0.0.6-alpha

This commit is contained in:
2024-02-17 19:28:09 +08:00
parent 21e05ac442
commit 6c436e20c6
196 changed files with 16183 additions and 619 deletions

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#General settings.
[general]
#Using embedded skin renderer to replace the original item renderer.
#0 = auto
#1 = disable
#2 = enable
#Range: 0 ~ 2
enableEmbeddedSkinRenderer = 0
#Using skin renderer to replace the original first person hands renderer.
#0 = auto
#1 = always disable
#2 = always enable
#Range: 0 ~ 2
enableFirstPersonSkinRenderer = 0
#Miscellaneous settings.
[misc]
#How long skins will display their loading animation for in milliseconds
#Settings this to 0 will disable loading animations.
#Range: 0 ~ 10000
skinLoadAnimationTime = 200
#Whether allows skin to limit limbs of entities.
enableSkinLimitLimbs = true
#Whether clip the excess skin in the inventory gui.
enableClipInInventory = true
#Change (visual quality/performance) ratio by changing setting in this category.
[performance]
#The max distance in blocks that skins will render.
#Range: 16 ~ 512
renderDistanceSkin = 128
#The max distance in blocks that block skins will be rendered.
#Range: 16 ~ 512
renderDistanceBlockSkin = 128
#The max distance in blocks that equipment will be rendered on mannequins.
#Range: 16 ~ 512
renderDistanceMannequinEquipment = 64
#The maximum number of threads that will be used to bake models.
#[range: 1 ~ 16, default: core count / 2]
#Range: 1 ~ 16
modelBakingThreadCount = 10
#When enabled skin will render in multiple passes to reduce visual artifacts.
#Disabling this will improve skin rendering performance at the cost of visual quality.
multipassSkinRendering = true
#Distance away that skins will have lod applied to them.
#Range: 8.0 ~ 128.0
lodDistance = 32.0
#Number of LOD models to create. Higher number should give a boost to framerate at a small cost to VRAM.
#Range: 0 ~ 4
maxLodLevels = 4
#Change (memory use/IO access) ratio by changing setting in this category.
[cache]
#How long in seconds the client will keep skins in it's cache.
#Default 600 seconds is 10 minutes.
#Setting to 0 turns off this option.
#Range: 0 ~ 3600
skinCacheExpireTime = 600
#Max size the skin cache can reach before skins are removed.
#Setting to 0 turns off this option.
#Range: 0 ~ 10000
skinCacheMaxSize = 2000
#How long in seconds the client will keep model parts in it's cache.
#Default 600 seconds is 10 minutes.
#Setting to 0 turns off this option.
#Range: 0 ~ 3600
modelPartCacheExpireTime = 600
#Max size the cache can reach before model parts are removed.
#Setting to 0 turns off this option.
#Range: 0 ~ 10000
modelPartCacheMaxSize = 2000
#How long in seconds the client will keep textures in it's cache
#Default 600 seconds is 10 minutes.
#Setting to 0 turns off this option.
#Range: 0 ~ 3600
textureCacheExpireTime = 600
#Max size the texture cache can reach before textures are removed.
#Setting to 0 turns off this option.
#Range: 0 ~ 5000
textureCacheMaxSize = 1000
#Maximum number of skin the client can request at one time.
#Range: 1 ~ 50
maxSkinRequests = 10
#Size of client size cache.
#Setting to 0 turns off this option.
#Range: > 0
fastCacheSize = 5000
#Setting to configure the skin preview box.
[skin-preview]
#Enables a larger skin preview box when hovering the mouse over a skin.
skinPreEnabled = true
#Draw a background box for the skin preview.
skinPreDrawBackground = true
#Size of the skin preview.
#Range: 16 ~ 256
skinPreSize = 96
#Horizontal location of the skin preview: 0 = left, 1 = right.
#Range: 0.0 ~ 1.0
skinPreLocHorizontal = 0.0
#Vertical location of the skin preview: 0 = top, 1 = bottom.
#Range: 0.0 ~ 1.0
skinPreLocVertical = 0.5
#Skin preview will be rendered next to the mouse.
skinPreLocFollowMouse = true
#Setting to configure tooltips on skinned items.
[tooltip]
#Show has skin tooltip on skinned items.
tooltipHasSkin = true
#Show skin name tooltip on items.
tooltipSkinName = true
#Show skin author tooltip on items.
tooltipSkinAuthor = true
#Show skin type tooltip on items.
tooltipSkinType = true
#Show skin flavoue text tooltip on items.
tooltipFlavour = true
#Show open wardrobe message on skins.
tooltipOpenWardrobe = true
#Debug Settings.
[debug]
#Shows shader mixin results in logs.
shader = false
#Shows extra info on the F3 debug screen.
showF3DebugInfo = true
#Texture painting replacing the players texture with a painted version.
#Turning this off may fix issues with the players texture rendering
#incorrectly or showing the steve skin.
#
#-1 = disabled
#0 = auto
#1 = texture_replace (replaces the players texture - LEGACY)
#2 = model_replace_mc (render using a mc model - slower, more compatible - NOT IMPLEMENTED)
#3 = model_replace_aw (render using a aw model - faster, less compatible)
#Range: -1 ~ 2
texturePaintingType = 0

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#General settings.
[general]
#Max number of undos a player has for block painting.
#Range: 0 ~ 1000
maxUndos = 100
#Max number of processing blocks in per tick.
#Range: 1 ~ 1000
blockTaskRate = 10
#When enabled players will not be able to remove dyes from skins in the dye table.
lockDyesOnSkins = false
#If true the dye table will be instanced for each player. Items will be dropped when the table is closed.
instancedDyeTable = false
#If enabled the server will check the client protocol version in the login.
#Highly recommended unless the server does not support handshake.
enableProtocolCheck = true
#The maximum number of skins the server is allow to send every minute.
#Less that 1 equals unlimited. (not recommended may cause bandwidth and cpu spikes on the server)
#Range: 0 ~ 8000
serverModelSendRate = 4000
#If enabled the server will compress skins before sending them to clients.
#Highly recommended unless the server has a very slow CPU.
serverCompressesSkins = true
#Using embedded skin renderer to replace the original item renderer.
#0 = use client config
#1 = always disable
#2 = always enable
#Range: 0 ~ 2
enableEmbeddedSkinRenderer = 0
#Using skin renderer to replace the original first person hands renderer.
#0 = use client config
#1 = always disable
#2 = always enable
#Range: 0 ~ 2
enableFirstPersonSkinRenderer = 0
#Setting for the players wardrobe.
[wardrobe]
#Allow the player to open the wardrobe GUI.
allowOpening = true
#Enable the wardrobe skins tab.
enableSkinTab = true
#Enable the wardrobe outfits tab.
enableOutfitTab = true
#Enable the wardrobe display settings tab.
enableDisplayTab = true
#Enable the wardrobe colour settings tab.
enableColourTab = true
#Enable the wardrobe dyes tab.
enableDyeTab = true
#Number of slot columns the mob starts with for skins.
#Range: 1 ~ 10
mobStartingSlots = 3
#Number of slot columns the player starts with for skins.
#Range: 1 ~ 10
playerStartingSlots = 3
#Should skins be dropped on player death.
#0 = use keep inventory rule
#1 = never drop
#2 = always drop
#Range: 0 ~ 2
playerDropSkinsOnDeath = 0
#Setting for the library blocks.
[library]
#Allows clients to save skins from a server to their local computer using the library.
allowDownloadingSkins = false
#Allows clients to load skins from their local computer onto the server using the library.
allowUploadingSkins = true
#Allow the mod to extract the official skins that come with the mod into the library folder.
extractOfficialSkins = true
#Shows model previews in the library.
#Causes a lot of extra load on servers.
#Best to turn off on high population servers
allowPreviewSkins = true
#Allows clients to manage skins of the server computer library.
#Required permission level 5 or higher.
allowManageSkins = false
#We priority use https for the access token APIs.
skinServerURLs = []
#Enable/disable holiday events.
[holiday-events]
#Setting to true will disable all holiday events. What's wrong with you!
disableAllHolidayEvents = false
#Change (memory use/IO access) ratio by category setting in this category.
[cache]
#How long in seconds the server will keep skins in it's cache.
#Default 600 seconds is 10 minutes.
#Setting to 0 turns off this option.
#Range: 0 ~ 36000
expireTime = 6000
#Max size the skin cache can reach before skins are removed.
#Setting to 0 turns off this option.
#Range: 0 ~ 10000
maxSize = 2000
#Custom list of items that can be skinned.
[overrides]
#Format ["override type:mod id:item name"]
#Valid override types are: sword, shield, bow, pickaxe, axe, shovel, hoe and item
#example ["sword:minecraft:iron_sword","sword:minecraft:gold_sword"]
itemOverrides = []
#Tries to automatically assign the correct type of skin type without config and tag.
enableMatchingByItemId = true
#If the matching system wrong, you can add the item id here to this ignore it.
matchingBlacklistByItemId = []

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@@ -43,8 +43,12 @@
参考 https://github.com/Ponderfly/GoogleTranslateIpCheck
*/
"dns": [
"172.217.218.90",
"108.177.126.90",
"142.250.1.90",
"216.239.32.40",
"108.177.97.100",
"142.251.1.90",
"74.125.196.113",
"142.251.171.90",
"64.233.189.191"

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@@ -11,5 +11,6 @@
"isTooltipAttackRangeEnabled": true,
"weaponSwingSoundVolume": 100,
"isDebugOBBEnabled": false,
"swingThruGrassBlacklist": "farmersdelight"
"swingThruGrassBlacklist": "farmersdelight",
"mineWithWeaponBlacklist": ""
}

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@@ -75,10 +75,10 @@
(The first relation to be found for the target will be applied.)
*/
"player_relations": {
"guardvillagers:guard": "NEUTRAL",
"minecraft:player": "NEUTRAL",
"minecraft:villager": "NEUTRAL",
"minecraft:iron_golem": "NEUTRAL",
"minecraft:player": "NEUTRAL"
"guardvillagers:guard": "NEUTRAL"
},
// Relation to unspecified entities those are instance of PassiveEntity(Yarn)
"player_relation_to_passives": "HOSTILE",

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["YUNG's Better Dungeons"]
###########################################################################################################
## General settings.
###########################################################################################################
["YUNG's Better Dungeons".General]
# Whether or not dungeons should be allowed to place skeleton skulls and other mob heads.
# This option may be useful for some modpack creators.
# Default: true
#
"Enable Skulls & Heads" = true
# Some dungeons can rarely spawn Nether-related blocks such as soul sand, soul campfires, and soul lanterns.
# Note that the blocks will be purely decorative - nothing progression-breaking like Ancient Debris.
# Set this to false to prevent any Nether-related blocks from spawning in dungeons.
# This option may be useful for some modpack creators.
# Default: true
#
"Enable Nether Blocks in Dungeons" = true
###########################################################################################################
## Zombie Dungeon settings.
###########################################################################################################
["YUNG's Better Dungeons"."Zombie Dungeons"]
# The longest distance that can be checked when attempting to generate a surface entrance staircase.
# Making this too large may cause problems.
# Default: 20
#
"Zombie Dungeon Surface Entrance Staircase Max Length" = 20
###########################################################################################################
## Small Dungeon settings.
###########################################################################################################
["YUNG's Better Dungeons"."Small Dungeons"]
# The maximum number of banners that can spawn in a single small dungeon.
# Default: 2
#Range: 0 ~ 8
"Small Dungeon Max Banner Count" = 2
# The minimum number of chests that are guaranteed to spawn in a single small dungeon.
# Default: 1
"Small Dungeon Min Chest Count" = 1
# The maximum number of chests that can spawn in a single small dungeon.
# Default: 2
"Small Dungeon Max Chest Count" = 2
# Whether or not Small Dungeons can rarely place ore blocks in the corners of the dungeon.
# If this is set to false, any ore blocks that spawn as part of a corner prop will instead be replaced with air.
# Default: true
#
"Allow Ore Blocks in Corners" = true
###########################################################################################################
## Small Nether Dungeon settings.
## These are disabled by default.
###########################################################################################################
["YUNG's Better Dungeons"."Small Nether Dungeons"]
# Whether or not small Nether dungeons should spawn.
# Default: false
"Enable Small Nether Dungeons" = false
# Whether or not Wither skeletons spawned from small Nether dungeons have a chance to drop Wither skeleton skulls.
# Default: true
"Wither Skeletons From Spawners Drop Wither Skeleton Skulls" = true
# Whether or not blazes spawned from small Nether dungeons have a chance to drop blaze rods.
# Default: true
"Blazes From Spawners Drop Blaze Rods" = true
# The maximum number of banners that can spawn in a single small Nether dungeon.
# Default: 2
#Range: 0 ~ 8
"Small Nether Dungeon Max Banner Count" = 2

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["YUNG's Better Strongholds"]
###########################################################################################################
## General settings.
###########################################################################################################
["YUNG's Better Strongholds".General]
# The rate at which cobwebs will spawn in various parts of the stronghold.
# Default: 0.1
"Cobweb Spawn Rate (NORMAL)" = 0.1
# The rate at which cobwebs will spawn around spider spawners in libraries.
# Default: 0.3
"Cobweb Spawn Rate (SPAWNER)" = 0.3
# The rate at which torches spawn throughout the stronghold.
# Default: 0.1
"Torch Spawn Rate" = 0.1
# The rate at which lanterns spawn throughout the stronghold.
# Default: 0.2
"Lantern Spawn Rate" = 0.2

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@@ -0,0 +1,8 @@
This directory is for a few additional options for YUNG's Better Strongholds.
Options provided may vary by version.
This directory contains subdirectories for supported versions. The first time you run Better Strongholds, a version subdirectory will be created if that version supports advanced options.
For example, the first time you use Better Strongholds for MC 1.16 on Forge, the 'forge-1_16' subdirectory will be created in this folder.
If no subdirectory for your version is created, then that version probably does not support the additional options.
NOTE -- MOST OPTIONS CAN BE FOUND IN A CONFIG FILE OUTSIDE THIS FOLDER!
For example, on Forge 1.16 the file is 'betterstrongholds-forge-1_16.toml'.

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@@ -0,0 +1,62 @@
######################################
# ores.json #
######################################
This file contains a BlockSetSelector (see below) describing the probability of a given ore being chosen.
These probabilities are used in treasure rooms in the stronghold, in which
piles of ore have a chance of spawning.
For information on BlockSetSelectors, see the bottom of this README.
######################################
# rareblocks.json #
######################################
This file contains a BlockSetSelector describing the probability of a given block being chosen.
These probabilities are used in grand libraries, in which
two rare blocks will spawn.
For information on BlockSetSelectors, see the bottom of this README.
######################################
# armorstands.json #
######################################
This file contains ItemSetSelectors describing the probability distribution of armor on armor stands.
Common armor stands spawn in Armoury rooms, while Rare ones are only available in the rare Commander rooms.
For information on ItemSetSelectors, see the bottom of this README.
######################################
# itemframes.json #
######################################
This file contains ItemSetSelectors describing the probability distribution of items in item frames.
Item frames only spawn in storage rooms and armoury rooms.
For information on ItemSetSelectors, see the bottom of this README.
######################################
# BlockSetSelectors #
######################################
Describes a set of blockstates and the probability of each blockstate being chosen.
- entries: An object where each entry's key is a blockstate, and each value is that blockstate's probability of being chosen.
The total sum of all probabilities SHOULD NOT exceed 1.0!
- defaultBlock: The blockstate used for any leftover probability ranges.
For example, if the total sum of all the probabilities of the entries is 0.6, then
there is a 0.4 chance of the defaultBlock being selected.
Here's an example block selector:
"entries": {
"minecraft:cobblestone": 0.25,
"minecraft:air": 0.2,
"minecraft:stone_bricks": 0.1
},
"defaultBlock": "minecraft:oak_planks"
For each block, this selector has a 25% chance of returning cobblestone, 20% chance of choosing air,
10% chance of choosing stone bricks, and a 100 - (25 + 20 + 10) = 45% chance of choosing oak planks (since it's the default block).
######################################
# ItemSetSelectors #
######################################
Describes a set of items and the probability of each item being chosen.
Works the same as BlockSetSelectors, but with items instead of blockstates.

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@@ -0,0 +1,60 @@
{
"commonHelmets": {
"entries": {
"leather_helmet": 0.1,
"chainmail_helmet": 0.3,
"carved_pumpkin": 0.01,
"iron_helmet": 0.3
},
"defaultItem": "air"
},
"rareHelmets": {
"entries": {
"diamond_helmet": 0.3,
"carved_pumpkin": 0.2
},
"defaultItem": "air"
},
"commonChestplates": {
"entries": {
"chainmail_chestplate": 0.3,
"leather_chestplate": 0.1,
"iron_chestplate": 0.3
},
"defaultItem": "air"
},
"rareChestplates": {
"entries": {
"diamond_chestplate": 0.3
},
"defaultItem": "air"
},
"commonLeggings": {
"entries": {
"leather_leggings": 0.1,
"iron_leggings": 0.3,
"chainmail_leggings": 0.3
},
"defaultItem": "air"
},
"rareLeggings": {
"entries": {
"diamond_leggings": 0.3
},
"defaultItem": "air"
},
"commonBoots": {
"entries": {
"iron_boots": 0.3,
"chainmail_boots": 0.3,
"leather_boots": 0.1
},
"defaultItem": "air"
},
"rareBoots": {
"entries": {
"diamond_boots": 0.3
},
"defaultItem": "air"
}
}

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@@ -0,0 +1,34 @@
{
"armouryItems": {
"entries": {
"golden_axe": 0.05,
"iron_sword": 0.1,
"golden_sword": 0.05,
"iron_axe": 0.1,
"arrow": 0.05,
"stone_axe": 0.05,
"name_tag": 0.05,
"shield": 0.1,
"stone_sword": 0.05,
"bow": 0.1
},
"defaultItem": "air"
},
"storageItems": {
"entries": {
"map": 0.25,
"lead": 0.05,
"slime_ball": 0.05,
"melon_seeds": 0.025,
"compass": 0.05,
"pumpkin_seeds": 0.025,
"cake": 0.05,
"paper": 0.25,
"beetroot_seeds": 0.025,
"rabbit_foot": 0.01,
"flint": 0.05,
"wheat_seeds": 0.025
},
"defaultItem": "air"
}
}

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@@ -0,0 +1,14 @@
{
"oreChances": {
"entries": {
"minecraft:diamond_ore": 0.05,
"minecraft:iron_ore": 0.2,
"minecraft:lapis_ore": 0.15,
"minecraft:gold_ore": 0.2,
"minecraft:redstone_ore[lit=false]": 0.15,
"minecraft:emerald_ore": 0.05,
"minecraft:coal_ore": 0.2
},
"defaultBlock": "minecraft:coal_ore"
}
}

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@@ -0,0 +1,11 @@
{
"blockChances": {
"entries": {
"minecraft:gold_block": 0.3,
"minecraft:diamond_block": 0.1,
"minecraft:iron_block": 0.3,
"minecraft:quartz_block": 0.3
},
"defaultBlock": "minecraft:iron_block"
}
}

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@@ -37,6 +37,8 @@
#Forge Energy conversion rate (in FE/t at 256 RPM, value is the FE/t generated and consumed is at 256rpm).
#Range: > 0
fe_at_max_rpm = 480
#If audio should be enabled or not.
audio_enabled = true
#Portable Energy Interface
[portable_energy_interface]

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@@ -0,0 +1,6 @@
##[general]
B:early_fade_out_elements = 'true';
B:fade_out_loading_screen = 'true';
B:allow_universal_layouts = 'false';
B:wait_for_textures_in_loading = 'true';

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@@ -0,0 +1 @@
{"v":1,"s":"37ea921e318f4064ec6dc95325edd39f1a9c18e12e0cce7c7074ea9f3a1a862825244aabf18b1e710ba81422ae4210561482711b5a72729565d1bdf7c30dda16","u":"bbba722f273dfed308209874cc8301761167a03254a79b146ee04f7f9be21bfead8bbed99ef5bf1931c5dae92f37c98f840c1d28e01c5b15612c7e870915ebf1","p":"2d14604a8f2ba496c54d847d41f9656804eb73c7f3260d87cea196bf98c9c60cfc801c78eccd2da79fc542f4eb8919687a47604c0ab774290fc69ba5c69956b7","t":1708161335}

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@@ -7,6 +7,7 @@
"advanced": {
"enable_memory_tracing": false,
"use_advanced_staging_buffers": true,
"disable_incompatible_mod_warnings": false,
"cpu_render_ahead_limit": 3
},
"performance": {
@@ -16,9 +17,13 @@
"use_entity_culling": true,
"use_fog_occlusion": true,
"use_block_face_culling": true,
"use_compact_vertex_format": true,
"use_translucent_face_sorting": false,
"use_no_error_g_l_context": true
},
"notifications": {
"hide_donation_button": true
"force_disable_donation_prompts": false,
"has_cleared_donation_button": true,
"has_seen_donation_prompt": false
}
}

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@@ -0,0 +1,5 @@
type = custom_gui_screens
overridden_screens {
}

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@@ -1,55 +1,35 @@
type = menu
type = fancymenu_layout
customization-meta {
identifier = de.keksuccino.drippyloadingscreen.customization.DrippyOverlayScreen
randomgroup = 1
renderorder = foreground
layout-meta {
identifier = drippy_loading_overlay
render_custom_elements_behind_vanilla = false
last_edited_time = 1708161337768
is_enabled = true
randommode = false
randomgroup = 1
randomonlyfirsttime = false
layout_index = 0
[loading_requirement_container_meta:fbcc5b8a-fb68-49b1-a758-ae8fbbc87feb-1708161337768] = [groups:][instances:]
}
menu_background {
color = #000000
background_type = drippy_color_background
}
customization {
keepaspectratio = false
action = backgroundoptions
keepaspectratio = false
}
customization {
orientation = top-left
hidden = false
original_pos_size_calculation = true
x = 153
width = 334
action = deep_customization_element:drippy_overlay_logo
actionid = c014b0e1-b69c-4dcf-9837-02ebaffebf371694137249390
y = 126
height = 82
scroll_list_customization {
preserve_scroll_list_header_footer_aspect_ratio = true
render_scroll_list_header_shadow = true
render_scroll_list_footer_shadow = true
show_scroll_list_header_footer_preview_in_editor = false
}
customization {
custom_color_hex = #000000
orientation = top-left
hidden = false
x = -1000000
width = 0
action = deep_customization_element:drippy_overlay_background
actionid = e65b85c7-7480-4f6d-8119-416eab0d04d51694137249414
y = -1000000
height = 0
}
customization {
orientation = top-left
hidden = false
original_pos_size_calculation = true
x = 153
width = 334
action = deep_customization_element:drippy_overlay_progress_bar
actionid = 973ff32d-d27b-48cb-b0c2-0a3d188e8eca1694137249414
y = 273
height = 10
}
customization {
element {
orientation = bottom-left
enable_scrolling = true
shadow = true
@@ -66,5 +46,56 @@ customization {
y = -45
alignment = left
height = 45
element_type = fancymenu_customization_item_text
}
vanilla_button {
button_element_executable_block_identifier = b35cacd4-43a6-4e8b-aba3-d1b4c5443903-1708161337781
[executable_block:b35cacd4-43a6-4e8b-aba3-d1b4c5443903-1708161337781][type:generic] = [executables:]
restartbackgroundanimations = true
loopbackgroundanimations = true
element_type = vanilla_button
instance_identifier = mojang_logo
appearance_delay = no_delay
appearance_delay_seconds = 1.0
fade_in = false
fade_in_speed = 1.0
anchor_point = vanilla
x = 0
y = 0
width = 0
height = 0
stretch_x = false
stretch_y = false
stay_on_screen = true
element_loading_requirement_container_identifier = 168ad400-8ec4-4bb1-bae7-625585d38bfd-1708161337781
[loading_requirement_container_meta:168ad400-8ec4-4bb1-bae7-625585d38bfd-1708161337781] = [groups:][instances:]
is_hidden = false
automated_button_clicks = 0
}
vanilla_button {
button_element_executable_block_identifier = 814471bf-26a3-4a09-aa41-adf4f538d02a-1708161337781
[executable_block:814471bf-26a3-4a09-aa41-adf4f538d02a-1708161337781][type:generic] = [executables:]
restartbackgroundanimations = true
loopbackgroundanimations = true
element_type = vanilla_button
instance_identifier = progress_bar
appearance_delay = no_delay
appearance_delay_seconds = 1.0
fade_in = false
fade_in_speed = 1.0
anchor_point = vanilla
x = 0
y = 0
width = 0
height = 0
stretch_x = false
stretch_y = false
stay_on_screen = true
element_loading_requirement_container_identifier = d8a70844-97d8-4661-84fe-3a3510d4c1b7-1708161337781
[loading_requirement_container_meta:d8a70844-97d8-4661-84fe-3a3510d4c1b7-1708161337781] = [groups:][instances:]
is_hidden = false
automated_button_clicks = 0
}

View File

@@ -1,191 +1,30 @@
type = menu
type = fancymenu_layout
customization-meta {
identifier = net.minecraft.client.gui.screens.TitleScreen
randomgroup = 1
renderorder = foreground
layout-meta {
identifier = title_screen
render_custom_elements_behind_vanilla = false
last_edited_time = 1708161337784
is_enabled = true
randommode = false
randomgroup = 1
randomonlyfirsttime = false
layout_index = 0
[loading_requirement_container_meta:d6a9f33b-a9bc-4727-be5d-ef5825997ffb-1708161337784] = [groups:][instances:]
}
customization {
keepaspectratio = false
action = backgroundoptions
keepaspectratio = false
}
customization {
identifier = %id=button_compatibility_id:mc_titlescreen_multiplayer_button%
orientation = mid-right
x = -107
action = movebutton
y = -18
scroll_list_customization {
preserve_scroll_list_header_footer_aspect_ratio = true
render_scroll_list_header_shadow = true
render_scroll_list_footer_shadow = true
show_scroll_list_header_footer_preview_in_editor = false
}
customization {
identifier = %id=button_compatibility_id:mc_titlescreen_multiplayer_button%
width = 100
action = resizebutton
height = 20
}
customization {
identifier = %id=button_compatibility_id:mc_titlescreen_accessibility_button%
orientation = mid-right
x = -53
action = movebutton
y = 74
}
customization {
identifier = %id=376322%
orientation = mid-right
x = -107
action = movebutton
y = 74
}
customization {
identifier = %id=button_compatibility_id:mc_titlescreen_options_button%
orientation = mid-right
x = -107
action = movebutton
y = 28
}
customization {
identifier = %id=button_compatibility_id:mc_titlescreen_options_button%
width = 100
action = resizebutton
height = 20
}
customization {
identifier = %id=button_compatibility_id:mc_titlescreen_quit_button%
orientation = mid-right
x = -107
action = movebutton
y = 51
}
customization {
identifier = %id=button_compatibility_id:mc_titlescreen_quit_button%
width = 100
action = resizebutton
height = 20
}
customization {
identifier = %id=button_compatibility_id:mc_titlescreen_language_button%
orientation = mid-right
x = -80
action = movebutton
y = 74
}
customization {
identifier = %id=button_compatibility_id:mc_titlescreen_singleplayer_button%
orientation = mid-right
x = -107
action = movebutton
y = -41
}
customization {
identifier = %id=button_compatibility_id:mc_titlescreen_singleplayer_button%
width = 100
action = resizebutton
height = 20
}
customization {
identifier = %id=button_compatibility_id:forge_titlescreen_mods_button%
orientation = mid-right
x = -107
action = movebutton
y = 5
}
customization {
identifier = %id=button_compatibility_id:forge_titlescreen_mods_button%
width = 100
action = resizebutton
height = 20
}
customization {
identifier = %id=button_compatibility_id:mc_titlescreen_realms_button%
action = hidebutton
}
customization {
orientation = top-left
hidden = false
x = 220
width = 200
action = deep_customization_element:title_screen_forge_top
actionid = 9a292a29-b112-42b6-98a2-622d6c5a8bff1694138873911
y = 4
height = 19
}
customization {
orientation = top-left
hidden = false
x = 2
width = 70
action = deep_customization_element:title_screen_branding
actionid = 4bdb42ff-08de-4a0a-95ab-ff5baa091df11694138873911
y = 292
height = 40
}
customization {
orientation = top-left
hidden = false
x = 471
width = 168
action = deep_customization_element:title_screen_forge_copyright
actionid = 7c58cfdc-7387-46eb-b3c7-f176a033bbc51694138873911
y = 314
height = 9
}
customization {
orientation = top-left
hidden = true
x = 343
width = 13
action = deep_customization_element:title_screen_realms_notification
actionid = 1a22632d-3767-4a5f-95f9-cf51ab24b8c91694138873912
y = 162
height = 13
}
customization {
orientation = top-left
hidden = true
x = 103
width = 274
action = deep_customization_element:title_screen_logo
actionid = 97fefb56-d6db-4cfa-80b4-c9836afdadeb1694138873912
y = 30
height = 52
}
customization {
orientation = mid-right
splash_color = #ffff00
hidden = false
x = -90
width = 60
splash_rotation = -20
action = deep_customization_element:title_screen_splash
actionid = 2f91d561-6b9f-4f0e-855e-55a7337752e81694138873912
y = -60
height = 30
}
customization {
element {
orientation = bottom-centered
enable_scrolling = true
shadow = true
@@ -202,31 +41,50 @@ customization {
y = -22
alignment = left
height = 22
element_type = fancymenu_customization_item_text
}
customization {
path =
orientation = top-left
element {
source = [source:local]
element_type = image
instance_identifier = af7012be-559f-489a-b884-386b5fdb773a1694139218323
appearance_delay = no_delay
appearance_delay_seconds = 1.0
fade_in = false
fade_in_speed = 1.0
anchor_point = top-left
x = 0
width = 0
action = addtexture
actionid = af7012be-559f-489a-b884-386b5fdb773a1694139218323
y = 10
width = 0
height = 100
stretch_x = false
stretch_y = false
stay_on_screen = false
element_loading_requirement_container_identifier = b1da5740-f5cb-470e-a7ab-4af567fe38a2-1708161337803
[loading_requirement_container_meta:b1da5740-f5cb-470e-a7ab-4af567fe38a2-1708161337803] = [groups:][instances:]
}
customization {
path = logo.png
orientation = top-centered
element {
source = [source:local]logo.png
element_type = image
instance_identifier = 2416bd1b-9a52-47ba-9f56-40390aa17ed61694139299733
appearance_delay = no_delay
appearance_delay_seconds = 1.0
fade_in = false
fade_in_speed = 1.0
anchor_point = top-centered
x = -120
width = 240
action = addtexture
actionid = 2416bd1b-9a52-47ba-9f56-40390aa17ed61694139299733
y = 30
width = 240
height = 37
stretch_x = false
stretch_y = false
stay_on_screen = false
element_loading_requirement_container_identifier = 0cd4de59-42bb-4da6-955f-4f9bebe618c7-1708161337814
[loading_requirement_container_meta:0cd4de59-42bb-4da6-955f-4f9bebe618c7-1708161337814] = [groups:][instances:]
}
customization {
element {
orientation = mid-centered
enable_scrolling = true
shadow = true
@@ -243,9 +101,10 @@ customization {
y = -20
alignment = left
height = 40
element_type = fancymenu_customization_item_text
}
customization {
element {
orientation = mid-left
copy_client_player = true
slim = false
@@ -270,21 +129,332 @@ customization {
auto_cape = false
is_baby = false
height = 115
element_type = fancymenu_customization_player_entity
}
customization {
orientation = mid-right
element {
button_element_executable_block_identifier = 3326c46e-5f4a-4fc0-956b-2ce5c2cb60a9-1708161337826
[executable_action_instance:2c1ca95c-7038-47e3-809e-b528261019e3-1708161337830][action_type:openlink] = https://kook.top/Zjved5
[executable_block:3326c46e-5f4a-4fc0-956b-2ce5c2cb60a9-1708161337826][type:generic] = [executables:2c1ca95c-7038-47e3-809e-b528261019e3-1708161337830;]
restartbackgroundanimations = true
buttonaction = openlink;https://kook.top/Zjved5%btnaction_splitter_fm%
description = 加入KOOK交流群
label = 群
loopbackgroundanimations = true
hoverlabel = 群
description = 加入KOOK交流群
label = 群
element_type = custom_button
instance_identifier = c4222d97-43fd-4623-94cc-412d21f99cc01697369415913
appearance_delay = no_delay
appearance_delay_seconds = 1.0
fade_in = false
fade_in_speed = 1.0
anchor_point = mid-right
x = -27
width = 20
action = addbutton
actionid = c4222d97-43fd-4623-94cc-412d21f99cc01697369415913
y = 74
width = 20
height = 20
stretch_x = false
stretch_y = false
stay_on_screen = false
element_loading_requirement_container_identifier = 1f1f0117-b20c-4b5a-9b2d-100718429697-1708161337830
[loading_requirement_container_meta:1f1f0117-b20c-4b5a-9b2d-100718429697-1708161337830] = [groups:][instances:]
}
vanilla_button {
button_element_executable_block_identifier = efa548e5-842e-4931-bce3-a08466f3c764-1708161337784
[executable_block:efa548e5-842e-4931-bce3-a08466f3c764-1708161337784][type:generic] = [executables:]
restartbackgroundanimations = true
loopbackgroundanimations = true
element_type = vanilla_button
instance_identifier = mc_titlescreen_multiplayer_button
appearance_delay = no_delay
appearance_delay_seconds = 1.0
fade_in = false
fade_in_speed = 1.0
anchor_point = mid-right
x = -107
y = -18
width = 100
height = 20
stretch_x = false
stretch_y = false
stay_on_screen = false
element_loading_requirement_container_identifier = 606360a0-5e4e-46a7-a4ca-1e7009df7514-1708161337784
[loading_requirement_container_meta:606360a0-5e4e-46a7-a4ca-1e7009df7514-1708161337784] = [groups:][instances:]
is_hidden = false
automated_button_clicks = 0
}
vanilla_button {
button_element_executable_block_identifier = ba9a1a26-cb71-4acb-9f9d-7ad2cc63efe4-1708161337788
[executable_block:ba9a1a26-cb71-4acb-9f9d-7ad2cc63efe4-1708161337788][type:generic] = [executables:]
restartbackgroundanimations = true
loopbackgroundanimations = true
element_type = vanilla_button
instance_identifier = mc_titlescreen_options_button
appearance_delay = no_delay
appearance_delay_seconds = 1.0
fade_in = false
fade_in_speed = 1.0
anchor_point = mid-right
x = -107
y = 28
width = 100
height = 20
stretch_x = false
stretch_y = false
stay_on_screen = false
element_loading_requirement_container_identifier = 7ffda62b-4e81-4805-8187-c56ad189df1f-1708161337788
[loading_requirement_container_meta:7ffda62b-4e81-4805-8187-c56ad189df1f-1708161337788] = [groups:][instances:]
is_hidden = false
automated_button_clicks = 0
}
vanilla_button {
button_element_executable_block_identifier = 5cc0e5ce-20ff-4c93-a60b-60b85e1eda3b-1708161337788
[executable_block:5cc0e5ce-20ff-4c93-a60b-60b85e1eda3b-1708161337788][type:generic] = [executables:]
restartbackgroundanimations = true
loopbackgroundanimations = true
element_type = vanilla_button
instance_identifier = 376322
appearance_delay = no_delay
appearance_delay_seconds = 1.0
fade_in = false
fade_in_speed = 1.0
anchor_point = mid-right
x = -107
y = 74
width = 0
height = 0
stretch_x = false
stretch_y = false
stay_on_screen = false
element_loading_requirement_container_identifier = b8e3b7be-db15-4abb-875b-3e616c491ef7-1708161337788
[loading_requirement_container_meta:b8e3b7be-db15-4abb-875b-3e616c491ef7-1708161337788] = [groups:][instances:]
is_hidden = false
automated_button_clicks = 0
}
vanilla_button {
button_element_executable_block_identifier = bacdc57e-ee5a-4ed4-bcf3-78cd4dc5622d-1708161337788
[executable_block:bacdc57e-ee5a-4ed4-bcf3-78cd4dc5622d-1708161337788][type:generic] = [executables:]
restartbackgroundanimations = true
loopbackgroundanimations = true
element_type = vanilla_button
instance_identifier = mc_titlescreen_language_button
appearance_delay = no_delay
appearance_delay_seconds = 1.0
fade_in = false
fade_in_speed = 1.0
anchor_point = mid-right
x = -80
y = 74
width = 0
height = 0
stretch_x = false
stretch_y = false
stay_on_screen = false
element_loading_requirement_container_identifier = 36eb1e23-c571-4967-9722-ce3ea8d56eac-1708161337788
[loading_requirement_container_meta:36eb1e23-c571-4967-9722-ce3ea8d56eac-1708161337788] = [groups:][instances:]
is_hidden = false
automated_button_clicks = 0
}
vanilla_button {
button_element_executable_block_identifier = 1971447d-df3c-4614-8f4c-14877fb73e37-1708161337789
[executable_block:1971447d-df3c-4614-8f4c-14877fb73e37-1708161337789][type:generic] = [executables:]
restartbackgroundanimations = true
loopbackgroundanimations = true
element_type = vanilla_button
instance_identifier = forge_titlescreen_mods_button
appearance_delay = no_delay
appearance_delay_seconds = 1.0
fade_in = false
fade_in_speed = 1.0
anchor_point = mid-right
x = -107
y = 5
width = 100
height = 20
stretch_x = false
stretch_y = false
stay_on_screen = false
element_loading_requirement_container_identifier = ffbfe4a4-4122-4197-92f9-d1929ade86a4-1708161337789
[loading_requirement_container_meta:ffbfe4a4-4122-4197-92f9-d1929ade86a4-1708161337789] = [groups:][instances:]
is_hidden = false
automated_button_clicks = 0
}
vanilla_button {
button_element_executable_block_identifier = 1ef42bfb-fe44-42aa-bfcf-8487a1164571-1708161337788
[executable_block:1ef42bfb-fe44-42aa-bfcf-8487a1164571-1708161337788][type:generic] = [executables:]
restartbackgroundanimations = true
loopbackgroundanimations = true
element_type = vanilla_button
instance_identifier = mc_titlescreen_singleplayer_button
appearance_delay = no_delay
appearance_delay_seconds = 1.0
fade_in = false
fade_in_speed = 1.0
anchor_point = mid-right
x = -107
y = -41
width = 100
height = 20
stretch_x = false
stretch_y = false
stay_on_screen = false
element_loading_requirement_container_identifier = b6aad555-2569-4402-b233-db8ee60ca8a2-1708161337788
[loading_requirement_container_meta:b6aad555-2569-4402-b233-db8ee60ca8a2-1708161337788] = [groups:][instances:]
is_hidden = false
automated_button_clicks = 0
}
vanilla_button {
button_element_executable_block_identifier = 413e8644-af54-4980-b69d-1dda9d186b40-1708161337788
[executable_block:413e8644-af54-4980-b69d-1dda9d186b40-1708161337788][type:generic] = [executables:]
restartbackgroundanimations = true
loopbackgroundanimations = true
element_type = vanilla_button
instance_identifier = mc_titlescreen_quit_button
appearance_delay = no_delay
appearance_delay_seconds = 1.0
fade_in = false
fade_in_speed = 1.0
anchor_point = mid-right
x = -107
y = 51
width = 100
height = 20
stretch_x = false
stretch_y = false
stay_on_screen = false
element_loading_requirement_container_identifier = 38aef8be-d21e-48d3-a847-530dd4148690-1708161337788
[loading_requirement_container_meta:38aef8be-d21e-48d3-a847-530dd4148690-1708161337788] = [groups:][instances:]
is_hidden = false
automated_button_clicks = 0
}
vanilla_button {
button_element_executable_block_identifier = 0559dade-dc7f-41c6-abb3-eb8e2f7bb37c-1708161337788
[executable_block:0559dade-dc7f-41c6-abb3-eb8e2f7bb37c-1708161337788][type:generic] = [executables:]
restartbackgroundanimations = true
loopbackgroundanimations = true
element_type = vanilla_button
instance_identifier = mc_titlescreen_accessibility_button
appearance_delay = no_delay
appearance_delay_seconds = 1.0
fade_in = false
fade_in_speed = 1.0
anchor_point = mid-right
x = -53
y = 74
width = 0
height = 0
stretch_x = false
stretch_y = false
stay_on_screen = false
element_loading_requirement_container_identifier = 9886a9e9-4f4a-45d1-9af0-c688a21a49c6-1708161337788
[loading_requirement_container_meta:9886a9e9-4f4a-45d1-9af0-c688a21a49c6-1708161337788] = [groups:][instances:]
is_hidden = false
automated_button_clicks = 0
}
vanilla_button {
button_element_executable_block_identifier = a9a9a891-39c7-44a0-973c-9cd0248663e6-1708161337789
[executable_block:a9a9a891-39c7-44a0-973c-9cd0248663e6-1708161337789][type:generic] = [executables:]
restartbackgroundanimations = true
loopbackgroundanimations = true
element_type = vanilla_button
instance_identifier = mc_titlescreen_realms_button
appearance_delay = no_delay
appearance_delay_seconds = 1.0
fade_in = false
fade_in_speed = 1.0
anchor_point = vanilla
x = 0
y = 0
width = 0
height = 0
stretch_x = false
stretch_y = false
stay_on_screen = false
element_loading_requirement_container_identifier = 749c3f69-a607-4ab3-b1ba-1ef16b05899e-1708161337789
[loading_requirement_container_meta:749c3f69-a607-4ab3-b1ba-1ef16b05899e-1708161337789] = [groups:][instances:]
is_hidden = true
automated_button_clicks = 0
}
deep_element {
orientation = top-left
hidden = false
x = 220
width = 200
action = deep_customization_element:title_screen_forge_top
actionid = 9a292a29-b112-42b6-98a2-622d6c5a8bff1694138873911
y = 4
height = 19
element_type = title_screen_forge_top
}
deep_element {
orientation = top-left
hidden = false
x = 2
width = 70
action = deep_customization_element:title_screen_branding
actionid = 4bdb42ff-08de-4a0a-95ab-ff5baa091df11694138873911
y = 292
height = 40
element_type = title_screen_branding
}
deep_element {
orientation = top-left
hidden = false
x = 471
width = 168
action = deep_customization_element:title_screen_forge_copyright
actionid = 7c58cfdc-7387-46eb-b3c7-f176a033bbc51694138873911
y = 314
height = 9
element_type = title_screen_forge_copyright
}
deep_element {
orientation = top-left
hidden = true
x = 343
width = 13
action = deep_customization_element:title_screen_realms_notification
actionid = 1a22632d-3767-4a5f-95f9-cf51ab24b8c91694138873912
y = 162
height = 13
element_type = title_screen_realms_notification
}
deep_element {
orientation = top-left
hidden = true
x = 103
width = 274
action = deep_customization_element:title_screen_logo
actionid = 97fefb56-d6db-4cfa-80b4-c9836afdadeb1694138873912
y = 30
height = 52
element_type = title_screen_logo
}
deep_element {
orientation = mid-right
splash_color = #ffff00
hidden = false
x = -90
width = 60
splash_rotation = -20
action = deep_customization_element:title_screen_splash
actionid = 2f91d561-6b9f-4f0e-855e-55a7337752e81694138873912
y = -60
height = 30
element_type = title_screen_splash
}

View File

@@ -1,19 +1,30 @@
type = menu
type = fancymenu_layout
customization-meta {
identifier = net.minecraft.client.gui.screens.LevelLoadingScreen
randomgroup = 1
renderorder = foreground
layout-meta {
identifier = level_loading_screen
render_custom_elements_behind_vanilla = false
last_edited_time = 1708161337832
is_enabled = true
randommode = false
randomgroup = 1
randomonlyfirsttime = false
layout_index = 0
[loading_requirement_container_meta:031c363f-e226-41e7-93fa-20c6af5bca25-1708161337832] = [groups:][instances:]
}
customization {
keepaspectratio = false
action = backgroundoptions
keepaspectratio = false
}
customization {
scroll_list_customization {
preserve_scroll_list_header_footer_aspect_ratio = true
render_scroll_list_header_shadow = true
render_scroll_list_footer_shadow = true
show_scroll_list_header_footer_preview_in_editor = false
}
element {
orientation = bottom-left
enable_scrolling = true
shadow = true
@@ -30,5 +41,6 @@ customization {
y = -22
alignment = left
height = 22
element_type = fancymenu_customization_item_text
}

View File

@@ -1,25 +1,76 @@
type = menu
type = fancymenu_layout
customization-meta {
identifier = net.minecraft.client.gui.screens.OptionsScreen
randomgroup = 1
renderorder = foreground
layout-meta {
identifier = options_screen
render_custom_elements_behind_vanilla = false
last_edited_time = 1708161337832
is_enabled = true
randommode = false
randomgroup = 1
randomonlyfirsttime = false
layout_index = 0
[loading_requirement_container_meta:805aebb9-78fc-4421-a634-d4ed2fa837f0-1708161337832] = [groups:][instances:]
}
customization {
keepaspectratio = false
action = backgroundoptions
keepaspectratio = false
}
customization {
identifier = %id=345304%
action = hidebutton
scroll_list_customization {
preserve_scroll_list_header_footer_aspect_ratio = true
render_scroll_list_header_shadow = true
render_scroll_list_footer_shadow = true
show_scroll_list_header_footer_preview_in_editor = false
}
customization {
identifier = %id=505304%
action = hidebutton
vanilla_button {
button_element_executable_block_identifier = 7471947d-d1b6-4c7c-aa3e-9b4b04b42d4d-1708161337832
[executable_block:7471947d-d1b6-4c7c-aa3e-9b4b04b42d4d-1708161337832][type:generic] = [executables:]
restartbackgroundanimations = true
loopbackgroundanimations = true
element_type = vanilla_button
instance_identifier = 505304
appearance_delay = no_delay
appearance_delay_seconds = 1.0
fade_in = false
fade_in_speed = 1.0
anchor_point = vanilla
x = 0
y = 0
width = 0
height = 0
stretch_x = false
stretch_y = false
stay_on_screen = false
element_loading_requirement_container_identifier = a3c635dc-39ec-4414-8fba-9e2ac3eb471f-1708161337832
[loading_requirement_container_meta:a3c635dc-39ec-4414-8fba-9e2ac3eb471f-1708161337832] = [groups:][instances:]
is_hidden = true
automated_button_clicks = 0
}
vanilla_button {
button_element_executable_block_identifier = 1064647c-3865-4f36-9783-4b9b3587b17f-1708161337832
[executable_block:1064647c-3865-4f36-9783-4b9b3587b17f-1708161337832][type:generic] = [executables:]
restartbackgroundanimations = true
loopbackgroundanimations = true
element_type = vanilla_button
instance_identifier = 345304
appearance_delay = no_delay
appearance_delay_seconds = 1.0
fade_in = false
fade_in_speed = 1.0
anchor_point = vanilla
x = 0
y = 0
width = 0
height = 0
stretch_x = false
stretch_y = false
stay_on_screen = false
element_loading_requirement_container_identifier = 352185c5-b4cf-402a-8eaa-1998df859198-1708161337832
[loading_requirement_container_meta:352185c5-b4cf-402a-8eaa-1998df859198-1708161337832] = [groups:][instances:]
is_hidden = true
automated_button_clicks = 0
}

View File

@@ -0,0 +1,3 @@
##[legacy]
B:custom_guis_ported = 'true';

View File

@@ -0,0 +1,74 @@
##[general]
I:default_gui_scale = '-1';
B:play_vanilla_menu_music = 'true';
B:force_fullscreen = 'false';
##[customization]
B:show_customization_overlay = 'true';
B:advanced_customization_mode = 'false';
##[loading]
B:preload_animations = 'true';
S:preload_resources = '';
S:custom_game_intro_skip_text = '';
B:allow_game_intro_skip = 'true';
S:game_intro_animation_name = '';
B:game_intro_fade_out = 'true';
##[window]
B:show_custom_window_icon = 'false';
S:custom_window_icon_macos = '';
S:custom_window_icon_32 = '';
S:custom_window_title = '';
S:custom_window_icon_16 = '';
##[multiplayer_screen]
B:show_multiplayer_screen_server_icons = 'true';
##[singleplayer_screen]
B:show_singleplayer_screen_world_icons = 'true';
##[layout_editor]
B:anchor_overlay_change_anchor_on_area_hover = 'true';
B:show_layout_editor_grid = 'true';
B:anchor_overlay_change_anchor_on_element_hover = 'true';
S:anchor_overlay_visibility_mode = 'dragging';
B:anchor_overlay_show_all_connection_lines = 'false';
S:anchor_overlay_color_base_override = '';
I:layout_editor_grid_size = '10';
B:invert_anchor_overlay_color = 'false';
S:anchor_overlay_color_border_override = '';
F:anchor_overlay_opacity_normal = '0.5';
F:anchor_overlay_opacity_busy = '0.7';
D:anchor_overlay_hover_charging_time_seconds = '2.0';
##[ui]
I:context_menu_hover_open_speed = '1';
S:ui_theme = 'dark';
F:ui_scale = '4.0';
B:play_ui_click_sounds = 'true';
B:enable_ui_text_shadow = 'false';
##[debug_overlay]
B:debug_overlay_show_basic_screen_category = 'true';
B:debug_overlay_show_system_category = 'true';
B:debug_overlay_show_advanced_screen_category = 'true';
B:show_debug_overlay = 'false';
B:debug_overlay_show_resources_category = 'true';

View File

@@ -0,0 +1,181 @@
{
"identifier": "dark",
"display_name": "fancymenu.ui.themes.dark",
"menu_bar_bottom_line_color": {
"hex": "#5D6164FF"
},
"layout_editor_mouse_selection_rectangle_color": {
"hex": "#0394FCFF"
},
"layout_editor_grid_color_normal": {
"hex": "#BA79F164"
},
"layout_editor_grid_color_center": {
"hex": "#5B5EFF64"
},
"layout_editor_element_border_color_normal": {
"hex": "#0394FCFF"
},
"layout_editor_element_border_color_selected": {
"hex": "#03DBFCFF"
},
"layout_editor_element_dragging_not_allowed_color": {
"hex": "#E83609C8"
},
"layout_editor_anchor_point_overlay_color_base": {
"hex": "#25B479FF"
},
"layout_editor_anchor_point_overlay_color_border": {
"hex": "#114F34FF"
},
"layout_editor_close_icon_color": {
"hex": "#DA3C1EFF"
},
"scroll_grabber_color_normal": {
"hex": "#595B5D64"
},
"scroll_grabber_color_hover": {
"hex": "#66686864"
},
"screen_background_color": {
"hex": "#3C3F41FF"
},
"screen_background_color_darker": {
"hex": "#262626FF"
},
"element_border_color_normal": {
"hex": "#5D6164FF"
},
"element_border_color_hover": {
"hex": "#5D6164FF"
},
"element_background_color_normal": {
"hex": "#474747FF"
},
"element_background_color_hover": {
"hex": "#539CD4FF"
},
"slider_handle_color_normal": {
"hex": "#4784B4FF"
},
"slider_handle_color_hover": {
"hex": "#539CD4FF"
},
"area_background_color": {
"hex": "#2B2B2BFF"
},
"edit_box_background_color": {
"hex": "#2B2B2BFF"
},
"edit_box_border_color_normal": {
"hex": "#D1C2D1FF"
},
"edit_box_border_color_focused": {
"hex": "#E3D3E3FF"
},
"list_entry_color_selected_hovered": {
"hex": "#323232FF"
},
"text_editor_sidebar_color": {
"hex": "#313335FF"
},
"text_editor_line_number_text_color_normal": {
"hex": "#5B5C5EFF"
},
"text_editor_line_number_text_color_selected": {
"hex": "#899396FF"
},
"listing_dot_color_1": {
"hex": "#3E86A0FF"
},
"listing_dot_color_2": {
"hex": "#AD6C79FF"
},
"listing_dot_color_3": {
"hex": "#AA823FFF"
},
"suggestions_background_color": {
"hex": "#474747FF"
},
"suggestions_text_color_normal": {
"hex": "#CEDDEDFF"
},
"suggestions_text_color_selected": {
"hex": "#64A5ECFF"
},
"ui_texture_color": {
"hex": "#FFFFFFFF"
},
"generic_text_base_color": {
"hex": "#FFFFFFFF"
},
"element_label_color_normal": {
"hex": "#CEDDEDFF"
},
"element_label_color_inactive": {
"hex": "#717577FF"
},
"edit_box_text_color_normal": {
"hex": "#CEDDEDFF"
},
"edit_box_text_color_uneditable": {
"hex": "#717577FF"
},
"edit_box_suggestion_text_color": {
"hex": "#808080FF"
},
"description_area_text_color": {
"hex": "#CEDDEDFF"
},
"text_editor_text_color": {
"hex": "#9EAAB8FF"
},
"success_text_color": {
"hex": "#31CE05FF"
},
"error_text_color": {
"hex": "#ED4545FF"
},
"warning_text_color": {
"hex": "#E59B12FF"
},
"text_editor_text_formatting_nested_text_color_1": {
"hex": "#EB7F7FFF"
},
"text_editor_text_formatting_nested_text_color_2": {
"hex": "#EBC97FFF"
},
"text_editor_text_formatting_nested_text_color_3": {
"hex": "#BEEB7FFF"
},
"text_editor_text_formatting_nested_text_color_4": {
"hex": "#7FEBE6FF"
},
"text_editor_text_formatting_nested_text_color_5": {
"hex": "#7F9EEBFF"
},
"text_editor_text_formatting_nested_text_color_6": {
"hex": "#967FEBFF"
},
"text_editor_text_formatting_nested_text_color_7": {
"hex": "#D47FEBFF"
},
"text_editor_text_formatting_nested_text_color_8": {
"hex": "#F53636FF"
},
"text_editor_text_formatting_nested_text_color_9": {
"hex": "#F59236FF"
},
"text_editor_text_formatting_nested_text_color_10": {
"hex": "#F5E536FF"
},
"text_editor_text_formatting_nested_text_color_11": {
"hex": "#69F536FF"
},
"text_editor_text_formatting_nested_text_color_12": {
"hex": "#3689F5FF"
},
"text_editor_text_formatting_brackets_color": {
"hex": "#FCDF03FF"
}
}

View File

@@ -0,0 +1,181 @@
{
"identifier": "light",
"display_name": "fancymenu.ui.themes.light",
"menu_bar_bottom_line_color": {
"hex": "#777777FF"
},
"layout_editor_mouse_selection_rectangle_color": {
"hex": "#0394FCFF"
},
"layout_editor_grid_color_normal": {
"hex": "#BA79F164"
},
"layout_editor_grid_color_center": {
"hex": "#5B5EFF64"
},
"layout_editor_element_border_color_normal": {
"hex": "#0394FCFF"
},
"layout_editor_element_border_color_selected": {
"hex": "#03DBFCFF"
},
"layout_editor_element_dragging_not_allowed_color": {
"hex": "#E83609C8"
},
"layout_editor_anchor_point_overlay_color_base": {
"hex": "#25B479FF"
},
"layout_editor_anchor_point_overlay_color_border": {
"hex": "#114F34FF"
},
"layout_editor_close_icon_color": {
"hex": "#932813FF"
},
"scroll_grabber_color_normal": {
"hex": "#595B5D64"
},
"scroll_grabber_color_hover": {
"hex": "#66686864"
},
"screen_background_color": {
"hex": "#B2B2B2FF"
},
"screen_background_color_darker": {
"hex": "#ADADADFF"
},
"element_border_color_normal": {
"hex": "#777777FF"
},
"element_border_color_hover": {
"hex": "#777777FF"
},
"element_background_color_normal": {
"hex": "#CBCBCBFF"
},
"element_background_color_hover": {
"hex": "#AFAFAFFF"
},
"slider_handle_color_normal": {
"hex": "#858484FF"
},
"slider_handle_color_hover": {
"hex": "#A2A2A2FF"
},
"area_background_color": {
"hex": "#CBCBCBFF"
},
"edit_box_background_color": {
"hex": "#CBCBCBFF"
},
"edit_box_border_color_normal": {
"hex": "#383838FF"
},
"edit_box_border_color_focused": {
"hex": "#444444FF"
},
"list_entry_color_selected_hovered": {
"hex": "#AFAFAFFF"
},
"text_editor_sidebar_color": {
"hex": "#A4A4A4FF"
},
"text_editor_line_number_text_color_normal": {
"hex": "#696969FF"
},
"text_editor_line_number_text_color_selected": {
"hex": "#464646FF"
},
"listing_dot_color_1": {
"hex": "#438DD0FF"
},
"listing_dot_color_2": {
"hex": "#AB3950FF"
},
"listing_dot_color_3": {
"hex": "#B2740CFF"
},
"suggestions_background_color": {
"hex": "#A2A2A2FF"
},
"suggestions_text_color_normal": {
"hex": "#2D2D2DFF"
},
"suggestions_text_color_selected": {
"hex": "#205EA2FF"
},
"ui_texture_color": {
"hex": "#2D2D2DFF"
},
"generic_text_base_color": {
"hex": "#252525FF"
},
"element_label_color_normal": {
"hex": "#2D2D2DFF"
},
"element_label_color_inactive": {
"hex": "#8A8989FF"
},
"edit_box_text_color_normal": {
"hex": "#2D2D2DFF"
},
"edit_box_text_color_uneditable": {
"hex": "#8A8989FF"
},
"edit_box_suggestion_text_color": {
"hex": "#8A8989FF"
},
"description_area_text_color": {
"hex": "#2D2D2DFF"
},
"text_editor_text_color": {
"hex": "#484E53FF"
},
"success_text_color": {
"hex": "#197E02FF"
},
"error_text_color": {
"hex": "#A41B1BFF"
},
"warning_text_color": {
"hex": "#9B6105FF"
},
"text_editor_text_formatting_nested_text_color_1": {
"hex": "#A10F0FFF"
},
"text_editor_text_formatting_nested_text_color_2": {
"hex": "#B27D09FF"
},
"text_editor_text_formatting_nested_text_color_3": {
"hex": "#66A80AFF"
},
"text_editor_text_formatting_nested_text_color_4": {
"hex": "#089891FF"
},
"text_editor_text_formatting_nested_text_color_5": {
"hex": "#072E8DFF"
},
"text_editor_text_formatting_nested_text_color_6": {
"hex": "#26069DFF"
},
"text_editor_text_formatting_nested_text_color_7": {
"hex": "#6A0685FF"
},
"text_editor_text_formatting_nested_text_color_8": {
"hex": "#730303FF"
},
"text_editor_text_formatting_nested_text_color_9": {
"hex": "#854306FF"
},
"text_editor_text_formatting_nested_text_color_10": {
"hex": "#918504FF"
},
"text_editor_text_formatting_nested_text_color_11": {
"hex": "#267A07FF"
},
"text_editor_text_formatting_nested_text_color_12": {
"hex": "#363CF5FF"
},
"text_editor_text_formatting_brackets_color": {
"hex": "#FF3A0064"
}
}

View File

@@ -1,5 +1,2 @@
type = cached_variables
variables {
}
type = user_variables

View File

@@ -1,5 +1,5 @@
{
"configVersion": 1,
"configVersion": 2,
"enabledByDefault": true,
"xOffset": 0,
"sneakXOffset": 0,
@@ -12,5 +12,8 @@
"twilightforest:filled_magic_map",
"twilightforest:filled_maze_map",
"antiqueatlas:antique_atlas"
],
"autoToggleModItems": [
"exposure:camera"
]
}

View File

@@ -1,24 +1,16 @@
#Client only settings, mostly things related to rendering
[client]
#Enable Forge to queue all chunk updates to the Chunk Update thread.
#Enable NeoForge to queue all chunk updates to the Chunk Update thread.
#May increase FPS significantly, but may also cause weird rendering lag.
#Not recommended for computers without a significant number of cores available.
alwaysSetupTerrainOffThread = false
#EXPERIMENTAL: Enable the Forge block rendering pipeline - fixes the lighting of custom models.
#EXPERIMENTAL: Enable the NeoForge block rendering pipeline - fixes the lighting of custom models.
experimentalForgeLightPipelineEnabled = false
#When enabled, Forge will show any warnings that occurred during loading.
#When enabled, NeoForge will show any warnings that occurred during loading.
showLoadWarnings = true
#Set to true to use a combined DEPTH_STENCIL attachment instead of two separate ones.
useCombinedDepthStencilAttachment = false
#[DEPRECATED] Does nothing anymore, IPv6 addresses will be compressed always
#[Deprecated for Removal] IPv6 addresses will always be compressed
compressLanIPv6Addresses = true
#During block model baking, manually calculates the normal for all faces.
#This was the default behavior of forge between versions 31.0 and 47.1.
#May result in differences between vanilla rendering and forge rendering.
#Will only produce differences for blocks that contain non-axis aligned faces.
#You will need to reload your resources to see results.
calculateAllNormals = false
#When enabled, a slightly biased Direction#getNearest calculation will be used to prevent normal fighting on 45 degree angle faces.
stabilizeDirectionGetNearest = true

View File

@@ -0,0 +1,76 @@
{
default_hide_dependency_lines: false
default_quest_shape: ""
filename: "1"
group: ""
icon: {
Count: 1b
id: "minecraft:netherite_pickaxe"
tag: {
Damage: 0
}
}
id: "1F5FF3DEE5B8F092"
images: [{
click: ""
corner: false
dev: false
height: 3.0d
hover: [ ]
image: "minecraft:item/diamond_pickaxe"
rotation: 18.0d
width: 3.0d
x: -2.0d
y: -1.0d
}]
order_index: 4
quest_links: [ ]
quests: [
{
description: ["制作一个挖矿维度传送器"]
id: "31D0AB734F3E8E8D"
rewards: [{
exclude_from_claim_all: true
id: "12ADCD9ABD781E86"
table_id: 7825923329993381431L
type: "loot"
}]
tasks: [{
id: "3CD7B8A7BC5AAA61"
item: "mining_dimension:teleporter"
type: "item"
}]
title: "矿工世界的入口"
x: 0.0d
y: 0.0d
}
{
dependencies: ["31D0AB734F3E8E8D"]
description: ["在这个世界里,你将体验到真正的矿工的乐趣!"]
id: "33B7314528AB34A9"
rewards: [
{
count: 8
id: "3799A32D67F43F6A"
item: "minecraft:torch"
type: "item"
}
{
id: "318095315404C550"
item: "minecraft:diamond"
type: "item"
}
]
tasks: [{
dimension: "mining_dimension:mining"
id: "69CEA71FECEDA0F1"
title: "进入挖矿维度"
type: "dimension"
}]
title: "矿工的世界"
x: 0.0d
y: 2.0d
}
]
title: "矿工世界"
}

View File

@@ -0,0 +1,180 @@
{
default_hide_dependency_lines: false
default_quest_shape: ""
filename: "1FAF2083B03B1C62"
group: ""
icon: "minecraft:grass_block"
id: "1FAF2083B03B1C62"
images: [{
click: ""
corner: false
dev: false
height: 2.0d
hover: [ ]
image: "realms:textures/gui/realms/world_icon.png"
rotation: 0.0d
width: 4.0d
x: 0.0d
y: 0.0d
}]
order_index: 5
quest_links: [ ]
quests: [
{
description: ["钓一次鱼,然后会发生什么?"]
id: "58C1ABA6F0545F3F"
rewards: [
{
id: "1EFE159F58742A04"
item: {
Count: 1b
id: "minecraft:fishing_rod"
tag: {
Damage: 0
}
}
type: "item"
}
{
id: "624DEE68929A87D8"
item: {
Count: 1b
id: "minecraft:enchanted_book"
tag: {
StoredEnchantments: [{
id: "minecraft:luck_of_the_sea"
lvl: 2s
}]
}
}
type: "item"
}
]
tasks: [{
advancement: "minecraft:husbandry/fishy_business"
criterion: ""
id: "54D4CB9426D4128F"
title: "钓一条鱼"
type: "advancement"
}]
title: "不一样的钓鱼"
x: 0.0d
y: 2.0d
}
{
description: ["有了它你就可以在你的庇护所和各种资源点之间快速移动"]
id: "4A250AB9D0F11696"
rewards: [{
count: 4
id: "2A059BE09AFACD0D"
item: "minecraft:ender_pearl"
type: "item"
}]
tasks: [{
icon: "waystones:waystone"
id: "3652C72635D40DE6"
observe_type: 1
timer: 0L
title: "发现一个指路石"
to_observe: "waystones:waystones"
type: "observation"
}]
x: -2.0d
y: 2.0d
}
{
description: [
"三明治里什么都可以夹!甚至可以套娃!"
""
"你可以在第一个格子里放碗来做炖菜"
]
id: "14322D7F1BE6ACA6"
rewards: [{
count: 8
id: "6E97A080F15F3C87"
item: "minecraft:wheat"
type: "item"
}]
tasks: [{
id: "7CF1FB0EABE6DFA1"
item: "culinaryconstruct:culinary_station"
type: "item"
}]
title: "三明治天下第一!"
x: 2.0d
y: 2.0d
}
{
id: "17B168CF2591215E"
tasks: [{
advancement: "culinaryconstruct:craft_culinary_food"
criterion: ""
icon: {
Count: 1b
id: "culinaryconstruct:sandwich"
tag: {
Base: {
Count: 1b
id: "minecraft:bread"
}
Count: 1
Food: 10
Ingredients: {
Items: [
{
Count: 1b
Slot: 0b
id: "minecraft:carrot"
}
{
Count: 1b
Slot: 1b
id: "minecraft:potato"
}
{
Count: 1b
Slot: 2b
id: "minecraft:beetroot"
}
]
}
Quality: 4
Saturation: 0.9120001f
Size: 3
Solids: {
Items: [
{
Count: 1b
Slot: 0b
id: "minecraft:carrot"
}
{
Count: 1b
Slot: 1b
id: "minecraft:potato"
}
{
Count: 1b
Slot: 2b
id: "minecraft:beetroot"
}
{
Count: 1b
Slot: 3b
id: "minecraft:bread"
}
]
}
SolidsSize: 4
}
}
id: "39ADB55117179F6F"
type: "advancement"
}]
title: "好吃的三明治"
x: 2.0d
y: 3.5d
}
]
title: "神奇的世界"
}

View File

@@ -11,7 +11,7 @@
}
}
id: "339F028E0671CDB4"
order_index: 4
order_index: 7
quest_links: [ ]
quests: [
{
@@ -120,6 +120,80 @@
x: 0.0d
y: -2.0d
}
{
dependencies: ["7CF1FB0EABE6DFA1"]
description: ["这么珍贵的东西,你是选择留作纪念,还是吃进肚子里?"]
id: "37FB4F0AB08EFC3F"
rewards: [
{
exclude_from_claim_all: true
id: "4E9A10E7886FFD4E"
table_id: 6528745779875780950L
type: "loot"
}
{
id: "51E4A846658544F6"
type: "xp"
xp: 10000
}
{
count: 4
id: "3CC7582E6B963437"
item: "minecraft:netherite_ingot"
type: "item"
}
]
tasks: [{
id: "38420B864E372064"
item: {
Count: 1b
id: "culinaryconstruct:sandwich"
tag: {
Base: {
Count: 1b
id: "minecraft:bread"
}
Food: 20
Ingredients: {
Items: [
{
Count: 1b
Slot: 0b
id: "minecraft:nether_star"
}
{
Count: 1b
Slot: 1b
id: "minecraft:nether_star"
}
{
Count: 1b
Slot: 2b
id: "minecraft:nether_star"
}
{
Count: 1b
Slot: 3b
id: "minecraft:nether_star"
}
{
Count: 1b
Slot: 4b
id: "minecraft:nether_star"
}
]
}
Quality: 4
Saturation: 1.0f
Size: 5
}
}
type: "item"
}]
title: "真正的饕餮盛宴"
x: 6.0d
y: -1.0d
}
]
title: "&e挑战"
}

View File

@@ -0,0 +1,32 @@
{
default_hide_dependency_lines: false
default_quest_shape: ""
filename: "3F0EAD1122B4C1FC"
group: ""
id: "3F0EAD1122B4C1FC"
images: [{
click: ""
corner: false
dev: false
height: 3.0d
hover: [ ]
image: "dimdungeons:item/blank_teleporter_key"
rotation: 0.0d
width: 3.0d
x: 0.0d
y: -5.0d
}]
order_index: 6
quest_links: [ ]
quests: [{
id: "0D140D6A5420D013"
tasks: [{
id: "428567B6C3809C86"
item: "dimdungeons:item_portal_key"
type: "item"
}]
x: 0.0d
y: 0.0d
}]
title: "维度地牢"
}

View File

@@ -42,9 +42,9 @@
tasks: [{
id: "46D2CCBA2F132959"
item: "sophisticatedbackpacks:backpack"
title: "制作一个背包"
type: "item"
}]
title: "制作一个背包"
x: 0.0d
y: 2.0d
}
@@ -59,9 +59,9 @@
tasks: [{
id: "029ECFF40BF82C3C"
item: "sophisticatedbackpacks:iron_backpack"
title: "升级到铁质背包"
type: "item"
}]
title: "升级到铁质背包"
x: 0.0d
y: 6.0d
}

View File

@@ -17,7 +17,7 @@
passive: 4000
}
pause_game: false
progression_mode: "linear"
progression_mode: "flexible"
title: "边境流放"
version: 13
}

View File

@@ -0,0 +1,12 @@
{
id: "5A9AC3B22E539956"
loot_size: 1
order_index: 5
rewards: [{
command: "/mine_and_slash give exp @s 10000"
icon: "create:experience_nugget"
title: "10000点MMO经验"
type: "command"
}]
title: "mmorpg_exp_10000"
}

View File

@@ -36,9 +36,6 @@ refresh_dimensions = []
refresh_modids = []
#determine whether or not loot generated is the same for all players using the provided seed, or randomised per player
randomise_seed = true
#the maximum age for containers; entries above this age will be discarded [default: 180 * 20, 3 minutes]
#Range: > 0
maximum_age = 3600
#whether or not quark chests used in world generation for loot purposes should be replaced with Lootr chests
convert_quark = true
#how long (in ticks) a decaying loot containers should take to decay (default 5 minutes = 5 * 60 * 20)
@@ -74,4 +71,17 @@ refresh_value = 24000
check_world_border = false
#list of structures in which loot chests should automatically refresh (in the format of ["modid:structure_name", "othermodid:other_structure_name"])
refresh_structures = []
#the maximum age for containers; entries above this age will be discarded [default: 180 * 20, 3 minutes]
#Range: > 0
max_age = 6000
#if true, no chests will be converted
disable = false
#list of dimensions by modid that loot chests should not be replaced in (default: blank, allowing all modids, format e.g., ["minecraft
#othermod"])
modid_dimension_blacklist = []
#list of dimensions by modid that loot chest should be replaced in (default: blank, allowing all modids, format e.g., ["minecraft
#othermod"])
modid_dimension_whitelist = []
#when true, custom inventories will act like trapped chests when opened
trapped_custom = false

View File

@@ -67,9 +67,14 @@
"procreationCooldown": 72000,
"trackVillagerPosition": true,
"trackVillagerPositionEveryNTicks": 200,
"_read_this_before_using_villager_ai": "https://github.com/Luke100000/minecraft-comes-alive/wiki/GPT3-based-conversations",
"enableVillagerChatAI": false,
"villagerChatAIIntelligence": 4,
"villagerChatAIServer": "http://snoweagle.tk/",
"villagerChatAIEndpoint": "https://api.conczin.net/v1/mca/chat",
"villagerChatAIToken": "",
"villagerChatAIModel": "mistral-small",
"enableOnlineTTS": false,
"villagerTTSServer": "http://api.rk.conczin.net/",
"guardSpawnFraction": 0.175,
"taxesFactor": 0.5,
"taxSeason": 168000,
@@ -78,7 +83,7 @@
"adventurerStayTime": 48000,
"villagerProcreationChancePerMinute": 0.05,
"bountyHunterInterval": 48000,
"bountyHunterHeartsInterval": -150,
"bountyHunterHearts": -150,
"innSpawnsAdventurers": true,
"innSpawnsCultists": true,
"innSpawnsWanderingTraders": true,
@@ -219,7 +224,10 @@
"HETEROCHROMIA": true,
"ELECTRIFIED": true,
"COELIAC_DISEASE": true,
"DWARFISM": true
"DWARFISM": true,
"WEAK": true,
"UNKNOWN": true,
"TOUGH": true
},
"taxesMap": {
"minecraft:emerald": 1.0

View File

@@ -1,8 +1,8 @@
#This file stores configuration options for Iris, such as the currently active shaderpack
#Mon Jan 22 22:55:14 CST 2024
#Sat Feb 17 18:36:14 CST 2024
colorSpace=SRGB
disableUpdateMessage=false
enableDebugOptions=false
maxShadowRenderDistance=32
shaderPack=BSL_v8.2.05.zip
enableShaders=false
enableShaders=true

View File

@@ -0,0 +1,6 @@
[Configs]
#Set to true to have the zoom centered on your mouse position
#instead of the center of the screen.
mouse_zoom = false

View File

@@ -2,7 +2,9 @@
"basics": {
"favorites": [
"{id:\"ftbteams:my_team\",json:'{\"group\":\"ftblibrary:info\",\"icon\":\"ftbteams:textures/teams.png\",\"x\":0,\"click\":\"ftbteams:open_gui\",\"loading_screen\":true}',type:\"ftblibrary:sidebar_button\"}",
"{id:\"ftbquests:quests\",json:'{\"group\":\"ftblibrary:info\",\"icon\":\"ftbquests:item/book\",\"x\":610,\"click\":\"ftbquests:open_gui\",\"required_server_mods\":[\"ftbquests\"],\"custom_text\":true}',type:\"ftblibrary:sidebar_button\"}"
"{id:\"ftbquests:quests\",json:'{\"group\":\"ftblibrary:info\",\"icon\":\"ftbquests:item/book\",\"x\":610,\"click\":\"ftbquests:open_gui\",\"required_server_mods\":[\"ftbquests\"],\"custom_text\":true}',type:\"ftblibrary:sidebar_button\"}",
"{data:{Count:1b,id:\"minecraft:cobblestone_wall\",type:\"minecraft:item\"},type:\"roughlyenoughitems:entry_stack\"}",
"{data:{Count:1b,id:\"minecraft:tipped_arrow\",tag:{Potion:\"minecraft:turtle_master\"},type:\"minecraft:item\"},type:\"roughlyenoughitems:entry_stack\"}"
],
"hiddenFavorites": [],
"displayHistory": [],

View File

@@ -1,2 +1,2 @@
#Pinyin Options
#Mon Jan 22 22:05:38 CST 2024
#Sat Feb 17 18:18:44 CST 2024

View File

@@ -1,3 +1,3 @@
#Double Pinyin Options
#Mon Jan 22 22:05:38 CST 2024
#Sat Feb 17 18:18:44 CST 2024
Converter=sougou

File diff suppressed because one or more lines are too long

View File

@@ -27,8 +27,6 @@
priorize_tool_on_hotbar = false
#Allows to activate a grave by sneaking [false/true|default:true]
activate_grave_by_sneaking = true
#Denies to create a grave with your items when you die [false/true|default:false]
deny_grave_on_death = false
#Allows your grave to appear in water [false/true|default:true]
allow_grave_in_water = true
#Decimal value for the color of the particles when using magic items [0..16777215|default:125656]
@@ -56,7 +54,7 @@
#Allowed Values: GRAVE_SIMPLE, GRAVE_NORMAL, GRAVE_CROSS, TOMBSTONE, SUBARAKI_GRAVE, GRAVE_ORIGINAL
favorite_grave = "GRAVE_SIMPLE"
#Favorite grave marble
#Allowed Values: DARK, WHITE
#Allowed Values: DARK, WHITE, BLUE, GREEN, CARMIN
favorite_grave_marble = "DARK"
#Defines the rule to use for grave's skin [DEFAULT/FORCE_NORMAL/FORCE_HALLOWEEN|default:DEFAULT]
#Allowed Values: DEFAULT, FORCE_NORMAL, FORCE_HALLOWEEN, FORCE_CHRISTMAS

View File

@@ -3,8 +3,6 @@
[player_death]
#Whether to unlock access to a grave if the player has been killed by another player [false/true|default:true]
pvp_unlock_grave = true
#Whether to handle player death [false/true|default:true]
handle_player_death = true
#Whether to restore beneficial effects after a player dies [false/true|default:true]
restore_effects_on_death = false
#Only abandoned graves can have losses of items (based on the decay_time) [false/true|default:true]
@@ -138,6 +136,8 @@
#Duration of voodoo poppet's effects in seconds when preventing death [5..60000|default:60]
#Range: 5 ~ 60000
duration_voodoo_poppet_effects = 60
#The worlds that can't be discovered by lost tablets
lost_tablet_denied_worlds = []
#For settings related to decorative tombs and magic items
[decorative_grave]

View File

@@ -155,9 +155,9 @@
[allowed_perks]
#Allows the perk Alchemist [false/true|default:true]
allow_alchemist = true
#Defines the level max of the perk Alchemist [1..10|default:10]
#Range: 1 ~ 10
level_max_alchemist = 10
#Defines the level max of the perk Alchemist [1..5|default:5]
#Range: 1 ~ 5
level_max_alchemist = 5
#Allows the perk Concentration [false/true|default:true]
allow_concentration = true
#Defines the level max of the perk Concentration [1..3|default:3]
@@ -165,19 +165,19 @@
level_max_concentration = 3
#Allows the perk Jailer [false/true|default:true]
allow_jailer = true
#Defines the level max of the perk Jailer [1..10|default:10]
#Range: 1 ~ 10
level_max_jailer = 10
#Defines the level max of the perk Jailer [1..5|default:5]
#Range: 1 ~ 5
level_max_jailer = 5
#Allows the perk Memento Mori [false/true|default:true]
allow_memento_mori = true
#Defines the level max of the perk Memento Lori [1..10|default:10]
#Range: 1 ~ 10
level_max_memento_mori = 10
#Defines the level max of the perk Memento Lori [1..5|default:5]
#Range: 1 ~ 5
level_max_memento_mori = 5
#Allows the perk Necromancer [false/true|default:true]
allow_necromancer = true
#Defines the level max of the perk Necromancer [1..10|default:10]
#Range: 1 ~ 10
level_max_necromancer = 10
#Defines the level max of the perk Necromancer [1..5|default:5]
#Range: 1 ~ 5
level_max_necromancer = 5
#Allows the perk Rune Inscriber [false/true|default:true]
allow_rune_inscriber = true
#Defines the level max of the perk Rune Inscriber [1..5|default:5]
@@ -190,14 +190,14 @@
level_max_scribe = 5
#Allows the perk ShadowWalker [false/true|default:true]
allow_shadow_walker = true
#Defines the level max of the perk ShadowWalker [1..10|default:10]
#Range: 1 ~ 10
level_max_shadow_walker = 10
#Defines the level max of the perk ShadowWalker [1..5|default:5]
#Range: 1 ~ 5
level_max_shadow_walker = 5
#Allows the perk Treasure Seeker [false/true|default:true]
allow_treasure_seeker = true
#Defines the level max of the perk Treasure Seeker [1..10|default:10]
#Range: 1 ~ 10
level_max_treasure_seeker = 10
#Defines the level max of the perk Treasure Seeker [1..5|default:5]
#Range: 1 ~ 5
level_max_treasure_seeker = 5
#Allows the perk Witch Doctor [false/true|default:true]
allow_witch_doctor = true
#Defines the level max of the perk Witch Doctor [1..5|default:5]
@@ -206,4 +206,9 @@
#The cooldown in minutes to reset the perks with the ankh of Pray [20..1440|default:120]
#Range: 20 ~ 1440
cooldown_reset_perk = 120
#Allows the perk Gladiator [false/true|default:true]
allow_gladiator = true
#Defines the level max of the perk Gladiator [1..5|default:5]
#Range: 1 ~ 5
level_max_gladiator = 5

View File

@@ -28,6 +28,15 @@
#The max range of maid's Non-Home mode
#Range: 3 ~ 32
MaidNonHomeRange = 8
#The max number of animals around when the maid breeds animals
#Range: 6 ~ 65536
FeedAnimalMaxNumber = 50
#Maid can only play gomoku with her owner
MaidGomokuOwnerLimit = true
#These items cannot be placed in the maid backpack
MaidBackpackBlackList = []
#The entity that the maid will not recognize as targets for attack
MaidAttackIgnore = []
[chair]
#Chair can switch models freely

File diff suppressed because one or more lines are too long

View File

@@ -22,8 +22,8 @@
"dotSize": 2.0,
"renderOverMinimapFrame": 1.0,
"icons": 2.0,
"names": 0.0,
"heightLimit": 20.0,
"names": 0.0,
"iconScale": 1.0
},
"subCategories": [