{ "playerrevive.gui.hold": "Hold \u0027%s\u0027 for %s seconds to give up or get revived", "death.attack.bledToDeath.player": "%s bled out", "playerrevive.gui.label.time_left": "Time left %s", "playerrevive.revive.item": "You require ", "playerrevive.chat.bleeding": "%s is bleeding. %s", "playerrevive.chat.no_commands": "No commands allowed when bleeding" }