0.0.7-alpha
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@@ -1,12 +1,17 @@
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#General Configs
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[general]
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all_players_are_allied = true
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# 所有玩家都是盟友
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all_players_are_allied = false
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start_items = true
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#怪物等级根据玩家等级缩放
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scale_mob_to_nearby_player_lvl = false
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#广播战利品
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loot_announcements = true
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#副本必须组队
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require_team_for_dungeons = true
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dont_sync_ambient_mob_data = true
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#副本里不会掉落地图
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maps_dont_drop_in_maps = true
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#Range: 0.0 ~ 1000.0
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regen_hunger_cost = 10.0
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@@ -29,15 +34,11 @@
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#Range: 0.0 ~ 1000.0
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vanilla_mob_dmg_as_exile_dmg = 1.0
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#Range: 0.0 ~ 1000.0
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PLAYER_VANILLA_DMG_MULTI = 0.0
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#Range: 0.0 ~ 1000.0
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pvp_dmg_multi = 1.0
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#Range: 0.0 ~ 100000.0
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max_team_distance = 75.0
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#Range: 0.0 ~ 10.0
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in_combat_regen_multi = 0.5
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#Range: 0.0 ~ 1.0
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COMBAT_PROFESSION_RESTED_XP_GENERATION = 0.5
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#Range: 0.0 ~ 10000.0
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favor_death_loss = 50.0
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#Range: 0.0 ~ 10000.0
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@@ -76,4 +77,48 @@
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mob_max = 2
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#This is for modded gear that can't be automatically recognized by the mod. If there's say a weapon like a staff in another mod, but this mod doesn't recognize it. Put it here. The usage is: modid:path:gear_slot_id. Example: minecraft:diamond_sword:sword
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gear_compatibility = ["minecraft:iron_sword:sword"]
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log_errors = true
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stop_error_spam = true
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#Range: > 0
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min_level_map_drops = 10
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#Range: > 0
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LEVEL_DISTANCE_PENALTY_LEEWAY = 2
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#Range: 0.0 ~ 1.0
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COMBAT_TO_PROFESSION_RESTED_XP_GENERATION = 0.5
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#Range: 0.0 ~ 1.0
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PROFESSION_TO_COMBAT_RESTED_XP_GENERATION = 0.25
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#Range: 0.0 ~ 100.0
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MAP_MECHANIC_CHANCE = 33.0
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#Range: 0.0 ~ 1000.0
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block_cost = 0.25
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#Range: 0 ~ 10000
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MAX_ADDITIONAL_TALENT_POINTS = 30
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#Range: 0.0 ~ 100.0
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UNARMED_ENERGY_COST = 5.0
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#Stops items from being used in maps/adventuremaps. This is used for items that allow cheesing mechanics like teleporation items mostly.
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disabled_items_in_maps = ["minecraft:ender_pearl", "minecraft:chorus_fruit"]
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#Range: 0 ~ 100
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PERC_OFFHAND_WEP_STAT = 25
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#Range: 0.0 ~ 1.0
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RESTED_XP_DEATH_PENALTY = 0.5
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#Range: 1 ~ 100
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MIN_MAP_ROOMS = 12
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#Range: 1 ~ 100
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MAX_MAP_ROOMS = 20
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#Range: 0 ~ 100
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ITEM_LEVEL_VARIANCE = 3
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#Range: 0 ~ 100
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MOB_LEVEL_VARIANCE = 3
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#Range: 0 ~ 1000
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BONUS_EXP_PERCENT_PER_HIGHER_LVL_CHARACTERS = 10
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#Range: 1 ~ 7
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MAX_CHARACTERS = 7
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#Range: 0.0 ~ 1000.0
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MAP_DROPRATE_INSIDE_MAPS = 0.5
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#Range: 0.0 ~ 1000.0
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MOB_FLAT_DAMAGE_BONUS = 5.0
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#Range: 0 ~ 20
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MAP_GEN_MOB_RADIUS = 1
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#Range: 0 ~ 20
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MAP_GEN_TERRAIN_RADIUS = 4
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