#General Configs [general] all_players_are_allied = true start_items = true scale_mob_to_nearby_player_lvl = false loot_announcements = true require_team_for_dungeons = true dont_sync_ambient_mob_data = true maps_dont_drop_in_maps = true #Range: 0.0 ~ 1000.0 regen_hunger_cost = 10.0 #Range: 0.0 ~ 1.0 death_exp_penalty = 0.1 #Range: 0.0 ~ 1.0 death_exp_debt = 0.1 #Range: 0.0 ~ 100.0 max_death_exp_debt_multi = 1.0 #Range: 0.0 ~ 1000.0 exp_gain_multi = 1.0 #Range: 0.0 ~ 1000.0 party_radius = 200.0 #Range: 0.0 ~ 1.0 lvl_distance_penalty_per_level = 0.05 #Range: 0.0 ~ 1.0 min_loot_chance = 0.25 #Range: 0.0 ~ 1000.0 extra_mob_stats_per_lvl = 0.02 #Range: 0.0 ~ 1000.0 vanilla_mob_dmg_as_exile_dmg = 1.0 #Range: 0.0 ~ 1000.0 PLAYER_VANILLA_DMG_MULTI = 0.0 #Range: 0.0 ~ 1000.0 pvp_dmg_multi = 1.0 #Range: 0.0 ~ 100000.0 max_team_distance = 75.0 #Range: 0.0 ~ 10.0 in_combat_regen_multi = 0.5 #Range: 0.0 ~ 1.0 COMBAT_PROFESSION_RESTED_XP_GENERATION = 0.5 #Range: 0.0 ~ 10000.0 favor_death_loss = 50.0 #Range: 0.0 ~ 10000.0 favor_chest_gain = 1.0 #Range: 0.0 ~ 10000.0 favor_per_second = 0.016666666666666666 #Range: 0.0 ~ 1000.0 gear_drop_rate = 7.0 #Range: 0.0 ~ 1000.0 soul_drop_rate = 0.3 #Range: 0.0 ~ 1000.0 map_drop_rate = 0.5 #Range: 0.0 ~ 1000.0 gem_drop_rate = 1.0 #Range: 0.0 ~ 1000.0 skill_gem_drop_rate = 3.0 #Range: 0.0 ~ 1000.0 support_gem_drop_rate = 2.0 #Range: 0.0 ~ 1000.0 aura_gem_drop_rate = 1.0 #Range: 0.0 ~ 1000.0 rune_drop_rate = 0.5 #Range: 0.0 ~ 1000.0 currency_drop_rate = 0.5 #Range: 0.0 ~ 1000.0 jewel_drop_rate = 0.25 #Range: 0.0 ~ 1000.0 loot_chest_drop_rate = 0.1 #Range: 0 ~ 20 pack_mob_min = 3 #Range: 0 ~ 20 pack_mob_max = 6 #Range: 0 ~ 20 mob_min = 1 #Range: 0 ~ 20 mob_max = 2 #This is for modded gear that can't be automatically recognized by the mod. If there's say a weapon like a staff in another mod, but this mod doesn't recognize it. Put it here. The usage is: modid:path:gear_slot_id. Example: minecraft:diamond_sword:sword gear_compatibility = ["minecraft:iron_sword:sword"]