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Author SHA1 Message Date
194fc43508 0.0.9-alpha 2024-12-16 08:54:34 +08:00
09d40876c2 修复任务图标 挖砍等级 新增mod 2024-12-14 04:08:51 +08:00
53 changed files with 823 additions and 187 deletions

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@ -1,6 +1,6 @@
{
"version": "14.19.1",
"buildNumber": 26,
"version": "14.21.2",
"buildNumber": 30,
"loadlist": [
{
"name": "Mojang",

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@ -1,14 +1,14 @@
State:7
Info:1.20.1, NeoForge 47.1.101
Info:1.20.1, NeoForge 47.1.106
Logo:pack://application:,,,/Plain Craft Launcher 2;component/Images/Blocks/NeoForge.png
ReleaseTime:2024-03-01 22:11
ReleaseTime:2024-05-29 01:38
VersionFabric:
VersionOptiFine:
VersionLiteLoader:False
VersionForge:
VersionApiCode:47010101
VersionApiCode:47010106
VersionOriginal:1.20.1
VersionOriginalMain:20
VersionOriginalSub:1
VersionArgumentIndie:1
VersionNeoForge:47.1.101
VersionNeoForge:47.1.106

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@ -0,0 +1,167 @@
#Screen Config
[screen]
#The duration of GUI background color and blur radius animation in milliseconds. (0 = OFF)
#Range: 0 ~ 800
animationDuration = 200
#The GUI background color in #RRGGBB or #AARRGGBB format. Default value: #99000000
#Can be one to four values representing top left, top right, bottom right and bottom left color.
#Multiple values produce a gradient effect, whereas one value produce a solid color.
#When values is less than 4, the rest of the corner color will be replaced by the last value.
backgroundColor = ["#99000000"]
#Add Gaussian blur effect to GUI background when opened.
#Disable this if you run into a problem or are on low-end PCs
blurEffect = true
#This option means that blur effect only applies to GUI screens with a background.
#Similar to Minecraft 1.20.6. Enable this for better optimization & compatibility.
blurWithBackground = true
#The kernel radius for gaussian convolution blur effect, 0 = disable.
#samples per pixel = ((radius * 2) + 1) * 2, sigma = radius / 2.
#Range: 0 ~ 18
blurRadius = 7
#A list of GUI screen superclasses that won't activate blur effect when opened.
blurBlacklist = ["net.minecraft.client.gui.screens.ChatScreen"]
#(Beta) Pause the game when inventory (also includes creative mode) opened.
inventoryPause = false
#Framerate limit on window inactive (out of focus or minimized), 0 = no change.
#Range: 0 ~ 255
framerateInactive = 30
#Framerate limit on window minimized, 0 = same as framerate inactive.
#This value will be no greater than framerate inactive.
#Range: 0 ~ 255
framerateMinimized = 0
#Master volume multiplier on window inactive (out of focus or minimized), 1 = no change.
#Range: 0.0 ~ 1.0
masterVolumeInactive = 0.5
#Master volume multiplier on window minimized, 1 = same as master volume inactive.
#This value will be no greater than master volume inactive.
#Range: 0.0 ~ 1.0
masterVolumeMinimized = 0.25
#Tooltip Config
[tooltip]
#Whether to enable Modern UI enhanced tooltip, or back to vanilla default.
enable = false
#Whether to use rounded tooltip shapes, or to use vanilla style.
roundedShape = true
#True to center the tooltip title if rendering an item's tooltip.
#Following lines are not affected by this option.
centerTitle = true
#True to add a title break below the tooltip title line.
#TitleBreak and CenterTitle will work/appear at the same time.
titleBreak = true
#True to exactly position tooltip to pixel grid, smoother movement.
exactPositioning = true
#The tooltip background color in #RRGGBB or #AARRGGBB format. Default: #E6000000
#Can be one to four values representing top left, top right, bottom right and bottom left color.
#Multiple values produce a gradient effect, whereas one value produces a solid color.
#If less than 4 are provided, repeat the last value.
colorFill = ["#E6000000"]
#The tooltip border color in #RRGGBB or #AARRGGBB format. Default: #F0AADCF0, #F0DAD0F4, #F0FFC3F7 and #F0DAD0F4
#Can be one to four values representing top left, top right, bottom right and bottom left color.
#Multiple values produce a gradient effect, whereas one value produces a solid color.
#If less than 4 are provided, repeat the last value.
colorStroke = ["#FFC2D0D6", "#FFE7DAE5", "#FFCCDAC8", "#FFC8B9AC"]
#The cycle time of tooltip border color in milliseconds. (0 = OFF)
#Range: 0 ~ 5000
borderCycleTime = 1000
#The width of tooltip border, if rounded, in GUI Scale Independent Pixels.
#Range: 0.5 ~ 2.5
borderWidth = 1.3333333333333333
#The corner radius of tooltip border, if rounded, in GUI Scale Independent Pixels.
#Range: 0.0 ~ 8.0
cornerRadius = 4.0
#The shadow radius of tooltip, if rounded, in GUI Scale Independent Pixels.
#No impact on performance.
#Range: 0.0 ~ 32.0
shadowRadius = 10.0
#The shadow opacity of tooltip, if rounded. No impact on performance.
#Range: 0.0 ~ 1.0
shadowOpacity = 0.25
#When true, tooltip border colors adapt to item's name and rarity.
adaptiveColors = true
#Amount to scroll the tooltip in response to a arrow key pressed event.
#Range: 0 ~ 320
arrowScrollFactor = 60
#General Config
[general]
#Play a sound effect when the game is loaded.
ding = true
#Press 'C' key (by default) to zoom 4x, the same as OptiFine's.
#This is auto disabled when OptiFine is installed.
zoom = true
#Control the window mode, normal mode does nothing.
#Allowed Values: NORMAL, FULLSCREEN, FULLSCREEN_BORDERLESS, MAXIMIZED, MAXIMIZED_BORDERLESS, WINDOWED, WINDOWED_BORDERLESS
windowMode = "NORMAL"
#Whether to replace vanilla GUI scale button to slider with tips.
useNewGuiScale = true
#Remove telemetry event of client behaviors.
removeTelemetry = false
#Allow Slack or Discord shortcodes to replace Unicode Emoji Sequences in chat.
emojiShortcodes = true
#View system config, currently not working.
[view]
#Force layout direction to RTL, otherwise, the current Locale setting.
forceRtl = false
#The global font scale used with sp units.
#Range: 0.5 ~ 2.0
fontScale = 1.0
#Default scrollbar size in dips.
#Range: 0 ~ 1024
scrollbarSize = 8
#Distance a touch can wander before we think the user is scrolling in dips.
#Range: 0 ~ 1024
touchSlop = 4
#Minimum size of the touch target for a scrollbar in dips.
#Range: 0 ~ 1024
minScrollbarTouchTarget = 16
#Minimum velocity to initiate a fling in dips per second.
#Range: 0 ~ 32767
minimumFlingVelocity = 50
#Maximum velocity to initiate a fling in dips per second.
#Range: 0 ~ 32767
maximumFlingVelocity = 8000
#Max distance in dips to overscroll for edge effects.
#Range: 0 ~ 1024
overscrollDistance = 0
#Max distance in dips to overfling for edge effects.
#Range: 0 ~ 1024
overflingDistance = 12
#Amount to scroll in response to a vertical scroll event, in dips per axis value.
#Range: 0.0 ~ 1024.0
verticalScrollFactor = 64.0
#Amount to scroll in response to a horizontal scroll event, in dips per axis value.
#Range: 0.0 ~ 1024.0
horizontalScrollFactor = 64.0
#Font Config
[font]
#The first font family to use. See fallbackFontFamilyList
firstFontFamily = "Source Han Sans CN Medium"
#A set of fallback font families to determine the typeface to use.
#The order is first > fallbacks. TrueType & OpenType are supported.
#Each element can be one of the following two cases:
#1) Name of registered font family, for instance: Segoe UI
#2) Path of font files on your PC, for instance: /usr/shared/fonts/x.otf
#Registered font families include:
#1) OS builtin fonts.
#2) Font files in fontRegistrationList.
#3) Font files in '/resourcepacks' directory.
#4) Font files under 'modernui:font' in resource packs.
#Note that for TTC/OTC font, you should register it and select one of font families.
#Otherwise, only the first font family from the TrueType/OpenType Collection will be used.
#This is only read once when the game is loaded, you can reload via in-game GUI.
fallbackFontFamilyList = ["Noto Sans", "Segoe UI Variable", "Segoe UI", "San Francisco", "Open Sans", "SimHei", "STHeiti", "Segoe UI Symbol", "mui-i18n-compat"]
#A set of additional font files (or directories) to register.
#For TrueType/OpenType Collections, all contained font families will be registered.
#Registered fonts can be referenced in Modern UI and Minecraft (Modern Text Engine).
#For example, "E:/Fonts" means all font files in that directory will be registered.
#System requires random access to these files, you should not remove them while running.
#This is only read once when the game is loaded, i.e. registration.
fontRegistrationList = []
#Whether to use Google Noto Color Emoji, otherwise grayscale emoji (faster).
#See Unicode 15.0 specification for details on how this affects text layout.
useColorEmoji = true

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@ -0,0 +1,15 @@
#Developer Config
[developer]
#Whether to enable developer mode.
enableDeveloperMode = false
#Range: > -2147483648
oneTimeEvents = 0
#Auto Shutdown Config
[autoShutdown]
#Enable auto-shutdown for server.
enable = false
#The time points of when server will auto-shutdown. Format: HH:mm.
times = ["04:00", "16:00"]

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@ -0,0 +1,97 @@
#Text Engine Config
[text]
#Allow text renderer to drop shadow, setting to false can improve performance.
allowShadow = true
#Fix resolution level at 2. When the GUI scale increases, the resolution level remains.
#Then GUI scale should be even numbers (2, 4, 6...), based on Minecraft GUI system.
#If your fonts are not bitmap fonts, then you should keep this setting false.
fixedResolution = false
#Control base font size, in GUI scaled pixels. The default and vanilla value is 8.
#For bitmap fonts, 8 represents a glyph size of 8x or 16x if fixed resolution.
#This option only applies to TrueType fonts.
#Range: 6.5 ~ 9.5
baseFontSize = 8.0
#Control vertical baseline for vanilla text layout, in GUI scaled pixels.
#The vanilla default value is 7.
#Range: 4.0 ~ 10.0
baselineShift = 7.0
#Control the text shadow offset for vanilla text rendering, in GUI scaled pixels.
#Range: 0.20000000298023224 ~ 2.0
shadowOffset = 0.5
#Control the text outline offset for vanilla text rendering, in GUI scaled pixels.
#Range: 0.20000000298023224 ~ 2.0
outlineOffset = 0.5
#Set the recycle time of layout cache in seconds, using least recently used algorithm.
#Range: 2 ~ 15
cacheLifespan = 6
#The bidirectional text heuristic algorithm. The default is FirstStrong (Locale).
#This will affect which BiDi algorithm to use during text layout.
#Allowed Values: FIRST_STRONG, ANY_RTL, LTR, RTL, LOCALE, FIRST_STRONG_LTR, FIRST_STRONG_RTL
textDirection = "FIRST_STRONG"
#Whether to use Modern UI text rendering pipeline in 3D world.
#Disabling this means that SDF text and rendering optimization are no longer effective.
#But text rendering can be compatible with OptiFine Shaders and Iris Shaders.
#This does not affect text rendering in GUI.
#This option only applies to TrueType fonts.
useTextShadersInWorld = true
#For "minecraft:default" font, should we keep some glyph providers of them?
#Ignore All: Only use Modern UI typeface list.
#Keep ASCII: Include minecraft:font/ascii.png, minecraft:font/accented.png, minecraft:font/nonlatin_european.png
#Keep Other: Include providers other than ASCII and Unicode font.
#Keep All: Include all except Unicode font.
#Only Include: Only include providers that specified by defaultFontRuleSet.
#Only Exclude: Only exclude providers that specified by defaultFontRuleSet.
#Allowed Values: IGNORE_ALL, KEEP_ASCII, KEEP_OTHER, KEEP_ALL, ONLY_INCLUDE, ONLY_EXCLUDE
defaultFontBehavior = "ONLY_EXCLUDE"
#Used when defaultFontBehavior is either ONLY_INCLUDE or ONLY_EXCLUDE.
#This specifies a set of regular expressions to match the glyph provider name.
#For bitmap providers, this is the texture path without 'textures/'.
#For TTF providers, this is the TTF file path without 'font/'.
#For space providers, this is "font_name / minecraft:space",
#where font_name is font definition path without 'font/'.
defaultFontRuleSet = ["^minecraft:font\\/(nonlatin_european|accented|ascii|element_ideographs|cjk_punctuations|ellipsis|2em_dash)\\.png$", "^minecraft:include\\/space \\/ minecraft:space$"]
#Whether to use text component object as hash key to lookup in layout cache.
#If you find that Modern UI text rendering is not compatible with some mods,
#you can disable this option for compatibility, but this will decrease performance a bit.
#Modern UI will use another cache strategy if this is disabled.
useComponentCache = true
#Allow text layout to be computed from background threads (not cached).
#Otherwise, block the current thread and wait for main thread.
allowAsyncLayout = true
#See CSS line-break property, https://developer.mozilla.org/en-US/docs/Web/CSS/line-break
#Allowed Values: AUTO, LOOSE, NORMAL, STRICT
lineBreakStyle = "AUTO"
#Allowed Values: AUTO, PHRASE
lineBreakWordStyle = "AUTO"
#When enabled, Modern UI will compute texel density in device-space to determine whether to use SDF text or bilinear sampling.
#This feature requires GLSL 400 or has no effect.
#This generally decreases performance but provides better rendering quality.
#This option only applies to TrueType fonts. May not be compatible with OptiFine.
smartSDFShaders = true
#When rendering in 2D, this option allows Modern UI to exactly compute font size in device-space from the current coordinate transform matrix.
#This provides perfect text rendering for scaling-down texts in vanilla, but may increase GPU memory usage.
#When disabled, Modern UI will use SDF text rendering if appropriate.
#This option only applies to TrueType fonts.
computeDeviceFontSize = true
#When enabled, Modern UI will use SDF text rendering if appropriate.
#Otherwise, it uses nearest-neighbor or bilinear sampling based on texel density.
#This option only applies to TrueType fonts.
allowSDFTextIn2D = true
#When enabled, the outline of the experience level text will be tweaked.
tweakExperienceText = true
#Control the anti-aliasing of raw glyph rasterization.
antiAliasing = true
#Control the FreeType linear metrics and font hinting of raw glyph metrics.
#Disable if on low-res monitor; enable for linear text.
linearMetrics = true
#Control the minimum pixel density for SDF text and text in 3D world rendering.
#This value will be no less than current GUI scale.
#Recommend setting a higher value on high-res monitor and powerful PC hardware.
#Range: 4 ~ 10
minPixelDensityForSDF = 4
#Enable linear sampling for A8 font atlases with mipmaps, mag filter will be always NEAREST.
#We prefer computeDeviceFontSize and allowSDFTextIn2D, then setting this to false can improve performance.
#If either of the above two is false or Shaders are active, then setting this to true can improve quality.
linearSamplingA8Atlas = false

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@ -5,9 +5,9 @@ QualityModes = "normal"
RenderWeather = "normal"
RenderTNTExplosions = true
FastItemRender = false
RenderDisplayItem = false
RenderDisplayItem = true
blackListedEntities = []
whiteListedEntities = []
isAlwaysShowItemCount = true
startTime = 45.886
chatFix = false
startTime = 52.512
chatFix = true

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@ -25,6 +25,6 @@
"notifications": {
"force_disable_donation_prompts": false,
"has_cleared_donation_button": false,
"has_seen_donation_prompt": false
"has_seen_donation_prompt": true
}
}

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@ -0,0 +1,33 @@
#Client Configuration
[client]
[client.visual_options]
# The maximum number of comparison tooltips to show onscreen at once.
#Range: 1 ~ 10
max_comparisons = 3
# If badge_text should override the built-in translatable text.
override_badge_text = false
# The text shown on the badge above equipped tooltips.
badge_text = "Equipped"
# The color of the text shown on the badge above equipped tooltips.
#Range: 0 ~ 4294967295
badge_text_color = 4294967295
# The background color of the "equipped" badge.
#Range: 0 ~ 4294967295
badge_bg = 4027584512
# The start border color of the "equipped" badge.
#Range: 0 ~ 4294967295
badge_border_start = 3500839187
# The end border color of the "equipped" badge.
#Range: 0 ~ 4294967295
badge_border_end = 1623360778
[client.control_options]
# If the comparison tooltip should show by default (pressing bound key hides).
default_on = false
# If tool comparisons should compare only the same types of tools (can't compare a sword to an axe, for example).
strict = false
# Blacklist of items to show comparisons for. Add item IDs to prevent them from being compared when hovered over or equipped.
blacklist = []

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#Client settings
[client]
#Should the hunger bar have a gilded overlay when the player has the Nourishment effect?
nourishmentHungerOverlay = true
#Should the health bar have a silver sheen when the player has the Comfort effect?
comfortHealthOverlay = true
#Should meal and drink tooltips display which effects they provide?
foodEffectTooltip = true

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#Game settings
[settings]
#Farmer's Delight adds crates (3x3) for vanilla crops, similar to Quark and Thermal Cultivation. Should they be craftable?
enableVanillaCropCrates = true
#Should Novice and Apprentice Farmers buy this mod's crops? (May reduce chances of other trades appearing)
farmersBuyFDCrops = true
#Should the Wandering Trader sell some of this mod's items? (Currently includes crop seeds and onions)
wanderingTraderSellsFDItems = true
#How often (in percentage) should Rich Soil succeed in boosting a plant's growth at each random tick? Set it to 0.0 to disable this.
#Range: 0.0 ~ 1.0
richSoilBoostChance = 0.2
#How much of a bonus (in percentage) should each level of Fortune grant to Cutting Board chances? Set it to 0.0 to disable this.
#Range: 0.0 ~ 1.0
cuttingBoardFortuneBonus = 0.1
#Should players be able to reel back rope, bottom to top, when sneak-using with an empty hand on them?
enableRopeReeling = true
#A list of dye colors that, when used as the background of a Canvas Sign, should default to white text when placed.
#Dyes: ["white", "orange", "magenta", "light_blue", "yellow", "lime", "pink", "gray", "light_gray", "cyan", "purple", "blue", "brown", "green", "red", "black"]
canvasSignDarkBackgroundList = ["gray", "purple", "blue", "brown", "green", "red", "black"]
#Farming
[farming]
#Which rope should Tomato Vines leave behind when mined by hand?
defaultTomatoVineRope = "farmersdelight:rope"
#Should tomato vines be able to climb any rope tagged as farmersdelight:ropes?
#Beware: this will convert these blocks into the block specified in defaultTomatoVineRope.
enableTomatoVineClimbingTaggedRopes = true
#Recipe book
[recipe_book]
#Should the Cooking Pot have a Recipe Book available on its interface?
enableRecipeBookCookingPot = true
#Vanilla item overrides
[overrides]
#Should soups and stews from vanilla Minecraft grant additional effects, like meals from this mod?
vanillaSoupExtraEffects = true
#Should Rabbit Stew grant users the jumping prowess of a rabbit when eaten?
rabbitStewJumpBoost = true
#Should the Dispenser be able to operate a Cutting Board in front of it?
dispenserUsesToolsOnCuttingBoard = true
#Stack size overrides
[overrides.stack_size]
#Should BowlFoodItems in the following list become stackable to 16, much like Farmer's Delight's meals?
enableStackableSoupItems = true
#List of BowlFoodItems. They must extend this class to be affected. Default: vanilla soups and stews.
soupItemList = ["minecraft:mushroom_stew", "minecraft:beetroot_soup", "minecraft:rabbit_stew"]
#World generation
[world]
#Should this mod add some of its items (ropes, seeds, knives, meals etc.) as extra chest loot across Minecraft?
generateFDChestLoot = true
#Should FD generate Compost Heaps across all village biomes?
genVillageCompostHeaps = true
#Should FD crops show up planted randomly in various village farms?
genFDCropsOnVillageFarms = true
#Wild Cabbage generation
[world.wild_cabbages]
#Chance of generating clusters. Smaller value = more frequent.
#Range: > 0
chance = 30
#Sea Beet generation
[world.wild_beetroots]
#Chance of generating clusters. Smaller value = more frequent.
#Range: > 0
chance = 30
#Wild Potato generation
[world.wild_potatoes]
#Chance of generating clusters. Smaller value = more frequent.
#Range: > 0
chance = 100
#Wild Carrot generation
[world.wild_carrots]
#Chance of generating clusters. Smaller value = more frequent.
#Range: > 0
chance = 120
#Wild Onion generation
[world.wild_onions]
#Chance of generating clusters. Smaller value = more frequent.
#Range: > 0
chance = 120
#Tomato Vines generation
[world.wild_tomatoes]
#Chance of generating clusters. Smaller value = more frequent.
#Range: > 0
chance = 100
#Wild Rice generation
[world.wild_rice]
#Chance of generating clusters. Smaller value = more frequent.
#Range: > 0
chance = 20
#Brown Mushroom Colony generation
[world.brown_mushroom_colonies]
#Generate brown mushroom colonies on mushroom fields
genBrownMushroomColony = true
#Chance of generating clusters. Smaller value = more frequent.
#Range: > 0
chance = 15
#Red Mushroom Colony generation
[world.red_mushroom_colonies]
#Generate red mushroom colonies on mushroom fields
genRedMushroomColony = true
#Chance of generating clusters. Smaller value = more frequent.
#Range: > 0
chance = 15

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@ -0,0 +1,31 @@
[forgeautofish]
#Sets the delay before casting the fishing rod again (in ticks).
#Minimum is 1 tick to allow Auto Replace to take effect.
#Range: 1 ~ 600
recastdelay = 20
#Sets the delay before reeling in the fishing rod after catching a fish (in ticks).
#Range: 0 ~ 600
reelindelay = 0
#Sets the delay between each item throw in filtering (in ticks).
#Range: 5 ~ 600
throwdelay = 10
#Sets the interval for checking if the rod is thrown (in ticks).
#If not, throw it.
#Range: 20 ~ 72000
checkinterval = 200
#Sets the default status of the Auto Fish feature
autofish = true
#Sets whether should the mod be turned off when the fishing rod is about to break.
rodprotect = true
#Does nothing currently
autoreplace = true
[forgeautofish.filter]
#Toggles the entire item filter
all = true
#Sets item filter
items = ["minecraft:rotten_flesh"]
#Puts these items to top of filter.
prioritize = ["minecraft:cod", "minecraft:salmon", "minecraft:tropical_fish", "minecraft:pufferfish", "minecraft:bow", "minecraft:enchanted_book", "minecraft:fishing_rod", "minecraft:name_tag", "minecraft:nautilus_shell", "minecraft:saddle", "minecraft:lily_pad", "minecraft:bowl", "minecraft:leather", "minecraft:leather_boots", "minecraft:rotten_flesh", "minecraft:stick", "minecraft:string", "minecraft:water_bottle", "minecraft:bone", "minecraft:ink_sac", "minecraft:tripwire_hook", "minecraft:bamboo", "minecraft:cocoa_beans"]

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@ -5,11 +5,7 @@
group: ""
id: "65FB07BB0F0AE9AD"
images: [{
click: ""
corner: false
dev: false
height: 2.0d
hover: [ ]
image: "mmorpg:textures/gui/main_hub/exclamation_mark.png"
rotation: 0.0d
width: 2.0d
@ -20,14 +16,14 @@
quest_links: [ ]
quests: [
{
description: ["挖矿与砍杀目前存在一些问题这些问题本人无力处理只能等待作者修复如果你遇到了这些问题还请向mod作者反馈"]
description: ["考虑到多人游戏,一些物品只需要制作一次,所有的要求制作物品的任务都是以是否拥有这个物品作为判断依据"]
id: "493BD5D1F35D7EBB"
tasks: [{
id: "33105A532699BEA4"
title: "点击以确认"
type: "checkmark"
}]
title: "挖矿与砍杀存在问题"
title: "所有制作任务都是判断是否拥有"
x: 0.0d
y: 0.0d
}
@ -70,6 +66,18 @@
x: -1.0d
y: 0.0d
}
{
description: ["一个人玩会比较无聊,而且难度也是相当的高,如果可以,请带上你的小伙伴们一起冒险!"]
id: "5F6A7DF950BA2794"
tasks: [{
id: "443510D5DE2B7198"
title: "点击以确认"
type: "checkmark"
}]
title: "推荐2-4人游玩"
x: -2.0d
y: 0.0d
}
]
title: "&c&l重要说明"
}

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@ -4,7 +4,7 @@
filename: "1"
group: ""
icon: {
Count: 1b
Count: 1
id: "minecraft:netherite_pickaxe"
tag: {
Damage: 0
@ -12,18 +12,14 @@
}
id: "1F5FF3DEE5B8F092"
images: [{
click: ""
corner: false
dev: false
height: 3.0d
hover: [ ]
image: "minecraft:item/diamond_pickaxe"
rotation: 18.0d
width: 3.0d
x: -2.0d
y: -1.0d
}]
order_index: 4
order_index: 3
quest_links: [ ]
quests: [
{

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@ -6,18 +6,14 @@
icon: "minecraft:grass_block"
id: "1FAF2083B03B1C62"
images: [{
click: ""
corner: false
dev: false
height: 2.0d
hover: [ ]
image: "realms:textures/gui/realms/world_icon.png"
rotation: 0.0d
width: 4.0d
x: 0.0d
y: 0.0d
}]
order_index: 5
order_index: 4
quest_links: [ ]
quests: [
{
@ -27,7 +23,7 @@
{
id: "1EFE159F58742A04"
item: {
Count: 1b
Count: 1
id: "minecraft:fishing_rod"
tag: {
Damage: 0
@ -38,7 +34,7 @@
{
id: "624DEE68929A87D8"
item: {
Count: 1b
Count: 1
id: "minecraft:enchanted_book"
tag: {
StoredEnchantments: [{
@ -54,7 +50,6 @@
advancement: "minecraft:husbandry/fishy_business"
criterion: ""
id: "54D4CB9426D4128F"
title: "钓一条鱼"
type: "advancement"
}]
title: "不一样的钓鱼"
@ -75,10 +70,10 @@
id: "3652C72635D40DE6"
observe_type: 1
timer: 0L
title: "发现一个指路石"
to_observe: "waystones:waystones"
type: "observation"
}]
title: "发现一个指路石"
x: -2.0d
y: 2.0d
}
@ -105,12 +100,13 @@
y: 2.0d
}
{
dependencies: ["14322D7F1BE6ACA6"]
id: "17B168CF2591215E"
tasks: [{
advancement: "culinaryconstruct:craft_culinary_food"
criterion: ""
icon: {
Count: 1b
Count: 1
id: "culinaryconstruct:sandwich"
tag: {
Base: {
@ -175,6 +171,43 @@
x: 2.0d
y: 3.5d
}
{
description: ["探索神秘的暮色森林"]
id: "0DA045AE8B95A120"
tasks: [{
dimension: "twilightforest:twilight_forest"
id: "7760527C9DEAADA9"
title: "进入暮色森林"
type: "dimension"
}]
x: -4.0d
y: 2.0d
}
{
description: ["用一个拉杆让刷怪笼停止工作"]
icon: "minecraft:lever"
id: "1AEE36C952CD0C69"
rewards: [{
id: "7F1845BEE5606F3D"
item: "minecraft:lever"
type: "item"
}]
tasks: [
{
id: "6C3B1550517EFB72"
item: "minecraft:stick"
type: "item"
}
{
id: "11847AC5D6EFF6C7"
item: "minecraft:cobblestone"
type: "item"
}
]
title: "停!"
x: 4.0d
y: 2.0d
}
]
title: "神奇的世界"
}

View File

@ -4,14 +4,14 @@
filename: "339F028E0671CDB4"
group: ""
icon: {
Count: 1b
Count: 1
id: "minecraft:netherite_sword"
tag: {
Damage: 0
}
}
id: "339F028E0671CDB4"
order_index: 7
order_index: 6
quest_links: [ ]
quests: [
{
@ -90,7 +90,7 @@
id: "78D145F7E4DC1F11"
tasks: [{
icon: {
Count: 1b
Count: 1
id: "minecraft:diamond_sword"
tag: {
Damage: 0
@ -146,7 +146,7 @@
tasks: [{
id: "38420B864E372064"
item: {
Count: 1b
Count: 1
id: "culinaryconstruct:sandwich"
tag: {
Base: {

View File

@ -1,23 +0,0 @@
{
default_hide_dependency_lines: false
default_quest_shape: ""
filename: "35B64C6C26F74261"
group: ""
icon: "twilightforest:twilight_portal_miniature_structure"
id: "35B64C6C26F74261"
order_index: 3
quest_links: [ ]
quests: [{
description: ["探索神秘的暮色森林"]
id: "0DA045AE8B95A120"
tasks: [{
dimension: "twilightforest:twilight_forest"
id: "7760527C9DEAADA9"
title: "进入暮色森林"
type: "dimension"
}]
x: 0.0d
y: 1.0d
}]
title: "暮色森林"
}

View File

@ -5,18 +5,14 @@
group: ""
id: "3F0EAD1122B4C1FC"
images: [{
click: ""
corner: false
dev: false
height: 3.0d
hover: [ ]
image: "dimdungeons:item/blank_teleporter_key"
rotation: 0.0d
width: 3.0d
x: 0.0d
y: -5.0d
}]
order_index: 6
order_index: 5
quest_links: [ ]
quests: [{
description: ["钥匙必须激活才能使用,激活需要手持钥匙对着末地传送门框架的内部黑色凹槽部位右键"]

View File

@ -6,11 +6,7 @@
icon: "sophisticatedbackpacks:netherite_backpack"
id: "7DD5ECFAA71EA37C"
images: [{
click: ""
corner: false
dev: false
height: 2.0d
hover: [ ]
image: "mmorpg:item/backpack/5"
rotation: 0.0d
width: 2.0d
@ -22,33 +18,26 @@
quests: [
{
description: [
"好东西太多了,背包实在是塞不下了!不用担心,现在赶快一个背包!"
"只要你带着背包,你随时都可以按&b&lB&r打开还可以背到背上放在胸甲栏甚至可以放在地上手持背包Shift右击还有更多实用的功能你真的不一个吗?"
"好东西太多了,背包实在是塞不下了!不用担心,现在赶快一个背包!"
"只要你带着背包,你随时都可以按&b&lB&r打开还可以背到背上放在胸甲栏甚至可以放在地上手持背包Shift右击还有更多实用的功能你真的不一个吗?"
]
id: "04C944B0065B674C"
rewards: [
{
count: 4
id: "01477A41F9555E60"
item: "minecraft:string"
type: "item"
}
{
rewards: [{
id: "74C03987E6C73311"
item: "minecraft:leather"
type: "item"
}
]
tasks: [{
id: "46D2CCBA2F132959"
item: "sophisticatedbackpacks:backpack"
type: "item"
}]
title: "制作一个背包"
tasks: [{
id: "088A47744FD7A153"
title: "点击领取"
type: "checkmark"
}]
title: "格子不够,背包来凑"
x: 0.0d
y: 2.0d
}
{
dependencies: ["04C944B0065B674C"]
description: ["该给你的背包升级一下了!升级后,背包的容量更大,还多了一个升级槽位"]
id: "418BF90F6B8AE38C"
rewards: [{
@ -62,8 +51,8 @@
type: "item"
}]
title: "升级到铁质背包"
x: 0.0d
y: 6.0d
x: 2.0d
y: 2.0d
}
{
dependencies: ["04C944B0065B674C"]
@ -78,6 +67,37 @@
x: 0.0d
y: 3.0d
}
{
dependencies: ["1A2E559ECE2112A5"]
description: ["合成升级可以在背包里使用工作台"]
id: "70416772436BF258"
tasks: [{
id: "51A1C13C7B27703A"
item: "sophisticatedbackpacks:crafting_upgrade"
type: "item"
}]
title: "随身的工作台"
x: 0.0d
y: 4.0d
}
{
dependencies: ["418BF90F6B8AE38C"]
description: ["再大点,再大点!"]
id: "22F7460A7C05BB1D"
rewards: [{
id: "25609614C401EC2A"
item: "sophisticatedbackpacks:upgrade_base"
type: "item"
}]
tasks: [{
id: "5CEB8211669036AF"
item: "sophisticatedbackpacks:gold_backpack"
type: "item"
}]
title: "升级到金制背包"
x: 4.0d
y: 2.0d
}
]
title: "背包"
}

View File

@ -7,7 +7,7 @@
detection_delay: 20
disable_gui: false
drop_loot_crates: false
emergency_items: [{ Count: 1b, id: "minecraft:bread" }]
emergency_items: [{ Count: 1, id: "minecraft:bread" }]
emergency_items_cooldown: 300
grid_scale: 0.5d
lock_message: ""

View File

@ -4,7 +4,7 @@
order_index: 1
rewards: [{
command: "/mine_and_slash give exp @s 100"
icon: "create:experience_nugget"
icon: "minecraft:experience_bottle"
title: "100点MMO经验"
type: "command"
}]

View File

@ -4,7 +4,7 @@
order_index: 5
rewards: [{
command: "/mine_and_slash give exp @s 10000"
icon: "create:experience_nugget"
icon: "minecraft:experience_bottle"
title: "10000点MMO经验"
type: "command"
}]

View File

@ -4,7 +4,7 @@
order_index: 2
rewards: [{
command: "/mine_and_slash give exp @s 300"
icon: "create:experience_nugget"
icon: "minecraft:experience_bottle"
title: "300点MMO经验"
type: "command"
}]

View File

@ -4,7 +4,7 @@
order_index: 4
rewards: [{
command: "/mine_and_slash give exp @s 500"
icon: "create:experience_nugget"
icon: "minecraft:experience_bottle"
title: "500点MMO经验"
type: "command"
}]

View File

@ -51,6 +51,20 @@
"painting": true,
"chiseled_bookshelf": true
},
"jmc": {
"cake_stand": true,
"cake_nourishment.food_icons_per_line": 10,
"cake_nourishment.show_nutrition": true,
"candle_type": true,
"cake_oven.item_storage_remover": true,
"hide_trapped_cakes": false,
"cake_effects": true,
"cake_nourishment": true,
"cake_nourishment.display_type": "TOTAL",
"cake_oven": true,
"ceramic_bowl": true,
"cake_nourishment.show_saturation": true
},
"jadeaddons": {
"equipment_requirement": ""
},

View File

@ -15,6 +15,13 @@
"jade:mod_name": null,
"jade:object_name": null,
"jade:registry_name": null,
"jmc:cake_effects": null,
"jmc:cake_nourishment": null,
"jmc:cake_oven": null,
"jmc:cake_oven.item_storage_remover": null,
"jmc:cake_stand": null,
"jmc:candle_type": null,
"jmc:ceramic_bowl": null,
"lootr:info": null,
"lootr:inventory": null,
"minecraft:animal_owner": null,

View File

@ -0,0 +1,7 @@
#Particle effects emitted from cakes
["Cake Particles"]
redstoneCakeParticles = true
enderCakeParticles = true
lavaCakeParticles = false

View File

@ -0,0 +1,34 @@
#How long the cake eater is set on fire for in ticks
#Range: 0 ~ 32000
fireyCakeOnFireDuration = 20
#How long mobs affected by the glowstone cake glow for in ticks
#Range: 0 ~ 32000
glowstoneCakeGlowingDuration = 85
#The radius around the player in which the they will be randomly teleported
#Range: 0.0 ~ 10000.0
chorusCakeTeleportRadius = 10.0
#The radius around the player in which the they will be randomly teleported
#Range: 0.0 ~ 10000.0
enderCakeTeleportRadius = 50.0
#Whether the TNT cake will explode when powered by Redstone
effectedByRedstone = false
#How big the explosion for TNT cake is
#Range: 1 ~ 50
tntCakeExplosionSize = 5
#How long it takes for encasing ice to melt. Larger numbers is slower
#Range: > 0
encasingIceMeltSpeed = 1
#How often do cake bakeries generate in villages. 0 to disable
#Range: 0 ~ 150
cakeBakeryGenerationWeight = 1
#The radius in blocks at which the glowstone cake will effect mobs
#Range: 0 ~ 100
glowstoneCakeEffectRadius = 20
#Disables the game's default cake crafting recipe
#Requires resources to be reloaded
disableCakeCraftingRecipe = true
#Should the comparator output signal for a base (non tiered) cake be doubled
#The vanilla behavior is to double the output
#NOTE: This will affect the default cake and some cakes from other mods
doubleBaseCakeComparatorOutput = false

View File

@ -0,0 +1,89 @@
{
"CORE_STAT_SCALING": {
"base_scaling": 1.0,
"cap_to_max_lvl": true,
"per_level_scaling": 0.05
},
"CRAFTED_GEAR_POTENTIAL_MULTI": 0.5,
"DMG_MOB_BONUS_PER_MAP_TIER": 0.1,
"DMG_REDUCT_PER_CHAIN": 0.2,
"HP_MOB_BONUS_PER_MAP_TIER": 0.1,
"MANA_COST_SCALING": {
"base_scaling": 1.0,
"cap_to_max_lvl": true,
"per_level_scaling": 0.2
},
"MAX_BONUS_SPELL_LEVELS": 5,
"MAX_LEVEL": 300,
"MIN_CHAIN_DMG": 0.2,
"MIN_SPELL_COOLDOWN_MULTI": 0.2,
"MOB_DAMAGE_SCALING": {
"base_scaling": 1.0,
"cap_to_max_lvl": false,
"per_level_scaling": 0.25
},
"MOB_DMG_MULTI_PER_MAP_RES_REQ_LACKING": 0.05,
"MOB_DMG_POWER_SCALING": 1.003,
"MOB_DMG_POWER_SCALING_BASE": 1.0,
"MOB_HP_POWER_SCALING": 1.003,
"MOB_HP_POWER_SCALING_BASE": 1.0,
"NORMAL_STAT_SCALING": {
"base_scaling": 1.0,
"cap_to_max_lvl": false,
"per_level_scaling": 0.2
},
"PROFESSION_EXP_PENALTY_PER_LOWER_LEVEL": 0.02,
"SLOW_STAT_SCALING": {
"base_scaling": 1.0,
"cap_to_max_lvl": true,
"per_level_scaling": 0.01
},
"STAT_REQ_SCALING": {
"base_scaling": 2.0,
"cap_to_max_lvl": true,
"per_level_scaling": 2.0
},
"id": "game_balance",
"link_1_lvl": 1,
"link_2_lvl": 5,
"link_3_lvl": 10,
"link_4_lvl": 25,
"link_5_lvl": 50,
"player_points": {
"ASCENDANCY": {
"type": "ASCENDANCY",
"base_points": 0,
"max_bonus_points": 0,
"max_total_points": 9,
"points_per_lvl": 0.1
},
"PASSIVES": {
"type": "PASSIVES",
"base_points": 0,
"max_bonus_points": 10,
"max_total_points": 150,
"points_per_lvl": 1.0
},
"SPELLS": {
"type": "SPELLS",
"base_points": 0,
"max_bonus_points": 10,
"max_total_points": 150,
"points_per_lvl": 1.0
},
"STATS": {
"type": "STATS",
"base_points": 0,
"max_bonus_points": 50,
"max_total_points": 300,
"points_per_lvl": 2.0
},
"TALENTS": {
"type": "TALENTS",
"base_points": 1,
"max_bonus_points": 30,
"max_total_points": 200,
"points_per_lvl": 1.0
}
}
}

View File

@ -1,50 +0,0 @@
{
"CLASS_POINTS_AT_MAX_LEVEL": 1000,
"CORE_STAT_SCALING": {
"base_scaling": 1.0,
"cap_to_max_lvl": true,
"per_level_scaling": 0.05
},
"DMG_MOB_BONUS_PER_MAP_TIER": 0.1,
"DMG_REDUCT_PER_CHAIN": 0.2,
"HP_MOB_BONUS_PER_MAP_TIER": 0.1,
"MANA_COST_SCALING": {
"base_scaling": 1.0,
"cap_to_max_lvl": true,
"per_level_scaling": 0.2
},
"MAX_BONUS_SPELL_LEVELS": 5,
"MAX_LEVEL": 1000,
"MIN_CHAIN_DMG": 0.2,
"MOB_DAMAGE_SCALING": {
"base_scaling": 1.0,
"cap_to_max_lvl": false,
"per_level_scaling": 0.5
},
"NORMAL_STAT_SCALING": {
"base_scaling": 1.0,
"cap_to_max_lvl": false,
"per_level_scaling": 0.2
},
"PASSIVE_POINTS_AT_MAX_LEVEL": 1000,
"PERCENT_OF_PHYS_AS_BONUS_OF_EACH_ELEMENT_DMG_FOR_MOBS": 20,
"SLOW_STAT_SCALING": {
"base_scaling": 1.0,
"cap_to_max_lvl": true,
"per_level_scaling": 0.01
},
"STARTING_TALENT_POINTS": 1.0,
"STAT_POINTS_PER_LEVEL": 2.0,
"STAT_REQ_SCALING": {
"base_scaling": 2.0,
"cap_to_max_lvl": true,
"per_level_scaling": 2.0
},
"TALENT_POINTS_PER_LVL": 1.0,
"id": "game_balance",
"link_1_lvl": 1,
"link_2_lvl": 5,
"link_3_lvl": 10,
"link_4_lvl": 25,
"link_5_lvl": 50
}

View File

@ -0,0 +1,6 @@
{
"pack": {
"description": "mmorpg - 请勿移除!",
"pack_format": 15
}
}

View File

@ -0,0 +1,8 @@
#Adds modded loot from vanilla structure's loot tables and injects them into Repurposed Structure's loot tables.
#Example: Snowy Pyramid gets all modded items that vanilla Desert Temple can have.
importModdedItems = true
#Add the identifiers for Repurposed Structures's loottable you want to turn off the automatic modded item importing code for.
#Separate multiple entries with a comma.
#Example: "repurposed_structures:chests/mansions/birch, repurposed_structures:chests/mineshafts/jungle"
blacklistedRSLoottablesFromImportingModdedItems = ""

View File

@ -170,7 +170,8 @@
"shouldFilterDisplays": true,
"filteringRules": [
"{id:\"roughlyenoughitems:manual\",rule:{}}",
"{id:\"roughlyenoughitems:basic\",rule:{}}"
"{id:\"roughlyenoughitems:basic\",rule:{}}",
"{id:\"roughlyenoughitems:hidden_from_recipe_viewers\",rule:{}}"
]
}
}

View File

@ -1 +1 @@
{"UUID":"e3d46296b34438efbd1b8215a0721441","shownHints":[]}
{"UUID":"0000000000003007998FFD40182613AF","shownHints":[]}

View File

@ -1,5 +1,5 @@
{
"default_spawner_range": 52,
"default_spawner_range": 16,
"default_spawner_range_enabled": 0,
"disable_count": 0,
"disable_egg_removal_from_spawner": 0,
@ -11,7 +11,7 @@
"limited_spawns_amount": 32,
"limited_spawns_enabled": 0,
"monster_egg_drop_chance": 1,
"monster_egg_only_drop_when_killed_by_player": 0,
"monster_egg_only_drop_when_killed_by_player": 1,
"spawner_hardness": 5,
"item_id_blacklist": [],
"disable_specific_egg_drops": {

File diff suppressed because one or more lines are too long

View File

@ -10,20 +10,20 @@
"name": "gui.xaero_entity_category_root",
"protection": true,
"settingOverrides": {
"displayHeight": 0.0,
"displayed": true,
"displayHeight": 0.0,
"heightBasedFade": true,
"renderOrder": 0.0,
"color": 13.0,
"displayNameWhenIconFails": false,
"entityNumber": 1000.0,
"alwaysDisplayNametags": false,
"startFadingAt": 0.0,
"dotSize": 2.0,
"startFadingAt": 0.0,
"renderOverMinimapFrame": 1.0,
"icons": 2.0,
"names": 0.0,
"heightLimit": 20.0,
"names": 0.0,
"iconScale": 1.0
},
"subCategories": [

View File

@ -34,7 +34,7 @@ gamma:1.0
renderDistance:32
simulationDistance:12
entityDistanceScaling:1.0
guiScale:3
guiScale:0
particles:0
maxFps:260
graphicsMode:0
@ -42,8 +42,8 @@ ao:true
prioritizeChunkUpdates:0
biomeBlendRadius:2
renderClouds:"true"
resourcePacks:["vanilla","mod_resources","file/Minecraft-Mod-Language-Modpack-Converted-1.20.1.zip","resources/BroderExile-配套资源包","resources/ddaodan-i18n-1.20.1.zip"]
incompatibleResourcePacks:[]
resourcePacks:["vanilla","mod_resources","file/Medieval_Style_Lootr.zip","file/Minecraft-Mod-Language-Modpack-Converted-1.20.1.zip","resources/BroderExile-配套资源包","resources/ddaodan-i18n-1.20.1.zip"]
incompatibleResourcePacks:["file/Medieval_Style_Lootr.zip"]
lastServer:
lang:zh_cn
soundDevice:""
@ -106,8 +106,8 @@ key_key.smoothCamera:key.keyboard.unknown
key_key.fullscreen:key.keyboard.f11
key_key.spectatorOutlines:key.keyboard.unknown
key_key.swapOffhand:key.keyboard.f
key_key.saveToolbarActivator:key.keyboard.c
key_key.loadToolbarActivator:key.keyboard.x
key_key.saveToolbarActivator:key.keyboard.unknown
key_key.loadToolbarActivator:key.keyboard.unknown
key_key.advancements:key.keyboard.l
key_key.hotbar.1:key.keyboard.1
key_key.hotbar.2:key.keyboard.2
@ -135,6 +135,7 @@ key_gui.xaero_map_zoom_in:key.keyboard.unknown
key_gui.xaero_map_zoom_out:key.keyboard.unknown
key_gui.xaero_quick_confirm:key.keyboard.right.shift
key_gui.xaero_toggle_dimension:key.keyboard.unknown
key_key.modernfix.config:key.keyboard.unknown
key_keybind.sophisticatedbackpacks.open_backpack:key.keyboard.b
key_keybind.sophisticatedbackpacks.inventory_interaction:key.keyboard.c
key_keybind.sophisticatedbackpacks.tool_swap:key.keyboard.unknown
@ -145,6 +146,7 @@ key_keybind.sophisticatedbackpacks.toggle_upgrade_3:key.keyboard.unknown
key_keybind.sophisticatedbackpacks.toggle_upgrade_4:key.keyboard.unknown
key_keybind.sophisticatedbackpacks.toggle_upgrade_5:key.keyboard.unknown
key_key.carry.desc:key.keyboard.left.shift
key_equipmentcompare.key.showTooltips:key.keyboard.left.shift
key_key.corpse.death_history:key.keyboard.u
key_key.cataclysm.ability:key.keyboard.x
key_key.cataclysm.helmet_ability:key.keyboard.c
@ -156,9 +158,13 @@ key_iris.keybind.toggleShaders:key.keyboard.k
key_iris.keybind.shaderPackSelection:key.keyboard.o
key_key.ftbultimine:key.keyboard.grave.accent
key_key.ftbteams.open_gui:key.keyboard.unknown
key_key.autotranslation.screen_translate:key.keyboard.t
key_key.ftbquests.quests:key.keyboard.unknown
key_key.toms_storage.open_terminal:key.keyboard.b
key_key.forgeautofish.autofish:key.keyboard.minus
key_key.forgeautofish.rodprotect:key.keyboard.backslash
key_key.forgeautofish.autoreplace:key.keyboard.right.bracket
key_key.forgeautofish.settings:key.keyboard.k
key_key.forgeautofish.itemfilter:key.keyboard.apostrophe
key_key.mca.skin_library:key.keyboard.u
key_hub_screen:key.keyboard.h
key_unsummon:key.keyboard.minus
@ -167,10 +173,10 @@ key_spell_1:key.keyboard.r
key_spell_2:key.keyboard.v
key_spell_3:key.keyboard.c
key_spell_4:key.keyboard.g
key_spell_5:key.keyboard.unknown:SHIFT
key_spell_6:key.keyboard.unknown:SHIFT
key_spell_7:key.keyboard.unknown:SHIFT
key_spell_8:key.keyboard.unknown:SHIFT
key_spell_5:key.keyboard.r:SHIFT
key_spell_6:key.keyboard.v:SHIFT
key_spell_7:key.keyboard.c:SHIFT
key_spell_8:key.keyboard.g:SHIFT
key_keybinds.bettercombat.feint:key.keyboard.unknown
key_keybinds.bettercombat.toggle_mine_with_weapons:key.keyboard.unknown
key_key.jade.config:key.keyboard.keypad.0
@ -198,12 +204,14 @@ key_gui.xaero_toggle_entity_radar:key.keyboard.unknown
key_gui.xaero_reverse_entity_radar:key.keyboard.unknown
key_gui.xaero_toggle_manual_cave_mode:key.keyboard.unknown
key_gui.xaero_alternative_list_players:key.keyboard.unknown
key_gui.xaero_toggle_tracked_players:key.keyboard.unknown
key_gui.xaero_toggle_tracked_players_on_map:key.keyboard.unknown
key_gui.xaero_toggle_tracked_players_in_world:key.keyboard.unknown
key_gui.xaero_toggle_pac_chunk_claims:key.keyboard.unknown
key_gui.xaero_minimap_settings:key.keyboard.y
key_keys.armourers_workshop.open-wardrobe:key.keyboard.p:CONTROL
key_keys.armourers_workshop.undo:key.keyboard.z:CONTROL
key_justzoom.keybinds.keybind.zoom:key.keyboard.z
key_key.modernui.openCenter:key.keyboard.k:CONTROL
key_key.modernui.zoom:key.keyboard.z
key_key.firstperson.toggle:key.keyboard.f6
key_key.entityculling.toggle:key.keyboard.unknown
soundCategory_master:0.8087748344370861

View File

@ -112,7 +112,7 @@
"--launchTarget",
"forgeclient",
"--fml.forgeVersion",
"47.1.101",
"47.1.106",
"--fml.fmlVersion",
"47.2.2",
"--fml.mcVersion",
@ -1913,16 +1913,16 @@
"sha1": "6c48521eed01fe2e8ecdadbd5ae348415f3c47da",
"size": 8001795
},
"server": {
"url": "https://piston-data.mojang.com/v1/objects/84194a2f286ef7c14ed7ce0090dba59902951553/server.jar",
"sha1": "84194a2f286ef7c14ed7ce0090dba59902951553",
"size": 47791053
},
"client": {
"url": "https://piston-data.mojang.com/v1/objects/0c3ec587af28e5a785c0b4a7b8a30f9a8f78f838/client.jar",
"sha1": "0c3ec587af28e5a785c0b4a7b8a30f9a8f78f838",
"size": 23028853
},
"server": {
"url": "https://piston-data.mojang.com/v1/objects/84194a2f286ef7c14ed7ce0090dba59902951553/server.jar",
"sha1": "84194a2f286ef7c14ed7ce0090dba59902951553",
"size": 47791053
},
"server_mappings": {
"url": "https://piston-data.mojang.com/v1/objects/0b4dba049482496c507b2387a73a913230ebbd76/server.txt",
"sha1": "0b4dba049482496c507b2387a73a913230ebbd76",
@ -1931,8 +1931,8 @@
},
"logging": {},
"type": "release",
"time": "2024-03-01T22:11:46+08:00",
"releaseTime": "2024-03-01T22:11:46+08:00",
"time": "2024-05-29T01:38:31+08:00",
"releaseTime": "2024-05-29T01:38:31+08:00",
"minimumLauncherVersion": 21,
"root": true,
"patches": [
@ -3451,16 +3451,16 @@
"sha1": "6c48521eed01fe2e8ecdadbd5ae348415f3c47da",
"size": 8001795
},
"server": {
"url": "https://piston-data.mojang.com/v1/objects/84194a2f286ef7c14ed7ce0090dba59902951553/server.jar",
"sha1": "84194a2f286ef7c14ed7ce0090dba59902951553",
"size": 47791053
},
"client": {
"url": "https://piston-data.mojang.com/v1/objects/0c3ec587af28e5a785c0b4a7b8a30f9a8f78f838/client.jar",
"sha1": "0c3ec587af28e5a785c0b4a7b8a30f9a8f78f838",
"size": 23028853
},
"server": {
"url": "https://piston-data.mojang.com/v1/objects/84194a2f286ef7c14ed7ce0090dba59902951553/server.jar",
"sha1": "84194a2f286ef7c14ed7ce0090dba59902951553",
"size": 47791053
},
"server_mappings": {
"url": "https://piston-data.mojang.com/v1/objects/0b4dba049482496c507b2387a73a913230ebbd76/server.txt",
"sha1": "0b4dba049482496c507b2387a73a913230ebbd76",
@ -3486,14 +3486,14 @@
},
{
"id": "neoforge",
"version": "47.1.101",
"version": "47.1.106",
"priority": 30000,
"arguments": {
"game": [
"--launchTarget",
"forgeclient",
"--fml.forgeVersion",
"47.1.101",
"47.1.106",
"--fml.fmlVersion",
"47.2.2",
"--fml.mcVersion",
@ -3902,8 +3902,8 @@
],
"logging": {},
"type": "release",
"time": "2024-03-01T22:11:46+08:00",
"releaseTime": "2024-03-01T22:11:46+08:00"
"time": "2024-05-29T01:38:31+08:00",
"releaseTime": "2024-05-29T01:38:31+08:00"
}
]
}

Binary file not shown.

View File

@ -34,6 +34,7 @@ a测使用正式版的小数后加alpha作为版本号如`0.1-alpha`
### 主题mod
- [x] [Alex的生物 Alex's Mobs](https://www.mcmod.cn/class/3318.html)
- [x] [维度地牢 Dimensional Dungeons](https://www.mcmod.cn/class/4659.html)
- [x] [农夫乐事Farmer's Delight](https://www.mcmod.cn/class/2820.html)
- [x] [灾变 L_Ender 's Cataclysm](https://www.mcmod.cn/class/5214.html)
- [x] [凡家物语:重生 MCA Reborn](https://www.mcmod.cn/class/5099.html)
- [x] [挖矿与砍杀 Mine and Slash](https://www.mcmod.cn/class/1998.html)
@ -60,15 +61,16 @@ a测使用正式版的小数后加alpha作为版本号如`0.1-alpha`
- [x] [探险者指南针 Explorer's Compass](https://www.mcmod.cn/class/4395.html)
- [x] [真实的钓鱼 Fishing Real](https://www.mcmod.cn/class/2883.html)
- [x] [沉浸式飞机 Immersive Aircraft](https://www.mcmod.cn/class/8527.html)
- [x] [只是更多的蛋糕! Just More Cakes!](https://www.mcmod.cn/class/5013.html) [^1]
- [x] [Lootr](https://www.mcmod.cn/class/2924.html)
- [x] [玩家救援 PlayerRevive](https://www.mcmod.cn/class/1914.html)
- [ ] [结构变体 Repurposed Structures](https://www.mcmod.cn/class/4518.html) *需要配置,暂时没精力处理*
- [x] [结构变体 Repurposed Structures](https://www.mcmod.cn/class/4518.html)
- [x] [传送石碑/指路石 Waystones](https://www.mcmod.cn/class/1339.html)
- [x] [Xaero's Minimap & World Map - Waystones Compability](https://www.mcmod.cn/class/11304.html)
- [x] [精妙背包 Sophisticated Backpacks](https://www.mcmod.cn/class/3739.html)
- [x] [汤姆的简易存储 Tom's Simple Storage Mod](https://www.mcmod.cn/class/2882.html)
### 辅助mod
- [x] [Better Combat](https://www.mcmod.cn/class/7110.html) [^2]
- [x] [Better Combat](https://www.mcmod.cn/class/7110.html) [^1]
- [x] [树叶快速腐烂 Fast Leaf Decay](https://www.mcmod.cn/class/1173.html)
- [x] [FTB备份2 FTB Backups 2](https://www.mcmod.cn/class/6688.html)
- [x] [FTB Library/FTB GUI Library](https://www.mcmod.cn/class/3184.html)
@ -90,6 +92,7 @@ a测使用正式版的小数后加alpha作为版本号如`0.1-alpha`
- [x] [Bookshelf](https://www.mcmod.cn/class/938.html)
- [x] [Citadel](https://www.mcmod.cn/class/2232.html)
- [x] [Cloth Config API](https://www.mcmod.cn/class/2346.html)
- [x] [Common Network](https://www.mcmod.cn/class/15071.html)
- [x] [CreativeCore](https://www.mcmod.cn/class/1283.html)
- [x] [Curios API](https://www.mcmod.cn/class/2029.html)
- [x] [GeckoLib](https://www.mcmod.cn/class/3232.html)
@ -112,9 +115,11 @@ a测使用正式版的小数后加alpha作为版本号如`0.1-alpha`
### 客户端辅助mod
- [x] [进度牌匾 Advancement Plaques](https://www.mcmod.cn/class/5265.html)
- [x] [苹果皮 AppleSkin](https://www.mcmod.cn/class/744.html)
- [x] [自动钓鱼Forge版 AutoFish for Forge](https://www.mcmod.cn/class/2810.html)
- [x] [更好的进度 Better Advancements](https://www.mcmod.cn/class/1530.html)
- [x] [万用皮肤补丁 CustomSkinLoader](https://www.mcmod.cn/class/883.html)
- [x] [自定义游戏加载界面 Drippy Loading Screen](https://www.mcmod.cn/class/5532.html)
- [x] [装备比较 Equipment Compare](https://www.mcmod.cn/class/4196.html)
- [x] [FancyMenu](https://www.mcmod.cn/class/4053.html)
- [x] [更真实的第一人称模型 First-person Model](https://www.mcmod.cn/class/4391.html)
- [x] [输入法冲突修复 IMBlocker](https://www.mcmod.cn/class/3358.html)
@ -147,14 +152,21 @@ a测使用正式版的小数后加alpha作为版本号如`0.1-alpha`
- [x] [铁氧体磁芯 FerriteCore](https://www.mcmod.cn/class/3888.html)
- [x] [现代化修复 ModernFix](https://www.mcmod.cn/class/8714.html)
- [x] [Noisium](https://www.mcmod.cn/class/12724.html)
- [x] [钌 RuOK](https://www.mcmod.cn/class/12055.html)
[^2]:自`0.0.6-alpha`起由于更换了NeoForge这些Mod作者声明不支持因此进行了一些修改。修改后的Mod经测试可以正常加载但是不确保会因此出现bug。
[^1]:下个版本移除
[^1]:由于客户端使用NeoForge这些Mod正常情况下均无法加载Forge版本过低因此对Mod进行了一些修改。修改后的Mod经测试可以正常加载但是不确保会因此出现bug。
## 推荐安装的mod
- [自动翻译 AutoTranslation](https://www.mcmod.cn/class/12385.html)
## 数据包
- [结构变体YUNG的地牢优化兼容数据包 Repurposed Structures - Better Dungeons Compat Datapack](https://www.mcmod.cn/class/8957.html)
- [结构变体YUNG的要塞重制兼容数据包 Repurposed Structures - Better Strongholds Compat Datapack](https://www.mcmod.cn/class/8956.html)
## 资源包/材质包
- [Medieval Style Lootr](https://www.curseforge.com/minecraft/texture-packs/medieval-style-lootr)
## 已知问题
- 与[遥远的地平线 Distant Horizons: A Level of Detail mod](https://www.mcmod.cn/class/5009.html)冲突
- 开启自动翻译后,部分界面会出现掉帧卡顿的情况
- 村庄居民在小地图上的头像为紫色
## Thanks
感谢以下玩家在制作期间参与整合包测试
@ -167,4 +179,4 @@ a测使用正式版的小数后加alpha作为版本号如`0.1-alpha`
感谢以下用户提供的汉化文件
## 赞助
[![爱发电](https://i.imgs.ovh/2023/10/07/LeOyd.th.jpeg)](https://afdian.net/a/ddaodan)
[![爱发电](https://i1.img2ipfs.com/ipfs/QmWYUWmkPm5pDnUTZE8UBX35dFSuLtk1rN9q4PiBVawrBD?filename=afdian-ddaodan.jpg)](https://afdian.com/a/ddaodan)