#General Configs [general] # 所有玩家都是盟友 all_players_are_allied = false start_items = true #怪物等级根据玩家等级缩放 scale_mob_to_nearby_player_lvl = false #广播战利品 loot_announcements = true #副本必须组队 require_team_for_dungeons = true dont_sync_ambient_mob_data = true #副本里不会掉落地图 maps_dont_drop_in_maps = true #Range: 0.0 ~ 1000.0 regen_hunger_cost = 10.0 #Range: 0.0 ~ 1.0 death_exp_penalty = 0.1 #Range: 0.0 ~ 1.0 death_exp_debt = 0.1 #Range: 0.0 ~ 100.0 max_death_exp_debt_multi = 1.0 #Range: 0.0 ~ 1000.0 exp_gain_multi = 0.5 #Range: 0.0 ~ 1000.0 party_radius = 200.0 #Range: 0.0 ~ 1.0 lvl_distance_penalty_per_level = 0.05 #Range: 0.0 ~ 1.0 min_loot_chance = 0.25 #Range: 0.0 ~ 1000.0 extra_mob_stats_per_lvl = 0.02 #Range: 0.0 ~ 1000.0 vanilla_mob_dmg_as_exile_dmg = 1.0 #Range: 0.0 ~ 1000.0 pvp_dmg_multi = 1.0 #Range: 0.0 ~ 100000.0 max_team_distance = 75.0 #Range: 0.0 ~ 10.0 in_combat_regen_multi = 0.5 #Range: 0.0 ~ 10000.0 favor_death_loss = 50.0 #Range: 0.0 ~ 10000.0 favor_chest_gain = 1.0 #Range: 0.0 ~ 10000.0 favor_per_second = 0.016666666666666666 #Range: 0.0 ~ 1000.0 gear_drop_rate = 7.0 #Range: 0.0 ~ 1000.0 soul_drop_rate = 0.3 #Range: 0.0 ~ 1000.0 map_drop_rate = 0.5 #Range: 0.0 ~ 1000.0 gem_drop_rate = 1.0 #Range: 0.0 ~ 1000.0 skill_gem_drop_rate = 3.0 #Range: 0.0 ~ 1000.0 support_gem_drop_rate = 2.0 #Range: 0.0 ~ 1000.0 aura_gem_drop_rate = 1.0 #Range: 0.0 ~ 1000.0 rune_drop_rate = 0.5 #Range: 0.0 ~ 1000.0 currency_drop_rate = 0.5 #Range: 0.0 ~ 1000.0 jewel_drop_rate = 0.25 #Range: 0.0 ~ 1000.0 loot_chest_drop_rate = 0.1 #Range: 0 ~ 20 pack_mob_min = 3 #Range: 0 ~ 20 pack_mob_max = 6 #Range: 0 ~ 20 mob_min = 1 #Range: 0 ~ 20 mob_max = 2 #This is for modded gear that can't be automatically recognized by the mod. If there's say a weapon like a staff in another mod, but this mod doesn't recognize it. Put it here. The usage is: modid:path:gear_slot_id. Example: minecraft:diamond_sword:sword gear_compatibility = ["minecraft:iron_sword:sword"] log_errors = true stop_error_spam = true #Range: > 0 min_level_map_drops = 10 #Range: > 0 LEVEL_DISTANCE_PENALTY_LEEWAY = 2 #Range: 0.0 ~ 1.0 COMBAT_TO_PROFESSION_RESTED_XP_GENERATION = 0.5 #Range: 0.0 ~ 1.0 PROFESSION_TO_COMBAT_RESTED_XP_GENERATION = 0.25 #Range: 0.0 ~ 100.0 MAP_MECHANIC_CHANCE = 33.0 #Range: 0.0 ~ 1000.0 block_cost = 0.25 #Range: 0 ~ 10000 MAX_ADDITIONAL_TALENT_POINTS = 30 #Range: 0.0 ~ 100.0 UNARMED_ENERGY_COST = 5.0 #Stops items from being used in maps/adventuremaps. This is used for items that allow cheesing mechanics like teleporation items mostly. disabled_items_in_maps = ["minecraft:ender_pearl", "minecraft:chorus_fruit"] #Range: 0 ~ 100 PERC_OFFHAND_WEP_STAT = 25 #Range: 0.0 ~ 1.0 RESTED_XP_DEATH_PENALTY = 0.5 #Range: 1 ~ 100 MIN_MAP_ROOMS = 12 #Range: 1 ~ 100 MAX_MAP_ROOMS = 20 #Range: 0 ~ 100 ITEM_LEVEL_VARIANCE = 3 #Range: 0 ~ 100 MOB_LEVEL_VARIANCE = 3 #Range: 0 ~ 1000 BONUS_EXP_PERCENT_PER_HIGHER_LVL_CHARACTERS = 10 #Range: 1 ~ 7 MAX_CHARACTERS = 7 #Range: 0.0 ~ 1000.0 MAP_DROPRATE_INSIDE_MAPS = 0.5 #Range: 0.0 ~ 1000.0 MOB_FLAT_DAMAGE_BONUS = 5.0 #Range: 0 ~ 20 MAP_GEN_MOB_RADIUS = 1 #Range: 0 ~ 20 MAP_GEN_TERRAIN_RADIUS = 4