46 lines
3.9 KiB
JSON
46 lines
3.9 KiB
JSON
{
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"enchantment.hunterillager.bounce.desc": "增加回旋镖从墙壁反弹的程度。",
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"__support_gofish": "Go Fish 支持 https://www.curseforge.com/minecraft/mc-mods/go-fish",
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"enchantment.endlessbiomes.shared_pain": "当一个生物被杀死时,任何额外的伤害都会对附近的生物造成。",
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"enchantment.grapplemod.doublejumpenchantment.desc": "允许用户跳跃两次。",
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"enchantment.betterarcheology.seas_bounty.desc": "让你捕获更多类型的宝藏。",
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"enchantment.stalwart_dungeons.thunder_strike.desc": "赋予锤子召唤闪电的能力。",
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"__comment_jei": "JEI 兼容",
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"enchantment.gofish.deepfry.desc": "卷入某些鱼会将它们煮熟。",
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"enchantment.shieldsplus.fast_recovery.desc": "减少护盾冷却时间。",
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"enchantment.shieldsplus.recoil.desc": "击退攻击者和射弹。",
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"enchdesc.activate.message": "按住 Shift 键可查看附魔描述。",
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"enchantment.betterarcheology.penetrating_strike.desc": "某些伤害会绕过保护结界。",
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"enchantment.grapplemod.wallrunenchantment.desc": "允许用户在墙上奔跑。",
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"enchantment.betterarcheology.tunneling.desc": "同时挖掘目标方块下方的方块。",
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"enchantment.endlessbiomes.vwooping.desc": "攻击你的敌人可能会被传送走。",
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"enchantment.shieldsplus.ablaze.desc": "使攻击者和射弹着火。",
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"enchantment.grapplemod.slidingenchantment.desc": "允许用户利用累积的动量进行滑动。",
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"enchantment.shieldsplus.lightweight.desc": "允许用户在阻挡时移动得更快。",
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"enchantment.shieldsplus.reinforced.desc": "增加护盾阻挡的伤害量。",
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"enchantment.shieldsplus.shield_bash.desc": "给予盾牌猛击攻击。",
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"enchantment.shieldsplus.reflection.desc": "将伤害反射回攻击者。",
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"enchantment.deeperdarker.catalysis.desc": "杀死小怪会在附近传播恶棍。",
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"__support_grapplemod": "抓斗模组 https://www.curseforge.com/minecraft/mc-mods/grappling-hook-mod",
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"enchantment.betterarcheology.soaring_winds.desc": "起飞时为鞘翅提供助力。",
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"enchantment.deeperdarker.sculk_smite.desc": "增加对基于浮雕的生物的伤害。",
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"__support_shield+": "护盾+ https://www.curseforge.com/minecraft/mc-mods/shieldsplus",
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"enchantment.dungeonsenchantments.ambush.desc": "攻击会对没有看着你的敌人造成额外伤害。",
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"enchantment.dungeonsenchantments.illagers_bane.desc": "攻击对灾厄村民造成更多伤害。",
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"enchantment.dungeonsenchantments.weakening.desc": "攻击暂时削弱敌人。",
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"enchantment.dungeonsenchantments.leeching.desc": "击败敌人将会治愈用户。",
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"enchantment.dungeonsenchantments.void_strike.desc": "连续攻击会造成更多伤害。",
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"enchantment.dungeonsenchantments.exploding.desc": "攻击也会造成爆炸。",
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"enchantment.dungeonsenchantments.rush.desc": "用户受伤后暂时提高速度。",
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"enchantment.shieldsplus.aegis.desc": "减少格挡时受到的伤害。",
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"enchantment.dungeonsenchantments.deflect.desc": "箭可能会偏回到射手身上。",
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"enchantment.dungeonsenchantments.radiance.desc": "治疗附近的玩家。",
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"enchantment.dungeonsenchantments.radiance_shot.desc": "箭头可以治疗附近的玩家。",
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"enchantment.dungeonsenchantments.recycler.desc": "被射弹击中有时会产生箭头。",
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"enchantment.dungeonsenchantments.thundering.desc": "攻击用闪电击中目标。",
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"enchantment.dungeonsenchantments.guarding_strike.desc": "击败敌人会暂时增强你的防御力。",
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"enchantment.dungeonsenchantments.cowardice.desc": "当用户生命值满时,攻击会造成更大伤害。",
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"enchantment.dungeonsenchantments.pain_cycle.desc": "攻击会伤害用户。每五次攻击都会造成巨大伤害。",
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"enchantment.dungeonsenchantments.freezing.desc": "攻击会减慢目标速度。",
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"enchantment.dungeonsenchantments.fuse_shot.desc": "弓箭可能会射出爆炸性的箭。"
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} |