{ "trim_material.cataclysm.ignitium": "点火材料", "trim_material.cataclysm.witherite": "毒重石材质", "item.cataclysm.ignitium_upgrade.applies_to.desc": "下界合金装备", "death.attack.abyssal_burn": "%s 已离开此维度", "block.cataclysm.sandstone_ignite_trap": "砂岩点燃陷阱", "block.cataclysm.sandstone_falling_trap": "砂岩掉落陷阱", "block.cataclysm.polished_sandstone": "抛光砂岩", "item.cataclysm.ignitium_upgrade.ingredients.desc": "点火锭", "block.cataclysm.sandstone_poison_dart_trap": "砂岩毒镖陷阱", "death.attack.abyssal_burn.player": "%s 已离开此维度", "item.cataclysm.ignitium_upgrade.desc": "点火升级", "entity.cataclysm.ancient_remnant": "远古遗迹", "item.cataclysm.ignitium_upgrade_smithing_template": "Smithing_Template", "item.cataclysm.ancient_remnant_spawn_egg": "远古遗迹刷怪蛋", "item.cataclysm.sticky_gloves": "粘手套", "item.cataclysm.sticky_gloves.desc": "阻止对科博莱顿的掠夺", "item.cataclysm.cursium_helmet.desc2": "按 %s 为该区域墙后的 LivingEntity 提供发光效果。", "effect.cataclysm.ghost_sickness": "鬼病", "death.attack.cataclysm.maledictio_sagitta": "%s被%s的箭诅咒了", "item.cataclysm.cursium_helmet": "锔头盔", "item.cataclysm.cursium_leggings.desc2": "忽略概率较低的攻击。如果攻击是射弹,则概率会增加", "key.cataclysm.boots_ability": "大灾变靴子能力", "effect.cataclysm.ghost_form": "幽灵形态", "key.cataclysm.helmet_ability": "大灾变头盔能力", "item.cataclysm.cursium_leggings": "诅咒护腿", "death.attack.cataclysm.maledictio": "%s被%s诅咒了", "item.cataclysm.phantom_arrow": "幻箭", "item.cataclysm.cursium_chestplate": "诅咒胸甲", "item.cataclysm.cursium_boots.desc": "幽灵失重", "item.cataclysm.cursium_chestplate.desc2": "死亡后恢复 7 点生命值并获得无敌持续 5 秒", "item.cataclysm.cursium_chestplate.desc3": "无敌后,实体会受到6分钟的debuff,debuff期间无法复活", "item.cataclysm.maledictus_spawn_egg": "马莱迪克斯刷怪蛋", "key.cataclysm.chestplate_ability": "大灾变胸甲能力", "item.cataclysm.cursium_boots.desc2": "减少坠落伤害,按 %s 后退一步", "item.cataclysm.cursium_helmet.desc": "幽灵视觉", "entity.cataclysm.maledictus": "马莱迪托斯", "item.cataclysm.cursium_leggings.desc": "幽灵闪避", "item.cataclysm.cursium_chestplate.desc": "亡灵复活", "item.cataclysm.cursium_boots": "锔靴", "draugr_hurt.sub": "尸鬼受伤了", "aptrgangr_idle.sub": "阿普特甘格呻吟着", "maledictus_mace_swing.sub": "马莱迪克斯摇摆", "item.cataclysm.gauntlet_of_maelstrom.desc": "召唤虚空漩涡", "item.cataclysm.soul_render2.desc": "潜行时使用时,会召唤出螺旋状的幻影戟", "item.cataclysm.gauntlet_of_maelstrom": "漩涡手套", "draugr_idle.sub": "尸鬼呻吟", "modern_remnant_bite.sub": "现代残留咬伤", "item.cataclysm.immolator.desc": "对受到炽热烙印影响的目标造成严重伤害", "aptrgangr_hurt.sub": "阿普特冈受伤了", "item.cataclysm.blazing_grips": "炽热之握", "draugr_death.sub": "尸鬼死去", "maledictus_short_roar.sub": "马莱迪克斯咆哮", "maledictus_spear.sub": "幻影戟出现", "maledictus_battle_cry.sub": "马莱迪克斯战吼", "item.cataclysm.cursed_bow2.desc": "如果是特殊箭的话,会发射两枪。", "modern_remnant_fill_bucket.sub": "现代遗迹被捕获", "item.cataclysm.immolator2.desc": "如果双手握住它,可以蓄力2秒召唤火焰打击", "item.cataclysm.wrath_of_the_desert": "沙漠之怒", "leviathan_music_1.sub": "利维坦的主题曲", "remnant_tail_slam_2.sub": "远古遗迹的袭击", "maledictus_leap.sub": "马莱迪图斯跳跃", "maledictus_idle.sub": "马莱迪图斯呻吟着", "aptrgangr_death.sub": "阿普特冈去世", "block.cataclysm.polished_obsidian": "抛光黑曜石", "maledictus_music.sub": "马莱迪图斯的主题剧", "leviathan_music_2.sub": "利维坦的主题曲", "maledictus_bow_pull.sub": "马莱迪图斯拉弓", "item.cataclysm.blazing_grips.desc": "击中时,有机会对目标施加炽热烙印", "remnant_tail_slam_1.sub": "远古遗迹的袭击", "item.cataclysm.wrath_of_the_desert.desc": "发射三场诅咒沙尘暴", "modern_remnant_death.sub": "现代遗迹死亡", "door_of_seal_open.sub": "封印之门打开", "maledictus_hurt.sub": "马莱迪图斯去世", "entity.cataclysm.the_leviathan_immune": "利维坦在水中所向无敌!", "maledictus_music_disc.sub": "马莱迪图斯的音乐演奏", "item.cataclysm.the_immolator": "自焚者", "block.cataclysm.void_crystal": "虚空水晶", "axe_swing.sub": "斧头摆动", "remnant_tail_slam_3.sub": "远古遗迹的袭击" }