0.0.6-alpha
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| { | ||||
|   "lazy.dialogue.rock_paper_scissor.win.rock/1": "Rock always wins, huh? I should have known better.", | ||||
|   "lazy.dialogue.stay.success/2": "Meh, I suppose I could tolerate staying in this village for a while.", | ||||
|   "lazy.dialogue.stay.success/1": "Yeah, whatever, I guess I could stick around this village if I have to.", | ||||
|   "lazy.dialogue.main.morning/12": "Surprisingly, I actually got a good night\u0027s sleep. Maybe it\u0027s time to tackle something more challenging today. Or maybe not.", | ||||
|   "lazy.dialogue.main.morning/11": "My schedule is packed to the brim today. Just thinking about it makes me want to crawl back into bed.", | ||||
|   "lazy.dialogue.main.morning/10": "I\u0027m thinking of taking it easy today. My body\u0027s just not feeling it, you know?", | ||||
|   "lazy.dialogue.joke.animal.failed/1": "Can you not make lame jokes about innocent creatures? It\u0027s just sad.", | ||||
|   "lazy.dialogue.no_money/3": "Look, I may be available for hire, but I won\u0027t budge an inch until I see a lot more emeralds in your hand.", | ||||
|   "lazy.dialogue.joke.animal.failed/2": "Wow, your sense of humor is as lazy as my pig\u0027s favorite spot in the mud.", | ||||
|   "lazy.dialogue.no_money/1": "Sorry, but I won\u0027t lift a finger without a few more emeralds in my pocket.", | ||||
|   "lazy.dialogue.no_money/2": "Seriously? I don\u0027t come cheap, buddy. You better cough up some more emeralds.", | ||||
|   "lazy.dialogue.first.generic/4": "Welcome, stranger. Got any interesting tales to share or are you just here to chill?", | ||||
|   "lazy.dialogue.first.generic/5": "Huh, haven\u0027t had a wanderer in ages. Guess it\u0027s your lucky day, you can crash here if you want.", | ||||
|   "lazy.dialogue.first.generic/2": "Oh, hey there. Another newbie in town, huh? Well, welcome, I suppose.", | ||||
|   "lazy.dialogue.first.generic/3": "Well, well, well, look who we have here! A fresh face in our little village. How exciting!", | ||||
|   "lazy.dialogue.first.generic/6": "Hey, hey, hey! Look who decided to grace us with their presence! Welcome to our humble abode, I guess.", | ||||
|   "lazy.dialogue.location.ruined_portal_desert/1": "Ugh, you won\u0027t believe it, but there\u0027s this totally wrecked portal over at %2$s. It\u0027s smack dab in the middle of the scorching desert. Can you imagine? So not worth my time!", | ||||
|   "lazy.dialogue.first.generic/1": "Ah, you\u0027re new here? Cool, welcome I guess.", | ||||
|   "lazy.dialogue.joke.animal.failed/5": "Save your lame jokes for someone who cares. I\u0027d rather listen to a snoring sheep.", | ||||
|   "lazy.dialogue.joke.animal.failed/3": "Talking about failed animal jokes? Yup, that\u0027s about as exciting as watching a sleeping cow.", | ||||
|   "lazy.dialogue.joke.animal.failed/4": "Oh great, another hilarious attempt at animal humor. Yawn.", | ||||
|   "lazy.dialogue.joke.monster.success/2": "Wait, you\u0027re saying a zombie tried attacking you with a shovel? Heh, typical.", | ||||
|   "lazy.dialogue.joke.monster.success/1": "Hmph, that Skelly got what it deserved, I guess.", | ||||
|   "lazy.dialogue.location.ancient_city/1": "Dude, I\u0027ve got this feeling that there\u0027s some crazy hidden stuff way deep in the ground at %2$s. Like, for real.", | ||||
|   "lazy.dialogue.location.ancient_city/0": "Eh, so like, I guess there were these strange sounds or whatever coming from down below at %2$s. Like, totally weird, man.", | ||||
|   "lazy.dialogue.location.monument/1": "Ah, so there\u0027s this sunken castle thingy at %2$s. Supposedly, there are some real nasty sea monsters hanging around, so I\u0027d advise you to steer way clear of that mess.", | ||||
|   "lazy.dialogue.location.ancient_city/3": "You won\u0027t believe this, but there\u0027s this like, ancient city or something at %2$s. I mean, I didn\u0027t actually see it, but like, maybe it\u0027s all hidden underground or whatever.", | ||||
|   "lazy.dialogue.location.monument/2": "Heard some chatter about these ancient ruins in the deep ocean at %2$s. If you\u0027re feeling adventurous and willing to put your life on the line, you might stumble upon some hidden treasures. Just a fair warning though, danger is lurking at every corner. Ain\u0027t no walk in the park, my friend.", | ||||
|   "lazy.dialogue.main.night/10": "Seriously, dude, get some shut-eye already. You\u0027ve got a big day ahead of you, or so I\u0027ve heard.", | ||||
|   "lazy.dialogue.joke.monster.success/5": "Oh look, another hilarious story about how clueless cave spiders are. How riveting.", | ||||
|   "lazy.dialogue.joke.monster.success/4": "Wow, you managed to manipulate a skeleton into blowing up a creeper? Impressive, I guess. *yawn*", | ||||
|   "lazy.dialogue.joke.monster.success/3": "So, you think you\u0027re some kind of spider expert now? Pfft, whatever.", | ||||
|   "lazy.dialogue.location.shipwreck/2": "Guess what? Some lazy fishermen found a shipwreck over at %2$s. I can\u0027t help but wonder if there\u0027s some hidden treasure waiting to be discovered. I mean, I wouldn\u0027t mind stumbling upon it while doing absolutely nothing.", | ||||
|   "lazy.dialogue.busy/1": "I can\u0027t chat right now, I\u0027ve got this massive workload staring at me.", | ||||
|   "lazy.dialogue.location.shipwreck/1": "Oh, hey there. Just stumbled upon a sunken ship at %2$s. Turns out, these ships were owned by the Eastern Alliance Company. Lazy me, just casually finding treasure like it\u0027s no big deal.", | ||||
|   "lazy.dialogue.busy/5": "Oops, I left my laziness unattended. Catch you on the flip side, when I\u0027m feeling more energized!", | ||||
|   "lazy.dialogue.busy/4": "Apologies, but duty calls! Gotta finish up this work before I can spare a moment.", | ||||
|   "lazy.dialogue.first.question/2": "Ah, a fresh face! What\u0027s the scoop, pal? What\u0027s the story behind your arrival in this neck of the woods?", | ||||
|   "lazy.dialogue.busy/3": "Ugh, I\u0027m knee-deep in chores at the moment. Can we catch up when I\u0027m feeling more motivated?", | ||||
|   "lazy.dialogue.first.question/1": "Hey, hey. What\u0027s the deal, stranger? What\u0027s the reason for your visit to our humble village?", | ||||
|   "lazy.dialogue.busy/2": "Ah, sorry buddy, but I\u0027ve got this mountain of tasks to conquer. Maybe catch up later?", | ||||
|   "lazy.dialogue.first.question/3": "Oh, snap! You look like a seasoned adventurer! spill the beans, how on earth did you end up in this little ol\u0027 village?", | ||||
|   "lazy.dialogue.joke.creative.failed/3": "Seriously? Is that the best you\u0027ve got?", | ||||
|   "lazy.dialogue.joke.creative.failed/2": "Ugh, can you not with the jokes?", | ||||
|   "lazy.dialogue.joke.creative.failed/5": "Is that what you consider humor? Yawn.", | ||||
|   "lazy.dialogue.joke.creative.failed/4": "Wow, that joke was a total flop.", | ||||
|   "lazy.dialogue.joke.creative.failed/1": "Eh, jokes aren\u0027t really my thing.", | ||||
|   "lazy.dialogue.location.shipwreck_beached/2": "Oh, %2$s! There\u0027s this ship just stranded on the shore. Like, seriously, how did it even manage to get there? Not that I care enough to find out.", | ||||
|   "lazy.dialogue.location.shipwreck_beached/1": "Ugh, stumbled upon some shipwreck at %2$s, just lying there on the beach. Can\u0027t be bothered to investigate.", | ||||
|   "lazy.dialogue.location.village_plains/1": "Oh, there\u0027s another village over there at %2$s. It\u0027s pretty nice, I guess.", | ||||
|   "lazy.dialogue.rock_paper_scissor.win.scissor/1": "Lazy me, I lost to scissors. I should have just stayed in bed.", | ||||
|   "lazy.dialogue.location.village_plains/2": "If you venture into the plain at %2$s, you might stumble upon yet another village. It\u0027s nothing special, really.", | ||||
|   "lazy.dialogue.joke.creative.failed/7": "I\u0027m not impressed. Stick to your jokes, or lack thereof.", | ||||
|   "lazy.dialogue.joke.creative.failed/6": "Hilarious. Absolutely hilarious. (Sarcasm intended)", | ||||
|   "lazy.dialogue.joke.creative.failed/8": "Trust me, even a sleeping Enderman could crack a better joke than you.", | ||||
|   "lazy.dialogue.shake_hand.fail/1": "Are you kidding? After all that effort to butcher the cow?", | ||||
|   "lazy.dialogue.shake_hand.fail/2": "Nah, I\u0027m good. Too lazy to bother with a handshake.", | ||||
|   "lazy.dialogue.shake_hand.fail/5": "Ugh, just leave me alone. I can\u0027t be bothered with handshakes right now.", | ||||
|   "lazy.dialogue.shake_hand.fail/3": "No need to be formal with me. I\u0027m the king of laziness.", | ||||
|   "lazy.dialogue.shake_hand.fail/4": "Oh, for real? This is so out of character for you, man.", | ||||
|   "lazy.dialogue.chat.fail/9": "Huh? Did you say something? Sorry, I didn\u0027t care to listen. Lazy ears, you know? They only perk up for things that interest me, which is basically nothing.", | ||||
|   "lazy.dialogue.flirt.slap/2": "Are you even trying to flirt? I\u0027ve seen chickens with better game!", | ||||
|   "lazy.dialogue.chat.fail/7": "That is such a dumb thing to talk about. Can\u0027t we just talk about something that requires zero brain cells? I\u0027m too lazy for deep conversations.", | ||||
|   "lazy.dialogue.chat.fail/8": "Why are you talking to me again? Don\u0027t you have better things to do? Like, literally anything else?", | ||||
|   "lazy.dialogue.flirt.slap/1": "Oh, bother!", | ||||
|   "lazy.dialogue.kiss.success/1": "I wish this moment could, like, never end or something.", | ||||
|   "lazy.dialogue.kiss.success/3": "Meh, this kiss is like eating a pumpkin pie, I guess.", | ||||
|   "lazy.dialogue.kiss.success/2": "Ugh, I guess I kinda sorta have feelings for you or whatever.", | ||||
|   "lazy.dialogue.kiss.success/5": "Oh, I guess you\u0027re an alright kisser, %1$s. Not that I really care or anything.", | ||||
|   "lazy.dialogue.location.village_taiga/2": "Meandering through the taiga biome, you might stumble upon yet another village. It\u0027s hidden away, deep in the woods. Not worth the hassle, if you ask me.", | ||||
|   "lazy.dialogue.rock_paper_scissor.loose.paper/1": "Why bother choosing anything else? Scissors it is, lazily.", | ||||
|   "lazy.dialogue.kiss.success/4": "Meh, you taste like honey or something. Whatever.", | ||||
|   "lazy.dialogue.location.village_taiga/1": "Ah, there\u0027s this village over yonder in the taiga biome. It\u0027s quite lovely, but I wouldn\u0027t go there if I were you. Too much effort, you know?", | ||||
|   "lazy.dialogue.kiss.success/6": "%1$s, your kissing skills are, like, way better than Ash\u0027s. *rolls eyes*", | ||||
|   "lazy.dialogue.story.nether.fail/4": "Seriously, look at you! You couldn\u0027t even lift a feather, let alone survive in the Nether.", | ||||
|   "lazy.dialogue.story.nether.fail/5": "My old man was a legendary Nether explorer, and he never mentioned anything about warped fungus. Nice try, fibber!", | ||||
|   "lazy.dialogue.story.nether.fail/1": "I doubt you\u0027ve ever bothered going to the Nether, man.", | ||||
|   "lazy.dialogue.location.mansion/1": "Ugh, if you drag yourself to %2$s, you might stumble upon a stupid mansion. It\u0027s infested with those illagers, like, ew. Seriously, stay away from that cursed dump if you know what\u0027s good for you.", | ||||
|   "lazy.dialogue.story.nether.fail/2": "Ugh, no wonder those Piglins went all berserk on you. Can\u0027t blame \u0027em.", | ||||
|   "lazy.dialogue.location.mansion/2": "So, there\u0027s this totally massive mansion at %2$s, right? And guess what? The illagers are the proud owners. I mean, who needs that kind of trouble, right? I\u0027m seriously considering packing up and moving the entire village to the other side of the world. Just saying.", | ||||
|   "lazy.dialogue.story.nether.fail/3": "Honestly, I couldn\u0027t care less if you\u0027ve been to the Nether. Your storytelling skills are as dull as dirt.", | ||||
|   "lazy.dialogue.kiss.fail/4": "Have you ever heard of breath mints? You should try them.", | ||||
|   "lazy.dialogue.kiss.fail/3": "Ugh, Ash\u0027s kisses put yours to shame.", | ||||
|   "lazy.dialogue.kiss.fail/2": "Seriously? That\u0027s your idea of a kiss?", | ||||
|   "lazy.dialogue.kiss.fail/1": "As if anyone\u0027s watching, I\u0027m not interested.", | ||||
|   "lazy.dialogue.rock_paper_scissor.rock/1": "Nah, rock, I guess...", | ||||
|   "lazy.dialogue.kiss.fail/6": "Get off me, I can\u0027t be bothered right now.", | ||||
|   "lazy.dialogue.rock_paper_scissor.paper/1": "*Yawn* Paper, I guess. Can we finish this game already? I have a nap schedule to follow.", | ||||
|   "lazy.dialogue.kiss.fail/5": "Um, thanks? I guess?", | ||||
|   "lazy.dialogue.rock_paper_scissor.loose.scissor/1": "Ugh, scissors? Seriously? Rock just crushed you, I totally win!", | ||||
|   "lazy.dialogue.location.village_snowy/1": "Oh man, there\u0027s this other village over at %2$s. It\u0027s like, freezing cold all the time. Brrr!", | ||||
|   "lazy.dialogue.location.village_snowy/2": "Yo, check it out, there\u0027s this village at %2$s in the snowy plains. The people are chill and all, but dang, it\u0027s like an icebox over there! Can\u0027t handle that cold!", | ||||
|   "lazy.dialogue.rock_paper_scissor/1": "Ugh, rock, paper, scissors, whatever.", | ||||
|   "lazy.dialogue.rock_paper_scissor/2": "Meh, I might win this time, who knows?", | ||||
|   "lazy.dialogue.goaway/1": "Ugh, seriously, go away.", | ||||
|   "lazy.dialogue.goaway/2": "Can\u0027t you find something more interesting to bother me with?", | ||||
|   "lazy.dialogue.goaway/3": "Sorry, %1$s, but I\u0027m in full-on lazy mode right now.", | ||||
|   "lazy.dialogue.goaway/4": "Seriously, go pester someone else with your nonsense.", | ||||
|   "lazy.dialogue.goaway/5": "Begone, you mere mortal! I have no time for your presence.", | ||||
|   "lazy.dialogue.joke.animal.success/2": "So there was this wolf, right? And guess what? The wolf fell head over heels in love with the sheep! Can you believe it? Pure comedy gold!", | ||||
|   "lazy.dialogue.joke.animal.success/1": "Oh, what a bummer for the sheep to lose its precious wool. Haha, well, it\u0027s all in good fun!", | ||||
|   "lazy.dialogue.joke.animal.success/4": "Oh my, that\u0027s just plain silly! But you know what? I kind of adore the stupidity of it all. It\u0027s like a guilty pleasure for my lazy soul.", | ||||
|   "lazy.dialogue.joke.animal.success/3": "I mean, come on! Chickens doing that? Absolutely ridiculous! Hahaha, gotta love the unexpected humor in our animal kingdom.", | ||||
|   "lazy.dialogue.joke.animal.success/5": "Hey, did you know that cows have the superpower of producing infinite milk? Yeah, I know, it sounds too good to be true, but it\u0027s just one of those lazy miracles of nature, I guess! Haha!", | ||||
|   "lazy.dialogue.location.jungle_pyramid/2": "You know, if you happen to stumble upon %2$s in the jungle, there\u0027s this ancient ruin there. I\u0027m not saying you should, but watch your step. Those old booby traps still work like a charm. It\u0027s a wonder our ancestors didn\u0027t snatch all the treasures ages ago. They must\u0027ve had more energy or something.", | ||||
|   "lazy.dialogue.story.fail/10": "Yeah, I don\u0027t see how that was remotely enjoyable either.", | ||||
|   "lazy.dialogue.location.jungle_pyramid/1": "Hey, so there\u0027s this super old temple at %2$s in the jungle. You might wanna steer clear, \u0027cause those traps are no joke. Seriously, they\u0027ll turn you into a pancake if you\u0027re not careful.", | ||||
|   "lazy.dialogue.hug.fail/4": "Me? Hug you? Not a chance, especially after that dinosaur incident.", | ||||
|   "lazy.dialogue.hug.fail/3": "Seriously, why bother?", | ||||
|   "lazy.dialogue.apologize.success/1": "Whatever, mistakes happen all the time.", | ||||
|   "lazy.dialogue.hug.fail/2": "Meh, I\u0027ll pass.", | ||||
|   "lazy.dialogue.hug.fail/1": "Ugh, you\u0027re all dirty and gross!", | ||||
|   "lazy.dialogue.apologize.success/4": "Don\u0027t worry about it, happens to the best of us.", | ||||
|   "lazy.dialogue.hug.fail/7": "Oh, umm... thanks, I guess? Whatever.", | ||||
|   "lazy.dialogue.apologize.success/5": "Yup, no sweat. Just don\u0027t make a habit out of it.", | ||||
|   "lazy.dialogue.hug.fail/6": "Gross! Don\u0027t touch me! Your germs are just too much to handle!", | ||||
|   "lazy.dialogue.apologize.success/2": "Meh, it\u0027s cool. Just try not to mess up again.", | ||||
|   "lazy.dialogue.hug.fail/5": "Honestly, you\u0027re not even worth the effort of a hug after what you did.", | ||||
|   "lazy.dialogue.apologize.success/3": "Oh well, no biggie. Just make sure you\u0027re more careful next time.", | ||||
|   "lazy.dialogue.story.exploring.success/2": "Ugh, I guess it\u0027d be kinda cool to travel and explore. I mean, I love my village and all, but your stories make me feel a bit envious, I guess.", | ||||
|   "lazy.dialogue.story.exploring.success/1": "Meh, maybe one day I\u0027ll bother to explore the world or whatever.", | ||||
|   "lazy.dialogue.rock_paper_scissor.loose.rock/1": "Ugh, fine, I guess I\u0027ll go with rock. And surprise, surprise, I lose again!", | ||||
|   "lazy.dialogue.story.exploring.success/3": "Seriously, who has the energy to be brave and venture into the unknown? Not me, that\u0027s for sure.", | ||||
|   "lazy.dialogue.location.forgot/3": "Oh, man! I had something in mind, I swear! But then my brain decided to take a little nap and now I can\u0027t recall a thing. My apologies, buddy.", | ||||
|   "lazy.dialogue.location.forgot/1": "Ah, shoot! I stumbled upon this amazing spot, but I totally blanked on marking it. My bad, sorry!", | ||||
|   "lazy.dialogue.first.spent_night.success/3": "If you\u0027re after a cozy bed and some decent grub, the inn\u0027s probably your best bet. Not that there are many other options around here anyways.", | ||||
|   "lazy.dialogue.location.forgot/2": "So, umm, you\u0027re on the hunt for something cool, right? Well, funny story, I had come across this real gem...and then *poof* it vanished from my memory. Can you believe it? Sorry about that.", | ||||
|   "lazy.dialogue.first.spent_night.success/2": "Our inn\u0027s alright, I guess. Good enough to rest your tired bones, I suppose.", | ||||
|   "lazy.dialogue.first.spent_night.success/1": "Eh, if you\u0027re lookin\u0027 for a place to crash, I guess our inn could work.", | ||||
|   "lazy.dialogue.procreate_engaged/1": "I\u0027d rather not rush into procreation until we\u0027re absolutely certain about our commitment.", | ||||
|   "lazy.dialogue.procreate_engaged/2": "Bringing a new life into this world requires a level of dedication and commitment that I\u0027m not quite feeling right now.", | ||||
|   "lazy.dialogue.chat.plains/5": "The air here in the plains? Yeah, it\u0027s nice. Real nice. Might even be better than the taiga, if you ask me. But who\u0027s asking, right?", | ||||
|   "lazy.dialogue.story.enderdragon.fail/2": "Seriously? You think a mere mortal could stand a chance against the almighty ender dragon? Dream on, buddy.", | ||||
|   "lazy.dialogue.chat.plains/4": "Ah, lazy evenings like this make me wanna just plop down and gaze at the sky and clouds. Don\u0027t really feel like doing anything else, to be honest.", | ||||
|   "lazy.dialogue.story.enderdragon.fail/1": "Pfft! Are you for real? The ender dragon? Yeah, good luck finding that imaginary creature.", | ||||
|   "lazy.dialogue.chat.plains/7": "Huh, this weather takes me back to when I was a kid. I used to pick wild flowers all the time. Not gonna lie, I had a little crush on Ash, so I\u0027d always give \u0027em to her. Ah, good times.", | ||||
|   "lazy.dialogue.chat.plains/6": "I mean, sure, the plains might seem plain and all, but sometimes simple is where it\u0027s at, you know? Keep it easy, keep it lazy.", | ||||
|   "lazy.dialogue.chat.plains/8": "You ever catch the morning sunrise in the plains? It\u0027s, like, totally epic. You should totally drag yourself out of bed and witness it sometime. But, uh, no pressure or anything.", | ||||
|   "lazy.dialogue.chat.success/9": "Spiders and goblins? Yeah, they\u0027re around, I guess. Can\u0027t be bothered to care though.", | ||||
|   "lazy.dialogue.chat.plains/1": "Yeah, the plains are alright, I guess. I\u0027ve never bothered exploring anywhere else. Maybe one day, but... eh.", | ||||
|   "lazy.dialogue.chat.success/8": "Isn\u0027t the weather great? I mean, I\u0027m not really doing much to enjoy it, but it\u0027s nice to know it exists.", | ||||
|   "lazy.dialogue.chat.success/7": "Oh, did you hear? %Supporter% stumbled upon a chest full of diamonds yesterday. Like, why can\u0027t I have that kind of luck?", | ||||
|   "lazy.dialogue.chat.plains/3": "Nighttime in the plains can be pretty rad, you know? Just sprawl out and soak in the beauty. Well, if I can manage to get off my lazy bum, that is.", | ||||
|   "lazy.dialogue.chat.success/6": "I think I spotted %Supporter% the other day, all decked out in that shiny diamond armor. Must be nice, being all motivated and stuff.", | ||||
|   "lazy.dialogue.chat.plains/2": "The plains, man, they\u0027re so chill. Not as wild and crazy as those other biomes, but you know what? I\u0027m cool with that. I wouldn\u0027t trade it for anything.", | ||||
|   "lazy.dialogue.chat.success/5": "Building my own village sounds cool and all, but let\u0027s face it, I\u0027m way too lazy to actually do it.", | ||||
|   "lazy.dialogue.chat.success/4": "An apple a day? Yeah, sure, whatever. But can it be delivered to me while I\u0027m napping?", | ||||
|   "lazy.dialogue.chat.success/3": "Meh, I\u0027m doing fine, I guess. Stubbed my toe this morning though, and it\u0027s like, such a hassle to deal with.", | ||||
|   "lazy.dialogue.chat.success/2": "Yeah, I guess the weather is nice or whatever. But can I just lounge around instead?", | ||||
|   "lazy.dialogue.main.rock_paper_scissor/1": "I\u0027m ready to play Rock Paper Scissors!", | ||||
|   "lazy.dialogue.chat.success/1": "Ugh, cookies and milk? I could, like, totally go for that right now, but it sounds like way too much effort.", | ||||
|   "lazy.dialogue.stay.repeat/1": "Dude, I just told you that, like, two minutes ago. Can you try to keep up?", | ||||
|   "lazy.dialogue.stay.repeat/2": "Seriously? You seriously forgot that you already asked me? Wow, just wow.", | ||||
|   "lazy.dialogue.rock_paper_scissor.scissor/1": "Scissor, but only because I can\u0027t be bothered to think of anything else.", | ||||
|   "lazy.dialogue.greet/1": "Hey... How\u0027s it going?", | ||||
|   "lazy.dialogue.first.exploring/1": "We ain\u0027t got much to offer, but you\u0027re welcome to stick around if you don\u0027t go messing things up.", | ||||
|   "lazy.dialogue.first.exploring/2": "Just follow the rules, buddy, and you can crash here for as long as you want.", | ||||
|   "lazy.dialogue.first.exploring/3": "Hey there, stranger. Just make sure you don\u0027t step out of line, and we can tolerate your presence.", | ||||
|   "lazy.dialogue.story.nether.success/5": "Dude, have you ever seen one of those Zombified Piglins? I heard they\u0027re, like, totally gnarly. But honestly, I\u0027m too lazy to even bother checking them out. Plus, they sound kinda gross.", | ||||
|   "lazy.dialogue.greet/3": "Ugh, hello. What do you want?", | ||||
|   "lazy.dialogue.location.ruined_portal/2": "Oh, yeah, if you\u0027re up for it, you can check out %2$s. There\u0027s this super creepy ruined nether portal there. It\u0027s like the aftermath of a horror movie or something. But hey, it\u0027s probably safe... I think. Just watch out for the magma, unless you enjoy burns.", | ||||
|   "lazy.dialogue.story.nether.success/3": "So, I\u0027ve heard rumors about tons of treasure in that Nether thing. But, like, I\u0027m way too lazy to even consider stepping foot in there. No treasure is worth that effort, man.", | ||||
|   "lazy.dialogue.greet/2": "Yo, %1$s. How\u0027s life treating you?", | ||||
|   "lazy.dialogue.location.ruined_portal/3": "So, I heard there\u0027s this place called %2$s. Apparently, it used to be a nether portal, but now it\u0027s just ancient ruins. The local cleric claims there might be some treasure hidden there, but seriously, no one even wants to go near that cursed spot. Can\u0027t blame them, though. Who knows what kind of trouble you\u0027ll find there?", | ||||
|   "lazy.dialogue.story.nether.success/4": "Whoa, you must be, like, the bravest soul ever to venture into the Nether. Me? Oh, no way, I\u0027m way too chicken-hearted for that. Definitely not scared, just...lazy, you know?", | ||||
|   "lazy.dialogue.greet/5": "Hey there, %1$s! Look who decided to show up!", | ||||
|   "lazy.dialogue.story.nether.success/1": "Ugh, is it, like, super hot in that place or something? I can\u0027t even deal with heatwaves, let alone the Nether!", | ||||
|   "lazy.dialogue.greet/4": "You look like you\u0027ve got energy to spare. How\u0027s your day going?", | ||||
|   "lazy.dialogue.location.ruined_portal/1": "Ugh, you won\u0027t believe it, but there\u0027s this ruined portal at %2$s. It\u0027s a total disaster, thanks to those Nether invaders.", | ||||
|   "lazy.dialogue.story.nether.success/2": "Seriously, how on earth did you survive in that crazy dangerous Nether? I mean, I can barely survive a day without my comfy bed and snacks.", | ||||
|   "lazy.dialogue.greet/7": "Oh, it\u0027s you again. What\u0027s up?", | ||||
|   "lazy.dialogue.greet/6": "Hey... or whatever...", | ||||
|   "lazy.dialogue.greet/9": "Hey, I guess. Nice to see your face, I suppose.", | ||||
|   "lazy.dialogue.greet/8": "Greetings! I suppose it\u0027s nice to see you. How\u0027s your day been?", | ||||
|   "lazy.dialogue.location.pyramid/2": "So, word on the street is that there\u0027s this pyramid thingy at %2$s. Supposedly, there might be some cool treasures or whatever. But, like, I wouldn\u0027t know for sure.", | ||||
|   "lazy.dialogue.location.pyramid/3": "Ugh, there\u0027s this pyramid junk at %2$s. Some wannabe adventurer went in ages ago and never came back. It\u0027s probably just filled with sand and disappointment. Don\u0027t say I didn\u0027t warn you.", | ||||
|   "lazy.dialogue.location.pyramid/1": "Oh, yeah, there\u0027s this pyramid thingy at %2$s. Lazy old me hasn\u0027t bothered to check it out, though.", | ||||
|   "lazy.dialogue.shake_hand.success/1": "Meh, your grip is okay, I guess.", | ||||
|   "lazy.dialogue.shake_hand.success/2": "Your grip is alright, I suppose. Not that impressive though.", | ||||
|   "lazy.dialogue.shake_hand.success/3": "Yeah, whatever, your polite demeanor doesn\u0027t really impress me.", | ||||
|   "lazy.dialogue.shake_hand.success/4": "*yawns* Good day, I guess.", | ||||
|   "lazy.dialogue.shake_hand.success/5": "Oh, hey. You\u0027re here. What do you want?", | ||||
|   "lazy.dialogue.rumors.lore/1": "Jax is like, still kind of a big deal, but everyone\u0027s, like, totally obsessing over Sirben now. And his prophets, MerlinWolfGames and Crow, are like, spreading his words and stuff.", | ||||
|   "lazy.dialogue.rumors.lore/2": "So, there were these Cyberdemons, right? And they totally thought they could invade our cozy little Overworld with their fancy Portals. But, you know what? Sirben and Luke were all, \"Nuh-uh, not on our watch!\" And they shut that invasion down real quick.", | ||||
|   "lazy.dialogue.rumors.lore/3": "Okay, so get this. Remember that Ancient Builder who mysteriously vanished? Well, word on the street is that this lazy dude 2DA50 just up and bounced to the Far Lands, never to be seen again. Talk about taking the easy way out, am I right?", | ||||
|   "lazy.dialogue.rumors.lore/4": "Ugh, let me tell you about MerlinWolfGames and his obsession with Sirben. He went and built this temple for him, thinking it\u0027s some kind of ancient wonder. Like, come on, dude, get a hobby or something.", | ||||
|   "lazy.dialogue.rumors.lore/5": "You know, there used to be this super advanced race of builders around here. But, like, they disappeared or something. Probably got tired of all the hard work and decided to take a nice, long vacation. Can\u0027t say I blame \u0027em.", | ||||
|   "lazy.dialogue.rumors.lore/6": "So, there are these legends, right? About these ancient builders who left all these ruins and temples all over the Overworld. I mean, who knows if they\u0027re true or not, but it\u0027s pretty cool to imagine, right?", | ||||
|   "lazy.dialogue.hug.success/5": "Huh, didn\u0027t expect you to be this warm. Not bad, I guess.", | ||||
|   "lazy.dialogue.flirt.success/7": "Ugh, quit it! Can\u0027t you see I\u0027m trying to nap here?", | ||||
|   "lazy.dialogue.hug.success/4": "Oh, thanks, I suppose. *Offers a half-hearted hug in return*", | ||||
|   "lazy.dialogue.flirt.success/5": "Wow, you actually think I look stunning? Impressive, I guess.", | ||||
|   "lazy.dialogue.hug.success/6": "Ugh, you\u0027re like a walking heater.", | ||||
|   "lazy.dialogue.flirt.success/6": "Please, spare me. If I blush, it\u0027s only because I\u0027m overheating.", | ||||
|   "lazy.dialogue.flirt.success/3": "Oh, great. Another compliment. *sigh*", | ||||
|   "lazy.dialogue.flirt.success/4": "Seriously? Adorable? That\u0027s your best line?", | ||||
|   "lazy.dialogue.flirt.success/1": "Ugh, you\u0027re kinda brave, I guess.", | ||||
|   "lazy.dialogue.flirt.success/2": "Whatever. You think I\u0027m cute? Sure, why not.", | ||||
|   "lazy.dialogue.greet.monarch/2": "Well, well, if it isn\u0027t Your Highness gracing us with your presence.", | ||||
|   "lazy.dialogue.hug.success/1": "Hey, it\u0027s been ages since we last crossed paths!", | ||||
|   "lazy.dialogue.location.swamp_hut/1": "You might want to stay away from that swamp over there at %2$s. It\u0027s got this wicked witch\u0027s hut, and let me tell you, it\u0027s nothing but trouble.", | ||||
|   "lazy.dialogue.hug.success/3": "Well, well, well, if it isn\u0027t my snuggle buddy! You\u0027re like a teddy bear, all cozy and stuff.", | ||||
|   "lazy.dialogue.chat.taiga/2": "Yeah, it\u0027s cold here in the taiga biome. I mean, I don\u0027t really mind it \u0027cause I\u0027m too lazy to go anywhere else anyways. It\u0027s all good.", | ||||
|   "lazy.dialogue.hug.success/2": "Thanks for the hug, I guess. It kinda made my day a little less boring.", | ||||
|   "lazy.dialogue.greet.monarch/1": "Oh, it\u0027s you, Your Majesty.", | ||||
|   "lazy.dialogue.location.swamp_hut/2": "Hey, just a friendly tip, but you should steer clear of %2$s. There\u0027s this creepy witch who lives in a hut around those parts, and believe me, you don\u0027t want to get tangled up in that mess.", | ||||
|   "lazy.dialogue.chat.taiga/1": "The woods are alright, I guess. They\u0027re good for gathering stuff and all, but honestly, I\u0027d rather just chill and do nothing.", | ||||
|   "lazy.dialogue.location.mineshaft/1": "Ugh, yeah. There used to be a mine around here, but it got shut down because of some dumb accident. It\u0027s probably still lurking somewhere near %2$s.", | ||||
|   "lazy.dialogue.story.exploring.fail/1": "Your tales are so tiresome.", | ||||
|   "lazy.dialogue.location.mineshaft/2": "Ah, yes. We had a mine here once, like ages ago. It\u0027s over at %2$s, but honestly, it\u0027s a total disaster now. Infested with creepy creatures and all that. Don\u0027t say I didn\u0027t warn you if you decide to explore it.", | ||||
|   "lazy.dialogue.story.exploring.fail/3": "Interacting with you is like dealing with a sloth trying to be a rocket scientist. Minus the cuteness, of course.", | ||||
|   "lazy.dialogue.story.exploring.fail/2": "Oh, spare me the effort of hearing your worn-out anecdotes, won\u0027t you?", | ||||
|   "lazy.dialogue.main.night/8": "Man, I\u0027m wiped. Today has been exhausting. I might just take it extra easy tomorrow, you feel me?", | ||||
|   "lazy.dialogue.chat.taiga/4": "Foxes in the taiga forests? Yeah, they\u0027re kinda cute, I guess. Sometimes I give \u0027em berries, but only if I can reach \u0027em without moving too much.", | ||||
|   "lazy.dialogue.main.night/9": "I seriously can\u0027t wait to dive into my cozy bed. It\u0027s like a little slice of paradise.", | ||||
|   "lazy.dialogue.chat.taiga/3": "Taiga forests, huh? They\u0027re alright, I guess. I mean, the berries are sweet and all, but they\u0027re not gonna magically make me less lazy, you know?", | ||||
|   "lazy.dialogue.chat.taiga/6": "The air in the taiga? Yeah, it\u0027s crisp, I guess. Sometimes it\u0027s nice to just sit around and breathe it in. But like, not too much effort, you know?", | ||||
|   "lazy.dialogue.chat.taiga/5": "Wolves? Yeah, they\u0027re pretty chill. I mean, they don\u0027t bother me as long as I don\u0027t bother them. It\u0027s a lazy truce we got going on.", | ||||
|   "lazy.dialogue.chat.taiga/8": "Rain in the taiga? Yeah, it\u0027s cold and all, but it\u0027s whatever. I mean, I\u0027m too lazy to go out and do anything, so might as well enjoy the peace and quiet.", | ||||
|   "lazy.dialogue.chat.taiga/7": "Those sweet berry bushes? They\u0027re cool and all, but getting pricked? Ugh, the worst. Guess I\u0027ll just stick to the easy ones that are within arm\u0027s reach.", | ||||
|   "lazy.dialogue.story.enderdragon.success/1": "Wow, you actually managed to bring the dragon egg back? That\u0027s pretty cool, I guess.", | ||||
|   "lazy.dialogue.main.night/1": "Ugh, you\u0027re still awake? Don\u0027t you have anything better to do?", | ||||
|   "lazy.dialogue.main.night/2": "Wow, you\u0027re really committed to staying up late, huh?", | ||||
|   "lazy.dialogue.main.night/3": "Nighttime is where it\u0027s at, right? I feel you, man.", | ||||
|   "lazy.dialogue.story.enderdragon.success/2": "Huh, so you\u0027re telling me you took down that big ol\u0027 dragon? Well, I guess the village will talk about it for, like, a little while.", | ||||
|   "lazy.dialogue.main.night/4": "Just a word of advice, buddy - stay close to the village at night. Those creepy creatures are no joke.", | ||||
|   "lazy.dialogue.main.night/5": "The guards do their thing, but honestly, the night still gives me the creeps. It\u0027s like a horror movie out there, don\u0027t you think?", | ||||
|   "lazy.dialogue.main.night/6": "Ah, darkness. So serene, so peaceful. It\u0027s the perfect time to kick back and relax, you know?", | ||||
|   "lazy.dialogue.main.night/7": "Daytime is so overrated. I mean, who needs all that hustle and bustle? Nighttime strolls are where it\u0027s at.", | ||||
|   "lazy.dialogue.greet.negative/5": "Back for another round of irritating me, huh? Lucky me.", | ||||
|   "lazy.dialogue.greet.negative/3": "Meh.", | ||||
|   "lazy.dialogue.greet.negative/4": "Oh, it\u0027s you. How thrilling. *yawns*", | ||||
|   "lazy.dialogue.greet.negative/1": "Ugh, seriously? Can\u0027t you just disappear already?", | ||||
|   "lazy.dialogue.greet.negative/2": "Oh joy, it\u0027s you. What a delightful surprise.", | ||||
|   "lazy.dialogue.stay.no_space/2": "I mean, I could totally stay, but there\u0027s, like, zero beds left.", | ||||
|   "lazy.dialogue.stay.no_space/1": "Ugh, this village is like, way too packed.", | ||||
|   "lazy.dialogue.location.failed/2": "Nah, nothing really worth mentioning, sorry. My lazy self doesn\u0027t pay much attention to interesting places.", | ||||
|   "lazy.dialogue.location.failed/1": "Ugh, didn\u0027t catch a word of anything exciting, if I\u0027m being honest.", | ||||
|   "lazy.dialogue.location.failed/3": "Nope, not a chance. Searching for dangerous ruins? Yeah, I\u0027ll pass. I\u0027ve got more important things to not do.", | ||||
|   "lazy.dialogue.apologize.fail/1": "Can you like, go bother someone else, please?", | ||||
|   "lazy.dialogue.apologize.fail/2": "Seriously? You totally did that on purpose, didn\u0027t you?", | ||||
|   "lazy.dialogue.apologize.fail/5": "Haha, nice attempt, but that\u0027s a hard pass from me.", | ||||
|   "lazy.dialogue.apologize.fail/3": "Uh, nice try, but I\u0027m not buying into your lame excuses.", | ||||
|   "lazy.dialogue.apologize.fail/4": "Ouch! Don\u0027t even bother apologizing, it won\u0027t make a difference!", | ||||
|   "lazy.dialogue.kiss.slap/1": "Seriously, dude? How dare you even think about it!", | ||||
|   "lazy.dialogue.kiss.slap/2": "Give it another shot, and you\u0027ll feel the wrath of my laziness, which might take a while!", | ||||
|   "lazy.dialogue.greet.mayor/1": "Hey there, mayor. What\u0027s the haps?", | ||||
|   "lazy.dialogue.greet.mayor/2": "Yo, Mayor! Take it easy, yeah?", | ||||
|   "lazy.dialogue.chat.fail/1": "Did you seriously just say that? Whatever, I\u0027m too lazy to even care.", | ||||
|   "lazy.dialogue.story.success/4": "Seriously? All of that happened yesterday? I find that hard to believe.", | ||||
|   "lazy.dialogue.chat.fail/2": "I don\u0027t believe it exploded on its own. Ugh, can\u0027t you come up with a lazier excuse?", | ||||
|   "lazy.dialogue.story.success/3": "That story was alright, I guess. Did you come up with it yourself or something?", | ||||
|   "lazy.dialogue.story.success/2": "Ugh, I\u0027m too lazy to even think about taking on a stupid creeper.", | ||||
|   "lazy.dialogue.hire/3": "Oh, joy. I guess I\u0027ll be at your service then. Don\u0027t keep me waiting too long for those precious emeralds, though.", | ||||
|   "lazy.dialogue.story.success/1": "Meh, I guess that all happened. Whatever.", | ||||
|   "lazy.dialogue.chat.fail/5": "You should be thrown in a dungeon! Or, you know, I could just take a nap and forget about it.", | ||||
|   "lazy.dialogue.story.success/8": "Oh wow, so that\u0027s how you stumbled upon your first diamond? How fascinating. Yawn.", | ||||
|   "lazy.dialogue.flirt.fail/3": "Hahaha, yeah right. Like that would ever happen.", | ||||
|   "lazy.dialogue.joke.monster.failed/2": "Creepers blowing up? Hilarious... Not. I\u0027ll be over here, napping, while you come up with better jokes.", | ||||
|   "lazy.dialogue.hire/1": "Ugh, fine. Just give me a heads up when you want some assistance. I\u0027ll be around, reluctantly.", | ||||
|   "lazy.dialogue.chat.fail/6": "Ew. Go away, you dress like you\u0027re from the past. And here I am, not caring at all about fashion. Lazy life, you know?", | ||||
|   "lazy.dialogue.story.success/7": "Ugh, not the Legend of %Supporter% again. Can\u0027t you find something else to talk about?", | ||||
|   "lazy.dialogue.flirt.fail/2": "Ugh...you know, funny enough, the blacksmith used that line on me last week.", | ||||
|   "lazy.dialogue.joke.monster.failed/1": "Sentient skeletons? Yeah, right. Like I have the energy to believe that nonsense.", | ||||
|   "lazy.dialogue.hire/2": "Meh, whatever. Give me a shout when you want me. I\u0027ll be here, begrudgingly waiting for those shiny emeralds.", | ||||
|   "lazy.dialogue.chat.fail/3": "You know, you\u0027re not that cool. But then again, who am I to judge? I\u0027m too lazy to even try to be cool.", | ||||
|   "lazy.dialogue.story.success/6": "Heh, sounds like %Supporter% is trying way too hard to be cool. Whatever.", | ||||
|   "lazy.dialogue.flirt.fail/1": "If you really believe that, then show me some effort, but honestly, I\u0027m not holding my breath.", | ||||
|   "lazy.dialogue.chat.fail/4": "Show off. Typical, trying to impress me with your pointless achievements. I\u0027m too lazy to be impressed.", | ||||
|   "lazy.dialogue.story.success/5": "I was probably just chilling nearby yesterday. Can\u0027t believe I didn\u0027t hear about it though, oh well.", | ||||
|   "lazy.dialogue.flirt.fail/7": "Spare me the puppy eyes and never utter those words again.", | ||||
|   "lazy.dialogue.flirt.fail/6": "Nope, not happening. Nice try though, I guess.", | ||||
|   "lazy.dialogue.joke.monster.failed/5": "Silverfish on the toilet? Riveting. I\u0027ll be snoring in my bed while you keep recycling mediocre jokes.", | ||||
|   "lazy.dialogue.flirt.fail/5": "Trust me, even a creeper has a better shot at impressing me than you do.", | ||||
|   "lazy.dialogue.joke.monster.failed/4": "An enderman in water? Groundbreaking. I\u0027m too lazy to even pretend to be impressed.", | ||||
|   "lazy.dialogue.story.success/9": "Yeah, sure, come over later. I\u0027ll pretend to be interested in hearing more of your tales.", | ||||
|   "lazy.dialogue.flirt.fail/4": "Seriously? That\u0027s your best attempt? How sad.", | ||||
|   "lazy.dialogue.joke.monster.failed/3": "Zombies and skeletons were humans? Yawn. Wake me up when you\u0027ve got something actually interesting to say.", | ||||
|   "lazy.dialogue.rock_paper_scissor.win.paper/1": "Rock is definitely not my go-to move, it never gets me a victory.", | ||||
|   "lazy.dialogue.chat.success/17": "Ah, the good old days of my childhood. You know, back when I didn\u0027t have to lift a finger. Those were the days.", | ||||
|   "lazy.dialogue.greet.fail/1": "Meh.", | ||||
|   "lazy.dialogue.chat.success/18": "Haven\u0027t talked to my parents in ages. I should probably visit them soon. Or maybe not. Who knows?", | ||||
|   "lazy.dialogue.chat.success/19": "I\u0027ve been thinking about visiting the other village", | ||||
|   "lazy.dialogue.greet.fail/3": "Whatever floats your boat, I guess...", | ||||
|   "lazy.dialogue.greet.fail/2": "Not gonna lie, I couldn\u0027t care less...", | ||||
|   "lazy.dialogue.chat.success/13": "I\u0027ve been meaning to adopt a stray cat, but who has the energy for all that responsibility? Definitely not me.", | ||||
|   "lazy.dialogue.greet.fail/5": "Oh well, doesn\u0027t make a difference to me...", | ||||
|   "lazy.dialogue.chat.success/14": "Redecorating my house? Yeah, that sounds like a lot of work. I\u0027ll just keep it as it is, thanks.", | ||||
|   "lazy.dialogue.greet.fail/4": "Seriously? Well, well, well...", | ||||
|   "lazy.dialogue.chat.success/15": "Kids? Yeah, maybe someday. I just need to find someone who\u0027s as lazy as me to procreate with.", | ||||
|   "lazy.dialogue.chat.success/16": "I wonder what life would be like if I chose to live in the other village. But, you know, it requires effort and stuff, so I\u0027ll just stick around here.", | ||||
|   "lazy.dialogue.chat.success/10": "Huh, wonder what happened to %Supporter%. They left this place ages ago, and honestly, I\u0027m too lazy to even think about it.", | ||||
|   "lazy.dialogue.chat.success/12": "Have you heard the latest gossip about %Supporter%? I mean, I\u0027m not one to keep up with these things, but it\u0027s kinda interesting.", | ||||
|   "lazy.dialogue.joke.creative.success/8": "Ahah, that\u0027s...actually sort of amusing, I guess.", | ||||
|   "lazy.dialogue.first.spent_night.failed/3": "Hey, so, there\u0027s no inn around here. But, um, have you considered trying your luck in another village? They might actually have a place to crash. Just sayin\u0027.", | ||||
|   "lazy.dialogue.first.spent_night.failed/1": "Uh, inn? Yeah, we\u0027re not exactly skilled in that department. Like, building stuff? Too much effort, man.", | ||||
|   "lazy.dialogue.first.spent_night.failed/2": "Oh, an inn? Yeah, sorry \u0027bout that. We kinda lack the whole \"construction\" expertise here. Lazy villager life, you know?", | ||||
|   "lazy.dialogue.location.ruined_portal_swamp/1": "Can you believe it? There\u0027s this totally ruined portal over at %2$s, right smack in the middle of the swamp. Who would\u0027ve thought those Nether invaders would end up in this miserable dump? So lazy of them!", | ||||
|   "lazy.dialogue.rumors.failed/1": "Nah, I\u0027m too lazy to pay attention to the latest gossip.", | ||||
|   "lazy.dialogue.main.evening/9": "Oh, hello there. Just got back from buying dinner stuff. Can\u0027t wait to put in the minimum effort required. See ya later, maybe.", | ||||
|   "lazy.dialogue.main.evening/8": "You won\u0027t catch me roaming around at night. Last time I did, a creeper scared the life out of me. Not worth it.", | ||||
|   "lazy.dialogue.main.evening/7": "I desperately need a nap. The morning sucked the life out of me.", | ||||
|   "lazy.dialogue.main.evening/6": "Today was a complete waste. I accomplished nothing. Absolutely nothing.", | ||||
|   "lazy.dialogue.main.evening/5": "Ugh, the thought of making dinner is exhausting. I might drag myself home soon.", | ||||
|   "lazy.dialogue.main.evening/4": "Time just slipped away, like everything else in life. Too much to handle, too little motivation.", | ||||
|   "lazy.dialogue.main.evening/3": "Another day, another burden of work. Sigh.", | ||||
|   "lazy.dialogue.main.evening/2": "So, how was your day? Mine was... eh, who cares?", | ||||
|   "lazy.dialogue.main.evening/1": "Good evening... I guess.", | ||||
|   "lazy.dialogue.chat.fail/16": "Huh? Oh sorry, your conversation bored me. I\u0027m too lazy to pretend to be interested in what you\u0027re saying.", | ||||
|   "lazy.dialogue.chat.snowy_plains/3": "This weather is perfect for doing absolutely nothing. I\u0027m just gonna curl up in bed and binge-watch my favorite shows.", | ||||
|   "lazy.dialogue.chat.fail/17": "Are you done talking? I hope so, because I can\u0027t be bothered to listen anymore.", | ||||
|   "lazy.dialogue.chat.snowy_plains/4": "Snow? Ugh, reminds me of the good old days when I actually had energy to go outside and play. Now I just want to hibernate.", | ||||
|   "lazy.dialogue.chat.desert/1": "Ugh, this scorching desert! But hey, at least we never have to deal with freezing winters like those poor souls in other places.", | ||||
|   "lazy.dialogue.chat.fail/18": "I wonder if anyone will miss your babbling when your mouth suddenly \"", | ||||
|   "lazy.dialogue.chat.snowy_plains/5": "Those strays are such a pain. I mean, can\u0027t they find somewhere else to wander? I don\u0027t have time for their arrow nonsense.", | ||||
|   "lazy.dialogue.chat.desert/2": "The desert, man. Always warm, always sunny.", | ||||
|   "lazy.dialogue.chat.fail/19": "Do you mind if we continue this conversation in dreamland? Because that\u0027s where my mind is right now.", | ||||
|   "lazy.dialogue.chat.snowy_plains/6": "Wolves? Great. Just what I needed, more things to worry about. Can someone else deal with them, please?", | ||||
|   "lazy.dialogue.chat.desert/3": "Man, this desert heat! I\u0027m either tanned or burnt to a crisp, there\u0027s no in-between.", | ||||
|   "lazy.dialogue.chat.fail/12": "I\u0027ve heard harsh things about you, I can kinda see why they think that. I mean, you do give off a lazy vibe. Not that I care, of course.", | ||||
|   "lazy.dialogue.chat.snowy_plains/7": "Iron golems? Don\u0027t even get me started. They\u0027re like walking statues with no sense of personal space. I avoid them at all costs.", | ||||
|   "lazy.dialogue.chat.desert/4": "Ah, the desert night sky. It\u0027s pretty mesmerizing, I gotta admit. And a tad cooler, thank goodness.", | ||||
|   "lazy.dialogue.chat.fail/13": "Not even zombies will talk to you. And trust me, zombies have better things to do than engage in conversation with lazybones like you.", | ||||
|   "lazy.dialogue.chat.snowy_plains/8": "Ah, the nostalgia of snow golems. I used to build them too, but now I\u0027d rather just stay warm inside and eat pumpkin pie without the effort.", | ||||
|   "lazy.dialogue.chat.desert/5": "Ugh, seriously? This sun is relentless today. Can\u0027t catch a break!", | ||||
|   "lazy.dialogue.chat.fail/14": "You\u0027re as unlikeable as a witch! But hey, who am I to judge? I\u0027m just a lazy villager, minding my own business.", | ||||
|   "lazy.dialogue.chat.desert/6": "Seriously, this sun is just unbearable today!", | ||||
|   "lazy.dialogue.chat.fail/15": "Don\u0027t talk to me or I will call the guards to move you away from me. Lazy people like me need our personal space, you know?", | ||||
|   "lazy.dialogue.chat.desert/7": "Any luck finding rabbits in this desert wasteland? They\u0027re like invisible ninjas around here!", | ||||
|   "lazy.dialogue.chat.desert/8": "You know what stinks about living in this desert? Those husks always leave me starving! It\u0027s like they have a personal vendetta or something!", | ||||
|   "lazy.dialogue.chat.desert/9": "Ouch! Stepped on a cactus the other day. Gotta watch my every step in this prickly paradise.", | ||||
|   "lazy.dialogue.chat.fail/10": "Excuse me? I can\u0027t be bothered to respond to that. I\u0027m on permanent lazy mode.", | ||||
|   "lazy.dialogue.chat.fail/11": "What is wrong with you? Why are you talking about this? Can\u0027t you see I\u0027m in my lazy bubble, where nothing matters?", | ||||
|   "lazy.dialogue.location.igloo/1": "Ugh, stumbled upon an igloo at %2$s. Seriously, who in their right mind would build a house out of snow? It\u0027s freezing!", | ||||
|   "lazy.dialogue.location.igloo/3": "Oh, boy, you won\u0027t believe what I found at %2$s. An old, forsaken ice house they call an igloo. It\u0027s been deserted for ages, I tell ya. Can\u0027t blame anyone for not wanting to live in that freezing hole.", | ||||
|   "lazy.dialogue.location.igloo/2": "So, guess what? I happened to come across this abandoned igloo at %2$s. And let me tell you, it looks like nobody has stepped foot in there for ages. I bet it\u0027s infested with ghosts or something. Gives me the creeps just thinking about it.", | ||||
|   "lazy.dialogue.chat.snowy_plains/1": "Ugh, it\u0027s so cold here. I wish someone would bring me a blanket and a hot drink.", | ||||
|   "lazy.dialogue.chat.snowy_plains/2": "Can you believe how freezing it is? I can\u0027t feel my fingers anymore. Good thing I stocked up on hot chocolate!", | ||||
|   "lazy.dialogue.main/4": "Anythin\u0027 happening in your world today?", | ||||
|   "lazy.dialogue.main/5": "How\u0027s life treatin\u0027 ya?", | ||||
|   "lazy.dialogue.main/2": "Hey, what\u0027s crackin\u0027?", | ||||
|   "lazy.dialogue.main/3": "Oh hey, didn\u0027t see you there.", | ||||
|   "lazy.dialogue.greet.success/4": "Sooo glad to hear that... not.", | ||||
|   "lazy.dialogue.greet.success/3": "Yeah, yeah, happy to hear it.", | ||||
|   "lazy.dialogue.main/6": "Well, well, well, look who it is! What\u0027s the scoop?", | ||||
|   "lazy.dialogue.greet.success/2": "Doing good? Whatever.", | ||||
|   "lazy.dialogue.main/7": "You know, I was just chillin\u0027 with %supporter%, and outta nowhere this zombie decides to take a bite outta him! But don\u0027t worry, he said he\u0027s fine, so I went along with it... Wait, what were we talkin\u0027 about again? Oh yeah, saw a zombie that could be %supporter%\u0027s twin today!", | ||||
|   "lazy.dialogue.greet.success/1": "Meh, that\u0027s alright I guess.", | ||||
|   "lazy.dialogue.chat.success/20": "You know, cheese is like the epitome of pure indulgence. I can\u0027t help but get lost in my daydreams", | ||||
|   "lazy.dialogue.location.village_savanna/2": "Oh, you\u0027re talking about that village in the savanna at %2$s? Yeah, they\u0027re nice folks, I guess. But honestly, I\u0027d rather take a nap than go see them.", | ||||
|   "lazy.dialogue.location.village_savanna/1": "Ugh, there\u0027s another village at %2$s, but it\u0027s scorching hot over there. I can barely muster the energy to visit.", | ||||
|   "lazy.dialogue.greet.success/5": "Oh wow, good to know it, I guess.", | ||||
|   "lazy.dialogue.main/1": "Yo, sup.", | ||||
|   "lazy.dialogue.joke.creative.success/5": "Pfft, you\u0027re funny. Maybe you should try being a comedian, or maybe not. Whatever.", | ||||
|   "lazy.dialogue.joke.creative.success/4": "Huh, you might just be funnier than %Supporter%...maybe.", | ||||
|   "lazy.dialogue.joke.creative.success/7": "Teehee, you\u0027re a tad funnier than Ash, I suppose. Maybe.", | ||||
|   "lazy.dialogue.joke.creative.success/6": "Ha! That was...decent, I suppose.", | ||||
|   "lazy.dialogue.joke.creative.success/1": "*Chuckles* That\u0027s kinda amusing, I guess.", | ||||
|   "lazy.dialogue.joke.creative.success/3": "That\u0027s like, the best joke I\u0027ve heard...today.", | ||||
|   "lazy.dialogue.joke.creative.success/2": "Meh, it\u0027s kinda funny.", | ||||
|   "lazy.dialogue.story.wither.fail/1": "Honestly, I can\u0027t be bothered to believe you.", | ||||
|   "lazy.dialogue.story.wither.fail/2": "Does it even matter? You seem way too intact to convince me otherwise.", | ||||
|   "lazy.dialogue.main.morning/8": "Morning, Mr. Sleepyhead. Don\u0027t tell me you\u0027re still half-asleep.", | ||||
|   "lazy.dialogue.main.morning/9": "What a beautiful morning... I guess. I hope it doesn\u0027t mean we have to work harder.", | ||||
|   "lazy.dialogue.main.morning/5": "Woah, you look like you\u0027ve been through a wild night.", | ||||
|   "lazy.dialogue.main.morning/6": "Wakey wakey, pal. We\u0027ve got a loooong day ahead of us.", | ||||
|   "lazy.dialogue.main.morning/7": "Did you manage to catch any Z\u0027s? You seem oddly energetic.", | ||||
|   "lazy.dialogue.main.morning/1": "Gooood morning... *yawns*", | ||||
|   "lazy.dialogue.main.morning/2": "Hey, you ready to do some work today? Or are you still in dreamland?", | ||||
|   "lazy.dialogue.main.morning/3": "Ugh, I\u0027m so tired. You too, huh?", | ||||
|   "lazy.dialogue.location.village_desert/1": "Ah, you\u0027ll find another village over there, right in the middle of that scorching desert. It\u0027s quite lovely, if you don\u0027t mind me saying, but I must admit, the whole desert heat makes me feel a little lazy. Can\u0027t blame me though, can you?", | ||||
|   "lazy.dialogue.first.settling/3": "So, you\u0027ve finally decided to grace us with your presence. We could use the extra hands, I suppose.", | ||||
|   "lazy.dialogue.first.settling/4": "Oh, you\u0027re actually gonna stick around? Well, I guess that\u0027s... nice.", | ||||
|   "lazy.dialogue.first.settling/1": "Oh, hey there. Guess we\u0027ve got another villager joinin\u0027 the village.", | ||||
|   "lazy.dialogue.first.settling/2": "*yawns* Welcome, I guess. You gonna be our new neighbor or somethin\u0027?", | ||||
|   "lazy.dialogue.chat.fail/20": "I think I\u0027ll doze off now, wake me up when you\u0027re done rambling.", | ||||
|   "lazy.dialogue.chat.fail/21": "Sorry, but my enthusiasm for this conversation is at the same level as a snail\u0027s speed.", | ||||
|   "lazy.dialogue.chat.desert/10": "Life in this bone-dry desert isn\u0027t a walk in the park, that\u0027s for sure. But hey, at least we have this village to scrounge up some water and grub.", | ||||
|   "lazy.dialogue.story.fail/8": "Yawn! This conversation is putting me to sleep.", | ||||
|   "lazy.dialogue.story.fail/9": "Wow, you\u0027re certifiably insane, and not in a cool way, just saying.", | ||||
|   "lazy.dialogue.story.fail/4": "Oh please, like anyone cares about the feelings of those silly creepers!", | ||||
|   "lazy.dialogue.story.fail/5": "Seriously, who even cares about a stupid sheep?!", | ||||
|   "lazy.dialogue.story.fail/6": "*snoring loudly* Huh? Did you say something?", | ||||
|   "lazy.dialogue.story.fail/7": "Ugh, what a waste of my precious time that was.", | ||||
|   "lazy.dialogue.location.ruined_portal_mountain/1": "Check it out, there\u0027s a total wreck of a portal over at %2$s in the mountains. But seriously, I couldn\u0027t care less about dealing with it. Too much effort, ya know?", | ||||
|   "lazy.dialogue.story.fail/1": "Ugh, whatever. That\u0027s my mom, big deal.", | ||||
|   "lazy.dialogue.story.fail/2": "Yeah, yeah, we all know, the village loves to gossip about you.", | ||||
|   "lazy.dialogue.story.fail/3": "Seriously, I can\u0027t even bother to understand it...", | ||||
|   "lazy.dialogue.story.wither.success/2": "You actually managed to defeat the Wither?! Seriously, that\u0027s mind-blowing!", | ||||
|   "lazy.dialogue.chat.savanna/1": "Ugh, it\u0027s scorching hot in this savanna! But hey, at least we never have to deal with the dreaded winter cold.", | ||||
|   "lazy.dialogue.chat.savanna/2": "Those llamas can be such a hassle, but I guess I\u0027ve learned to tolerate them. It\u0027s just part of the lazy savanna life.", | ||||
|   "lazy.dialogue.chat.savanna/3": "The architecture here in the savanna is pretty cool, I guess. It\u0027s unique and stuff, but honestly, I\u0027m too lazy to appreciate it fully.", | ||||
|   "lazy.dialogue.chat.savanna/4": "Don\u0027t underestimate this plain and generic savanna biome, man. It may not seem like much, but it\u0027s got its lazy perks, you know?", | ||||
|   "lazy.dialogue.chat.savanna/5": "Unlike those desert villages, we don\u0027t have to worry about rain here. Lazy bonus", | ||||
|   "lazy.dialogue.chat.savanna/6": "The hills and terrains around here are kinda interesting, I guess. If you\u0027re into that sort of thing. Personally, I\u0027d rather just lounge around.", | ||||
|   "lazy.dialogue.chat.savanna/7": "Thank goodness for the acacia trees in this scorching heat. They provide some much-needed shade for my lazy self to survive the work days.", | ||||
|   "lazy.dialogue.chat.savanna/8": "Savanna villages are known for having the juiciest melons and the plumpest pumpkins in the world. Lazy tip", | ||||
|   "lazy.dialogue.location.pillager_outpost/3": "You won\u0027t believe it, but there\u0027s this outpost infested with those lazy pillagers at %2$s. It\u0027s like they\u0027re allergic to doing any real work. If you\u0027re up for it, you could try taking them down and maybe find some decent loot. The whole village would be forever grateful if someone bothered to get rid of those slackers.", | ||||
|   "lazy.dialogue.story.wither.success/1": "No way! The Wither goes around causing total chaos, I\u0027ve heard!", | ||||
|   "lazy.dialogue.location.pillager_outpost/2": "Oh great, there\u0027s this outpost owned by those lazy pillagers at %2$s. Like seriously, can\u0027t they find somewhere else to haunt? It\u0027s a nightmare trying to get any sleep with those troublemakers lurking around. And trust me, they won\u0027t hesitate to shoot you if you get too close. Talk about lazy aggression.", | ||||
|   "lazy.dialogue.location.pillager_outpost/1": "Ugh, so there\u0027s this group of lazy pillagers camping out at %2$s. Can you believe it? They just plopped their outpost right next to us. I don\u0027t even want to think about another attack. Too much effort to deal with, you know?", | ||||
|   "lazy.dialogue.stay.fail/1": "Nah, not really feeling the whole staying in one place thing. I\u0027m more of a \"let\u0027s see what\u0027s out there\" kind of person.", | ||||
|   "lazy.dialogue.stay.fail/2": "Thanks for the offer, but I have a serious case of wanderlust. I\u0027d rather roam the world and discover new horizons!", | ||||
|   "lazy.dialogue.stay.fail/3": "This village is cool and all, but I\u0027m more of a thrill-seeker. The open road is calling my name, you know?" | ||||
| } | ||||
| @@ -0,0 +1,406 @@ | ||||
| { | ||||
|   "lazy.dialogue.rock_paper_scissor.win.rock/1": "摇滚总是胜利,不是吗?我应该更清楚。", | ||||
|   "lazy.dialogue.stay.success/2": "嗯,我想我可以忍受在这个村子里呆一段时间。", | ||||
|   "lazy.dialogue.stay.success/1": "是的,无论如何,如果有必要的话,我想我可以留在这个村子里。", | ||||
|   "lazy.dialogue.main.morning/12": "令人惊讶的是,我实际上睡了一个好觉。也许今天是时候解决一些更具挑战性的事情了。或者可能不是。", | ||||
|   "lazy.dialogue.main.morning/11": "今天我的日程安排得很满。一想到这个我就想爬回床上。", | ||||
|   "lazy.dialogue.main.morning/10": "我今天想放松一下。我的身体只是没有感觉,你知道吗?", | ||||
|   "lazy.dialogue.joke.animal.failed/1": "你能不能别拿无辜的生物开蹩脚的玩笑吗?这只是悲伤。", | ||||
|   "lazy.dialogue.no_money/3": "听着,我可能可以被雇用,但我不会让步,直到我看到你手里有更多的祖母绿。", | ||||
|   "lazy.dialogue.joke.animal.failed/2": "哇,你的幽默感就像我的猪最喜欢在泥巴里一样懒惰。", | ||||
|   "lazy.dialogue.no_money/1": "抱歉,如果口袋里没有更多的祖母绿,我就不会动一根手指头。", | ||||
|   "lazy.dialogue.no_money/2": "严重地?我可不便宜,伙计。你最好再咳出一些祖母绿。", | ||||
|   "lazy.dialogue.first.generic/4": "欢迎,陌生人。有什么有趣的故事要分享还是您只是来这里放松一下?", | ||||
|   "lazy.dialogue.first.generic/5": "呵呵,好久没有流浪了。猜猜今天是你的幸运日,如果你愿意的话,你可以在这里过夜。", | ||||
|   "lazy.dialogue.first.generic/2": "哦,嘿,那里。城里又来了一个新人,是吗?好吧,我想,欢迎。", | ||||
|   "lazy.dialogue.first.generic/3": "好吧,好吧,看看我们这里有谁!我们的小村庄里出现了一张新鲜的面孔。多么激动人心!", | ||||
|   "lazy.dialogue.first.generic/6": "嘿嘿嘿!看看谁决定用他们的存在来为我们增光添彩!我想,欢迎来到我们简陋的住所。", | ||||
|   "lazy.dialogue.location.ruined_portal_desert/1": "呃,你不会相信,但在 %2$s 有一个完全毁坏的门户。它正好位于炎热的沙漠中间。你可以想象?所以不值得我花时间!", | ||||
|   "lazy.dialogue.first.generic/1": "啊,你是新来的吗?酷,我想欢迎。", | ||||
|   "lazy.dialogue.joke.animal.failed/5": "把你的蹩脚笑话留给关心的人。我宁愿听绵羊打鼾。", | ||||
|   "lazy.dialogue.joke.animal.failed/3": "谈论失败的动物笑话?是的,这就像看着一头熟睡的牛一样令人兴奋。", | ||||
|   "lazy.dialogue.joke.animal.failed/4": "哦,太棒了,又一次搞笑的动物幽默尝试。打哈欠。", | ||||
|   "lazy.dialogue.joke.monster.success/2": "等等,你是说僵尸试图用铲子攻击你?呵呵,典型。", | ||||
|   "lazy.dialogue.joke.monster.success/1": "哼,我猜那个斯凯利得到了它应得的。", | ||||
|   "lazy.dialogue.location.ancient_city/1": "老兄,我有这种感觉,在 %2$s 的地下深处有一些疯狂的隐藏东西。就像,真的。", | ||||
|   "lazy.dialogue.location.ancient_city/0": "呃,所以,我猜有这些奇怪的声音或其他什么声音从下面的 %2$s 传来。就像,完全奇怪,伙计。", | ||||
|   "lazy.dialogue.location.monument/1": "啊,原来 %2$s 处有一座沉没的城堡。据说,周围有一些真正令人讨厌的海怪,所以我建议你避开那些混乱的地方。", | ||||
|   "lazy.dialogue.location.ancient_city/3": "你不会相信这一点,但在 %2$s 确实有类似古城之类的东西。我的意思是,我实际上并没有看到它,但是,也许它都隐藏在地下或其他什么地方。", | ||||
|   "lazy.dialogue.location.monument/2": "在 %2$s 听到一些关于深海古代遗迹的议论。如果您喜欢冒险并愿意冒着生命危险,您可能会偶然发现一些隐藏的宝藏。不过,只是一个公平的警告,危险潜伏在每个角落。我的朋友,可不能去公园散步。", | ||||
|   "lazy.dialogue.main.night/10": "说真的,伙计,早点睡吧。你即将迎来重要的一天,至少我是这么听说的。", | ||||
|   "lazy.dialogue.joke.monster.success/5": "哦,看,又一个关于洞穴蜘蛛是多么无知的搞笑故事。多么引人入胜啊。", | ||||
|   "lazy.dialogue.joke.monster.success/4": "哇,你成功地操纵骷髅炸毁了苦力怕?我想,令人印象深刻。 *打哈欠*", | ||||
|   "lazy.dialogue.joke.monster.success/3": "那么,你认为你现在是某种蜘蛛专家了吗?噗,不管怎样。", | ||||
|   "lazy.dialogue.location.shipwreck/2": "你猜怎么了?一些懒惰的渔民在 %2$s 发现了一艘沉船。我不禁想知道是否有一些隐藏的宝藏等待被发现。我的意思是,我不介意在什么都不做的情况下偶然发现它。", | ||||
|   "lazy.dialogue.busy/1": "我现在没法聊天,我的工作量这么大。", | ||||
|   "lazy.dialogue.location.shipwreck/1": "哦,嘿,那里。刚刚在 %2$s 偶然发现了一艘沉船。事实证明,这些船只属于东方联盟公司所有。懒惰的我,随便找个宝藏,好像没什么大不了的。", | ||||
|   "lazy.dialogue.busy/5": "哎呀,我的懒惰无人理会。当我感觉更有活力时,在另一面抓住你!", | ||||
|   "lazy.dialogue.busy/4": "抱歉,但职责召唤!我必须先完成这项工作,然后才能抽出时间。", | ||||
|   "lazy.dialogue.first.question/2": "啊,新鲜的面孔!朋友,有什么独家消息吗?你来到这片树林背后有什么故事?", | ||||
|   "lazy.dialogue.busy/3": "呃,我现在正忙着做家务呢。当我感觉更有动力时我们可以赶上吗?", | ||||
|   "lazy.dialogue.first.question/1": "嘿,嘿。这是怎么回事,陌生人?您来到我们这个不起眼的村庄的目的是什么?", | ||||
|   "lazy.dialogue.busy/2": "啊,对不起,伙计,但我有堆积如山的任务需要克服。也许以后能赶上?", | ||||
|   "lazy.dialogue.first.question/3": "噢,啪!你看起来就像一位经验丰富的冒险家!泄露秘密,你到底是怎么来到这个小村庄的?", | ||||
|   "lazy.dialogue.joke.creative.failed/3": "严重地?这是你最好的吗?", | ||||
|   "lazy.dialogue.joke.creative.failed/2": "呃,能不能别开玩笑了?", | ||||
|   "lazy.dialogue.joke.creative.failed/5": "这就是你认为的幽默吗?打哈欠。", | ||||
|   "lazy.dialogue.joke.creative.failed/4": "哇,那个笑话彻底失败了。", | ||||
|   "lazy.dialogue.joke.creative.failed/1": "呃,笑话确实不是我的事。", | ||||
|   "lazy.dialogue.location.shipwreck_beached/2": "哦,%2$s!这艘船刚刚搁浅在岸边。说真的,它是如何到达那里的?我并没有足够关心去发现。", | ||||
|   "lazy.dialogue.location.shipwreck_beached/1": "呃,在 %2$s 偶然发现了一些沉船,就躺在海滩上。懒得去调查。", | ||||
|   "lazy.dialogue.location.village_plains/1": "哦,那边还有另一个村庄,位于 %2$s。我想这很不错。", | ||||
|   "lazy.dialogue.rock_paper_scissor.win.scissor/1": "懒惰的我,输给了剪刀。我应该呆在床上。", | ||||
|   "lazy.dialogue.location.village_plains/2": "如果您在 %2$s 冒险进入平原,您可能会偶然发现另一个村庄。真的没什么特别的。", | ||||
|   "lazy.dialogue.joke.creative.failed/7": "我没有留下深刻的印象。坚持你的笑话,或者不讲笑话。", | ||||
|   "lazy.dialogue.joke.creative.failed/6": "搞笑。绝对搞笑。 (讽刺的意思)", | ||||
|   "lazy.dialogue.joke.creative.failed/8": "相信我,即使是熟睡的末影人也能讲出比你更好的笑话。", | ||||
|   "lazy.dialogue.shake_hand.fail/1": "你在开玩笑吧?费了这么大劲才杀牛?", | ||||
|   "lazy.dialogue.shake_hand.fail/2": "不,我很好。懒得去握手。", | ||||
|   "lazy.dialogue.shake_hand.fail/5": "呃,别管我了。我现在懒得去握手。", | ||||
|   "lazy.dialogue.shake_hand.fail/3": "不需要跟我太正式。我是懒惰之王。", | ||||
|   "lazy.dialogue.shake_hand.fail/4": "哦,真的吗?这太不符合你的性格了,伙计。", | ||||
|   "lazy.dialogue.chat.fail/9": "啊?你说了什么吗?抱歉,我没兴趣听。耳朵很懒,你知道吗?他们只为我感兴趣的事情而兴奋,基本上没什么。", | ||||
|   "lazy.dialogue.flirt.slap/2": "你甚至想调情吗?我见过有更好游戏的鸡!", | ||||
|   "lazy.dialogue.chat.fail/7": "谈论这样的事情真是太愚蠢了。难道我们就不能只谈一些需要零脑细胞的事情吗?我懒得深入交谈。", | ||||
|   "lazy.dialogue.chat.fail/8": "你怎么又跟我说话了?你没有更好的事情要做吗?就像,还有其他什么吗?", | ||||
|   "lazy.dialogue.flirt.slap/1": "哦,麻烦了!", | ||||
|   "lazy.dialogue.kiss.success/1": "我希望这一刻永远不会结束之类的。", | ||||
|   "lazy.dialogue.kiss.success/3": "嗯,我猜这个吻就像吃南瓜派一样。", | ||||
|   "lazy.dialogue.kiss.success/2": "呃,我想我对你还是有点感情的。", | ||||
|   "lazy.dialogue.kiss.success/5": "哦,我猜你是一个不错的接吻者,%1$s。并不是说我真的关心什么。", | ||||
|   "lazy.dialogue.location.village_taiga/2": "蜿蜒穿过针叶林生物群系,您可能会偶然发现另一个村庄。它隐藏在树林深处。如果你问我的话,不值得这么麻烦。", | ||||
|   "lazy.dialogue.rock_paper_scissor.loose.paper/1": "为什么要费力去选择其他东西呢?剪刀,懒洋洋的。", | ||||
|   "lazy.dialogue.kiss.success/4": "嗯,你尝起来像蜂蜜什么的。任何。", | ||||
|   "lazy.dialogue.location.village_taiga/1": "啊,那边的针叶林生物群落里有一个村庄。那里很漂亮,但如果我是你,我就不会去那里。太努力了你知道吗?", | ||||
|   "lazy.dialogue.kiss.success/6": "%1$s,你的接吻技巧比阿什好得多。 *转动眼球*", | ||||
|   "lazy.dialogue.story.nether.fail/4": "说真的,看看你!你连一根羽毛都举不起来,更不用说在下界生存了。", | ||||
|   "lazy.dialogue.story.nether.fail/5": "我老爹是一位传奇的下界探险家,他从来没有提过任何关于扭曲真菌的事情。不错的尝试,纤维!", | ||||
|   "lazy.dialogue.story.nether.fail/1": "我怀疑你从来没有费心去下界,伙计。", | ||||
|   "lazy.dialogue.location.mansion/1": "呃,如果你把自己拖到%2$s,你可能会偶然发现一栋愚蠢的豪宅。这里到处都是灾厄村民,比如,嗯。说真的,如果你知道什么对你有好处,就远离那个该死的垃圾场。", | ||||
|   "lazy.dialogue.story.nether.fail/2": "呃,难怪那些猪灵对你发疯了。不能怪他们。", | ||||
|   "lazy.dialogue.location.mansion/2": "那么,在 %2$s 处有一座巨大的豪宅,对吗?你猜怎么着?灾厄村民是自豪的主人。我的意思是,谁需要那种麻烦,对吧?我正在认真考虑收拾行李并将整个村庄搬到世界的另一边。只是说。", | ||||
|   "lazy.dialogue.story.nether.fail/3": "老实说,我一点也不在乎你是否去过下界。你讲故事的技巧就像泥土一样迟钝。", | ||||
|   "lazy.dialogue.kiss.fail/4": "你听说过薄荷糖吗?你应该尝试一下。", | ||||
|   "lazy.dialogue.kiss.fail/3": "呃,艾什的吻让你自愧不如。", | ||||
|   "lazy.dialogue.kiss.fail/2": "严重地?这就是你想象中的接吻吗?", | ||||
|   "lazy.dialogue.kiss.fail/1": "好像有人在看一样,我不感兴趣。", | ||||
|   "lazy.dialogue.rock_paper_scissor.rock/1": "不,摇滚,我猜...", | ||||
|   "lazy.dialogue.kiss.fail/6": "放开我吧,我现在没空打扰。", | ||||
|   "lazy.dialogue.rock_paper_scissor.paper/1": "*打哈欠*纸,我猜。我们可以完成这个游戏了吗?我有一个午睡时间表要遵循。", | ||||
|   "lazy.dialogue.kiss.fail/5": "嗯,谢谢?我猜?", | ||||
|   "lazy.dialogue.rock_paper_scissor.loose.scissor/1": "呃,剪刀?严重地?摇滚刚刚压垮了你,我完全赢了!", | ||||
|   "lazy.dialogue.location.village_snowy/1": "天哪,%2$s 处还有另一个村庄。就好像,一直冰冷。呜呜!", | ||||
|   "lazy.dialogue.location.village_snowy/2": "哟,快看,在雪原的%2$s处有这个村庄。人们都很冷淡,但是天啊,那边就像一个冰箱!受不了那么冷了!", | ||||
|   "lazy.dialogue.rock_paper_scissor/1": "呃,石头、剪刀、布什么的。", | ||||
|   "lazy.dialogue.rock_paper_scissor/2": "嗯,这次我可能会赢,谁知道呢?", | ||||
|   "lazy.dialogue.goaway/1": "呃,说真的,走开。", | ||||
|   "lazy.dialogue.goaway/2": "你就不能找点更有趣的事情来烦我吗?", | ||||
|   "lazy.dialogue.goaway/3": "抱歉,%1$s,但我现在处于全面的懒惰模式。", | ||||
|   "lazy.dialogue.goaway/4": "说真的,用你的废话去纠缠别人吧。", | ||||
|   "lazy.dialogue.goaway/5": "走开,你这个凡人!我没有时间陪你。", | ||||
|   "lazy.dialogue.joke.animal.success/2": "所以有这只狼,对吗?你猜怎么着?狼彻底爱上了羊!你相信吗?纯粹的喜剧黄金!", | ||||
|   "lazy.dialogue.joke.animal.success/1": "哦,羊失去了珍贵的羊毛真是太可惜了。哈哈,好吧,一切都很有趣!", | ||||
|   "lazy.dialogue.joke.animal.success/4": "天哪,这简直是愚蠢至极!但你知道吗?我有点喜欢这一切的愚蠢。对于我懒惰的灵魂来说,这就像一种罪恶的快乐。", | ||||
|   "lazy.dialogue.joke.animal.success/3": "我的意思是,来吧!鸡都这么干?绝对荒谬!哈哈哈,一定会喜欢我们动物王国里意想不到的幽默。", | ||||
|   "lazy.dialogue.joke.animal.success/5": "嘿,你知道奶牛有无限产奶的超能力吗?是的,我知道,这听起来好得令人难以置信,但我想这只是大自然的懒惰奇迹之一!哈哈!", | ||||
|   "lazy.dialogue.location.jungle_pyramid/2": "你知道,如果你碰巧在丛林中偶然发现 %2$s,那里就有这个古老的废墟。我不是说你应该这样做,但要小心你的脚步。那些古老的诱杀装置仍然具有魔力。我们的祖先没有在很久以前就夺走所有的宝藏,这真是一个奇迹。他们一定有更多的精力或者什么的。", | ||||
|   "lazy.dialogue.story.fail/10": "是的,我也不明白这有多么令人愉快。", | ||||
|   "lazy.dialogue.location.jungle_pyramid/1": "嘿,丛林中%2$s处有一座超级古老的寺庙。你可能想避开,因为那些陷阱可不是开玩笑的。说真的,如果你不小心,他们会把你变成煎饼。", | ||||
|   "lazy.dialogue.hug.fail/4": "我?拥抱你?没有机会,尤其是在恐龙事件之后。", | ||||
|   "lazy.dialogue.hug.fail/3": "说真的,为什么要麻烦呢?", | ||||
|   "lazy.dialogue.apologize.success/1": "不管怎样,错误总是会发生。", | ||||
|   "lazy.dialogue.hug.fail/2": "嗯,我会过去的。", | ||||
|   "lazy.dialogue.hug.fail/1": "哎哟,你们又脏又恶心!", | ||||
|   "lazy.dialogue.apologize.success/4": "别担心,这发生在我们最好的人身上。", | ||||
|   "lazy.dialogue.hug.fail/7": "哦,嗯...谢谢,我猜?任何。", | ||||
|   "lazy.dialogue.apologize.success/5": "是的,没有汗。只是不要养成这种习惯。", | ||||
|   "lazy.dialogue.hug.fail/6": "总的!别碰我!你的细菌太多了,难以处理!", | ||||
|   "lazy.dialogue.apologize.success/2": "嗯,很酷。只是尽量不要再搞砸了。", | ||||
|   "lazy.dialogue.hug.fail/5": "老实说,在你做了这些事之后,你甚至不值得一个拥抱。", | ||||
|   "lazy.dialogue.apologize.success/3": "哦,好吧,没什么大不了的。只要确保下次你更加小心即可。", | ||||
|   "lazy.dialogue.story.exploring.success/2": "呃,我想旅行和探索会很酷。我的意思是,我爱我的村庄和一切,但我想你的故事让我感到有点嫉妒。", | ||||
|   "lazy.dialogue.story.exploring.success/1": "嗯,也许有一天我会费心去探索这个世界或者其他什么。", | ||||
|   "lazy.dialogue.rock_paper_scissor.loose.rock/1": "呃,好吧,我想我会选择摇滚。惊喜,惊喜,我又输了!", | ||||
|   "lazy.dialogue.story.exploring.success/3": "说真的,谁有勇气去探索未知的能量呢?不是我,这是肯定的。", | ||||
|   "lazy.dialogue.location.forgot/3": "天啊!我心里有数,我发誓!但后来我的大脑决定小睡一会儿,现在我什么都不记得了。我很抱歉,伙计。", | ||||
|   "lazy.dialogue.location.forgot/1": "啊,射击!我偶然发现了这个神奇的地方,但我在标记它时完全茫然了。我的错,对不起!", | ||||
|   "lazy.dialogue.first.spent_night.success/3": "如果您想要一张舒适的床和一些像样的食物,那么旅馆可能是您最好的选择。无论如何,这里并不是有很多其他选择。", | ||||
|   "lazy.dialogue.location.forgot/2": "所以,嗯,你正在寻找一些很酷的东西,对吧?好吧,有趣的故事,我遇到了这颗真正的宝石……然后“噗”它从我的记忆中消失了。你相信吗?对于那个很抱歉。", | ||||
|   "lazy.dialogue.first.spent_night.success/2": "我想我们的旅馆还不错。我想,足以让疲惫的骨头得到休息。", | ||||
|   "lazy.dialogue.first.spent_night.success/1": "呃,如果你想找个地方休息,我想我们的旅馆可以。", | ||||
|   "lazy.dialogue.procreate_engaged/1": "在我们完全确定我们的承诺之前,我宁愿不要急于生育。", | ||||
|   "lazy.dialogue.procreate_engaged/2": "将新生命带入这个世界需要一定程度的奉献和承诺,而我现在还不太有这种感觉。", | ||||
|   "lazy.dialogue.chat.plains/5": "平原上的空气好吗?是的,这很好。真不错。如果你问我的话,甚至可能比针叶林更好。但谁在问,对吧?", | ||||
|   "lazy.dialogue.story.enderdragon.fail/2": "严重地?你认为一个凡人有机会对抗全能的末影龙吗?梦想吧,伙计。", | ||||
|   "lazy.dialogue.chat.plains/4": "啊,这样慵懒的夜晚让我想坐下来凝视天空和云彩。老实说,我真的不想做其他事情。", | ||||
|   "lazy.dialogue.story.enderdragon.fail/1": "噗!你是真的吗?末影龙?是的,祝你好运,找到那个想象中的生物。", | ||||
|   "lazy.dialogue.chat.plains/7": "呵呵,这天气让我回到了小时候。我以前总是摘野花。说实话,我有点迷恋 Ash,所以我总是把它们送给她。啊,美好时光。", | ||||
|   "lazy.dialogue.chat.plains/6": "我的意思是,当然,平原可能看起来很简单,但有时简单就是它的所在,你知道吗?保持轻松,保持懒惰。", | ||||
|   "lazy.dialogue.chat.plains/8": "你曾在平原上看过早晨的日出吗?这就像完全史诗般的。你应该把自己从床上拖起来,找个时间见证一下。但是,呃,没有压力什么的。", | ||||
|   "lazy.dialogue.chat.success/9": "蜘蛛和妖精?是的,我猜他们就在附近。却懒得去关心。", | ||||
|   "lazy.dialogue.chat.plains/1": "是的,我想平原还可以。我从来没有费心去探索其他地方。也许有一天,但是……呃。", | ||||
|   "lazy.dialogue.chat.success/8": "天气不是很好吗?我的意思是,我并没有真正做太多事情来享受它,但很高兴知道它的存在。", | ||||
|   "lazy.dialogue.chat.success/7": "哦,你听到了吗? %Supporter% 昨天偶然发现了一个装满钻石的箱子。试问,为什么我就没有这样的运气呢?", | ||||
|   "lazy.dialogue.chat.plains/3": "平原上的夜晚非常精彩,你知道吗?只需伸展四肢,沉浸在美丽之中即可。好吧,如果我能摆脱我的懒惰的话,那就是了。", | ||||
|   "lazy.dialogue.chat.success/6": "我想我那天发现了%Supporter%,他全身都穿着闪亮的钻石盔甲。一定很好,充满动力之类的。", | ||||
|   "lazy.dialogue.chat.plains/2": "老兄,平原太冷了。不像其他生物群落那么狂野和疯狂,但你知道吗?我对此很满意。我不会用它换任何东西。", | ||||
|   "lazy.dialogue.chat.success/5": "建造自己的村庄听起来很酷,但让我们面对现实吧,我太懒了,不敢真正去做。", | ||||
|   "lazy.dialogue.chat.success/4": "一天一个苹果?是的,当然,无论如何。但是可以在我睡觉的时候送到我身边吗?", | ||||
|   "lazy.dialogue.chat.success/3": "嗯,我想我过得很好。不过今天早上我的脚趾被撞到了,感觉处理起来很麻烦。", | ||||
|   "lazy.dialogue.chat.success/2": "是的,我想天气很好或者什么的。但我可以闲逛吗?", | ||||
|   "lazy.dialogue.main.rock_paper_scissor/1": "我准备玩剪刀石头布了!", | ||||
|   "lazy.dialogue.chat.success/1": "呃,饼干和牛奶?我现在就可以完全做到这一点,但这听起来像是太多的努力。", | ||||
|   "lazy.dialogue.stay.repeat/1": "伙计,我刚刚告诉过你,大约两分钟前。你能努力跟上吗?", | ||||
|   "lazy.dialogue.stay.repeat/2": "严重地?你真的忘记你已经问过我了吗?哇,只是哇。", | ||||
|   "lazy.dialogue.rock_paper_scissor.scissor/1": "剪刀,但只是因为我懒得去想其他事情。", | ||||
|   "lazy.dialogue.greet/1": "嘿...怎么样?", | ||||
|   "lazy.dialogue.first.exploring/1": "我们提供的东西不多,但如果你不把事情搞砸的话,欢迎你留下来。", | ||||
|   "lazy.dialogue.first.exploring/2": "只要遵守规则,伙计,你想在这里待多久都可以。", | ||||
|   "lazy.dialogue.first.exploring/3": "嘿陌生人。只要确保您不越界,我们就可以容忍您的存在。", | ||||
|   "lazy.dialogue.story.nether.success/5": "老兄,你见过僵尸猪灵吗?我听说他们非常粗鲁。但说实话,我懒得去检查它们。另外,它们听起来有点恶心。", | ||||
|   "lazy.dialogue.greet/3": "呃,你好。你想要什么?", | ||||
|   "lazy.dialogue.location.ruined_portal/2": "哦,是的,如果您愿意,可以查看 %2$s。那里有一个超级令人毛骨悚然的被毁坏的地狱传送门。这就像恐怖电影或其他什么的后果。但是,嘿,这可能是安全的......我想。只要小心岩浆,除非你喜欢烧伤。", | ||||
|   "lazy.dialogue.story.nether.success/3": "所以,我听说过关于那个下界东西里有大量宝藏的传言。但是,就像,我太懒了,甚至懒得考虑踏入那里。没有什么宝藏值得你付出这样的努力,伙计。", | ||||
|   "lazy.dialogue.greet/2": "哟,%1$s。生活对你怎么样?", | ||||
|   "lazy.dialogue.location.ruined_portal/3": "我听说有一个地方叫%2$s。显然,它曾经是一个幽冥传送门,但现在只是古老的废墟。当地的牧师声称那里可能藏着一些宝藏,但说真的,没有人愿意靠近那个被诅咒的地方。不过也不能怪他们。谁知道你会在那里遇到什么样的麻烦?", | ||||
|   "lazy.dialogue.story.nether.success/4": "哇,你一定是有史以来最勇敢的灵魂,敢于冒险进入下界。我?哦,没办法,我太胆小了。绝对不是害怕,只是……懒,你知道吗?", | ||||
|   "lazy.dialogue.greet/5": "嘿,%1$s!看看谁决定出现!", | ||||
|   "lazy.dialogue.story.nether.success/1": "呃,那个地方是不是超级热之类的?我连热浪都无法应对,更不用说下界了!", | ||||
|   "lazy.dialogue.greet/4": "你看上去精力充沛。你今天过得怎样?", | ||||
|   "lazy.dialogue.location.ruined_portal/1": "呃,你不会相信,但在 %2$s 有一个被毁的门户。这完全是一场灾难,多亏了那些下界入侵者。", | ||||
|   "lazy.dialogue.story.nether.success/2": "说真的,你到底是怎么在那个疯狂危险的下界生存的?我的意思是,如果没有舒适的床和零食,我几乎无法度过一天。", | ||||
|   "lazy.dialogue.greet/7": "噢,又是你。这是怎么回事?", | ||||
|   "lazy.dialogue.greet/6": "嘿...或者什么...", | ||||
|   "lazy.dialogue.greet/9": "嘿,我猜。我想很高兴看到你的脸。", | ||||
|   "lazy.dialogue.greet/8": "问候!我想很高兴见到你。今天怎么样?", | ||||
|   "lazy.dialogue.location.pyramid/2": "所以,街上有消息说 %2$s 处有一个金字塔之类的东西。据说,可能有一些很酷的宝藏什么的。但是,就像,我不确定。", | ||||
|   "lazy.dialogue.location.pyramid/3": "呃,%2$s 有这个金字塔垃圾。一些想成为冒险家的人很久以前就进去了,再也没有回来。它可能只是充满了沙子和失望。别说我没有警告过你。", | ||||
|   "lazy.dialogue.location.pyramid/1": "哦,是的,%2$s 有这个金字塔。不过,懒惰的老我并没有费心去检查。", | ||||
|   "lazy.dialogue.shake_hand.success/1": "嗯,我猜你的握力没问题。", | ||||
|   "lazy.dialogue.shake_hand.success/2": "我想你的握力没问题。不过没那么令人印象深刻。", | ||||
|   "lazy.dialogue.shake_hand.success/3": "是的,无论如何,你的礼貌举止并没有给我留下深刻的印象。", | ||||
|   "lazy.dialogue.shake_hand.success/4": "*打哈欠*我想美好的一天。", | ||||
|   "lazy.dialogue.shake_hand.success/5": "噢!嗨。你在这里。你想要什么?", | ||||
|   "lazy.dialogue.rumors.lore/1": "贾克斯仍然是个大人物,但现在每个人都完全沉迷于西尔本。他的先知 MerlinWolfGames 和 Crow 正在传播他的话语和东西。", | ||||
|   "lazy.dialogue.rumors.lore/2": "所以,有这些网络恶魔,对吧?他们完全认为他们可以用他们奇特的传送门入侵我们舒适的小主世界。但是,你知道吗?瑟本和卢克都说:“不——呃,不在我们的监视范围内!”他们很快就阻止了这次入侵。", | ||||
|   "lazy.dialogue.rumors.lore/3": "好吧,那就拿这个吧。还记得那个神秘消失的古代建造者吗?嗯,街上有消息说,这个懒惰的家伙 2DA50 刚刚升起并弹到了边境之地,再也没有出现过。谈论走捷径,对吗?", | ||||
|   "lazy.dialogue.rumors.lore/4": "呃,让我告诉你关于 MerlinWolfGames 和他对 Sirben 的痴迷。他去为他建造了这座寺庙,认为这是某种古老的奇迹。就像,来吧,伙计,培养一个爱好什么的。", | ||||
|   "lazy.dialogue.rumors.lore/5": "你知道,这里曾经有一个超级先进的建造者种族。但是,就像,他们消失了或者什么的。可能是厌倦了所有的辛苦工作,决定度过一个愉快的长假。不能说我责怪他们。", | ||||
|   "lazy.dialogue.rumors.lore/6": "那么,还有这些传说吗?关于这些古代建造者在主世界各地留下了所有这些废墟和寺庙。我的意思是,谁知道它们是真是假,但想象起来很酷,对吧?", | ||||
|   "lazy.dialogue.hug.success/5": "呵呵,没想到你这么热情。我想还不错。", | ||||
|   "lazy.dialogue.flirt.success/7": "呃,放弃吧!你没看到我正想在这里睡午觉吗?", | ||||
|   "lazy.dialogue.hug.success/4": "哦,谢谢,我想。 *提供半心半意的拥抱作为回报*", | ||||
|   "lazy.dialogue.flirt.success/5": "哇,你真的觉得我看起来很漂亮吗?我想,令人印象深刻。", | ||||
|   "lazy.dialogue.hug.success/6": "呃,你就像一个行走的加热器。", | ||||
|   "lazy.dialogue.flirt.success/6": "求你饶了我吧。如果我脸红,那只是因为我太热了。", | ||||
|   "lazy.dialogue.flirt.success/3": "哦,太好了。另一个赞美。 *叹*", | ||||
|   "lazy.dialogue.flirt.success/4": "严重地?可爱吗?这是你最好的台词吗?", | ||||
|   "lazy.dialogue.flirt.success/1": "呃,我猜你有点勇敢。", | ||||
|   "lazy.dialogue.flirt.success/2": "任何。你觉得我可爱吗?当然,为什么不呢。", | ||||
|   "lazy.dialogue.greet.monarch/2": "好吧,好吧,如果不是殿下您的光临的话。", | ||||
|   "lazy.dialogue.hug.success/1": "嘿,我们已经好久没有见面了!", | ||||
|   "lazy.dialogue.location.swamp_hut/1": "你可能想远离 %2$s 那边的沼泽。这里有一个邪恶女巫的小屋,让我告诉你,这只是麻烦。", | ||||
|   "lazy.dialogue.hug.success/3": "好吧,好吧,好吧,如果那不是我的依偎伙伴的话!你就像一只泰迪熊,一切都很舒适。", | ||||
|   "lazy.dialogue.chat.taiga/2": "是的,针叶林生物群落里很冷。我的意思是,我真的不介意,因为我懒得去其他地方。都很好。", | ||||
|   "lazy.dialogue.hug.success/2": "谢谢你的拥抱,我想。这让我的一天不再那么无聊。", | ||||
|   "lazy.dialogue.greet.monarch/1": "噢,原来是您啊,陛下。", | ||||
|   "lazy.dialogue.location.swamp_hut/2": "嘿,只是一个友好的提示,但您应该避开 %2$s。有一个令人毛骨悚然的女巫住在这些地方附近的一间小屋里,相信我,你不想卷入那个混乱之中。", | ||||
|   "lazy.dialogue.chat.taiga/1": "我想,树林里还好。它们很适合收集东西,但说实话,我宁愿冷静下来,什么都不做。", | ||||
|   "lazy.dialogue.location.mineshaft/1": "呃,是的。这附近曾经有一个矿井,但由于一些愚蠢的事故而被关闭。它可能仍然潜伏在 %2$s 附近的某个地方。", | ||||
|   "lazy.dialogue.story.exploring.fail/1": "你的故事真无聊。", | ||||
|   "lazy.dialogue.location.mineshaft/2": "是啊。我们这里曾经有一个矿井,就像很多年前一样。 %2$s 就结束了,但老实说,现在完全是一场灾难。充满了令人毛骨悚然的生物等等。如果您决定探索它,请不要说我没有警告您。", | ||||
|   "lazy.dialogue.story.exploring.fail/3": "与你互动就像与一只试图成为火箭科学家的树懒打交道。当然,减去可爱。", | ||||
|   "lazy.dialogue.story.exploring.fail/2": "哦,别让我费力去听你那些陈腐的轶事,好吗?", | ||||
|   "lazy.dialogue.main.night/8": "哥们,我已经被消灭了。今天已经很累了。明天我可能会变得更加轻松,你感觉到我了吗?", | ||||
|   "lazy.dialogue.chat.taiga/4": "针叶林里有狐狸吗?是的,我想它们有点可爱。有时我会给它们浆果,但前提是我能在不移动太多的情况下够到它们。", | ||||
|   "lazy.dialogue.main.night/9": "我真的迫不及待地想钻进我舒适的床上。这就像一小片天堂。", | ||||
|   "lazy.dialogue.chat.taiga/3": "针叶林,是吧?我想他们还好。我的意思是,浆果很甜,但它们不会神奇地让我变得不那么懒,你知道吗?", | ||||
|   "lazy.dialogue.chat.taiga/6": "针叶林中的空气?是的,我想它很脆。有时候,只是坐下来呼吸一下感觉很好。但是,不要太费力,你知道吗?", | ||||
|   "lazy.dialogue.chat.taiga/5": "狼?是的,他们很冷淡。我的意思是,只要我不打扰他们,他们就不会打扰我。我们正在进行一场懒惰的休战。", | ||||
|   "lazy.dialogue.chat.taiga/8": "针叶林下雨?是的,天气很冷,但也无所谓。我的意思是,我懒得出去做任何事,所以不妨享受宁静。", | ||||
|   "lazy.dialogue.chat.taiga/7": "那些甜浆果丛?他们很酷,但是会被刺痛吗?呃,最糟糕的。我想我只会坚持那些触手可及的简单的。", | ||||
|   "lazy.dialogue.story.enderdragon.success/1": "哇,你居然把龙蛋带回来了?我想这很酷。", | ||||
|   "lazy.dialogue.main.night/1": "呃,你还醒着吗?你没有更好的事可做吗?", | ||||
|   "lazy.dialogue.main.night/2": "哇,你真的很想熬夜,是吧?", | ||||
|   "lazy.dialogue.main.night/3": "晚上就是这个时候了,对吧?我感觉到你了,伙计。", | ||||
|   "lazy.dialogue.story.enderdragon.success/2": "嗯,所以你是说你打倒了那条大龙?好吧,我想村里人会谈论这件事,大概一段时间。", | ||||
|   "lazy.dialogue.main.night/4": "只是一个建议,伙计——晚上呆在靠近村庄的地方。那些令人毛骨悚然的生物可不是开玩笑。", | ||||
|   "lazy.dialogue.main.night/5": "警卫们尽职尽责,但说实话,夜晚仍然让我感到毛骨悚然。这就像一部恐怖电影,你不觉得吗?", | ||||
|   "lazy.dialogue.main.night/6": "啊,黑暗。那么平静,那么平和。这是放松身心的最佳时机,你知道吗?", | ||||
|   "lazy.dialogue.main.night/7": "白天被高估了。我的意思是,谁需要那么喧嚣?夜间散步就在那里。", | ||||
|   "lazy.dialogue.greet.negative/5": "又回来惹我生气了是吗?幸运的我。", | ||||
|   "lazy.dialogue.greet.negative/3": "嗯。", | ||||
|   "lazy.dialogue.greet.negative/4": "哦,原来是你。多么惊心动魄啊。 *打哈欠*", | ||||
|   "lazy.dialogue.greet.negative/1": "呃,认真的吗?你就不能消失了吗?", | ||||
|   "lazy.dialogue.greet.negative/2": "噢,快乐,是你。多么令人愉快的惊喜啊。", | ||||
|   "lazy.dialogue.stay.no_space/2": "我的意思是,我完全可以留下来,但床位几乎为零。", | ||||
|   "lazy.dialogue.stay.no_space/1": "呃,这个村庄太拥挤了。", | ||||
|   "lazy.dialogue.location.failed/2": "不,没什么值得一提的,抱歉。我这个懒惰的人不太关注有趣的地方。", | ||||
|   "lazy.dialogue.location.failed/1": "呃,老实说,我没有听到任何令人兴奋的词。", | ||||
|   "lazy.dialogue.location.failed/3": "不,没有机会。寻找危险的废墟?是的,我会过去的。我还有更重要的事情不能做。", | ||||
|   "lazy.dialogue.apologize.fail/1": "你可以去打扰别人吗?", | ||||
|   "lazy.dialogue.apologize.fail/2": "严重地?你完全是故意的,不是吗?", | ||||
|   "lazy.dialogue.apologize.fail/5": "哈哈,不错的尝试,但对我来说这是一个艰难的传球。", | ||||
|   "lazy.dialogue.apologize.fail/3": "呃,不错的尝试,但我不相信你那些蹩脚的借口。", | ||||
|   "lazy.dialogue.apologize.fail/4": "哎哟!甚至不必费心道歉,这没有什么区别!", | ||||
|   "lazy.dialogue.kiss.slap/1": "认真的吗,伙计?你怎么敢想!", | ||||
|   "lazy.dialogue.kiss.slap/2": "再试一次,你就会感受到我懒惰的愤怒,这可能需要一段时间!", | ||||
|   "lazy.dialogue.greet.mayor/1": "嘿,市长。有什么事吗?", | ||||
|   "lazy.dialogue.greet.mayor/2": "哟,市长!放轻松,好吗?", | ||||
|   "lazy.dialogue.chat.fail/1": "你刚才说的是认真的吗?无论如何,我都懒得去关心了。", | ||||
|   "lazy.dialogue.story.success/4": "严重地?这一切都是昨天发生的吗?我觉得很难相信。", | ||||
|   "lazy.dialogue.chat.fail/2": "我不相信它会自己爆炸。呃,你就不能想个更懒的借口吗?", | ||||
|   "lazy.dialogue.story.success/3": "我觉得这个故事还不错。是你自己想出来的还是什么?", | ||||
|   "lazy.dialogue.story.success/2": "呃,我懒得去想对付一个愚蠢的苦力怕。", | ||||
|   "lazy.dialogue.hire/3": "噢,喜悦。我想那时我会为您服务的。不过,别让我对那些珍贵的祖母绿等待太久。", | ||||
|   "lazy.dialogue.story.success/1": "嗯,我想这一切都发生了。任何。", | ||||
|   "lazy.dialogue.chat.fail/5": "你应该被扔进地牢!或者,你知道,我可以小睡一下然后忘记它。", | ||||
|   "lazy.dialogue.story.success/8": "哦,哇,这就是您偶然发现第一颗钻石的原因?多么迷人啊。打哈欠。", | ||||
|   "lazy.dialogue.flirt.fail/3": "哈哈哈,对对对。就像那样的事情会发生一样。", | ||||
|   "lazy.dialogue.joke.monster.failed/2": "爬行者爆炸?搞笑...不是。当你想出更好的笑话时,我会在这里打盹。", | ||||
|   "lazy.dialogue.hire/1": "呃,好吧。当您需要帮助时请告诉我。我会不情愿地在身边。", | ||||
|   "lazy.dialogue.chat.fail/6": "呃。走开,你穿得像过去的人一样。而我在这里,根本不关心时尚。慵懒的生活,你知道吗?", | ||||
|   "lazy.dialogue.story.success/7": "呃,又不是%Supporter% 的传奇了。你就不能找点别的话题聊聊吗?", | ||||
|   "lazy.dialogue.flirt.fail/2": "呃……你知道,很有趣,上周铁匠在我身上用了那句话。", | ||||
|   "lazy.dialogue.joke.monster.failed/1": "有知觉的骷髅?是的,对。就像我有精力去相信那些废话一样。", | ||||
|   "lazy.dialogue.hire/2": "嗯,不管怎样。当你需要我的时候就喊我吧。我会在这里,不情愿地等待那些闪亮的祖母绿。", | ||||
|   "lazy.dialogue.chat.fail/3": "你知道,你没那么酷。但话又说回来,我该评判谁呢?我太懒了,连装酷都懒得了。", | ||||
|   "lazy.dialogue.story.success/6": "呵呵,听起来%Supporter% 太想表现得酷了。任何。", | ||||
|   "lazy.dialogue.flirt.fail/1": "如果你真的相信这一点,那就给我一些努力,但说实话,我并没有屏住呼吸。", | ||||
|   "lazy.dialogue.chat.fail/4": "炫耀。典型的,试图用你毫无意义的成就来给我留下深刻印象。我懒得去感动。", | ||||
|   "lazy.dialogue.story.success/5": "昨天我可能只是在附近放松一下。不敢相信我没有听说过,哦,好吧。", | ||||
|   "lazy.dialogue.flirt.fail/7": "饶了我那双小狗眼吧,别再说那些话了。", | ||||
|   "lazy.dialogue.flirt.fail/6": "不,没有发生。不过我想还是不错的尝试。", | ||||
|   "lazy.dialogue.joke.monster.failed/5": "厕所里有银鱼?铆。当你继续讲平庸的笑话时,我会在床上打鼾。", | ||||
|   "lazy.dialogue.flirt.fail/5": "相信我,即使是苦力怕也比你更能打动我。", | ||||
|   "lazy.dialogue.joke.monster.failed/4": "水中的末影人?开创性的。我什至懒得假装印象深刻。", | ||||
|   "lazy.dialogue.story.success/9": "是的,当然,稍后过来。我会假装有兴趣听更多你的故事。", | ||||
|   "lazy.dialogue.flirt.fail/4": "严重地?这是你最好的尝试?多么悲伤。", | ||||
|   "lazy.dialogue.joke.monster.failed/3": "僵尸和骷髅都是人类吗?打哈欠。当你有真正有趣的事情要说时叫醒我。", | ||||
|   "lazy.dialogue.rock_paper_scissor.win.paper/1": "摇滚绝对不是我的首选,它永远不会给我带来胜利。", | ||||
|   "lazy.dialogue.chat.success/17": "啊,我童年的美好时光。你知道,那时候我根本不用动一根手指头。那些日子。", | ||||
|   "lazy.dialogue.greet.fail/1": "嗯。", | ||||
|   "lazy.dialogue.chat.success/18": "好久没和父母说过话了。我也许应该很快去拜访他们。或者可能不是。谁知道?", | ||||
|   "lazy.dialogue.chat.success/19": "我一直在考虑去另一个村庄看看", | ||||
|   "lazy.dialogue.greet.fail/3": "无论你的船漂浮在什么地方,我想......", | ||||
|   "lazy.dialogue.greet.fail/2": "不会撒谎,我不在乎...", | ||||
|   "lazy.dialogue.chat.success/13": "我一直想收养一只流浪猫,但谁有精力承担所有这些责任呢?绝对不是我。", | ||||
|   "lazy.dialogue.greet.fail/5": "哦,好吧,对我来说没有什么区别...", | ||||
|   "lazy.dialogue.chat.success/14": "重新装修我的房子?是的,听起来工作量很大。我就保持原样吧,谢谢。", | ||||
|   "lazy.dialogue.greet.fail/4": "严重地?好啦好啦……", | ||||
|   "lazy.dialogue.chat.success/15": "孩子们?是的,也许有一天。我只需要找一个和我一样懒的人一起生孩子。", | ||||
|   "lazy.dialogue.chat.success/16": "我想知道如果我选择住在另一个村庄,生活会是什么样子。但是,你知道,这需要努力和东西,所以我会留在这里。", | ||||
|   "lazy.dialogue.chat.success/10": "呵呵,想知道 %Supporter% 发生了什么事。他们很久以前就离开了这个地方,说实话,我什至懒得去想它。", | ||||
|   "lazy.dialogue.chat.success/12": "您听说过有关 %Supporter% 的最新八卦吗?我的意思是,我不是一个能跟上这些事情的人,但这有点有趣。", | ||||
|   "lazy.dialogue.joke.creative.success/8": "啊哈,这……实际上有点有趣,我想。", | ||||
|   "lazy.dialogue.first.spent_night.failed/3": "嘿,所以,这附近没有旅馆。但是,嗯,你有没有考虑过去另一个村庄碰碰运气?他们实际上可能有一个可以崩溃的地方。只是在说\u0027。", | ||||
|   "lazy.dialogue.first.spent_night.failed/1": "呃,客栈?是的,我们在这方面并不十分熟练。比如,建造东西?太努力了,伙计。", | ||||
|   "lazy.dialogue.first.spent_night.failed/2": "哦,旅馆?是的,对此感到抱歉。我们这里缺乏完整的“建筑”专业知识。慵懒的村民生活,你知道吗?", | ||||
|   "lazy.dialogue.location.ruined_portal_swamp/1": "你相信吗?在 %2$s 有一个完全毁坏的传送门,就在沼泽的正中央。谁会想到那些下界入侵者最终会落入这个悲惨的垃圾场?他们太懒了!", | ||||
|   "lazy.dialogue.rumors.failed/1": "算了,我懒得去关注最近的八卦了。", | ||||
|   "lazy.dialogue.main.evening/9": "哦,你好。刚买完晚饭回来。迫不及待地想付出最小的努力。也许稍后见。", | ||||
|   "lazy.dialogue.main.evening/8": "你不会发现我在晚上闲逛的。上次我这样做时,一只苦力怕吓死我了。不值得。", | ||||
|   "lazy.dialogue.main.evening/7": "我非常需要小睡一下。早晨耗尽了我的生命。", | ||||
|   "lazy.dialogue.main.evening/6": "今天完全是浪费了。我什么也没完成。绝对没有。", | ||||
|   "lazy.dialogue.main.evening/5": "唉,一想到要做饭就很累。我可能很快就会拖着自己回家。", | ||||
|   "lazy.dialogue.main.evening/4": "时间就这样溜走了,就像生活中的其他一切一样。处理的事情太多,动力太少。", | ||||
|   "lazy.dialogue.main.evening/3": "又是一天,又是一个工作负担。叹。", | ||||
|   "lazy.dialogue.main.evening/2": "今天过的如何?我的是……呃,谁在乎呢?", | ||||
|   "lazy.dialogue.main.evening/1": "晚上好……我想。", | ||||
|   "lazy.dialogue.chat.fail/16": "啊?哦,抱歉,你的谈话让我感到无聊。我懒得假装对你说的感兴趣。", | ||||
|   "lazy.dialogue.chat.snowy_plains/3": "这种天气非常适合什么都不做。我只想蜷缩在床上,狂看我最喜欢的节目。", | ||||
|   "lazy.dialogue.chat.fail/17": "你说完了吗?我希望如此,因为我已经懒得再听了。", | ||||
|   "lazy.dialogue.chat.snowy_plains/4": "雪?呃,让我想起了过去的美好时光,当时我真的有精力出去玩。现在我只想冬眠。", | ||||
|   "lazy.dialogue.chat.desert/1": "啊,这灼热的沙漠!但是,嘿,至少我们不必像其他地方的那些可怜的灵魂那样应对寒冷的冬天。", | ||||
|   "lazy.dialogue.chat.fail/18": "不知道当你的嘴突然“咿咿呀呀”的时候,会有人想念你的胡言乱语吗?", | ||||
|   "lazy.dialogue.chat.snowy_plains/5": "那些流浪者真是太痛苦了。我的意思是,他们就不能找到其他地方去流浪吗?我没时间听他们那些关于箭头的废话。", | ||||
|   "lazy.dialogue.chat.desert/2": "沙漠,伙计。永远温暖,永远阳光。", | ||||
|   "lazy.dialogue.chat.fail/19": "你介意我们在梦境里继续这个对话吗?因为这就是我现在的想法。", | ||||
|   "lazy.dialogue.chat.snowy_plains/6": "狼?伟大的。这正是我所需要的,还有更多需要担心的事情。请问其他人可以处理吗?", | ||||
|   "lazy.dialogue.chat.desert/3": "老兄,这沙漠的炎热!我要么被晒黑,要么被烧焦,没有中间状态。", | ||||
|   "lazy.dialogue.chat.fail/12": "我听说过关于你的严厉言论,我能理解他们为什么这么想。我的意思是,你确实散发出一种慵懒的气息。当然,我并不关心。", | ||||
|   "lazy.dialogue.chat.snowy_plains/7": "铁傀儡?甚至不让我开始。他们就像行走的雕像,没有个人空间感。我不惜一切代价避免他们。", | ||||
|   "lazy.dialogue.chat.desert/4": "啊,沙漠的夜空。我必须承认,这非常令人着迷。谢天谢地,有点凉爽。", | ||||
|   "lazy.dialogue.chat.fail/13": "即使是僵尸也不会和你说话。相信我,僵尸有比与像你这样的懒骨头交谈更重要的事情要做。", | ||||
|   "lazy.dialogue.chat.snowy_plains/8": "啊,雪傀儡的怀旧之情。我曾经也建造过它们,但现在我宁愿在里面保持温暖,毫不费力地吃南瓜派。", | ||||
|   "lazy.dialogue.chat.desert/5": "呃,认真的吗?今天的太阳真是无情。不能休息!", | ||||
|   "lazy.dialogue.chat.fail/14": "你就像女巫一样不讨人喜欢!但是,嘿,我该评判谁呢?我只是一个懒惰的村民,只管自己的事。", | ||||
|   "lazy.dialogue.chat.desert/6": "说实话,今天的阳光实在是让人受不了啊!", | ||||
|   "lazy.dialogue.chat.fail/15": "别跟我说话,否则我会叫警卫把你从我身边带走。像我这样的懒人需要私人空间,你知道吗?", | ||||
|   "lazy.dialogue.chat.desert/7": "在这片沙漠荒原上找到兔子有运气吗?他们就像这里的隐形忍者!", | ||||
|   "lazy.dialogue.chat.desert/8": "你知道生活在这片沙漠里有什么臭味吗?那些外壳总是让我挨饿!好像他们有私人恩怨什么的!", | ||||
|   "lazy.dialogue.chat.desert/9": "哎哟!前几天踩到了仙人掌。在这个多刺的天堂里,我必须注意我的每一步。", | ||||
|   "lazy.dialogue.chat.fail/10": "打扰一下?我懒得对此做出回应。我处于永久懒惰模式。", | ||||
|   "lazy.dialogue.chat.fail/11": "你怎么了?你为什么谈论这个?难道你没看到我正处于懒惰的泡沫中,什么都不重要吗?", | ||||
|   "lazy.dialogue.location.igloo/1": "呃,在 %2$s 偶然发现了一座冰屋。说真的,谁心智正常会用雪盖房子呢?它冻结!", | ||||
|   "lazy.dialogue.location.igloo/3": "哦,孩子,你不会相信我在 %2$s 发现的东西。一座被遗弃的古老冰屋,他们称之为冰屋。我告诉你,这里已经荒废多年了。不能责怪任何人不想住在那个冰冷的洞里。", | ||||
|   "lazy.dialogue.location.igloo/2": "那么,你猜怎么着?我碰巧在 %2$s 发现了这个废弃的冰屋。让我告诉你,看起来已经很久没有人踏足那里了。我敢打赌那里肯定有鬼魂之类的东西出没。光是想想就让我毛骨悚然。", | ||||
|   "lazy.dialogue.chat.snowy_plains/1": "呃,这里真冷。我希望有人能给我拿一条毯子和一杯热饮。", | ||||
|   "lazy.dialogue.chat.snowy_plains/2": "你能相信这里有多冷吗?我的手指再也感觉不到了。还好我储备了热巧克力!", | ||||
|   "lazy.dialogue.main/4": "今天你的世界里发生了什么事情吗?", | ||||
|   "lazy.dialogue.main/5": "生活对你怎么样?", | ||||
|   "lazy.dialogue.main/2": "嘿,发生了什么?", | ||||
|   "lazy.dialogue.main/3": "哦嘿,没看到你在那里。", | ||||
|   "lazy.dialogue.greet.success/4": "很高兴听到这个……不。", | ||||
|   "lazy.dialogue.greet.success/3": "是啊是啊,很高兴听到这个消息。", | ||||
|   "lazy.dialogue.main/6": "好吧好吧,看看这是谁!什么是独家新闻?", | ||||
|   "lazy.dialogue.greet.success/2": "干得好吗?任何。", | ||||
|   "lazy.dialogue.main/7": "你知道,我刚刚和%supporter%在一起放松,突然这个僵尸决定咬他一口!不过别担心,他说他很好,所以我就同意了……等等,我们又在谈论什么?哦,是的,今天看到了一个僵尸,可能是 %supporter% 的双胞胎!", | ||||
|   "lazy.dialogue.greet.success/1": "嗯,我想没关系。", | ||||
|   "lazy.dialogue.chat.success/20": "你知道,奶酪就像纯粹放纵的缩影。我情不自禁地沉浸在白日梦中", | ||||
|   "lazy.dialogue.location.village_savanna/2": "哦,你说的是位于热带草原 %2$s 的那个村庄吗?是的,我想他们都是好人。但说实话,我宁愿小睡一会儿也不愿去看他们。", | ||||
|   "lazy.dialogue.location.village_savanna/1": "呃,%2$s 处还有一个村庄,但那里很热。我几乎没有精力去参观。", | ||||
|   "lazy.dialogue.greet.success/5": "哦,哇,很高兴知道这一点,我想。", | ||||
|   "lazy.dialogue.main/1": "哟,sup。", | ||||
|   "lazy.dialogue.joke.creative.success/5": "噗,你真有趣。也许你应该尝试成为一名喜剧演员,或者也许不应该。任何。", | ||||
|   "lazy.dialogue.joke.creative.success/4": "呵呵,你可能只是比 %Supporter% 更有趣......也许吧。", | ||||
|   "lazy.dialogue.joke.creative.success/7": "Teehee,我想你比 Ash 更有趣一点。或许。", | ||||
|   "lazy.dialogue.joke.creative.success/6": "哈!我想那是……不错。", | ||||
|   "lazy.dialogue.joke.creative.success/1": "*咯咯笑*我想这有点有趣。", | ||||
|   "lazy.dialogue.joke.creative.success/3": "这就像我今天听过的最好的笑话。", | ||||
|   "lazy.dialogue.joke.creative.success/2": "嗯,有点好笑。", | ||||
|   "lazy.dialogue.story.wither.fail/1": "老实说,我懒得相信你。", | ||||
|   "lazy.dialogue.story.wither.fail/2": "这还重要吗?你看起来太完整了,无法说服我。", | ||||
|   "lazy.dialogue.main.morning/8": "早上好,瞌睡先生。别告诉我你还在半睡半醒。", | ||||
|   "lazy.dialogue.main.morning/9": "多么美丽的早晨啊……我想。我希望这并不意味着我们必须更加努力地工作。", | ||||
|   "lazy.dialogue.main.morning/5": "哇哦,你看起来好像经历了一个疯狂的夜晚。", | ||||
|   "lazy.dialogue.main.morning/6": "醒醒吧,朋友。我们还有漫长的一天。", | ||||
|   "lazy.dialogue.main.morning/7": "你成功抓住Z了吗?你看起来异常精力充沛。", | ||||
|   "lazy.dialogue.main.morning/1": "早上好...*哈欠*", | ||||
|   "lazy.dialogue.main.morning/2": "嘿,今天你准备好做一些工作了吗?还是你还在梦乡?", | ||||
|   "lazy.dialogue.main.morning/3": "呃,我好累。你也是吧?", | ||||
|   "lazy.dialogue.location.village_desert/1": "啊,你会在那里找到另一个村庄,就在那片灼热的沙漠中间。如果你不介意我说的话,这很可爱,但我必须承认,整个沙漠的炎热让我感到有点懒惰。不过这也不能怪我吧?", | ||||
|   "lazy.dialogue.first.settling/3": "所以,你终于决定用你的存在来让我们感到高兴。我想我们可以利用额外的人手。", | ||||
|   "lazy.dialogue.first.settling/4": "噢,你真的要留下来吗?嗯,我想这……很好。", | ||||
|   "lazy.dialogue.first.settling/1": "哦,嘿,那里。我猜我们还有另一个村民加入了村庄。", | ||||
|   "lazy.dialogue.first.settling/2": "*打哈欠*欢迎,我想。你会成为我们的新邻居还是什么?", | ||||
|   "lazy.dialogue.chat.fail/20": "我想我现在要打瞌睡了,等你胡言乱语之后叫醒我。", | ||||
|   "lazy.dialogue.chat.fail/21": "抱歉,我对这次谈话的热情就像蜗牛的速度一样。", | ||||
|   "lazy.dialogue.chat.desert/10": "毫无疑问,在这片极度干燥的沙漠中生活并不是在公园里散步。但是,嘿,至少我们有这个村庄可以收集一些水和食物。", | ||||
|   "lazy.dialogue.story.fail/8": "打哈欠!这段对话让我快要睡着了。", | ||||
|   "lazy.dialogue.story.fail/9": "哇,你确实疯了,而且只是说说而已。", | ||||
|   "lazy.dialogue.story.fail/4": "哦拜托,就像有人关心那些愚蠢的爬行者的感受一样!", | ||||
|   "lazy.dialogue.story.fail/5": "说真的,谁会关心一只愚蠢的羊呢?!", | ||||
|   "lazy.dialogue.story.fail/6": "*鼾声很大* 嗯?你说了什么吗?", | ||||
|   "lazy.dialogue.story.fail/7": "唉,真是浪费了我宝贵的时间。", | ||||
|   "lazy.dialogue.location.ruined_portal_mountain/1": "看看吧,山里 %2$s 处的传送门完全毁坏了。但说实话,我根本不在乎如何处理它。太努力了你知道吗?", | ||||
|   "lazy.dialogue.story.fail/1": "呃,无论如何。那是我妈妈,大不了。", | ||||
|   "lazy.dialogue.story.fail/2": "是啊是啊,我们都知道,村里人都喜欢说你的八卦。", | ||||
|   "lazy.dialogue.story.fail/3": "说实话,我根本就懒得去理解……", | ||||
|   "lazy.dialogue.story.wither.success/2": "你居然成功击败了凋灵?!说真的,这真是令人兴奋!", | ||||
|   "lazy.dialogue.chat.savanna/1": "呃,这片热带草原真是太热了!但是,嘿,至少我们永远不必应对可怕的冬季寒冷。", | ||||
|   "lazy.dialogue.chat.savanna/2": "那些美洲驼可能很麻烦,但我想我已经学会容忍它们了。这只是慵懒的热带草原生活的一部分。", | ||||
|   "lazy.dialogue.chat.savanna/3": "我想,大草原上的建筑非常酷。它很独特,但说实话,我懒得充分欣赏它。", | ||||
|   "lazy.dialogue.chat.savanna/4": "别低估了这个普通的稀树草原生物群落,伙计。它可能看起来不多,但它有它的懒惰好处,你知道吗?", | ||||
|   "lazy.dialogue.chat.savanna/5": "与那些沙漠村庄不同,我们在这里不用担心下雨。懒惰奖金", | ||||
|   "lazy.dialogue.chat.savanna/6": "我想这里周围的山丘和地形有点有趣。如果你喜欢这类事情。就我个人而言,我宁愿闲逛。", | ||||
|   "lazy.dialogue.chat.savanna/7": "感谢上帝在这炎热的天气里还有金合欢树。它们为我懒惰的自己提供了一些急需的阴凉处,让我能够度过工作日。", | ||||
|   "lazy.dialogue.chat.savanna/8": "稀树草原村庄以拥有世界上最多汁的瓜和最饱满的南瓜而闻名。懒人提示", | ||||
|   "lazy.dialogue.location.pillager_outpost/3": "你可能不会相信,但%2$s 的这个前哨站里挤满了那些懒惰的掠夺者。就好像他们对任何真正的工作都过敏一样。如果你愿意的话,你可以尝试把它们拿下来,也许能找到一些像样的战利品。如果有人费心除掉这些偷懒的人,全村人都会感激不尽。", | ||||
|   "lazy.dialogue.story.wither.success/1": "决不!我听说,凋零四处走动会造成彻底的混乱!", | ||||
|   "lazy.dialogue.location.pillager_outpost/2": "哦,太棒了,这个前哨基地是由那些懒惰的掠夺者在 %2$s 拥有的。说真的,他们就不能找个地方出没吗?周围潜伏着那些麻烦制造者,想要入睡简直就是一场噩梦。相信我,如果你靠得太近,他们会毫不犹豫地向你开枪。谈论懒惰的攻击。", | ||||
|   "lazy.dialogue.location.pillager_outpost/1": "呃,原来有一群懒惰的掠夺者在 %2$s 露营。你相信吗?他们刚刚在我们旁边建立了前哨站。我什至不想考虑另一次袭击。处理起来太费力了,你知道吗?", | ||||
|   "lazy.dialogue.stay.fail/1": "不,并没有真正感受到呆在一个地方的感觉。我更像是一个“让我们看看外面有什么”的人。", | ||||
|   "lazy.dialogue.stay.fail/2": "谢谢你的邀请,但我有严重的旅行癖。我宁愿漫游世界并发现新的视野!", | ||||
|   "lazy.dialogue.stay.fail/3": "这个村庄很酷,但我更喜欢寻求刺激。开阔的道路正在呼唤我的名字,你知道吗?" | ||||
| } | ||||
		Reference in New Issue
	
	Block a user