0.0.6-alpha
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"shy.dialogue.location.village_plains/2": "If you d-dare venture deep into the plain at %2$s, you might stumble upon another village. H-honestly, it\u0027s quite charming, in its own way.",
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"shy.dialogue.main.evening/8": "Um, I\u0027m considering going back to my house now, um, because in the past, I, uh, encountered a creeper during the nighttime. So, um, I prefer not to, um, wander around after dark anymore.",
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"shy.dialogue.main.evening/9": "Oh, um, hi there! I was just, um, getting some ingredients for dinner from the butcher. I\u0027ll, um, catch up with you later, okay?",
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"shy.dialogue.location.village_plains/1": "Um, i-if you go... um... over there, at %2$s, you might notice another village. It\u0027s... um... quite lovely.",
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"shy.dialogue.main.evening/4": "I-I\u0027m sorry if I didn\u0027t talk much earlier during the day. Talking makes me feel nervous.",
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"shy.dialogue.main.evening/6": "*... yes?",
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"shy.dialogue.main.evening/7": "Um, I was thinking of maybe, um, taking a little rest soon. The morning was a bit, um, tiring for me.",
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"shy.dialogue.main.evening/1": "*Doesn\u0027t seem to quite notice you\u0027re there.*",
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"shy.dialogue.main.evening/3": "I really love the quiet.",
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"shy.dialogue.location.failed/3": "Oh, I\u0027m sorry, but I don\u0027t think I can help. We villagers have our own little world to tend to, and we\u0027re not really into venturing out into dangerous ruins like you brave adventurers.",
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"shy.dialogue.location.failed/1": "Um, I\u0027m really sorry, but I haven\u0027t heard anything new, like at all.",
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"shy.dialogue.location.failed/2": "Oh, I\u0027m really shy and I apologize, but I don\u0027t know of any interesting places that you might be looking for.",
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"shy.dialogue.kiss.success/5": "Oh! Uh, you know, you\u0027re, um, actually quite a good kisser, %1$s. Surprisingly. Yeah.",
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"shy.dialogue.kiss.success/4": "Mmm! Oh, um, excuse me, but, uh, you taste like, uh, honey. It\u0027s, uh, quite nice actually.",
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"shy.dialogue.kiss.success/6": "Oh, uh, %1$s, you, uh, you kiss, um, better than Ash! *giggles shyly* Yeah, um, definitely.",
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"shy.dialogue.kiss.success/1": "Um, um, I... uh, I kind of wish this moment would, uh, last forever. Maybe. Yeah.",
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"shy.dialogue.kiss.success/3": "Oh, um, wow! This, uh, tastes like pumpkin pie! Would you, um, like some? Maybe?",
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"shy.dialogue.kiss.success/2": "Oh, um, I think... I think I might, um, love you... maybe. Just a little bit. Yeah.",
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"shy.dialogue.greet/2": "Hey there, um... How\u0027s it going?",
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"shy.dialogue.greet/3": "Oh, um... Hello. Did... Did you need something?",
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"shy.dialogue.greet/4": "Oh, hi... You... You look ready to take on the day! How... How\u0027s it going?",
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"shy.dialogue.location.pillager_outpost/3": "Well... um, if you, uh, happen to head over to %2$s, you might, um, stumble upon an outpost. And, uh, guess what? It\u0027s owned by those nasty pillagers. But, um, if you\u0027re really brave and, uh, capable, maybe you could, um, defeat them and, uh, find some valuable loot. You know, the whole village would be, uh, eternally grateful if someone, um, took care of them.",
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"shy.dialogue.greet/5": "Hi, um... %1$s! I... It\u0027s good to see you!",
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"shy.dialogue.greet/6": "H-Hello there...",
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"shy.dialogue.location.pillager_outpost/1": "Um, excuse me, but I just wanted to let you know that, um, there\u0027s a group of Pillagers at %2$s. They, um, set up an outpost right next to us. It\u0027s, um, quite bothersome, you know. I really hope they don\u0027t, um, attack us again. We, um, can\u0027t handle another attack, you know.",
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"shy.dialogue.greet/7": "Um, nice to see you...",
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"shy.dialogue.location.pillager_outpost/2": "Oh, um, there\u0027s this outpost, you see, it\u0027s owned by pillagers at %2$s. And, um, they don\u0027t let us sleep at night. Like, seriously, it\u0027s so scary! So, um, if you happen to go anywhere near there, please, um, be extremely careful. They, um, shoot on sight, you know.",
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"shy.dialogue.greet/8": "Hi! It\u0027s, um... lovely to see you. How... How are you today?",
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"shy.dialogue.greet/9": "Hey! I... I\u0027m glad to see you!",
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"shy.dialogue.rumors.failed/1": "Hmm, I\u0027m afraid I haven\u0027t heard anything interesting lately.",
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"shy.dialogue.story.wither.fail/2": "Oh, you... you seem so intact for that to actually be true.",
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"shy.dialogue.story.wither.fail/1": "Um, I\u0027m not really convinced by what you\u0027re saying.",
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"shy.dialogue.story.enderdragon.success/1": "Oh, um... Did you, by any chance, happen to... uh... bring the dragon egg along with you?",
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"shy.dialogue.story.enderdragon.success/2": "Oh dear! You\u0027ve actually managed to defeat the fearsome, legendary dragon?! The village will whisper your heroic tale with awe for years to come!",
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"shy.dialogue.location.shipwreck/2": "You know, um, there have been some rumors going around about a shipwreck at %2$s. It\u0027s, um, quite exciting actually... I mean, I\u0027m not saying there\u0027s treasure or anything, but who knows, right?",
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"shy.dialogue.location.shipwreck/1": "Um, excuse me... I-I happened to come across a sunken ship... It\u0027s at %2$s, if you\u0027re interested. Oh, um, b-by the way, those sunken ships, they were, um, owned by the Eastern Alliance Company, if that matters...",
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"shy.dialogue.location.jungle_pyramid/1": "Um, you know, um, there\u0027s this, um, really old place in the jungle. It\u0027s at %2$s, um, and you probably, um, shouldn\u0027t go there. Like, seriously, it\u0027s super dangerous. Those traps are, um, still active, you know?",
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"shy.dialogue.location.jungle_pyramid/2": "Oh, hey, um, have you, um, heard about the, um, ancient ruins in the jungle? Yeah, they\u0027re, um, at %2$s. I mean, I\u0027m not saying you should go, but, um, you should be really, um, cautious if you do. Those traps, um, they\u0027re still, um, fully operational. It\u0027s, um, pretty unbelievable, right? I mean, if they weren\u0027t, our ancestors would\u0027ve, um, cleared the place out ages ago.",
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"shy.dialogue.first.generic/6": "Oh, um, hello! Welcome to our, um, village! It\u0027s, um, always nice to see someone new.",
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"shy.dialogue.procreate_engaged/2": "Oh, I, um, I don\u0027t think it would be right to bring a new life into this world without us being, um, completely devoted to each other. Can we, like, maybe wait until we\u0027re fully committed?",
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"shy.dialogue.first.generic/3": "Wow, um, it\u0027s, um, quite refreshing to have a new face, you know?",
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"shy.dialogue.first.generic/2": "Oh, um, hello there! It\u0027s, um, really nice to, um, see someone new around here.",
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"shy.dialogue.procreate_engaged/1": "Um, I\u0027m, uh, really hoping we can take things slow before starting a family. You know, like, maybe get to know each other better first?",
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"shy.dialogue.first.generic/5": "Oh, um, it\u0027s been quite a while since, um, we\u0027ve had a traveler here. Please, um, make yourself comfortable.",
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"shy.dialogue.first.generic/4": "Uh, welcome to the village, stranger. I, um, I bet you have some interesting stories to share, right?",
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"shy.dialogue.first.generic/1": "Um, excuse me... I... I don\u0027t think I\u0027ve seen you before. Welcome, traveler.",
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"shy.dialogue.main.night/3": "Sh-shouldn\u0027t you be in bed, too? I-I\u0027m sure even adventurers like you need to sleep, right?",
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"shy.dialogue.location.shipwreck_beached/1": "Um, there\u0027s, uh, this, um, old ship that, um, sort of washed ashore at %2$s. You might, um, see it if you, um, look around.",
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"shy.dialogue.location.shipwreck_beached/2": "H-hey, so, um, if you could, like, go to %2$s, um, there\u0027s this, um, ship that, um, got all wrecked, you know, on the beach. I-I\u0027m just, um, curious as to how it, you know, got there...",
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"shy.dialogue.main.night/7": "Um, um, it\u0027s, um, kinda nice, you know, to, um, go for a little walk when, um, the stars are out. It\u0027s, um, not as crowded as, um, the day time, you know?",
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"shy.dialogue.main.night/5": "Please, let\u0027s talk at some other time.",
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"shy.dialogue.main.night/8": "Oh, um, I\u0027m, um, feeling quite tired, to be honest. I mean, it\u0027s been, um, such a long day, um, I might just, um, take it a little easier, um, tomorrow, you know?",
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"shy.dialogue.main.night/9": "Oh, um, I\u0027m really looking forward, um, to, um, snuggling, um, underneath the covers. It\u0027s, um, so comforting and, um, cozy, you know?",
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"shy.dialogue.story.fail/10": "Gosh, I\u0027m really sorry, but I can\u0027t find any way to spin that as a win...",
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"shy.dialogue.kiss.fail/3": "Uh, Ash is actually a better kisser than you, just saying.",
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"shy.dialogue.apologize.fail/5": "Um, yeah.. um.. there\u0027s, like, no way I would.. um.. believe that, sorry.",
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"shy.dialogue.kiss.fail/4": "Ahem, maybe consider investing in some breath mints? Just a thought.",
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"shy.dialogue.kiss.fail/1": "Um, maybe we shouldn\u0027t if someone might catch us...?",
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"shy.dialogue.apologize.fail/3": "Um, I... um.. highly doubt that I would... um.. fall for that one, sorry.",
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"shy.dialogue.kiss.fail/2": "Oh, I mean, was that supposed to be a kiss?",
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"shy.dialogue.apologize.fail/4": "Ouch! Um, it\u0027s okay.. um.. don\u0027t worry about apologizing, really.",
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"shy.dialogue.apologize.fail/1": "Um, could you please.. um.. go away?",
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"shy.dialogue.apologize.fail/2": "Oh, um, I think you.. um.. accidentally hit me.. um.. on purpose?",
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"shy.dialogue.kiss.fail/5": "Well, I, um, appreciate the gesture, I guess?",
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"shy.dialogue.kiss.fail/6": "Oh, uh, could you please... get off me? Thank you.",
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"shy.dialogue.main.night/10": "Um, you, um, might want to, um, think about, um, going to sleep, you know? I, um, heard you have a lot, um, on your plate tomorrow. It\u0027s, um, important to, um, rest and, um, prioritize your, um, well-being.",
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"shy.dialogue.hug.success/4": "Y-you\u0027re... you\u0027re like a cozy blanket wrapped around me!",
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"shy.dialogue.hug.fail/2": "N-No, thank you, I... I\u0027m not really comfortable with hugs...",
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"shy.dialogue.hug.success/5": "Oh! Th-thank you... I... I appreciate it... *blushes* You\u0027re... you\u0027re warm...",
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"shy.dialogue.hug.fail/1": "Y-You\u0027re... uh, a little dirty there...",
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"shy.dialogue.hug.success/6": "Wow! I c-can\u0027t believe I\u0027m saying this, but... your hug made me feel all warm and fuzzy inside...",
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"shy.dialogue.hug.fail/4": "A-After you called me a dinosaur last week... I-I don\u0027t think I can hug you.",
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"shy.dialogue.hug.fail/3": "U-Uh, wh-why would you want to hug me?",
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"shy.dialogue.hug.fail/6": "Ew! P-Please, get away from me! I don\u0027t want your... germs...",
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"shy.dialogue.hug.fail/5": "T-To be honest, I-I don\u0027t think you really deserve a hug after what you did...",
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"shy.dialogue.hug.fail/7": "Oh? Uhm, th-thank you, I... I guess...",
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"shy.dialogue.hug.success/1": "Oh... um... I-I haven\u0027t seen you in forever!",
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"shy.dialogue.hug.success/2": "Th-thank you... I... I really needed that.",
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"shy.dialogue.hug.success/3": "It\u0027s... it\u0027s nice to have something good happen today, even if it\u0027s just this.",
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"shy.dialogue.greet/1": "Hi... How... How are you doing today?",
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"shy.dialogue.stay.fail/3": "Um, well, this village seems lovely, but I-I\u0027m more of a wanderer, you see...",
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"shy.dialogue.stay.fail/2": "Oh, th-thank you for asking, but I-I\u0027m more comfortable exploring, if that\u0027s okay...",
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"shy.dialogue.stay.fail/1": "Oh, um, no, thank you. I-I\u0027m not really into staying in one place, you know?",
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"shy.dialogue.location.mineshaft/1": "Um, well, there was a mine here before... but, um, something bad happened and, um, it had to be closed. It should, um, still be around %2$s though.",
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"shy.dialogue.location.mineshaft/2": "Oh, um, yes. There was this mine, um, right over there at %2$s. But, um, it\u0027s not really safe anymore. It got, um, taken over by monsters and, um, it\u0027s pretty dangerous. So, um, please be really careful if you, um, decide to go down there.",
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"shy.dialogue.rock_paper_scissor/1": "U-Um, um... Rock, paper, scissors, shoot!",
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"shy.dialogue.rock_paper_scissor/2": "I-I really hope I can win this time...",
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"shy.dialogue.story.exploring.fail/3": "Um, well, um, talking to you is like, um, talking to someone who\u0027s, um, trying to figure out who they want to be, you know? But, um, without the, uh, cute part, I guess.",
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"shy.dialogue.story.exploring.fail/2": "Oh, um, please don\u0027t take this the wrong way, but, uh, maybe we could find some new stories to share? I mean, if that\u0027s okay with you...",
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"shy.dialogue.story.exploring.fail/1": "Um, I-I\u0027m sorry, but I\u0027ve heard those stories before... a lot.",
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"shy.dialogue.story.nether.success/1": "U-Um, excuse me, but is it, um, really hot in the Nether?",
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"shy.dialogue.story.nether.success/2": "Oh, wow! I can\u0027t believe you\u0027ve, um, survived in such a, um, dangerous place. That\u0027s really impressive!",
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"shy.dialogue.story.nether.success/5": "E-Excuse me, um, have you ever, um, seen a Zombified Piglin?",
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"shy.dialogue.story.wither.success/1": "Oh my goodness! I-I can\u0027t believe it! The Wither is known for causing absolute chaos!",
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"shy.dialogue.story.wither.success/2": "W-Wow! Y-You actually managed to defeat the Wither? That\u0027s absolutely amazing!",
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"shy.dialogue.stay.repeat/2": "Um, sorry, but I think you\u0027ve already asked me that.",
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"shy.dialogue.stay.repeat/1": "Oh, um, sorry, but you\u0027ve asked me this question before.",
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"shy.dialogue.main/6": "Oh, um... h-hey %1$s... w-what\u0027s up?",
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"shy.dialogue.main/7": "S-so... I was, um, hanging out with %supporter%, and, uh, he got bit by a zombie... b-but he said it was alright, so... um, I believed him... W-what was I t-talking about? Oh, um, anyway, I saw a zombie t-that... um, looks just like %supporter% today...",
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"shy.dialogue.main/2": "H-hey... um, h-how are you today?",
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"shy.dialogue.main/3": "H-hi... g-good to see you...",
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"shy.dialogue.main/4": "Um... w-what\u0027s going on with you today?",
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"shy.dialogue.main/5": "H-h-how are you today?",
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"shy.dialogue.location.ruined_portal/3": "Well, um, if you, um, happen to visit %2$s, there are, um, these ancient ruins. The local cleric, um, mentioned that it used to be a nether portal. Some, um, people even say there might be, um, treasure, but, um, nobody is, um, brave enough to, um, venture near that place.",
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"shy.dialogue.location.ruined_portal/2": "Oh, um, hey! If you, um, go to %2$s, you might, um, come across a ruined nether portal. It\u0027s, um, kind of, um, creepy in a way, but, um, it should be safe. Just, um, be careful not to, um, step on any magma, okay?",
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"shy.dialogue.location.ruined_portal/1": "Um, so, um, there\u0027s like this really, um, destroyed portal at %2$s. It\u0027s, um, the result of, um, a Nether invasion.",
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"shy.dialogue.main/1": "Oh... um, h-hello...",
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"shy.dialogue.first.spent_night.success/3": "If, um, if you\u0027re interested in a comfortable bed and some delicious food, p-please consider visiting our inn... it\u0027s, um, quite nice.",
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"shy.dialogue.first.spent_night.success/1": "U-um, if you\u0027re looking for a place to rest, um, I-I could suggest our inn, if that\u0027s okay...",
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"shy.dialogue.first.spent_night.success/2": "A-ah, i-if you\u0027re tired and need to recharge, you might find our inn to be, um, the best option around here.",
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"shy.dialogue.rock_paper_scissor.loose.scissor/1": "Scissors met their unfortunate fate against the rock... and I emerged as the winner!",
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"shy.dialogue.location.village_desert/1": "Oh, um, there\u0027s, um, this really, um, quaint village over at, uh, %2$s. It, uh, it\u0027s in the, um, middle of the desert and, uh, it\u0027s, um, really lovely.",
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"shy.dialogue.first.exploring/3": "Um, please, um, be mindful of your manners, um, dear traveler.",
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"shy.dialogue.first.exploring/1": "Um, we don\u0027t really have a lot here, but, um, you\u0027re totally welcome to, um, stay. Just, um, please don\u0027t, like, break any rules or anything.",
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"shy.dialogue.story.enderdragon.fail/1": "Oh, um... I-I don\u0027t mean to sound rude, but, uh, the ender dragon, it\u0027s, um, kind of... not real, you know?",
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"shy.dialogue.first.exploring/2": "Oh, um, if you, uh, follow the laws, then, um, you\u0027re more than welcome to, um, stay here, traveler.",
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"shy.dialogue.story.enderdragon.fail/2": "Oh, goodness gracious! Um, y-you wouldn\u0027t believe it, but the ender dragon is, like, super, super impossible to defeat. Like, seriously!",
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"shy.dialogue.joke.animal.success/2": "Um, well... there was this wolf, and, um, it sort of... fell in love with a sheep. Pretty crazy, right?",
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"shy.dialogue.joke.animal.success/1": "Poor little sheep, losing its wool like that... It\u0027s kind of funny, but I feel bad for it!",
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"shy.dialogue.joke.animal.success/4": "That\u0027s... um... silly! I mean, in a good way! It\u0027s so dumb it\u0027s actually kind of hilarious, hehe.",
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"shy.dialogue.joke.animal.success/3": "Oh gosh, I can\u0027t help but giggle! Who knew chickens had such hidden talents?",
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"shy.dialogue.joke.animal.success/5": "Isn\u0027t it amazing? Cows produce milk endlessly, like an everlasting supply! It\u0027s like magic! Um, well, not really, but you get what I mean...",
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"shy.dialogue.greet.monarch/2": "Um... Your Highness.",
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"shy.dialogue.greet.monarch/1": "Oh... um, Your Majesty.",
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"shy.dialogue.chat.plains/5": "The air here... um... it\u0027s so clean and fresh! Maybe even... um... better than the taiga, I think.",
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"shy.dialogue.chat.plains/4": "Oh, sometimes I... um... just lie down and... um... look at the sky and the clouds. It\u0027s... um... really soothing, you know?",
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"shy.dialogue.chat.plains/7": "This weather... um... it reminds me of when I used to... um... pick wild flowers as a child. I... um... had a crush on Ash, so... um... I always gave him flowers.",
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"shy.dialogue.chat.plains/6": "Even though the plains are... um... plain, there\u0027s something... um... nice about simplicity, you know? Sometimes... um... plain and simple is the best.",
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"shy.dialogue.chat.plains/8": "The morning sunrise... um... it\u0027s really pretty in the plains! You should... um... try observing it sometime. It\u0027s... um... quite lovely, really.",
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"shy.dialogue.chat.plains/1": "Um... Do you... um... like the plains? I mean, I\u0027ve never really been anywhere else, but I guess they\u0027re... um... okay?",
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"shy.dialogue.rock_paper_scissor.win.paper/1": "I\u0027m always outmatched when I pick rock, it\u0027s like a curse.",
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"shy.dialogue.chat.plains/3": "Sometimes... um... at night, the plains biome can be... um... really beautiful. I like... um... looking at it and... um... listening to it.",
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"shy.dialogue.chat.plains/2": "The plains... um... they\u0027re so peaceful, you know? Not as... um... exciting as other biomes, but... um... I wouldn\u0027t want to live anywhere else, I guess.",
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"shy.dialogue.flirt.fail/5": "Oh, come on! You\u0027re just saying that to make me blush.",
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"shy.dialogue.flirt.fail/4": "Me? No way! I\u0027m just a simple villager, you know?",
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"shy.dialogue.flirt.fail/7": "Um, please don\u0027t, uh, give me that look and, um, never say that again.",
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"shy.dialogue.flirt.fail/6": "Please don\u0027t say stuff like that. It\u0027s embarrassing, really.",
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"shy.dialogue.flirt.fail/1": "Oh, um... I mean, if you really mean it, maybe you could show me?",
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"shy.dialogue.flirt.fail/3": "Oh gosh, I couldn\u0027t possibly. It\u0027s just too much.",
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"shy.dialogue.flirt.fail/2": "Aw, really? I mean, that\u0027s sweet, but I\u0027ve heard that line before.",
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"shy.dialogue.chat.fail/1": "Oh, um, excuse me, did you really just say that?",
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"shy.dialogue.chat.fail/2": "I, um, don\u0027t think it could have exploded on its own, you know...",
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"shy.dialogue.chat.fail/3": "Um, you\u0027re not, like, that cool, or anything...",
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"shy.dialogue.chat.fail/4": "Wow, that\u0027s quite a show-off move...",
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"shy.dialogue.chat.fail/5": "Maybe, um, you should be thrown in a dungeon, just saying...",
|
||||
"shy.dialogue.chat.fail/6": "Oh, um, sorry, but your outfit is, like, really old-fashioned...",
|
||||
"shy.dialogue.location.igloo/3": "Oh, um, yes, yes, indeed! At %2$s, you\u0027ll find this, uh, abandoned house made entirely of ice. It\u0027s, um, an igloo, I believe. It seems to have been, um, abandoned for quite some time now.",
|
||||
"shy.dialogue.location.igloo/2": "Um, well, if you\u0027re interested, I, uh, happened to notice an abandoned igloo at %2$s. I don\u0027t, um, believe anyone lives there anymore. And, um, just between you and me, there might be something, uh, eerie about the place. I, uh, always hear these, um, strange noises whenever I, uh, walk by...",
|
||||
"shy.dialogue.location.igloo/1": "Oh, um, excuse me, but I, uh, stumbled upon an igloo at %2$s. Can you believe someone would actually want to live in a house made of snow? It\u0027s, um, quite chilly, don\u0027t you think? Brrr!",
|
||||
"shy.dialogue.chat.fail/7": "Um, that\u0027s kind of a silly thing to talk about, don\u0027t you think?",
|
||||
"shy.dialogue.chat.fail/8": "Oh, um, why are you, like, talking to me again?",
|
||||
"shy.dialogue.chat.fail/9": "Huh? Did you say something? Sorry, I, um, wasn\u0027t really paying attention...",
|
||||
"shy.dialogue.location.monument/2": "Oh, um, there have been stories about ancient ruins hidden deep in the ocean at %2$s. It\u0027s, uh, possible that you might find some treasure there, but, um, it\u0027s quite perilous.",
|
||||
"shy.dialogue.location.monument/1": "Um, um... I-I heard whispers about a sunken castle guarded by, um, sea monsters at %2$s. Y-you probably shouldn\u0027t go near it, just to be safe.",
|
||||
"shy.dialogue.location.village_snowy/2": "Ah, if you venture to %2$s in the snowy plains, you\u0027ll stumble upon another village. The folks there are sweet, but oh my, the cold is unbearable!",
|
||||
"shy.dialogue.location.village_snowy/1": "Over yonder, at %2$s, lies the village. It\u0027s quite chilly, you see.",
|
||||
"shy.dialogue.apologize.success/3": "I-I guess that\u0027s okay. Just... um, be careful... if you want to, that is.",
|
||||
"shy.dialogue.chat.snowy_plains/6": "Oh, please be careful of the wolves, um, the guards have seen some around here. They can be, um, quite dangerous, you know?",
|
||||
"shy.dialogue.apologize.success/2": "It\u0027s... it\u0027s okay. Just... um, watch yourself next time, please.",
|
||||
"shy.dialogue.chat.snowy_plains/5": "Um, at night, the strays can be, uh, quite bothersome when you\u0027re walking around the village. Tipped arrows, um, they\u0027re not the best, you know?",
|
||||
"shy.dialogue.apologize.success/5": "Yeah, it\u0027s... it\u0027s fine, I suppose. Don\u0027t... um, worry too much about it.",
|
||||
"shy.dialogue.chat.snowy_plains/4": "Um, w-when it snows here, it sort of reminds me of my childhood, you know, when me and a few friends would have, uh, snowball fights. Ah, those were, um, nice times, I guess.",
|
||||
"shy.dialogue.apologize.success/4": "Oh, um, no problem. Everyone... um, makes mistakes, right?",
|
||||
"shy.dialogue.chat.snowy_plains/3": "Oh, well, in weather like this, I-I prefer to just curl up with a blanket and, um, read a book by the furnace. It\u0027s, um, cozy, you know?",
|
||||
"shy.dialogue.apologize.success/1": "Oh... um, it\u0027s fine. Mistakes happen... I guess.",
|
||||
"shy.dialogue.chat.snowy_plains/8": "Oh, when I was a child, my parents used to bring me a pumpkin, and, um, we would use it for pie. But before that, I would always build snow golems with them. It was, uh, a lot of fun, I suppose.",
|
||||
"shy.dialogue.chat.snowy_plains/7": "One thing that I find, um, quite unpleasant is when you accidentally touch an iron golem. You get, um, stuck there for the whole day! It\u0027s, uh, not the best experience, trust me.",
|
||||
"shy.dialogue.rock_paper_scissor.loose.paper/1": "Oh, um, I think I\u0027ll choose rock this time, if that\u0027s okay with you.",
|
||||
"shy.dialogue.chat.success/9": "I\u0027ve been living here my whole life and, um, I just don\u0027t understand what the fuss is about these spiders and goblins.",
|
||||
"shy.dialogue.chat.success/8": "Isn\u0027t the weather, um, remarkable? I mean, I personally find the sunny weather, um, somewhat enjoyable.",
|
||||
"shy.dialogue.chat.success/7": "You won\u0027t believe it, but, um, my friend %Supporter% told me about finding a chest full of diamonds. Can you imagine?",
|
||||
"shy.dialogue.chat.success/6": "So, um, I think I saw %Supporter% the other day, um, wearing Diamond armor. Quite impressive, I must say.",
|
||||
"shy.dialogue.chat.success/1": "Um, you know, cookies and milk might be, um, kind of tasty if you ask me.",
|
||||
"shy.dialogue.chat.success/5": "I, um, have this dream, you know? Building my own village. But, um, laziness gets the best of me.",
|
||||
"shy.dialogue.location.ancient_city/0": "Um, excuse me, but I, um, couldn\u0027t help but hear some, uh, strange sounds coming from, uh, down below at %2$s.",
|
||||
"shy.dialogue.chat.success/4": "They say an apple a day keeps the, um, zombies away. Not that I\u0027d know, of course.",
|
||||
"shy.dialogue.location.ancient_city/1": "Oh, um, I have this feeling that, um, there might be something, um, hidden really, um, deep beneath the surface at %2$s.",
|
||||
"shy.dialogue.chat.success/3": "Oh, I\u0027m alright, I guess. Woke up and, um, stubbed my toe. No big deal, really.",
|
||||
"shy.dialogue.chat.success/2": "Yeah, I guess the weather is, um, nice today... if you\u0027re into that sort of thing.",
|
||||
"shy.dialogue.location.ancient_city/3": "You know, there are these, um, legends that, uh, speak of an ancient city, um, located at %2$s. I haven\u0027t, um, seen anything myself, but maybe it\u0027s, um, underground or something?",
|
||||
"shy.dialogue.location.village_taiga/1": "Um, well, um, y-you see, at %2$s, there\u0027s, um, another village, um, nestled quietly in the, um, vast taiga biome. It\u0027s, um, quite lovely, I think.",
|
||||
"shy.dialogue.location.village_taiga/2": "Oh, um, if, um, you go to %2$s, you might just, um, stumble upon, um, another village. It\u0027s, um, deep within the, um, enchanting taiga biome. I, um, think it\u0027s quite, um, memorable.",
|
||||
"shy.dialogue.greet.success/5": "Oh, um, it\u0027s... good to know it!",
|
||||
"shy.dialogue.greet.success/3": "Oh, um, I\u0027m... happy to hear it!",
|
||||
"shy.dialogue.greet.success/4": "Uh, so glad to hear that! That\u0027s... really nice.",
|
||||
"shy.dialogue.greet.success/1": "Oh, um, that\u0027s... good. I\u0027m glad to hear.",
|
||||
"shy.dialogue.greet.success/2": "Um, are you... doing good? Oh, that\u0027s... great!",
|
||||
"shy.dialogue.location.ruined_portal_desert/1": "Oh, um, pardon me, but I just, uh, wanted to mention that there\u0027s a, um, destroyed portal nearby at %2$s. It\u0027s rather, um, unfortunate, wouldn\u0027t you agree?",
|
||||
"shy.dialogue.rock_paper_scissor.rock/1": "U-um, rock!",
|
||||
"shy.dialogue.greet.mayor/1": "Um... Good day, mayor!",
|
||||
"shy.dialogue.greet.mayor/2": "Oh, uh... Have a, um, good one, Mayor!",
|
||||
"shy.dialogue.chat.success/20": "You know, sometimes I",
|
||||
"shy.dialogue.chat.desert/10": "Life in the, um, dry desert is not, um, easy, but at least we have this, um, village where we can, um, get water and food. It\u0027s, um, quite helpful, really.",
|
||||
"shy.dialogue.story.fail/2": "I-I\u0027m sorry, I don\u0027t quite understand...",
|
||||
"shy.dialogue.story.fail/3": "T-the village, they, um, they talk about you because... well, you know...",
|
||||
"shy.dialogue.story.fail/1": "U-um... Excuse me, but that\u0027s my, um, mother you\u0027re talking about...",
|
||||
"shy.dialogue.joke.creative.failed/1": "Oh... Um, I don\u0027t really find that funny.",
|
||||
"shy.dialogue.story.nether.fail/1": "Um, I\u0027m not entirely certain, but I don\u0027t believe you\u0027ve ever, um, ventured into the Nether, you know?",
|
||||
"shy.dialogue.story.fail/8": "Y-you\u0027re quite unique, I must say. In a way that\u0027s, um... not so good...",
|
||||
"shy.dialogue.story.nether.fail/2": "Oh, um, now I finally understand why those, uh, Piglins reacted so negatively towards you. I mean, um...",
|
||||
"shy.dialogue.rock_paper_scissor.win.rock/1": "Oh, um, it seems like rock, uh, defeats scissors... I-I lost.",
|
||||
"shy.dialogue.story.fail/9": "Oh, um, I\u0027m sorry, but I-I don\u0027t really see how that was... good... at all...",
|
||||
"shy.dialogue.story.nether.fail/3": "Excuse me, but I really, um, don\u0027t mind whether you\u0027ve actually been to the Nether or not. It\u0027s just that, um, your storytelling skills are not exactly... exceptional, shall we say?",
|
||||
"shy.dialogue.story.fail/6": "Um, I don\u0027t mean to be rude, but... was that really worth my time?",
|
||||
"shy.dialogue.joke.creative.failed/4": "Oh, that\u0027s... um, interesting. I guess?",
|
||||
"shy.dialogue.story.nether.fail/4": "Oh, gosh, you, uh, don\u0027t really appear to possess the necessary, um, physical strength to withstand the challenges of the Nether, you see?",
|
||||
"shy.dialogue.story.fail/7": "Oh, um, yawn! How... how terribly boring...",
|
||||
"shy.dialogue.joke.creative.failed/5": "I\u0027m not really good with jokes, but that\u0027s... kind of funny, I suppose.",
|
||||
"shy.dialogue.story.nether.fail/5": "Um, well, my, um, grandfather used to explore the Nether as well, and, um, he never mentioned anything about that peculiar warped fungus. So, um, you must be, um, stretching the truth a bit there, sorry to say.",
|
||||
"shy.dialogue.story.fail/4": "Oh my, why would you do such a thing? Poor sheep... *blushes*",
|
||||
"shy.dialogue.joke.creative.failed/2": "Haha, well, I suppose that\u0027s... amusing, in a way.",
|
||||
"shy.dialogue.story.fail/5": "*giggles* Oh! I-I\u0027m sorry, I must\u0027ve dozed off... What were you saying?",
|
||||
"shy.dialogue.joke.creative.failed/3": "Um, did you just try to make a joke? Sorry, I didn\u0027t quite get it.",
|
||||
"shy.dialogue.chat.success/12": "Oh, have you heard the news about %Supporter%? Something, um, happened to them the other day.",
|
||||
"shy.dialogue.joke.creative.failed/8": "Um, well, Ash tends to come up with more amusing jokes, you know...",
|
||||
"shy.dialogue.chat.success/10": "Hmm, I wonder too, um, what happened to %Supporter%. They left this place about a year ago, you know?",
|
||||
"shy.dialogue.joke.creative.failed/6": "Haha, wow, you\u0027re quite the comedian, aren\u0027t you? (nervous chuckle)",
|
||||
"shy.dialogue.joke.creative.failed/7": "Ash, um, he\u0027s quite the joker. I\u0027m sure he\u0027d appreciate that joke more than I did.",
|
||||
"shy.dialogue.joke.monster.failed/2": "Oh, um, who would even think about, like, making a joke about creepers exploding? That\u0027s, like, so not funny.",
|
||||
"shy.dialogue.joke.monster.failed/1": "Um, excuse me, but skeletons, like, have feelings too, you know? It\u0027s not cool to make fun of them.",
|
||||
"shy.dialogue.chat.success/19": "I\u0027ve been meaning to, um, travel to the other village nearby. I have a few friends there that I haven\u0027t seen in ages.",
|
||||
"shy.dialogue.joke.monster.failed/5": "Oh, um, I don\u0027t mean to be a bother, but it\u0027s kinda odd how people keep joking about silverfish attacking them on the toilet. I mean, it\u0027s not that funny, right?",
|
||||
"shy.dialogue.chat.success/18": "Um, I haven\u0027t talked to my parents in a while. Maybe I should, um, pay them a visit sometime.",
|
||||
"shy.dialogue.joke.monster.failed/4": "Oh, gosh, um, did you see that enderman falling into water? It\u0027s, like, the most uneventful thing ever. So not exciting.",
|
||||
"shy.dialogue.chat.success/17": "Ah, memories from my childhood... Um, good times, you know? Makes me feel a bit nostalgic.",
|
||||
"shy.dialogue.joke.monster.failed/3": "I, um, I just wanted to remind you that zombies and skeletons were once humans, just like, you know, us. It\u0027s kinda sad, really.",
|
||||
"shy.dialogue.chat.success/16": "Sometimes, I, um, wonder where I would be if I chose to live in the other village. Different life and all that.",
|
||||
"shy.dialogue.flirt.slap/1": "Oh, um, sorry if I\u0027m bothering you...",
|
||||
"shy.dialogue.chat.success/15": "I, um, hope to have kids one day. Just need to find the right partner, you know? Easier said than done.",
|
||||
"shy.dialogue.chat.success/14": "Um, I\u0027ve been considering redecorating my house sometime soon... if I can find the motivation, that is.",
|
||||
"shy.dialogue.chat.success/13": "I\u0027ve been thinking about, um, adopting one of the stray cats around here. But, um, I\u0027ve been so busy lately, you know?",
|
||||
"shy.dialogue.location.forgot/3": "Ah, yes! There was a place of great significance, but alas, it momentarily escaped my brilliantly superior intellect. My apologies for not meeting your expectations.",
|
||||
"shy.dialogue.location.forgot/2": "Seeking something captivating, huh? Well, there was indeed an awe-inspiring place... oh, how frustrating! It eludes me at the moment. I should have documented it, but I suppose my memory is just too extraordinary for such mundane details.",
|
||||
"shy.dialogue.location.forgot/1": "Oh, I stumbled upon this amazing location, but I guess it slipped my mind to mark it on the map. My apologies.",
|
||||
"shy.dialogue.main.morning/5": "C-... could you repeat?.",
|
||||
"shy.dialogue.main.morning/7": "Um, h-hi there. D-did, um, d-did you have a restful night?",
|
||||
"shy.dialogue.main.morning/8": "M-Morning... I-I hope you... uh, slept w-well.",
|
||||
"shy.dialogue.location.swamp_hut/1": "Um, so, uh, there\u0027s this, um, witch...yeah, she\u0027s, um, living in the swamp at %2$s. I mean, if you\u0027re, um, looking for advice, I\u0027d, um, suggest, um, avoiding that place.",
|
||||
"shy.dialogue.main.morning/9": "Oh, um, g-good morning. It\u0027s, um, quite a n-nice day, isn\u0027t it? I-I hope it\u0027s p-productive for... for you.",
|
||||
"shy.dialogue.location.swamp_hut/2": "Oh, um, hey there! Um, so, if, um, I were you, I would, um, totally avoid, um, going anywhere near %2$s. There\u0027s, um, this, uh, really creepy hut and, um, it\u0027s, um, owned by that, um, very unfriendly witch. Trust me, um, you don\u0027t want, um, any part of it.",
|
||||
"shy.dialogue.chat.desert/1": "Oh, um, it\u0027s quite warm here in the desert, but at least we never have to worry about, um, the winter.",
|
||||
"shy.dialogue.chat.desert/2": "The desert is, um, warm all year round, if you\u0027re into that sort of thing.",
|
||||
"shy.dialogue.chat.desert/3": "Oh, um, even though it\u0027s, um, hot here in the desert, I\u0027ll always have, um, a tan, or maybe even a sunburn...",
|
||||
"shy.dialogue.chat.desert/4": "At night, um, it\u0027s very, um, scenic and cooler, um, which can be quite, um, nice to, um, look at the stars.",
|
||||
"shy.dialogue.chat.desert/5": "Oh, gosh! I, um, never thought I\u0027d say this, but the sun is, um, pretty bad today.",
|
||||
"shy.dialogue.chat.desert/6": "Oh, gosh! The sun is, um, pretty bad today, don\u0027t you think?",
|
||||
"shy.dialogue.chat.desert/7": "Um, excuse me, but have you, um, found any rabbits? They\u0027re, um, hard to see here!",
|
||||
"shy.dialogue.chat.desert/8": "Oh, um, one downside about living here are the husks. No matter, um, what, you get, um, super hungry when they, um, smack you! What, um, gives!?",
|
||||
"shy.dialogue.chat.desert/9": "Oh, um, pricked myself on a cactus the other day. You, um, gotta mind your step around here, it\u0027s, um, quite dangerous!",
|
||||
"shy.dialogue.rock_paper_scissor.paper/1": "*Nervously* P-Paper!",
|
||||
"shy.dialogue.stay.no_space/1": "Um, gosh, this village is, uh, quite packed, isn\u0027t it?",
|
||||
"shy.dialogue.stay.no_space/2": "Oh, um, I-I kind of wanted to stay, but, er, it seems there\u0027s no room for me. You know, all the beds are taken...",
|
||||
"shy.dialogue.story.success/9": "I-if you\u0027re free later... um, maybe you could come over? I-I would really... um, love to hear more stories.",
|
||||
"shy.dialogue.rumors.lore/6": "Um, have you, um, ever heard about the legends of the ancient builders? The ones who, um, left all those ruins and temples, um, all over the Overworld? It\u0027s, um, quite fascinating...",
|
||||
"shy.dialogue.rumors.lore/5": "Oh, um, there used to be this ancient civilization of builders, but, uh, you know, they vanished without a trace. It\u0027s quite sad, really.",
|
||||
"shy.dialogue.rumors.lore/4": "You know, uh, MerlinWolfGames actually crafted this incredible temple dedicated to Sirben. It\u0027s, um, considered one of the ancient wonders of our world.",
|
||||
"shy.dialogue.story.success/6": "Hehe, yeah... %Supporter% is... pretty amazing, I suppose. They always do such awesome things.",
|
||||
"shy.dialogue.rumors.lore/3": "Um, so there\u0027s this, um, mysterious builder named 2DA50 who was rumored to be involved in the disappearance of the Ancient Builder. People say that, uh, 2DA50 ventured into the treacherous Far Lands and never returned.",
|
||||
"shy.dialogue.story.success/5": "Oh, I... I was actually... near there yesterday, but... um, I guess I didn\u0027t hear anything about this yet.",
|
||||
"shy.dialogue.rumors.lore/2": "Um... Once upon a time, there were these, uh, cyberdemons who attempted to invade our peaceful realm. But, uh, thankfully, Sirben and Luke united and put a stop to their invasion.",
|
||||
"shy.dialogue.story.success/8": "Ohh! S-so, that\u0027s... um, how you found your first diamond? That\u0027s... really impressive!",
|
||||
"shy.dialogue.rumors.lore/1": "Oh, um... It seems that Sirben\u0027s followers are growing in number lately, overshadowing Jax. These prophets, MerlinWolfGames and Crow, are spreading his teachings.",
|
||||
"shy.dialogue.story.success/7": "Um, I... I\u0027ve heard the Legend of %Supporter%... a-almost a million times. B-but I wouldn\u0027t mind hearing it again!",
|
||||
"shy.dialogue.first.settling/2": "H-hi there, neighbor. W-welcome to the village.",
|
||||
"shy.dialogue.story.success/2": "I... I wish I had the courage to even think about facing a creeper.",
|
||||
"shy.dialogue.chat.snowy_plains/2": "Oh my, it\u0027s absolutely freezing out here, but um, luckily there\u0027s lots of fish. Hehe, sorry, that was a nervous laugh.",
|
||||
"shy.dialogue.first.settling/1": "Oh, um... hello. It\u0027s, um, nice to see you here.",
|
||||
"shy.dialogue.story.success/1": "Oh... um, that\u0027s... wow, I can\u0027t believe all of that really happened!",
|
||||
"shy.dialogue.chat.snowy_plains/1": "Um, it\u0027s quite chilly here, and um, if we have enough firewood, I guess it won\u0027t be too much of an issue for me.",
|
||||
"shy.dialogue.first.settling/4": "Oh, you\u0027re, uh, staying? Th-that\u0027s great!",
|
||||
"shy.dialogue.story.success/4": "Y-you mean all of that... happened... yesterday? No... no way!",
|
||||
"shy.dialogue.first.settling/3": "Um, it\u0027s... um, nice to have another person to help around here.",
|
||||
"shy.dialogue.story.success/3": "Th-that was... um, a really... nice story! Is it... um, your own creation?",
|
||||
"shy.dialogue.stay.success/2": "Oh wow, um, I... I\u0027d absolutely love to stay in this village! It\u0027s, uh, amazing!",
|
||||
"shy.dialogue.stay.success/1": "Oh, um, thank you... I-I would really, um, enjoy staying in this village.",
|
||||
"shy.dialogue.chat.fail/10": "Oh, um, excuse me? Did I hear you correctly?",
|
||||
"shy.dialogue.chat.fail/11": "Um, what\u0027s wrong with you? Why are you talking about this?",
|
||||
"shy.dialogue.chat.fail/18": "I, um, wonder if anyone would miss your babbling if you suddenly stopped talking forever...",
|
||||
"shy.dialogue.chat.fail/19": "I\u0027d, um, rather stare at a pig\u0027s rear than talk to you, just being honest...",
|
||||
"shy.dialogue.chat.fail/16": "Huh? Oh, sorry, your conversation was, like, really boring to me...",
|
||||
"shy.dialogue.chat.fail/17": "Um, are you done talking? Because, um, I kinda have things to do...",
|
||||
"shy.dialogue.chat.fail/14": "You\u0027re, um, as unlikeable as a witch, I suppose...",
|
||||
"shy.dialogue.chat.fail/15": "Um, please don\u0027t talk to me, or, um, I\u0027ll have to call the guards to, um, move you away...",
|
||||
"shy.dialogue.chat.fail/12": "I\u0027ve, um, heard some not-so-nice things about you, and, um, I can kinda see why...",
|
||||
"shy.dialogue.chat.fail/13": "Oh, uh, even zombies wouldn\u0027t want to talk to you, I guess...",
|
||||
"shy.dialogue.flirt.success/2": "Wow, you\u0027re...um...really cute...I mean...never mind.",
|
||||
"shy.dialogue.flirt.success/1": "Um...thank you...I mean, you\u0027re really brave.",
|
||||
"shy.dialogue.flirt.success/4": "Oh, goodness gracious...",
|
||||
"shy.dialogue.flirt.success/3": "*Blushes uncontrollably* Did you...um...mean that?",
|
||||
"shy.dialogue.flirt.success/6": "How do you...um...manage to look so stunning all the time? Whenever I see you, my words...um...disappear.",
|
||||
"shy.dialogue.flirt.success/5": "That was...um...adorable! You...um...had me from the moment we met!",
|
||||
"shy.dialogue.flirt.success/7": "Oh, please...stop...you\u0027re making me blush like crazy.",
|
||||
"shy.dialogue.rock_paper_scissor.loose.rock/1": "Oh... um, I picked paper! So, uh, I guess I won...",
|
||||
"shy.dialogue.chat.fail/21": "What? You, um, believe the earth is round? Seriously? No corners? That\u0027s, um, interesting...",
|
||||
"shy.dialogue.goaway/5": "Oh dear, it would be really great if you could, um, go away, kind soul.",
|
||||
"shy.dialogue.chat.fail/20": "Oh, um, are you finished talking to me? Because, um, I would really appreciate that...",
|
||||
"shy.dialogue.goaway/2": "Oh, um, I was just hoping you had something else to do?",
|
||||
"shy.dialogue.goaway/1": "Um, sorry, could you please go away?",
|
||||
"shy.dialogue.goaway/4": "Oh, um, maybe you could bother someone else instead?",
|
||||
"shy.dialogue.goaway/3": "Ah, excuse me, %1$s, I\u0027m unable to chat at the moment.",
|
||||
"shy.dialogue.greet.negative/3": "Oh, um... hi there. I, uh, wasn\u0027t really prepared for your presence.",
|
||||
"shy.dialogue.greet.negative/4": "Oh, it\u0027s, um, you. I thought someone else would be here. But, um, hi.",
|
||||
"shy.dialogue.main.morning/10": "I-I think I\u0027ll, um, maybe t-take it slow t-today. I-I\u0027m not quite... feeling my b-best.",
|
||||
"shy.dialogue.greet.negative/1": "Um... hi. I, uh, wasn\u0027t really expecting to see you right now.",
|
||||
"shy.dialogue.greet.negative/2": "Oh, um... hey. You\u0027re, um, back... again.",
|
||||
"shy.dialogue.joke.creative.success/8": "Ahaha! That\u0027s actually quite funny, I must admit!",
|
||||
"shy.dialogue.main.morning/12": "H-hey, um, I surprisingly had a d-decent night\u0027s sleep. I-I might, um, consider doing something... um, a bit more challenging today. Maybe... I don\u0027t know.",
|
||||
"shy.dialogue.main.morning/11": "Oh, um, today is going to be... um, quite busy for me. I-I\u0027m already feeling a bit... t-tired just thinking about it.",
|
||||
"shy.dialogue.greet.negative/5": "Oh, um... hi. Did you, um, come here to... bother me again?",
|
||||
"shy.dialogue.greet.fail/3": "Uh, alright then...",
|
||||
"shy.dialogue.greet.fail/2": "It\u0027s, uh, nice to see you...",
|
||||
"shy.dialogue.main.rock_paper_scissor/1": "Um, if it\u0027s okay with you, would you maybe want to play a little game of Rock Paper Scissors? I mean, only if you want to, of course. It\u0027s just a suggestion.",
|
||||
"shy.dialogue.greet.fail/1": "Oh... um...",
|
||||
"shy.dialogue.greet.fail/5": "Oh... I see...",
|
||||
"shy.dialogue.greet.fail/4": "Seriously? Oh wow...",
|
||||
"shy.dialogue.story.exploring.success/3": "Oh, wow, um, you\u0027re, um, so courageous to, um, venture into the unknown like that. I, um, admire your bravery, really.",
|
||||
"shy.dialogue.flirt.slap/2": "I-I hope this isn\u0027t too forward, but... um, did someone teach you how to flirt? It\u0027s just... interesting...",
|
||||
"shy.dialogue.story.exploring.success/1": "Oh, um, I mean... It would be nice to explore the world someday, I guess.",
|
||||
"shy.dialogue.story.exploring.success/2": "Um, it\u0027s, um, really impressive that you have the courage to, um, travel and explore. I, um, love my village, and my family and friends are, um, really important to me, but, um, hearing about your adventures really makes me, um, a little envious, I suppose.",
|
||||
"shy.dialogue.joke.creative.success/4": "You might be funnier than %Supporter%... I mean... maybe...",
|
||||
"shy.dialogue.joke.creative.success/5": "Hehe, you\u0027re quite funny! Have you ever considered being a comedian, maybe?",
|
||||
"shy.dialogue.joke.creative.success/6": "H-Hehe! That joke was really good! I haven\u0027t laughed like this in ages!",
|
||||
"shy.dialogue.joke.creative.success/7": "Teehee! You\u0027re definitely funnier than Ash, I think... but don\u0027t tell anyone I said that!",
|
||||
"shy.dialogue.joke.creative.success/1": "*Giggles* That\u0027s quite amusing!",
|
||||
"shy.dialogue.joke.creative.success/2": "That\u0027s... um... funny!",
|
||||
"shy.dialogue.joke.creative.success/3": "That\u0027s one of the best jokes I\u0027ve come across!",
|
||||
"shy.dialogue.shake_hand.fail/3": "Oh, I-I don\u0027t think I\u0027m comfortable with that... sorry, really.",
|
||||
"shy.dialogue.first.spent_night.failed/3": "Um, well, have you thought about trying another village? They might, uh, have what you\u0027re looking for...",
|
||||
"shy.dialogue.shake_hand.fail/4": "Oh, me? Shaking hands? Haha, not my thing, sorry.",
|
||||
"shy.dialogue.first.spent_night.failed/2": "Oh, um, sorry, but we don\u0027t have an inn here. I guess we\u0027re not really equipped for that kind of thing...",
|
||||
"shy.dialogue.shake_hand.fail/5": "Oh gosh, please, I really can\u0027t... um, go away. I\u0027m really sorry.",
|
||||
"shy.dialogue.first.spent_night.failed/1": "Um, well, you see, we uh, don\u0027t really have an inn. I mean, we\u0027re not really experts at that sort of thing...",
|
||||
"shy.dialogue.shake_hand.fail/1": "Oh... um, I don\u0027t think I can... sorry.",
|
||||
"shy.dialogue.shake_hand.fail/2": "No, no, it\u0027s fine, I\u0027ll just... erm, keep my hands to myself.",
|
||||
"shy.dialogue.location.pyramid/2": "Um, so, I heard from some people that there might be a pyramid at %2$s... Maybe, um, there\u0027s something valuable inside?",
|
||||
"shy.dialogue.location.pyramid/3": "Um, if you, uh, happen to, um, go to %2$s, um, you might find a pyramid... Oh, there was this brave adventurer, just like you, who went there a while ago, but um, we haven\u0027t heard from them since. Please be careful.",
|
||||
"shy.dialogue.location.pyramid/1": "Oh um, excuse me, but I couldn\u0027t help but notice there\u0027s a pyramid over at %2$s...",
|
||||
"shy.dialogue.rock_paper_scissor.win.scissor/1": "Ah... scissors... they... they triumphed over paper... Well done, indeed.",
|
||||
"shy.dialogue.location.village_savanna/1": "Um, um, over there... in the, um, *blushes* savanna, there\u0027s, um, another village. It\u0027s, um, really, um, hot there, you know?",
|
||||
"shy.dialogue.location.village_savanna/2": "Oh, in the, um, savanna at %2$s, there\u0027s this, um, another village. And, um, they have, like, really nice people! Yeah, um, very, um, friendly, I guess.",
|
||||
"shy.dialogue.chat.taiga/1": "The woods... um, they actually provide... um, building material... and... um, firewood. Oh, and they\u0027re... um, great for hunting, I guess.",
|
||||
"shy.dialogue.chat.taiga/2": "Some people say it\u0027s... um, cold in the taiga, but... um, personally, I think we have... um, everything we need here. I wouldn\u0027t... um, change it for anything... I think.",
|
||||
"shy.dialogue.joke.monster.success/4": "Um, it\u0027s quite impressive that you managed to get a skeleton to defeat a creeper! Haha, incredible!",
|
||||
"shy.dialogue.joke.monster.success/3": "You, um, showed that spider who\u0027s in charge. Heh...",
|
||||
"shy.dialogue.location.ruined_portal_swamp/1": "Um, I don\u0027t mean to intrude, but, um, there seems to be a ruined portal in the middle of the swamp, at %2$s to be exact. The, um, Nether invaders probably didn\u0027t imagine they\u0027d find themselves in such an, uh, undesirable spot.",
|
||||
"shy.dialogue.joke.monster.success/5": "Oh dear, cave spiders can be quite... unintelligent, huh? Hehe.",
|
||||
"shy.dialogue.chat.savanna/6": "Oh, the hills and terrains here, they\u0027re, um, quite intriguing, I must say. Such a, um, lovely sight to behold.",
|
||||
"shy.dialogue.first.question/3": "G-gosh, you\u0027re new here! Are you, uh, an adventurer? H-how did you manage to find us?",
|
||||
"shy.dialogue.chat.savanna/5": "Um, one thing we have here that the desert villages don\u0027t is, even though it doesn\u0027t rain, we do have rivers. It\u0027s quite nice, actually.",
|
||||
"shy.dialogue.chat.savanna/8": "The savanna villages, oh, they often have some of the, um, finest melons and pumpkins in the world. We, um, trade them with other villages, you know.",
|
||||
"shy.dialogue.chat.savanna/7": "When it gets hot, the acacia trees provide so much shade, which, um, helps me get through my work days. It\u0027s a, um, small comfort.",
|
||||
"shy.dialogue.chat.savanna/2": "The llamas, well, they can be a little bothersome at times, but I find some enjoyment in living here.",
|
||||
"shy.dialogue.chat.savanna/1": "Oh, um, the savanna can get quite warm, but I suppose it\u0027s not too bad since we don\u0027t have to deal with winter.",
|
||||
"shy.dialogue.first.question/2": "Oh, um, h-hi! W-what brings you to our little corner of the world?",
|
||||
"shy.dialogue.chat.savanna/4": "Oh, please don\u0027t underestimate the savanna biome. It may seem plain and ordinary, but, um, there are some advantages to it, I promise.",
|
||||
"shy.dialogue.first.question/1": "H-hello there. W-what brings you to our humble village?",
|
||||
"shy.dialogue.chat.savanna/3": "Um, the architecture in the savanna is actually quite fascinating. It\u0027s, um, one of the reasons I decided to make this place my home.",
|
||||
"shy.dialogue.chat.taiga/7": "Um, well... the sweet berry bushes... um, they have the best berries, but... um, getting pricked by one is... um, awful! Really!",
|
||||
"shy.dialogue.chat.taiga/8": "The rain here in the taiga... um, gets pretty cold, but... um, it\u0027s very... um, peaceful, I suppose.",
|
||||
"shy.dialogue.joke.monster.success/2": "Oh my, that zombie actually attempted to attack you with a shovel? Hehehe...",
|
||||
"shy.dialogue.joke.monster.success/1": "Oh, um... that Skelly got what it deserved, I guess.",
|
||||
"shy.dialogue.chat.taiga/3": "Taiga forests are... um, quite cool, I suppose. And... um, the sweet berries are nice, too.",
|
||||
"shy.dialogue.chat.taiga/4": "Oh, um, I really... um, adore the foxes here in the taiga forests. I sometimes... um, feed them sweet berries. They\u0027re... um, quite mischievous little creatures.",
|
||||
"shy.dialogue.chat.taiga/5": "Well, since there\u0027s... um, plenty of food here, the wolves are... um, pretty tame with us. It\u0027s... um, nice, I suppose.",
|
||||
"shy.dialogue.chat.taiga/6": "The fresh... um, crisp air in the taiga is... um, quite relaxing, I suppose. Sometimes.",
|
||||
"shy.dialogue.location.ruined_portal_mountain/1": "Oh, um, excuse me, but there seems to be a, um, ruined portal over by %2$s in the mountains.",
|
||||
"shy.dialogue.rock_paper_scissor.scissor/1": "Oh, um... Scissor!",
|
||||
"shy.dialogue.hire/2": "Oh, uh, hi! If, uh, you ever need any help, I\u0027ll, um, gladly be here. Just, uh, give me a sign or something. I mean, if you, uh, have the emeralds ready, of course.",
|
||||
"shy.dialogue.hire/1": "Um, if you need any assistance, um, I\u0027ll, um, be right here. Just, um, let me know. I, um, hope I can help, you know... for the, um, agreed upon time and... um, compensation.",
|
||||
"shy.dialogue.hire/3": "Uh, hey there! I, uh, heard you might need some help. Well, um, I\u0027m here, willing to, uh, assist. Just, uh, notify me when the time is right and, uh, you\u0027ve got the emeralds for me. I\u0027ll do my best, I promise.",
|
||||
"shy.dialogue.kiss.slap/2": "Please don\u0027t do that again, I-I\u0027m really not comfortable with it, and it... it really upsets me...",
|
||||
"shy.dialogue.kiss.slap/1": "Oh, um, I, uh, I... I can\u0027t believe you did that!",
|
||||
"shy.dialogue.joke.animal.failed/5": "Um, I\u0027d prefer it if we didn\u0027t make jokes about the cow\u0027s eyebrows like that, it\u0027s a sensitive topic for me.",
|
||||
"shy.dialogue.joke.animal.failed/3": "Um, excuse me, but I\u0027d rather not talk about my pig in such a joking manner, if that\u0027s alright.",
|
||||
"shy.dialogue.joke.animal.failed/4": "Oh, goodness, that\u0027s a bit, uh, uncalled for, don\u0027t you think? Let\u0027s not go there, shall we?",
|
||||
"shy.dialogue.joke.animal.failed/1": "Oh, um, please... let\u0027s not make jokes about that, it\u0027s not really my thing.",
|
||||
"shy.dialogue.joke.animal.failed/2": "Oh, gosh! That sheep... it\u0027s just not something I find amusing, you know?",
|
||||
"shy.dialogue.busy/1": "Oh, um, we\u0027ve chatted quite a bit today, and, uh, I really should, um, get back to work.",
|
||||
"shy.dialogue.busy/3": "Um, sorry, I\u0027m a bit, um, busy at the moment. Would it be, um, okay if we, um, chatted later?",
|
||||
"shy.dialogue.busy/2": "Oh, wow, thank you for wanting to talk, but, um, I really need to, um, finish this work before evening.",
|
||||
"shy.dialogue.busy/5": "Oh no, I, um, completely forgot about the furnace! I really, um, must go attend to it. Let\u0027s, um, chat later, alright?",
|
||||
"shy.dialogue.busy/4": "Apologies, but I really, uh, have to focus on my work right now. I\u0027ll, um, catch up with you later.",
|
||||
"shy.dialogue.shake_hand.success/1": "Oh, um, your grip... it\u0027s quite nice.",
|
||||
"shy.dialogue.shake_hand.success/2": "Your grip... it\u0027s... strong, I guess. Impressive.",
|
||||
"shy.dialogue.shake_hand.success/3": "Um, wow, you\u0027re really polite, aren\u0027t you?",
|
||||
"shy.dialogue.no_money/3": "Excuse me, um, I don\u0027t want to inconvenience you, but it appears that you might require a bit more in the way of emeralds if you, uh, desire my assistance.",
|
||||
"shy.dialogue.shake_hand.success/4": "H-Hello... good day to you.",
|
||||
"shy.dialogue.no_money/2": "Oh dear, I don\u0027t mean to be a bother, but it seems like you might need a few more emeralds to, um, you know, enlist my services.",
|
||||
"shy.dialogue.shake_hand.success/5": "Oh, h-hello there... um, why hello, I mean.",
|
||||
"shy.dialogue.no_money/1": "Oh, um, sorry to bother, but it seems that, uh, you might need a few more emeralds to, um, hire me, you know?"
|
||||
}
|
||||
@@ -0,0 +1,392 @@
|
||||
{
|
||||
"shy.dialogue.location.village_plains/2": "如果您敢于在 %2$s 深入平原冒险,您可能会偶然发现另一个村庄。老实说,它以它自己的方式非常迷人。",
|
||||
"shy.dialogue.main.evening/8": "嗯,我现在正在考虑回我家,嗯,因为以前我呃,晚上的时候,遇到了爬山虎。所以,嗯,我不想,嗯,天黑后再到处闲逛。",
|
||||
"shy.dialogue.main.evening/9": "哦,嗯,你好!我只是,嗯,从屠夫那里买一些晚餐的原料。我,嗯,稍后再联系你,好吗?",
|
||||
"shy.dialogue.location.village_plains/1": "嗯,我-如果你去...嗯...那边,%2$s,你可能会注意到另一个村庄。这……嗯……非常可爱。",
|
||||
"shy.dialogue.main.evening/4": "我-如果我今天没有早点说话,我很抱歉。说话让我感到紧张。",
|
||||
"shy.dialogue.main.evening/6": "*... 是的?",
|
||||
"shy.dialogue.main.evening/7": "嗯,我在想也许,嗯,尽快休息一下。早上对我来说有点累。",
|
||||
"shy.dialogue.main.evening/1": "*似乎没有注意到你在那里。*",
|
||||
"shy.dialogue.main.evening/3": "我真的很喜欢安静。",
|
||||
"shy.dialogue.location.failed/3": "哦,对不起,但我想我帮不上什么忙。我们村民有自己的小世界需要照料,我们并不真正喜欢像你们勇敢的冒险家一样冒险进入危险的废墟。",
|
||||
"shy.dialogue.location.failed/1": "嗯,我真的很抱歉,但我没有听到任何新消息。",
|
||||
"shy.dialogue.location.failed/2": "哦,我真的很害羞,很抱歉,但我不知道您可能正在寻找任何有趣的地方。",
|
||||
"shy.dialogue.kiss.success/5": "哦!呃,你知道,你,嗯,实际上是一个很好的接吻者,%1$s。出奇。是的。",
|
||||
"shy.dialogue.kiss.success/4": "嗯!哦,嗯,对不起,但是,呃,你尝起来像,呃,蜂蜜。实际上,呃,相当不错。",
|
||||
"shy.dialogue.kiss.success/6": "哦,呃,%1$s,你,呃,你亲吻,嗯,比 Ash 更好! *害羞地咯咯笑*是的,嗯,当然。",
|
||||
"shy.dialogue.kiss.success/1": "嗯,嗯,我……呃,我有点希望这一刻能够,呃,永远持续下去。或许。是的。",
|
||||
"shy.dialogue.kiss.success/3": "哦,嗯,哇!这,呃,尝起来像南瓜派!你,呃,想要一些吗?或许?",
|
||||
"shy.dialogue.kiss.success/2": "哦,嗯,我想...我想我可能,嗯,爱你...也许。只是一点点。是的。",
|
||||
"shy.dialogue.greet/2": "嘿,嗯……怎么样?",
|
||||
"shy.dialogue.greet/3": "哦,嗯...你好。你...需要什么东西吗?",
|
||||
"shy.dialogue.greet/4": "哦,嗨...你...你看起来已经准备好迎接这一天了!怎么……怎么样?",
|
||||
"shy.dialogue.location.pillager_outpost/3": "嗯...嗯,如果你,呃,碰巧前往 %2$s,你可能会,嗯,偶然发现一个前哨站。而且,呃,你猜怎么着?它被那些可恶的掠夺者所拥有。但是,嗯,如果你真的很勇敢并且,呃,有能力,也许你可以,嗯,击败他们,并且,呃,找到一些有价值的战利品。你知道,如果有人,嗯,照顾他们,整个村庄都会,呃,永远感激不已。",
|
||||
"shy.dialogue.greet/5": "嗨,嗯...%1$s!我……很高兴见到你!",
|
||||
"shy.dialogue.greet/6": "哈-你好...",
|
||||
"shy.dialogue.location.pillager_outpost/1": "嗯,对不起,但我只是想让你知道,嗯,%2$s 有一群掠夺者。他们,嗯,在我们旁边设立了一个前哨基地。这,嗯,很麻烦,你知道。我真的希望他们不要,嗯,再次攻击我们。你知道,我们,嗯,无法应对另一次攻击。",
|
||||
"shy.dialogue.greet/7": "嗯,很高兴见到你...",
|
||||
"shy.dialogue.location.pillager_outpost/2": "哦,嗯,有一个前哨站,你看,它是由 %2$s 的掠夺者拥有的。而且,嗯,他们晚上不让我们睡觉。说真的,这太可怕了!所以,嗯,如果你碰巧去那里附近的任何地方,请,嗯,要非常小心。他们,嗯,一看到就开枪,你知道。",
|
||||
"shy.dialogue.greet/8": "你好!嗯……很高兴见到你。怎么样……你今天怎么样?",
|
||||
"shy.dialogue.greet/9": "嘿!我……很高兴见到你!",
|
||||
"shy.dialogue.rumors.failed/1": "嗯,最近恐怕没听到什么有趣的事情。",
|
||||
"shy.dialogue.story.wither.fail/2": "哦,你……你看起来完好无损,这实际上是真的。",
|
||||
"shy.dialogue.story.wither.fail/1": "嗯,我不太相信你所说的。",
|
||||
"shy.dialogue.story.enderdragon.success/1": "噢,呃……你碰巧……呃……带着龙蛋吗?",
|
||||
"shy.dialogue.story.enderdragon.success/2": "哦亲爱的!你真的成功击败了可怕的传奇巨龙?!在未来的岁月里,村庄将怀着敬畏之心低声讲述您的英雄故事!",
|
||||
"shy.dialogue.location.shipwreck/2": "你知道,嗯,有一些关于 %2$s 发生海难的谣言。这,嗯,实际上非常令人兴奋......我的意思是,我并不是说有宝藏或任何东西,但谁知道,对吧?",
|
||||
"shy.dialogue.location.shipwreck/1": "嗯,对不起...我-我碰巧遇到了一艘沉船...价格为%2$s,如果你有兴趣的话。哦,嗯,顺便说一下,那些沉船,它们是,嗯,属于东方联盟公司所有,如果这很重要的话……",
|
||||
"shy.dialogue.location.jungle_pyramid/1": "嗯,你知道,嗯,丛林中有这个,嗯,非常古老的地方。它位于 %2$s,嗯,你可能,嗯,不应该去那里。说实话,这非常危险。那些陷阱,嗯,仍然活跃,你知道吗?",
|
||||
"shy.dialogue.location.jungle_pyramid/2": "哦,嘿,嗯,你,嗯,听说过,嗯,丛林里的古代遗迹吗?是的,他们的价格是 %2$s。我的意思是,我并不是说你应该去,但是,嗯,如果你去的话,你应该真的,嗯,小心谨慎。那些陷阱,嗯,它们仍然,嗯,完全运作。这,嗯,非常令人难以置信,对吧?我的意思是,如果不是的话,我们的祖先早就,嗯,很久以前就把这个地方清理干净了。",
|
||||
"shy.dialogue.first.generic/6": "哦,嗯,你好!欢迎来到我们的,嗯,村庄!嗯,见到新朋友总是很高兴。",
|
||||
"shy.dialogue.procreate_engaged/2": "哦,我,嗯,我认为如果我们没有,嗯,完全彼此忠诚的话,给这个世界带来新的生活是不对的。我们可以等一下,直到我们完全投入吗?",
|
||||
"shy.dialogue.first.generic/3": "哇,嗯,有一张新面孔真是令人耳目一新,你知道吗?",
|
||||
"shy.dialogue.first.generic/2": "哦,嗯,你好!很高兴能在这里见到新朋友。",
|
||||
"shy.dialogue.procreate_engaged/1": "嗯,我,呃,真的希望我们能在组建家庭之前慢慢来。你知道,也许先更好地了解彼此?",
|
||||
"shy.dialogue.first.generic/5": "哦,嗯,已经有一段时间了,嗯,我们这里有一个旅行者。请,嗯,让自己舒服一点。",
|
||||
"shy.dialogue.first.generic/4": "呃,欢迎来到村庄,陌生人。我,嗯,我打赌你一定有一些有趣的故事要分享,对吧?",
|
||||
"shy.dialogue.first.generic/1": "呃,对不起……我……我想我以前没见过你。欢迎,旅行者。",
|
||||
"shy.dialogue.main.night/3": "你——你不应该也在床上吗?我、我想连你这样的冒险者也需要睡觉吧?",
|
||||
"shy.dialogue.location.shipwreck_beached/1": "嗯,有,呃,这艘,嗯,旧船,嗯,在 %2$s 被冲上岸。如果你环顾四周,你可能会看到它。",
|
||||
"shy.dialogue.location.shipwreck_beached/2": "嘿,所以,嗯,如果你可以的话,去%2$s,嗯,有这个,嗯,船,嗯,在海滩上全部失事了。我-我只是,嗯,好奇它是如何到达那里的...",
|
||||
"shy.dialogue.main.night/7": "嗯,嗯,这,嗯,有点不错,你知道,嗯,当星星出来的时候去散散步。这,嗯,不像白天那么拥挤,你知道吗?",
|
||||
"shy.dialogue.main.night/5": "请我们改个时间再谈吧。",
|
||||
"shy.dialogue.main.night/8": "哦,嗯,说实话,我,嗯,感觉很累。我的意思是,这是,嗯,这么漫长的一天,嗯,我可能会,嗯,轻松一点,嗯,明天,你知道吗?",
|
||||
"shy.dialogue.main.night/9": "哦,嗯,我真的很期待,嗯,嗯,依偎在被子下面。这,嗯,很舒服,嗯,很舒服,你知道吗?",
|
||||
"shy.dialogue.story.fail/10": "天哪,我真的很抱歉,但我找不到任何方法可以将其视为胜利......",
|
||||
"shy.dialogue.kiss.fail/3": "呃,只是说说而已,艾什实际上比你更擅长接吻。",
|
||||
"shy.dialogue.apologize.fail/5": "嗯,是的.. 嗯.. 我不可能.. 嗯.. 相信这一点,抱歉。",
|
||||
"shy.dialogue.kiss.fail/4": "咳咳,也许可以考虑投资一些薄荷糖?只是一个想法。",
|
||||
"shy.dialogue.kiss.fail/1": "嗯,如果有人可能抓住我们,也许我们不应该……?",
|
||||
"shy.dialogue.apologize.fail/3": "嗯,我……嗯……非常怀疑我会……嗯……爱上那个人,抱歉。",
|
||||
"shy.dialogue.kiss.fail/2": "哦,我是说,这应该是一个吻吗?",
|
||||
"shy.dialogue.apologize.fail/4": "哎哟!嗯,没关系……嗯……不用担心道歉,真的。",
|
||||
"shy.dialogue.apologize.fail/1": "嗯,你能……嗯……走开吗?",
|
||||
"shy.dialogue.apologize.fail/2": "哦,嗯,我想你.. 嗯.. 不小心撞到了我.. 嗯.. 是故意的吗?",
|
||||
"shy.dialogue.kiss.fail/5": "好吧,我,嗯,很欣赏这个举动,我猜?",
|
||||
"shy.dialogue.kiss.fail/6": "哦,呃,你能……从我身上下来吗?谢谢。",
|
||||
"shy.dialogue.main.night/10": "嗯,你,嗯,可能想,嗯,想,嗯,去睡觉,你知道吗?我,嗯,听说你明天有很多事情要做。嗯,重要的是,嗯,休息,嗯,优先考虑你的,嗯,幸福。",
|
||||
"shy.dialogue.hug.success/4": "你、你……你就像一条舒适的毯子包裹着我!",
|
||||
"shy.dialogue.hug.fail/2": "不、不,谢谢你,我……我对拥抱不太舒服……",
|
||||
"shy.dialogue.hug.success/5": "哦!谢谢你...我...我很感激...*脸红*你...你很温暖...",
|
||||
"shy.dialogue.hug.fail/1": "你、你……呃,那里有点脏……",
|
||||
"shy.dialogue.hug.success/6": "哇!我不敢相信我会这么说,但是……你的拥抱让我感到内心温暖而模糊……",
|
||||
"shy.dialogue.hug.fail/4": "A-上周你叫我恐龙之后...我-我想我不能拥抱你。",
|
||||
"shy.dialogue.hug.fail/3": "呃呃,为什么你想拥抱我?",
|
||||
"shy.dialogue.hug.fail/6": "呃!拜托,请离我远点!我不想要你的...细菌...",
|
||||
"shy.dialogue.hug.fail/5": "说、说实话,我、我认为在你做了这些事之后,你真的不值得拥抱……",
|
||||
"shy.dialogue.hug.fail/7": "哦?嗯,谢谢你,我……我想……",
|
||||
"shy.dialogue.hug.success/1": "噢……嗯……我、我已经很久没见到你了!",
|
||||
"shy.dialogue.hug.success/2": "谢谢……我……我真的需要那个。",
|
||||
"shy.dialogue.hug.success/3": "今天有好事发生真是太好了,即使只是这样。",
|
||||
"shy.dialogue.greet/1": "嗨...怎么样...今天过得怎么样?",
|
||||
"shy.dialogue.stay.fail/3": "嗯,这个村庄看起来很可爱,但我、我更像是一个流浪者,你看……",
|
||||
"shy.dialogue.stay.fail/2": "哦,谢谢——谢谢你的询问,但是我——我更愿意去探索,如果可以的话……",
|
||||
"shy.dialogue.stay.fail/1": "哦,嗯,不,谢谢。我-我不太喜欢呆在一个地方,你知道吗?",
|
||||
"shy.dialogue.location.mineshaft/1": "嗯,嗯,这里以前有一个矿井……但是,嗯,发生了一些不好的事情,嗯,它必须关闭。不过,嗯,它应该仍然在 %2$s 左右。",
|
||||
"shy.dialogue.location.mineshaft/2": "哦,嗯,是的。有这个矿井,嗯,就在 %2$s 那里。但是,嗯,现在已经不安全了。它被,嗯,被怪物占领了,嗯,这非常危险。所以,嗯,如果你,嗯,决定去那里,请务必小心。",
|
||||
"shy.dialogue.rock_paper_scissor/1": "嗯嗯……石头、剪刀、布,射击!",
|
||||
"shy.dialogue.rock_paper_scissor/2": "我、我真希望这次我能赢……",
|
||||
"shy.dialogue.story.exploring.fail/3": "嗯,嗯,嗯,和你说话就像,嗯,和一个,嗯,试图弄清楚他们想成为谁的人说话,你知道吗?但是,嗯,我想,没有,呃,可爱的部分。",
|
||||
"shy.dialogue.story.exploring.fail/2": "哦,嗯,请不要误解,但是,呃,也许我们可以找到一些新的故事来分享?我的意思是,如果你不介意的话...",
|
||||
"shy.dialogue.story.exploring.fail/1": "嗯,我-我很抱歉,但我以前听过这些故事……很多。",
|
||||
"shy.dialogue.story.nether.success/1": "嗯,对不起,但是,嗯,下界真的很热吗?",
|
||||
"shy.dialogue.story.nether.success/2": "哦,哇!我不敢相信你,嗯,在这样一个,嗯,危险的地方幸存下来。这真是令人印象深刻!",
|
||||
"shy.dialogue.story.nether.success/5": "E-请问,嗯,你曾经,嗯,见过僵尸猪灵吗?",
|
||||
"shy.dialogue.story.wither.success/1": "哦,我的天啊!我-我简直不敢相信!凋灵因造成绝对混乱而闻名!",
|
||||
"shy.dialogue.story.wither.success/2": "哇-哇!你、你真的打败了凋灵?这绝对是太棒了!",
|
||||
"shy.dialogue.stay.repeat/2": "嗯,抱歉,但我想你已经问过我这个问题了。",
|
||||
"shy.dialogue.stay.repeat/1": "哦,嗯,抱歉,但你以前问过我这个问题。",
|
||||
"shy.dialogue.main/6": "哦,嗯...h-嘿%1$s...w-怎么了?",
|
||||
"shy.dialogue.main/7": "S-所以...我当时,嗯,和%supporter%一起出去玩,然后,呃,他被僵尸咬了...b-但他说没关系,所以...嗯,我相信他。 .. 我、我在说什么?哦,嗯,不管怎样,我看到了一个僵尸,那...嗯,看起来就像今天的%supporter%...",
|
||||
"shy.dialogue.main/2": "嘿-嘿...嗯,嘿-你今天怎么样?",
|
||||
"shy.dialogue.main/3": "嗨-嗨...很高兴见到你...",
|
||||
"shy.dialogue.main/4": "嗯……你、你今天怎么了?",
|
||||
"shy.dialogue.main/5": "呵呵,今天怎么样?",
|
||||
"shy.dialogue.location.ruined_portal/3": "嗯,如果你,嗯,碰巧访问 %2$s,那里有,嗯,这些古代遗迹。当地的牧师,嗯,提到它曾经是一个下界传送门。有些,嗯,人们甚至说可能有,嗯,宝藏,但是,嗯,没有人,嗯,有足够的勇气去,嗯,冒险靠近那个地方。",
|
||||
"shy.dialogue.location.ruined_portal/2": "哦,嗯,嘿!如果你,嗯,去%2$s,你可能,嗯,会遇到一个被毁坏的下界传送门。这,嗯,有点,嗯,在某种程度上令人毛骨悚然,但是,嗯,它应该是安全的。只是,嗯,小心不要,嗯,踩到任何岩浆,好吗?",
|
||||
"shy.dialogue.location.ruined_portal/1": "嗯,所以,嗯,真的有这样的,嗯,在 %2$s 被摧毁的传送门。这是,嗯,下界入侵的结果。",
|
||||
"shy.dialogue.main/1": "哦...嗯,哈-你好...",
|
||||
"shy.dialogue.first.spent_night.success/3": "如果,嗯,如果您对舒适的床和一些美味的食物感兴趣,请考虑参观我们的旅馆……它,嗯,相当不错。",
|
||||
"shy.dialogue.first.spent_night.success/1": "呃,呃,如果你想找个地方休息的话,呃,我,我可以推荐我们的旅馆,如果可以的话……",
|
||||
"shy.dialogue.first.spent_night.success/2": "啊啊,我,如果你累了,需要充电,你可能会发现我们的旅馆是,嗯,这附近最好的选择。",
|
||||
"shy.dialogue.rock_paper_scissor.loose.scissor/1": "剪刀与石头遭遇了不幸的命运……而我成为了胜利者!",
|
||||
"shy.dialogue.location.village_desert/1": "哦,嗯,有,嗯,这个确实,嗯,古色古香的村庄,位于,呃,%2$s。它,呃,它在,嗯,沙漠中部,而且,呃,它,嗯,真的很可爱。",
|
||||
"shy.dialogue.first.exploring/3": "嗯,请,嗯,注意你的举止,嗯,亲爱的旅行者。",
|
||||
"shy.dialogue.first.exploring/1": "嗯,我们这里的东西并不多,但是,嗯,完全欢迎你留下来。只是,嗯,请不要违反任何规则或任何事情。",
|
||||
"shy.dialogue.story.enderdragon.fail/1": "哦,嗯...我-我不想听起来很粗鲁,但是,呃,末影龙,它,嗯,有点...不是真实的,你知道吗?",
|
||||
"shy.dialogue.first.exploring/2": "哦,嗯,如果你,呃,遵守法律,那么,嗯,我们非常欢迎你,嗯,留在这里,旅行者。",
|
||||
"shy.dialogue.story.enderdragon.fail/2": "噢,天哪!嗯,你-你不会相信,但末影龙是,超级,超级不可能被击败的。就像,认真的!",
|
||||
"shy.dialogue.joke.animal.success/2": "嗯,嗯……有一只狼,而且,嗯,它有点……爱上了一只羊。很疯狂,对吧?",
|
||||
"shy.dialogue.joke.animal.success/1": "可怜的小绵羊,就这样掉毛了……有点好笑,但我心疼不已!",
|
||||
"shy.dialogue.joke.animal.success/4": "那是……嗯……愚蠢!我的意思是,以一种好的方式!实在是太蠢了,还蛮搞笑的,呵呵。",
|
||||
"shy.dialogue.joke.animal.success/3": "天哪,我忍不住笑了!谁知道鸡有如此隐藏的才能?",
|
||||
"shy.dialogue.joke.animal.success/5": "是不是很神奇呢?奶牛源源不断地产奶,源源不断!就像魔法一样!嗯,好吧,不是真的,但你明白我的意思......",
|
||||
"shy.dialogue.greet.monarch/2": "嗯……殿下。",
|
||||
"shy.dialogue.greet.monarch/1": "哦……嗯,陛下。",
|
||||
"shy.dialogue.chat.plains/5": "这里的空气……嗯……好干净,好新鲜!我想,也许甚至……嗯……比针叶林更好。",
|
||||
"shy.dialogue.chat.plains/4": "哦,有时我……嗯……只是躺下来……嗯……看看天空和云彩。这……嗯……真的很舒缓,你知道吗?",
|
||||
"shy.dialogue.chat.plains/7": "这天气……嗯……让我想起小时候……嗯……采野花的时候。我……嗯……迷恋Ash,所以……嗯……我总是给他送花。",
|
||||
"shy.dialogue.chat.plains/6": "尽管平原是……嗯……平原,但有一些……嗯……简单是好的,你知道吗?有时候……嗯……简单明了是最好的。",
|
||||
"shy.dialogue.chat.plains/8": "早上的日出……嗯……平原上真的很漂亮!你应该……嗯……找个时间尝试观察一下。它……嗯……非常可爱,真的。",
|
||||
"shy.dialogue.chat.plains/1": "嗯...你...嗯...喜欢平原吗?我的意思是,我从来没有真正去过其他地方,但我想他们是……嗯……好吗?",
|
||||
"shy.dialogue.rock_paper_scissor.win.paper/1": "当我选择摇滚时,我总是被打败,这就像一个诅咒。",
|
||||
"shy.dialogue.chat.plains/3": "有时……嗯……在晚上,平原生物群系可以……嗯……真的很美丽。我喜欢……嗯……看着它,然后……嗯……听它。",
|
||||
"shy.dialogue.chat.plains/2": "平原……嗯……它们是如此的平静,你知道吗?不像……嗯……像其他生物群落那样令人兴奋,但是……嗯……我想我不想住在其他地方。",
|
||||
"shy.dialogue.flirt.fail/5": "哦,来吧!你这么说只是为了让我脸红。",
|
||||
"shy.dialogue.flirt.fail/4": "我?决不!我只是一个普通的村民,你知道吗?",
|
||||
"shy.dialogue.flirt.fail/7": "嗯,请不要,呃,用那种眼神看着我,然后,嗯,永远不要再这么说了。",
|
||||
"shy.dialogue.flirt.fail/6": "请不要说这样的话。真的很尴尬。",
|
||||
"shy.dialogue.flirt.fail/1": "哦,嗯...我的意思是,如果你真的这么想,也许你可以告诉我?",
|
||||
"shy.dialogue.flirt.fail/3": "哦天哪,我不可能。实在是太多了。",
|
||||
"shy.dialogue.flirt.fail/2": "噢,真的吗?我的意思是,这很甜蜜,但我以前听过这句话。",
|
||||
"shy.dialogue.chat.fail/1": "哦,呃,请问,你刚才真的这么说吗?",
|
||||
"shy.dialogue.chat.fail/2": "我,嗯,不认为它会自己爆炸,你知道......",
|
||||
"shy.dialogue.chat.fail/3": "嗯,你没那么酷,或者什么的……",
|
||||
"shy.dialogue.chat.fail/4": "哇,这真是炫耀的举动啊……",
|
||||
"shy.dialogue.chat.fail/5": "也许,嗯,你应该被扔进地牢,只是说......",
|
||||
"shy.dialogue.chat.fail/6": "哦,嗯,抱歉,但是你的衣服真的很老式......",
|
||||
"shy.dialogue.location.igloo/3": "噢,嗯,是的,是的,确实如此!在 %2$s,你会发现这个,呃,废弃的房子完全由冰建成。我相信这是,嗯,一座冰屋。它似乎已经被遗弃了很长一段时间了。",
|
||||
"shy.dialogue.location.igloo/2": "嗯,好吧,如果你感兴趣的话,我,呃,碰巧在 %2$s 发现了一座废弃的冰屋。我不相信有人住在那里了。而且,嗯,就在你和我之间,这个地方可能有一些,呃,怪异的东西。我,呃,每当我,呃,走过时,总是听到这些,呃,奇怪的声音……",
|
||||
"shy.dialogue.location.igloo/1": "哦,嗯,对不起,但是我,呃,在 %2$s 偶然发现了一座冰屋。你能相信有人真的想住在雪做的房子里吗?嗯,很冷,你不觉得吗?呜呜!",
|
||||
"shy.dialogue.chat.fail/7": "嗯,谈论这样的事情有点愚蠢,你不觉得吗?",
|
||||
"shy.dialogue.chat.fail/8": "哦,嗯,你为什么又跟我说话?",
|
||||
"shy.dialogue.chat.fail/9": "啊?你说了什么吗?抱歉,我,嗯,没太注意……",
|
||||
"shy.dialogue.location.monument/2": "哦,嗯,有关于%2$s深海中隐藏着古代遗迹的故事。呃,你可能会在那里找到一些宝藏,但是,嗯,这是相当危险的。",
|
||||
"shy.dialogue.location.monument/1": "嗯,嗯...我-我听到有传言说%2$s 有一座沉没的城堡,由,嗯,海怪守卫。你——为了安全起见,你可能不应该靠近它。",
|
||||
"shy.dialogue.location.village_snowy/2": "啊,如果你冒险去雪原的%2$s,你会偶然发现另一个村庄。那里的人们都很友善,但是天哪,寒冷令人难以忍受!",
|
||||
"shy.dialogue.location.village_snowy/1": "那边的%2$s处就是村庄。你看,天气很冷。",
|
||||
"shy.dialogue.apologize.success/3": "我-我想没关系。只是……嗯,小心点……如果你愿意的话,就是这样。",
|
||||
"shy.dialogue.chat.snowy_plains/6": "哦,请小心狼群,嗯,守卫在这附近看到了一些。他们可能,嗯,非常危险,你知道吗?",
|
||||
"shy.dialogue.apologize.success/2": "这……没关系。只是……嗯,下次请小心一点。",
|
||||
"shy.dialogue.chat.snowy_plains/5": "嗯,晚上,当你在村庄里散步时,流浪动物可能会,呃,相当麻烦。尖头箭头,嗯,它们不是最好的,你知道吗?",
|
||||
"shy.dialogue.apologize.success/5": "是的,我想,这……没问题。别……嗯,太担心了。",
|
||||
"shy.dialogue.chat.snowy_plains/4": "嗯,这里下雪的时候,这让我想起了我的童年,你知道,那时我和几个朋友会,呃,打雪仗。啊,我想那是,嗯,美好的时光。",
|
||||
"shy.dialogue.apologize.success/4": "哦,嗯,没问题。每个人……嗯,都会犯错误,对吗?",
|
||||
"shy.dialogue.chat.snowy_plains/3": "哦,好吧,在这样的天气里,我-我更喜欢蜷缩起来,盖上毯子,嗯,在炉子旁边看书。这,嗯,很舒服,你知道吗?",
|
||||
"shy.dialogue.apologize.success/1": "哦……嗯,没关系。错误总会发生……我想。",
|
||||
"shy.dialogue.chat.snowy_plains/8": "哦,当我还是个孩子的时候,我的父母常常给我带来一个南瓜,嗯,我们会用它来做馅饼。但在此之前,我总是用它们建造雪傀儡。我想这很有趣。",
|
||||
"shy.dialogue.chat.snowy_plains/7": "我发现,嗯,非常不愉快的一件事是当你不小心触摸到铁傀儡时。你会,嗯,被困在那里一整天!呃,这不是最好的体验,相信我。",
|
||||
"shy.dialogue.rock_paper_scissor.loose.paper/1": "哦,嗯,我想这次我会选择摇滚,如果你同意的话。",
|
||||
"shy.dialogue.chat.success/9": "我一生都住在这里,嗯,我只是不明白这些蜘蛛和妖精有什么大惊小怪的。",
|
||||
"shy.dialogue.chat.success/8": "天气不是很好吗?我的意思是,我个人觉得阳光明媚的天气,嗯,有点令人愉快。",
|
||||
"shy.dialogue.chat.success/7": "你不会相信,但是,嗯,我的朋友 %Supporter% 告诉我找到了一个装满钻石的箱子。你可以想象?",
|
||||
"shy.dialogue.chat.success/6": "所以,嗯,我想前几天我看到%Supporter%,嗯,穿着钻石盔甲。我必须说,相当令人印象深刻。",
|
||||
"shy.dialogue.chat.success/1": "嗯,你知道,如果你问我的话,饼干和牛奶可能会,嗯,有点好吃。",
|
||||
"shy.dialogue.chat.success/5": "我,嗯,有这个梦想,你知道吗?建设我自己的村庄。但是,嗯,懒惰战胜了我。",
|
||||
"shy.dialogue.location.ancient_city/0": "嗯,对不起,但是我,嗯,忍不住听到一些,呃,奇怪的声音从,呃,下面的 %2$s 处传来。",
|
||||
"shy.dialogue.chat.success/4": "他们说每天一个苹果可以让僵尸远离。当然,我不知道。",
|
||||
"shy.dialogue.location.ancient_city/1": "哦,嗯,我有这种感觉,嗯,可能真的有什么东西,嗯,隐藏在表面深处的 %2$s 处。",
|
||||
"shy.dialogue.chat.success/3": "哦,我想我还好。醒来,嗯,撞到了我的脚趾。没什么大不了的,真的。",
|
||||
"shy.dialogue.chat.success/2": "是的,我想今天的天气很好……如果你喜欢这类事情的话。",
|
||||
"shy.dialogue.location.ancient_city/3": "你知道,有这些,嗯,传说,呃,谈到了一座古城,嗯,位于 %2$s。我自己没有看到任何东西,但也许它是,嗯,地下之类的?",
|
||||
"shy.dialogue.location.village_taiga/1": "嗯,嗯,嗯,你看,在 %2$s,有,嗯,另一个村庄,嗯,安静地坐落在,嗯,广阔的针叶林生物群落中。我想,嗯,非常可爱。",
|
||||
"shy.dialogue.location.village_taiga/2": "哦,嗯,如果,嗯,你去%2$s,你可能只是,嗯,偶然发现,嗯,另一个村庄。它位于,嗯,在,嗯,迷人的针叶林生物群系深处。我,嗯,觉得这很,嗯,令人难忘。",
|
||||
"shy.dialogue.greet.success/5": "哦,嗯,很高兴知道这一点!",
|
||||
"shy.dialogue.greet.success/3": "哦,嗯,我……很高兴听到这个消息!",
|
||||
"shy.dialogue.greet.success/4": "呃,很高兴听到这个消息!这是非常好的。",
|
||||
"shy.dialogue.greet.success/1": "哦,嗯,这……很好。我很高兴听到。",
|
||||
"shy.dialogue.greet.success/2": "嗯,你……做得好吗?哦,太好了!",
|
||||
"shy.dialogue.location.ruined_portal_desert/1": "哦,嗯,请原谅,但我只是,呃,想提一下,在 %2$s 附近有一个,嗯,被摧毁的传送门。这是相当,嗯,不幸的,你不同意吗?",
|
||||
"shy.dialogue.rock_paper_scissor.rock/1": "嗯,摇滚!",
|
||||
"shy.dialogue.greet.mayor/1": "嗯...早上好,市长!",
|
||||
"shy.dialogue.greet.mayor/2": "噢,呃……祝你,嗯,好,市长!",
|
||||
"shy.dialogue.chat.success/20": "你知道,有时我",
|
||||
"shy.dialogue.chat.desert/10": "在,嗯,干燥的沙漠中生活并不,嗯,容易,但至少我们有这个,嗯,村庄,在那里我们可以,嗯,获得水和食物。这真的,嗯,很有帮助。",
|
||||
"shy.dialogue.story.fail/2": "我、对不起,我不太明白……",
|
||||
"shy.dialogue.story.fail/3": "T、村里的人,嗯,他们谈论你是因为……嗯,你知道……",
|
||||
"shy.dialogue.story.fail/1": "呃……对不起,但你说的是我的,嗯,妈妈……",
|
||||
"shy.dialogue.joke.creative.failed/1": "哦...嗯,我真的不觉得这很有趣。",
|
||||
"shy.dialogue.story.nether.fail/1": "嗯,我不太确定,但我不相信你曾经,嗯,冒险进入过下界,你知道吗?",
|
||||
"shy.dialogue.story.fail/8": "你-你很独特,我必须说。从某种程度上来说,嗯……不太好……",
|
||||
"shy.dialogue.story.nether.fail/2": "哦,嗯,现在我终于明白为什么那些,呃,猪灵对你的反应如此消极了。我的意思是,嗯...",
|
||||
"shy.dialogue.rock_paper_scissor.win.rock/1": "噢,嗯,看来石头,呃,打败了剪刀……我、我输了。",
|
||||
"shy.dialogue.story.fail/9": "哦,嗯,我很抱歉,但是我-我真的不明白那是如何...很好...一点...",
|
||||
"shy.dialogue.story.nether.fail/3": "对不起,但我真的,嗯,不介意你是否真的去过下界。只是,嗯,你的讲故事技巧并不完全是……出色,我们可以说吗?",
|
||||
"shy.dialogue.story.fail/6": "嗯,我并不是有意无礼,但是……这真的值得我花时间吗?",
|
||||
"shy.dialogue.joke.creative.failed/4": "哦,那是……嗯,有趣。我猜?",
|
||||
"shy.dialogue.story.nether.fail/4": "哦,天哪,你,呃,似乎并没有真正拥有必要的,嗯,体力来承受下界的挑战,你明白吗?",
|
||||
"shy.dialogue.story.fail/7": "哦,嗯,打哈欠!多么……多么无聊啊……",
|
||||
"shy.dialogue.joke.creative.failed/5": "我不太擅长讲笑话,但我想这……有点好笑。",
|
||||
"shy.dialogue.story.nether.fail/5": "嗯,嗯,我的,嗯,祖父也曾经探索过下界,而且,嗯,他从来没有提到过任何关于那种奇特的扭曲真菌的事情。所以,嗯,你一定是,嗯,有点夸大事实了,抱歉地说。",
|
||||
"shy.dialogue.story.fail/4": "天哪,你为什么要做这样的事?可怜的羊……*脸红*",
|
||||
"shy.dialogue.joke.creative.failed/2": "哈哈,好吧,我想这在某种程度上……很有趣。",
|
||||
"shy.dialogue.story.fail/5": "*咯咯笑*哦!我、对不起,我一定是打瞌睡了……你说什么?",
|
||||
"shy.dialogue.joke.creative.failed/3": "嗯,你只是想开个玩笑吗?抱歉,我不太明白。",
|
||||
"shy.dialogue.chat.success/12": "哦,你听说过关于%Supporter% 的新闻吗?前几天,他们发生了一些事情。",
|
||||
"shy.dialogue.joke.creative.failed/8": "嗯,好吧,阿什往往会想出更多有趣的笑话,你知道......",
|
||||
"shy.dialogue.chat.success/10": "嗯,我也想知道,嗯,%Supporter% 发生了什么事。他们大约一年前离开这个地方,你知道吗?",
|
||||
"shy.dialogue.joke.creative.failed/6": "哈哈,哇,你真是个喜剧演员,不是吗? (紧张的笑声)",
|
||||
"shy.dialogue.joke.creative.failed/7": "Ash,嗯,他真是个爱开玩笑的人。我确信他比我更喜欢这个笑话。",
|
||||
"shy.dialogue.joke.monster.failed/2": "哦,嗯,谁会想到开一个爬行者爆炸的玩笑呢?就是这样,一点都不好笑。",
|
||||
"shy.dialogue.joke.monster.failed/1": "嗯,对不起,但是骷髅也有感情,你知道吗?取笑他们并不酷。",
|
||||
"shy.dialogue.chat.success/19": "我一直想去,嗯,去附近的另一个村庄旅行。我在那里有几个多年未见的朋友。",
|
||||
"shy.dialogue.joke.monster.failed/5": "哦,嗯,我并不是有意打扰,但是人们总是开玩笑说蠹虫在厕所里攻击他们,这有点奇怪。我的意思是,这没那么好笑,对吧?",
|
||||
"shy.dialogue.chat.success/18": "嗯,我已经有一段时间没和父母说话了。也许我应该,嗯,找个时间去拜访他们。",
|
||||
"shy.dialogue.joke.monster.failed/4": "哦,天哪,嗯,你看到那个末影人掉进水里了吗?这是有史以来最平安无事的事情。所以不令人兴奋。",
|
||||
"shy.dialogue.chat.success/17": "啊,我童年的回忆……嗯,美好的时光,你知道吗?让我感到有点怀旧。",
|
||||
"shy.dialogue.joke.monster.failed/3": "我,嗯,我只是想提醒你,僵尸和骷髅曾经是人类,就像我们一样。真的有点难过。",
|
||||
"shy.dialogue.chat.success/16": "有时,我,嗯,想知道如果我选择住在另一个村庄,我会在哪里。不同的生活等等。",
|
||||
"shy.dialogue.flirt.slap/1": "哦,呃,抱歉,如果打扰你了……",
|
||||
"shy.dialogue.chat.success/15": "我,嗯,希望有一天能有孩子。只需要找到合适的合作伙伴,你知道吗?说起来容易做起来难。",
|
||||
"shy.dialogue.chat.success/14": "嗯,我一直在考虑很快重新装修我的房子……如果我能找到动力的话。",
|
||||
"shy.dialogue.chat.success/13": "我一直在考虑,嗯,收养附近的一只流浪猫。但是,嗯,我最近很忙,你知道吗?",
|
||||
"shy.dialogue.location.forgot/3": "是啊!有一个地方意义重大,但可惜的是,我暂时无法理解它。对于未能满足您的期望,我深表歉意。",
|
||||
"shy.dialogue.location.forgot/2": "寻找一些迷人的东西,是吗?嗯,确实有一个令人敬畏的地方……唉,真是郁闷啊!目前我无法理解。我应该把它记录下来,但我想我的记忆力太非凡了,无法处理如此平凡的细节。",
|
||||
"shy.dialogue.location.forgot/1": "哦,我偶然发现了这个神奇的位置,但我想我忘记在地图上标记它了。我很抱歉。",
|
||||
"shy.dialogue.main.morning/5": "C-...你能再说一遍吗?",
|
||||
"shy.dialogue.main.morning/7": "嗯,嗨,嗨。是、是、嗯、是、你度过了一个安宁的夜晚吗?",
|
||||
"shy.dialogue.main.morning/8": "早上好…我…我希望你…呃,睡得…睡得好。",
|
||||
"shy.dialogue.location.swamp_hut/1": "嗯,所以,呃,有这个,嗯,女巫...是的,她,嗯,住在 %2$s 的沼泽里。我的意思是,如果你,嗯,寻求建议,我会,嗯,建议,嗯,避开那个地方。",
|
||||
"shy.dialogue.main.morning/9": "哦,嗯,早上好。这是,嗯,非常美好的一天,不是吗?我-我希望它对...对你有用。",
|
||||
"shy.dialogue.location.swamp_hut/2": "哦,嗯,嘿!嗯,所以,如果,嗯,我是你,我会,嗯,完全避免,嗯,去 %2$s 附近的任何地方。有,嗯,这个,呃,非常令人毛骨悚然的小屋,而且,嗯,它是,嗯,属于那个,嗯,非常不友好的女巫。相信我,嗯,你不想要,嗯,其中的任何一部分。",
|
||||
"shy.dialogue.chat.desert/1": "哦,嗯,沙漠里很温暖,但至少我们不用担心,嗯,冬天。",
|
||||
"shy.dialogue.chat.desert/2": "沙漠,嗯,一年四季都很温暖,如果你喜欢这种事情的话。",
|
||||
"shy.dialogue.chat.desert/3": "哦,嗯,即使沙漠里,嗯,很热,我总会有,嗯,晒黑,甚至晒伤......",
|
||||
"shy.dialogue.chat.desert/4": "晚上,嗯,非常,嗯,风景优美,而且凉爽,嗯,可以很,嗯,很好,嗯,看星星。",
|
||||
"shy.dialogue.chat.desert/5": "哦,天哪!我,嗯,从来没想过我会这么说,但是今天的太阳,嗯,很糟糕。",
|
||||
"shy.dialogue.chat.desert/6": "哦,天哪!今天的太阳,嗯,很糟糕,你不觉得吗?",
|
||||
"shy.dialogue.chat.desert/7": "嗯,请问,你找到兔子了吗?他们,嗯,很难在这里看到!",
|
||||
"shy.dialogue.chat.desert/8": "哦,嗯,住在这里的一个缺点是外壳。不管,嗯,什么,当他们,嗯,打你时,你会,嗯,超级饿!什么,嗯,给出!?",
|
||||
"shy.dialogue.chat.desert/9": "哦,嗯,前几天被仙人掌刺伤了。你,嗯,在这里小心你的脚步,这里,嗯,非常危险!",
|
||||
"shy.dialogue.rock_paper_scissor.paper/1": "*紧张*P纸!",
|
||||
"shy.dialogue.stay.no_space/1": "嗯,天哪,这个村子,呃,挤满了人,不是吗?",
|
||||
"shy.dialogue.stay.no_space/2": "哦,呃,我、我有点想留下来,但是,呃,好像没有我的空间了。你知道吗,所有的床位都被占满了……",
|
||||
"shy.dialogue.story.success/9": "我、如果你稍后有空的话……嗯,也许你可以过来一下?我-我真的...嗯,喜欢听更多的故事。",
|
||||
"shy.dialogue.rumors.lore/6": "呃,呃,你听说过古代建造者的传说吗?那些,嗯,在整个主世界留下了所有这些废墟和寺庙的人?这,嗯,相当迷人……",
|
||||
"shy.dialogue.rumors.lore/5": "哦,嗯,曾经有过这个古老的建筑文明,但是,呃,你知道,他们消失得无影无踪。真的很悲伤。",
|
||||
"shy.dialogue.rumors.lore/4": "你知道,呃,MerlinWolfGames 实际上为 Sirben 建造了这座令人难以置信的寺庙。它被认为是我们世界的古老奇迹之一。",
|
||||
"shy.dialogue.story.success/6": "呵呵,是的...%Supporter% 是...相当惊人,我想。他们总是做一些很棒的事情。",
|
||||
"shy.dialogue.rumors.lore/3": "嗯,所以有这个,嗯,名叫 2DA50 的神秘建造者,据传他参与了古代建造者的失踪。人们说,呃,2DA50 冒险进入了危险的边境之地,再也没有回来。",
|
||||
"shy.dialogue.story.success/5": "哦,我...我实际上...昨天就在那儿附近,但是...嗯,我想我还没有听到任何关于这件事的消息。",
|
||||
"shy.dialogue.rumors.lore/2": "嗯...从前,有这些,呃,网络恶魔试图入侵我们的和平领域。但是,呃,值得庆幸的是,西尔本和卢克团结起来,阻止了他们的入侵。",
|
||||
"shy.dialogue.story.success/8": "哦!对、那么,那就是……嗯,你是怎么找到你的第一颗钻石的?这真是……太令人印象深刻了!",
|
||||
"shy.dialogue.rumors.lore/1": "哦,嗯……最近Sirben的追随者似乎越来越多,盖过了贾克斯。这些先知 MerlinWolfGames 和 Crow 正在传播他的教义。",
|
||||
"shy.dialogue.story.success/7": "嗯,我...我听过%Supporter% 的传说...几乎一百万次了。但、但我不介意再听一遍!",
|
||||
"shy.dialogue.first.settling/2": "嗨,邻居。欢迎来到村庄。",
|
||||
"shy.dialogue.story.success/2": "我……我希望我有勇气去面对一个苦力怕。",
|
||||
"shy.dialogue.chat.snowy_plains/2": "天哪,这里真的很冷,但是幸运的是,这里有很多鱼。呵呵,抱歉,那是紧张的笑声。",
|
||||
"shy.dialogue.first.settling/1": "哦,嗯...你好。很高兴在这里见到你。",
|
||||
"shy.dialogue.story.success/1": "哦...嗯,那是...哇,我不敢相信这一切真的发生了!",
|
||||
"shy.dialogue.chat.snowy_plains/1": "嗯,这里很冷,嗯,如果我们有足够的柴火,我想这对我来说不会是太大的问题。",
|
||||
"shy.dialogue.first.settling/4": "哦,你,呃,留下来吗?太、太棒了!",
|
||||
"shy.dialogue.story.success/4": "你-你的意思是所有这些...发生在...昨天?不……不可能!",
|
||||
"shy.dialogue.first.settling/3": "嗯,很...嗯,很高兴有另一个人在这里帮忙。",
|
||||
"shy.dialogue.story.success/3": "那——那是……嗯,一个非常……好的故事!这是……呃,你自己创造的吗?",
|
||||
"shy.dialogue.stay.success/2": "哦,哇,嗯,我...我非常想留在这个村庄!真是,呃,太神奇了!",
|
||||
"shy.dialogue.stay.success/1": "哦,嗯,谢谢...我-我真的,嗯,喜欢住在这个村庄。",
|
||||
"shy.dialogue.chat.fail/10": "噢,呃,对不起?我没听错吗?",
|
||||
"shy.dialogue.chat.fail/11": "嗯,你怎么了?你为什么谈论这个?",
|
||||
"shy.dialogue.chat.fail/18": "我,嗯,想知道如果你突然永远不再说话,是否有人会想念你的胡言乱语……",
|
||||
"shy.dialogue.chat.fail/19": "老实说,我宁愿盯着猪屁股也不愿和你说话……",
|
||||
"shy.dialogue.chat.fail/16": "啊?哦,抱歉,你的谈话对我来说真的很无聊......",
|
||||
"shy.dialogue.chat.fail/17": "嗯,你说完了吗?因为,嗯,我有点事情要做......",
|
||||
"shy.dialogue.chat.fail/14": "你,呃,就像女巫一样不讨人喜欢,我想……",
|
||||
"shy.dialogue.chat.fail/15": "嗯,请不要跟我说话,否则,嗯,我得叫警卫来,嗯,把你带走……",
|
||||
"shy.dialogue.chat.fail/12": "我,嗯,听说过一些关于你的不太好的事情,而且,嗯,我有点明白为什么......",
|
||||
"shy.dialogue.chat.fail/13": "哦,呃,连僵尸都不想和你说话吧,我猜……",
|
||||
"shy.dialogue.flirt.success/2": "哇,你……嗯……真的很可爱……我是说……没关系。",
|
||||
"shy.dialogue.flirt.success/1": "嗯...谢谢你...我的意思是,你真的很勇敢。",
|
||||
"shy.dialogue.flirt.success/4": "哦,天哪,仁慈...",
|
||||
"shy.dialogue.flirt.success/3": "*无法控制地脸红*你是……嗯……是这个意思吗?",
|
||||
"shy.dialogue.flirt.success/6": "你是如何……嗯……一直看起来如此迷人的?每当我看到你,我的话……嗯……就消失了。",
|
||||
"shy.dialogue.flirt.success/5": "那是……嗯……可爱!你……嗯……从我们相遇的那一刻起就拥有了我!",
|
||||
"shy.dialogue.flirt.success/7": "哦,拜托...停下来...你让我脸红得发疯。",
|
||||
"shy.dialogue.rock_paper_scissor.loose.rock/1": "哦……嗯,我选了纸!所以,呃,我想我赢了……",
|
||||
"shy.dialogue.chat.fail/21": "什么?你,呃,相信地球是圆的吗?严重地?没有角落吗?这,嗯,有趣...",
|
||||
"shy.dialogue.goaway/5": "哦,亲爱的,如果你能,嗯,走开,那就太好了,善良的灵魂。",
|
||||
"shy.dialogue.chat.fail/20": "哦,嗯,你跟我说完了吗?因为,嗯,我真的很感激......",
|
||||
"shy.dialogue.goaway/2": "哦,嗯,我只是希望你还有别的事要做?",
|
||||
"shy.dialogue.goaway/1": "嗯,抱歉,你能走开吗?",
|
||||
"shy.dialogue.goaway/4": "哦,嗯,也许你可以打扰别人?",
|
||||
"shy.dialogue.goaway/3": "啊,对不起,%1$s,我现在无法聊天。",
|
||||
"shy.dialogue.greet.negative/3": "哦,嗯……你好。我,呃,并没有真正准备好迎接你的出现。",
|
||||
"shy.dialogue.greet.negative/4": "哦,是,嗯,你。我以为会有其他人在这里。但是,嗯,嗨。",
|
||||
"shy.dialogue.main.morning/10": "我-我想我会,嗯,也许-今天慢慢来。我-我不太...感觉我最好。",
|
||||
"shy.dialogue.greet.negative/1": "嗯...嗨。我,呃,没想到现在会见到你。",
|
||||
"shy.dialogue.greet.negative/2": "哦,嗯……嘿。你,嗯,又回来了。",
|
||||
"shy.dialogue.joke.creative.success/8": "啊哈哈!我必须承认,这实际上很有趣!",
|
||||
"shy.dialogue.main.morning/12": "嘿-嘿,嗯,令人惊讶的是我睡了一个非常好的觉。我-我可能,嗯,考虑做一些事情...嗯,今天更具挑战性。也许……我不知道。",
|
||||
"shy.dialogue.main.morning/11": "哦,嗯,今天对我来说会是……嗯,相当忙碌。我、我光是想想就已经感觉有点……累了。",
|
||||
"shy.dialogue.greet.negative/5": "哦,嗯...嗨。你,嗯,又来这里……打扰我了吗?",
|
||||
"shy.dialogue.greet.fail/3": "呃,好吧,那么……",
|
||||
"shy.dialogue.greet.fail/2": "很高兴见到你...",
|
||||
"shy.dialogue.main.rock_paper_scissor/1": "嗯,如果你同意的话,你想玩一下剪刀石头布的小游戏吗?我的意思是,当然,前提是你愿意。这只是一个建议。",
|
||||
"shy.dialogue.greet.fail/1": "哦……嗯……",
|
||||
"shy.dialogue.greet.fail/5": "我懂了...",
|
||||
"shy.dialogue.greet.fail/4": "严重地?哦哇...",
|
||||
"shy.dialogue.story.exploring.success/3": "哦,哇,嗯,你,嗯,如此勇敢,嗯,像那样冒险进入未知世界。我,嗯,真的很佩服你的勇气。",
|
||||
"shy.dialogue.flirt.slap/2": "我-我希望这不是太前卫,但是...嗯,有人教你如何调情吗?这只是……有趣……",
|
||||
"shy.dialogue.story.exploring.success/1": "哦,嗯,我的意思是……我想有一天能够探索这个世界会很棒。",
|
||||
"shy.dialogue.story.exploring.success/2": "嗯,嗯,你有勇气去旅行和探索,真是令人印象深刻。我,嗯,爱我的村庄,我的家人和朋友,嗯,对我来说真的很重要,但是,嗯,听到你的冒险经历真的让我,嗯,有点嫉妒,我想。",
|
||||
"shy.dialogue.joke.creative.success/4": "你可能比%Supporter%更有趣...我的意思是...也许...",
|
||||
"shy.dialogue.joke.creative.success/5": "呵呵,你还蛮搞笑的!你有没有考虑过成为一名喜剧演员?",
|
||||
"shy.dialogue.joke.creative.success/6": "呵呵!那个笑话真是太好了!我已经很久没有这样笑过了!",
|
||||
"shy.dialogue.joke.creative.success/7": "嘻嘻!我想你肯定比艾什更有趣……但别告诉任何人我这么说过!",
|
||||
"shy.dialogue.joke.creative.success/1": "*咯咯笑*这很有趣!",
|
||||
"shy.dialogue.joke.creative.success/2": "那是……嗯……有趣!",
|
||||
"shy.dialogue.joke.creative.success/3": "这是我见过的最好的笑话之一!",
|
||||
"shy.dialogue.shake_hand.fail/3": "哦,我-我觉得我对此感到不舒服...抱歉,真的。",
|
||||
"shy.dialogue.first.spent_night.failed/3": "嗯,你有没有想过尝试另一个村庄?他们可能,呃,有你正在寻找的东西......",
|
||||
"shy.dialogue.shake_hand.fail/4": "哦,我?握手?哈哈,不是我的事,抱歉。",
|
||||
"shy.dialogue.first.spent_night.failed/2": "哦,嗯,抱歉,我们这里没有旅馆。我想我们还没有真正准备好做这种事......",
|
||||
"shy.dialogue.shake_hand.fail/5": "哦天哪,拜托,我真的不能……嗯,走开。我真的很抱歉。",
|
||||
"shy.dialogue.first.spent_night.failed/1": "嗯,好吧,你看,我们呃,并没有真正的旅馆。我的意思是,我们并不是这类事情的真正专家......",
|
||||
"shy.dialogue.shake_hand.fail/1": "哦...嗯,我想我不能...抱歉。",
|
||||
"shy.dialogue.shake_hand.fail/2": "不,不,没关系,我只是……呃,别动我的手。",
|
||||
"shy.dialogue.location.pyramid/2": "嗯,所以,我听一些人说,%2$s 处可能有一座金字塔……也许,嗯,里面有什么值钱的东西?",
|
||||
"shy.dialogue.location.pyramid/3": "嗯,如果你,呃,碰巧,嗯,去%2$s,嗯,你可能会发现一座金字塔...哦,有一个勇敢的冒险家,就像你一样,不久前去了那里,但是嗯,从那以后我们就没有收到他们的消息了。请小心。",
|
||||
"shy.dialogue.location.pyramid/1": "噢,抱歉,但我忍不住注意到 %2$s 处有一座金字塔...",
|
||||
"shy.dialogue.rock_paper_scissor.win.scissor/1": "啊...剪刀...他们...他们战胜了布...干得好,确实。",
|
||||
"shy.dialogue.location.village_savanna/1": "嗯,嗯,那边……在,嗯,*脸红*大草原上,有,嗯,另一个村庄。那里,嗯,真的,嗯,很热,你知道吗?",
|
||||
"shy.dialogue.location.village_savanna/2": "哦,在,嗯,%2$s 的稀树草原上,有这个,嗯,另一个村庄。而且,嗯,他们有非常好的人!是的,嗯,非常,嗯,友好,我想。",
|
||||
"shy.dialogue.chat.taiga/1": "树林……嗯,他们实际上提供……嗯,建筑材料……还有……嗯,木柴。哦,它们……嗯,我想它们非常适合打猎。",
|
||||
"shy.dialogue.chat.taiga/2": "有些人说……嗯,针叶林很冷,但是……嗯,就我个人而言,我认为我们……嗯,这里有我们需要的一切。我不会……嗯,改变它……我想。",
|
||||
"shy.dialogue.joke.monster.success/4": "嗯,你能用骷髅打败苦力怕,真是太令人印象深刻了!哈哈,不可思议!",
|
||||
"shy.dialogue.joke.monster.success/3": "你,嗯,向蜘蛛展示了谁是负责人。呵呵...",
|
||||
"shy.dialogue.location.ruined_portal_swamp/1": "嗯,我并不是有意闯入,但是,嗯,沼泽中间似乎有一个被毁坏的传送门,确切地说是在 %2$s 处。嗯,下界入侵者可能没有想到他们会发现自己处于这样一个,呃,不受欢迎的境地。",
|
||||
"shy.dialogue.joke.monster.success/5": "哦天哪,洞穴蜘蛛可能相当……不聪明,对吧?呵呵。",
|
||||
"shy.dialogue.chat.savanna/6": "哦,我必须说,这里的山丘和地形,嗯,非常有趣。真是一个,嗯,美丽的景象。",
|
||||
"shy.dialogue.first.question/3": "天哪,你是新来的!你是……呃,冒险家吗? H-你是怎么找到我们的?",
|
||||
"shy.dialogue.chat.savanna/5": "嗯,我们这里有沙漠村庄没有的一件事,那就是,即使不下雨,我们也有河流。事实上,这非常好。",
|
||||
"shy.dialogue.chat.savanna/8": "热带草原村庄,哦,他们经常有一些,嗯,世界上最好的瓜和南瓜。我们,嗯,与其他村庄进行交易,你知道。",
|
||||
"shy.dialogue.chat.savanna/7": "当天气变热时,金合欢树提供了很多阴凉,这帮助我度过了工作日。这是一个,嗯,小小的安慰。",
|
||||
"shy.dialogue.chat.savanna/2": "美洲驼,好吧,它们有时会有点麻烦,但我发现住在这里很有趣。",
|
||||
"shy.dialogue.chat.savanna/1": "哦,嗯,稀树草原可能会变得很温暖,但我想这还不错,因为我们不必面对冬天。",
|
||||
"shy.dialogue.first.question/2": "哦,嗯,嗨!是什么把你带到了我们这个世界的小角落?",
|
||||
"shy.dialogue.chat.savanna/4": "哦,请不要低估稀树草原生物群落。它可能看起来平淡无奇,但是,嗯,我保证它有一些优点。",
|
||||
"shy.dialogue.first.question/1": "你-你好。什、是什么风把你吹到我们这个简陋的村庄来的?",
|
||||
"shy.dialogue.chat.savanna/3": "嗯,草原上的建筑其实很迷人。这是,嗯,我决定把这个地方作为我家的原因之一。",
|
||||
"shy.dialogue.chat.taiga/7": "嗯,嗯……甜浆果丛……嗯,它们有最好的浆果,但是……嗯,被一个浆果刺伤……嗯,太可怕了!真的吗!",
|
||||
"shy.dialogue.chat.taiga/8": "针叶林里的雨……嗯,变得很冷,但是……嗯,我想,这里非常……嗯,平静。",
|
||||
"shy.dialogue.joke.monster.success/2": "天哪,那个僵尸居然想用铲子攻击你?呵呵...",
|
||||
"shy.dialogue.joke.monster.success/1": "哦,嗯……我想斯凯利得到了它应得的。",
|
||||
"shy.dialogue.chat.taiga/3": "针叶林……嗯,我想很酷。而且……嗯,甜浆果也很好吃。",
|
||||
"shy.dialogue.chat.taiga/4": "哦,嗯,我真的……嗯,很喜欢针叶林里的狐狸。我有时...嗯,给他们喂甜浆果。他们是……嗯,非常顽皮的小生物。",
|
||||
"shy.dialogue.chat.taiga/5": "嗯,因为这里……嗯,有很多食物,所以狼……嗯,对我们很驯服。这……嗯,很好,我想。",
|
||||
"shy.dialogue.chat.taiga/6": "我想,针叶林中新鲜的……嗯,清新的空气……嗯,相当令人放松。有时。",
|
||||
"shy.dialogue.location.ruined_portal_mountain/1": "哦,嗯,对不起,但是山里似乎有一个,嗯,被%2$s 毁坏的传送门。",
|
||||
"shy.dialogue.rock_paper_scissor.scissor/1": "哦,嗯……剪刀!",
|
||||
"shy.dialogue.hire/2": "哦,呃,嗨!如果,呃,你需要任何帮助,我会,嗯,很乐意在这里。只是,呃,给我一个标志什么的。我的意思是,当然,如果你,呃,准备好了祖母绿。",
|
||||
"shy.dialogue.hire/1": "嗯,如果你需要任何帮助,嗯,我会,嗯,就在这里。只是,嗯,让我知道。我,嗯,希望我能帮忙,你知道...为了,嗯,商定的时间和...嗯,补偿。",
|
||||
"shy.dialogue.hire/3": "呃,嘿,那里!我,呃,听说你可能需要一些帮助。嗯,嗯,我在这里,愿意,呃,提供帮助。只是,呃,到时候通知我,然后,呃,你已经为我准备了祖母绿。我会尽力而为,我保证。",
|
||||
"shy.dialogue.kiss.slap/2": "请不要再这样做了,我、我真的不舒服,这……这真的让我很难过……",
|
||||
"shy.dialogue.kiss.slap/1": "哦,嗯,我,呃,我...我不敢相信你这么做了!",
|
||||
"shy.dialogue.joke.animal.failed/5": "嗯,我希望我们不要像那样拿牛眉毛开玩笑,这对我来说是一个敏感话题。",
|
||||
"shy.dialogue.joke.animal.failed/3": "嗯,对不起,但我不想以这种开玩笑的方式谈论我的猪,如果可以的话。",
|
||||
"shy.dialogue.joke.animal.failed/4": "哦,天哪,这有点,呃,没有必要,你不觉得吗?我们不要去那里,好吗?",
|
||||
"shy.dialogue.joke.animal.failed/1": "哦,嗯,拜托……我们不要开玩笑了,这不是我的事。",
|
||||
"shy.dialogue.joke.animal.failed/2": "哦,天哪!那只羊……我觉得这没什么好笑的,你知道吗?",
|
||||
"shy.dialogue.busy/1": "哦,嗯,我们今天聊了很多,而且,呃,我真的应该,嗯,回去工作。",
|
||||
"shy.dialogue.busy/3": "嗯,抱歉,我现在有点,嗯,很忙。如果我们,呃,稍后再聊聊,可以吗?",
|
||||
"shy.dialogue.busy/2": "哦,哇,谢谢你愿意说话,但是,嗯,我真的需要,嗯,在晚上之前完成这项工作。",
|
||||
"shy.dialogue.busy/5": "哦不,我,嗯,完全忘记了炉子!我真的,嗯,必须去参加它。我们,嗯,稍后再聊,好吗?",
|
||||
"shy.dialogue.busy/4": "抱歉,但我真的,呃,现在必须专注于我的工作。我会,嗯,稍后再联系你。",
|
||||
"shy.dialogue.shake_hand.success/1": "哦,嗯,你的握力……非常好。",
|
||||
"shy.dialogue.shake_hand.success/2": "我猜你的握力……很……强。感人的。",
|
||||
"shy.dialogue.shake_hand.success/3": "嗯,哇,你真的很有礼貌,不是吗?",
|
||||
"shy.dialogue.no_money/3": "抱歉,嗯,我不想给您带来不便,但如果您,呃,需要我的帮助,您可能需要更多的祖母绿。",
|
||||
"shy.dialogue.shake_hand.success/4": "H-你好...祝你有美好的一天。",
|
||||
"shy.dialogue.no_money/2": "哦,亲爱的,我无意打扰,但看来您可能需要更多祖母绿,嗯,您知道,以获得我的服务。",
|
||||
"shy.dialogue.shake_hand.success/5": "哦,哈-你好……嗯,为什么你好,我是说。",
|
||||
"shy.dialogue.no_money/1": "哦,嗯,很抱歉打扰,但看来,呃,你可能需要更多的祖母绿来,嗯,雇用我,你知道吗?"
|
||||
}
|
||||
Reference in New Issue
Block a user