0.0.7-alpha

This commit is contained in:
2024-03-12 17:19:00 +08:00
parent 2957a699c0
commit e92b0e5c8b
56 changed files with 687 additions and 452 deletions

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@@ -68,7 +68,7 @@
#Blocks that cannot be picked up
forbiddenTiles = ["#forge:immovable", "#forge:relocation_not_supported", "minecraft:end_portal", "minecraft:piston_head", "minecraft:end_gateway", "minecraft:tall_grass", "minecraft:large_fern", "minecraft:peony", "minecraft:rose_bush", "minecraft:lilac", "minecraft:sunflower", "minecraft:*_bed", "minecraft:*_door", "minecraft:big_dripleaf_stem", "minecraft:waterlily", "minecraft:cake", "minecraft:nether_portal", "minecraft:tall_seagrass", "animania:block_trough", "animania:block_invisiblock", "colossalchests:*", "ic2:*", "bigreactors:*", "forestry:*", "tconstruct:*", "rustic:*", "botania:*", "astralsorcery:*", "quark:colored_bed_*", "immersiveengineering:*", "embers:block_furnace", "embers:ember_bore", "embers:ember_activator", "embers:mixer", "embers:heat_coil", "embers:large_tank", "embers:crystal_cell", "embers:alchemy_pedestal", "embers:boiler", "embers:combustor", "embers:catalzyer", "embers:field_chart", "embers:inferno_forge", "storagedrawers:framingtable", "skyresources:*", "lootbags:*", "exsartagine:*", "aquamunda:tank", "opencomputers:*", "malisisdoors:*", "industrialforegoing:*", "minecolonies:*", "thaumcraft:pillar*", "thaumcraft:infernal_furnace", "thaumcraft:placeholder*", "thaumcraft:infusion_matrix", "thaumcraft:golem_builder", "thaumcraft:thaumatorium*", "magneticraft:oil_heater", "magneticraft:solar_panel", "magneticraft:steam_engine", "magneticraft:shelving_unit", "magneticraft:grinder", "magneticraft:sieve", "magneticraft:solar_tower", "magneticraft:solar_mirror", "magneticraft:container", "magneticraft:pumpjack", "magneticraft:solar_panel", "magneticraft:refinery", "magneticraft:oil_heater", "magneticraft:hydraulic_press", "magneticraft:multiblock_gap", "refinedstorage:*", "mcmultipart:*", "enderstorage:*", "betterstorage:*", "practicallogistics2:*", "wearablebackpacks:*", "rftools:screen", "rftools:creative_screen", "create:*", "magic_doorknob:*", "iceandfire:*", "ftbquests:*", "waystones:*", "contact:*", "framedblocks:*", "securitycraft:*", "forgemultipartcbe:*", "integrateddynamics:cable", "mekanismgenerators:wind_generator", "cookingforblockheads:cabinet", "cookingforblockheads:corner", "cookingforblockheads:counter", "cookingforblockheads:oven", "cookingforblockheads:toaster", "cookingforblockheads:milk_jar", "cookingforblockheads:cow_jar", "cookingforblockheads:fruit_basket", "cookingforblockheads:cooking_table", "cookingforblockheads:fridge", "cookingforblockheads:sink", "powah:*", "sophisticatedbackpacks:*"]
#Entities that cannot be picked up
forbiddenEntities = ["minecraft:end_crystal", "minecraft:ender_dragon", "minecraft:ghast", "minecraft:shulker", "minecraft:leash_knot", "minecraft:armor_stand", "minecraft:item_frame", "minecraft:painting", "minecraft:shulker_bullet", "animania:hamster", "animania:ferret*", "animania:hedgehog*", "animania:cart", "animania:wagon", "mynko:*", "pixelmon:*", "mocreatures:*", "quark:totem", "vehicle:*", "securitycraft:*", "taterzens:npc", "easy_npc:*"]
forbiddenEntities = ["minecraft:end_crystal", "minecraft:ender_dragon", "minecraft:ghast", "minecraft:shulker", "minecraft:leash_knot", "minecraft:armor_stand", "minecraft:item_frame", "minecraft:painting", "minecraft:shulker_bullet", "animania:hamster", "animania:ferret*", "animania:hedgehog*", "animania:cart", "animania:wagon", "mynko:*", "pixelmon:*", "mocreatures:*", "quark:totem", "vehicle:*", "securitycraft:*", "taterzens:npc", "easy_npc:*", "corpse:corpse"]
#Entities that cannot have other entities stacked on top of them
forbiddenStacking = ["minecraft:horse"]

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@@ -1,146 +0,0 @@
#.
#Client-only settings - If you're looking for general settings, look inside your worlds serverconfig folder!
[client]
#.
#Show item descriptions on Shift and controls on Ctrl.
enableTooltips = true
#.
#Display a tooltip when looking at overstressed components.
enableOverstressedTooltip = true
#.
#Log a stack-trace when rendering issues happen within a moving contraption.
explainRenderErrors = false
#.
#Higher density means more spawned particles.
#Range: 0.0 ~ 1.0
fanParticleDensity = 0.5
#.
#[in Blocks]
#Maximum Distance to the player at which items in Blocks' filter slots will be displayed
#Range: 1.0 ~ 3.4028234663852886E38
filterItemRenderDistance = 10.0
#.
#Show kinetic debug information on blocks while the F3-Menu is open.
enableRainbowDebug = false
#.
#The maximum amount of blocks for which to try and calculate dynamic contraption lighting. Decrease if large contraption cause too much lag
#Range: > 0
maximumContraptionLightVolume = 16384
#.
#Choose the menu row that the Create config button appears on in the main menu
#Set to 0 to disable the button altogether
#Range: 0 ~ 4
mainMenuConfigButtonRow = 2
#.
#Offset the Create config button in the main menu by this many pixels on the X axis
#The sign (-/+) of this value determines what side of the row the button appears on (left/right)
#Range: > -2147483648
mainMenuConfigButtonOffsetX = -4
#.
#Choose the menu row that the Create config button appears on in the in-game menu
#Set to 0 to disable the button altogether
#Range: 0 ~ 5
ingameMenuConfigButtonRow = 3
#.
#Offset the Create config button in the in-game menu by this many pixels on the X axis
#The sign (-/+) of this value determines what side of the row the button appears on (left/right)
#Range: > -2147483648
ingameMenuConfigButtonOffsetX = -4
#.
#Setting this to true will prevent Create from sending you a warning when playing with Fabulous graphics enabled
ignoreFabulousWarning = false
#.
#Configure your vision range when submerged in Create's custom fluids
[client.fluidFogSettings]
#.
#The vision range through honey will be multiplied by this factor
#Range: 0.125 ~ 256.0
honey = 1.0
#.
#The vision range though chocolate will be multiplied by this factor
#Range: 0.125 ~ 256.0
chocolate = 1.0
#.
#Settings for the Goggle Overlay
[client.goggleOverlay]
#.
#Offset the overlay from goggle- and hover- information by this many pixels on the respective axis; Use /create overlay
#Range: > -2147483648
overlayOffsetX = 20
#.
#Offset the overlay from goggle- and hover- information by this many pixels on the respective axis; Use /create overlay
#Range: > -2147483648
overlayOffsetY = 0
#.
#Enable this to use your custom colors for the Goggle- and Hover- Overlay
customColorsOverlay = false
#.
#The custom background color to use for the Goggle- and Hover- Overlays, if enabled
#[in Hex: #AaRrGgBb]
#[@cui:IntDisplay:#]
#Range: > -2147483648
customBackgroundOverlay = -267386864
#.
#The custom top color of the border gradient to use for the Goggle- and Hover- Overlays, if enabled
#[in Hex: #AaRrGgBb]
#[@cui:IntDisplay:#]
#Range: > -2147483648
customBorderTopOverlay = 1347420415
#.
#The custom bot color of the border gradient to use for the Goggle- and Hover- Overlays, if enabled
#[in Hex: #AaRrGgBb]
#[@cui:IntDisplay:#]
#Range: > -2147483648
customBorderBotOverlay = 1344798847
#.
#Settings for the Placement Assist
[client.placementAssist]
#.
#What indicator should be used when showing where the assisted placement ends up relative to your crosshair
#Choose 'NONE' to disable the Indicator altogether
#Allowed Values: TEXTURE, TRIANGLE, NONE
indicatorType = "TEXTURE"
#.
#Change the size of the Indicator by this multiplier
#Range: 0.0 ~ 3.4028234663852886E38
indicatorScale = 1.0
#.
#Ponder settings
[client.ponder]
#.
#Slow down a ponder scene whenever there is text on screen.
comfyReading = false
#.
#Show additional info in the ponder view and reload scene scripts more frequently.
editingMode = false
#.
#Sound settings
[client.sound]
#.
#Make cogs rumble and machines clatter.
enableAmbientSounds = true
#.
#Maximum volume modifier of Ambient noise
#Range: 0.0 ~ 1.0
ambientVolumeCap = 0.10000000149011612
#.
#Railway related settings
[client.trains]
#.
#How far away the Camera should zoom when seated on a train
#Range: 0.0 ~ 3.4028234663852886E38
mountedZoomMultiplier = 3.0
#.
#Display nodes and edges of a Railway Network while f3 debug mode is active
showTrackGraphOnF3 = false
#.
#Additionally display materials of a Rail Network while f3 debug mode is active
showExtendedTrackGraphOnF3 = false

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@@ -1,9 +0,0 @@
#.
#Modify Create's impact on your terrain
[worldgen]
#.
#.
#Prevents all worldgen added by Create from taking effect
disableWorldGen = false

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@@ -1,16 +0,0 @@
[overlay]
enabled = true
#Range: 0.0 ~ 1.7976931348623157E308
scale = 1.0
[overlay.position]
#Use negative values to position relative to the right/bottom of the screen
#Range: > -2147483648
x = 6
#Range: > -2147483648
y = 6
[effects]
seasonal = true

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@@ -1,26 +0,0 @@
[air]
#Range: > 1
uses_per_tank = 2048
#Range: > 1
uses_per_tank_hover = 20480
[speed]
#Range: 0.01 ~ 100.0
horizontal = 0.02
#Range: 0.01 ~ 100.0
vertical = 0.4
#Range: 0.01 ~ 100.0
acceleration = 0.6
#Range: -100.0 ~ 0.0
hover_descend = -0.03
#Range: 0.0 ~ 100.0
swim_modifier = 1.8
[features]
elytra_boost = true
[enchantments]
list = []
is_blacklist = true

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@@ -1,150 +0,0 @@
#Wires
[wires]
#Small Connector max output in FE/t (Energy transfer).
#Range: > 0
small_connector_max_output = 1024
#Small Connector max input in FE/t (Energy transfer).
#Range: > 0
small_connector_max_input = 1024
#Large Connector max wire length in blocks.
#Range: 0 ~ 256
large_connector_wire_length = 32
#Small Connector max wire length in blocks.
#Range: 0 ~ 256
small_connector_wire_length = 16
#Large Connector max input in FE/t (Energy transfer).
#Range: > 0
large_connector_max_input = 4096
#Allows blocks attached to a connector to freely pass energy to and from the connector network.
connector_allow_passive_io = true
#Large Connector max output in FE/t (Energy transfer).
#Range: > 0
large_connector_max_output = 4096
#Ignore checking if block face can support connector.
connector_ignore_face_check = true
#Small Connector With Light energy consumption in FE/t.
#Range: > 0
small_light_connector_consumption = 1
#Make sure config changes are duplicated on both Clients and the Server when running a dedicated Server,
# as the config isnt synced between Clients and Server.
#General Settings
[general]
#Max stress for the Alternator and Electric Motor (in SU at 256 RPM).
#Range: > 0
max_stress = 16384
#Forge Energy conversion rate (in FE/t at 256 RPM, value is the FE/t generated and consumed is at 256rpm).
#Range: > 0
fe_at_max_rpm = 480
#If audio should be enabled or not.
audio_enabled = true
#Portable Energy Interface
[portable_energy_interface]
#PEI max output in FE/t (Energy transfer).
#Range: > 0
pei_max_output = 5000
#PEI max input in FE/t (Energy transfer).
#Range: > 0
pei_max_input = 5000
#Electric Motor
[electric_motor]
#Electric Motor internal capacity in FE.
#Range: > 0
motor_capacity = 5000
#Electric Motor minimum required energy consumption in FE/t.
#Range: > 0
motor_min_consumption = 8
#Electric Motor max input in FE (Energy transfer not consumption).
#Range: > 0
motor_max_input = 5000
#Electric Motor min/max RPM.
#Range: > 1
motor_rpm_range = 256
#Tesla Coil
[tesla_coil]
#Tesla Coil charge rate in FE/t.
#Range: > 0
tesla_coil_charge_rate = 5000
#Tesla Coil fire interval (in ticks).
#Range: > 0
tesla_coil_fire_cooldown = 20
#Hurt range (in blocks/meters).
#Range: > 0
tesla_coil_hurt_range = 3
#Tesla Coil internal capacity in FE.
#Range: > 0
tesla_coil_capacity = 40000
#Energy consumed when Tesla Coil is fired (in FE).
#Range: > 0
tesla_coil_hurt_energy_required = 1000
#The duration of the Shocked effect for mobs (in ticks).
#Range: > 0
tesla_coil_effect_time_mob = 20
#The duration of the Shocked effect for players (in ticks).
#Range: > 0
tesla_coil_effect_time_player = 20
#Tesla Coil max input in FE/t (Energy transfer).
#Range: > 0
tesla_coil_max_input = 10000
#Tesla Coil charge rate in FE/t for recipes.
#Range: > 0
tesla_coil_recipe_charge_rate = 2000
#Damaged dealt to mobs when Tesla Coil is fired (in half hearts).
#Range: > 0
tesla_coil_hurt_mob = 3
#Damaged dealt to players when Tesla Coil is fired (in half hearts).
#Range: > 0
tesla_coil_hurt_player = 2
#Alternator
[alternator]
#Alternator efficiency relative to base conversion rate.
#Range: 0.01 ~ 1.0
generator_efficiency = 0.75
#Alternator internal capacity in FE.
#Range: > 0
generator_capacity = 5000
#Alternator max input in FE (Energy transfer, not generation).
#Range: > 0
generator_max_output = 5000
#Accumulator
[accumulator]
#Accumulator internal capacity per block in FE.
#Range: > 0
accumulator_capacity = 2000000
#Accumulator max output in FE/t (Energy transfer).
#Range: > 0
accumulator_max_output = 5000
#Accumulator max input in FE/t (Energy transfer).
#Range: > 0
accumulator_max_input = 5000
#Accumulator max multiblock height.
#Range: 1 ~ 8
accumulator_max_height = 5
#Accumulator max multiblock width.
#Range: 1 ~ 8
accumulator_max_width = 3
#Rolling Mill
[rolling_mill]
#Rolling Mill duration in ticks.
#Range: > 0
rolling_mill_processing_duration = 100
#Rolling Mill base stress impact.
#Range: 0 ~ 1024
rolling_mill_stress = 16
#Misc
[misc]
#Diamond Grit Sandpaper durability (number of uses).
#Range: > 3
diamond_grit_sandpaper_uses = 1024
#Barbed Wire Damage.
#Range: 0.0 ~ 3.4028234663852886E38
barbed_wire_damage = 2.0

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@@ -0,0 +1,13 @@
[Client]
#Displays Explorer's Compass information on the HUD even while chat is open.
displayWithChatOpen = true
#Attempts to translate structure names before fixing the unlocalized names. Translations may not be available for all structures.
translateStructureNames = true
#The line offset for information rendered on the HUD.
#Range: 0 ~ 50
overlayLineOffset = 1
#The side for information rendered on the HUD. Ex: LEFT, RIGHT
#Allowed Values: LEFT, RIGHT
overlaySide = "LEFT"

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@@ -0,0 +1,15 @@
[General]
#Allows a player to teleport to a located structure when in creative mode, opped, or in cheat mode.
allowTeleport = true
#Allows players to view the precise coordinates and distance of a located structure on the HUD, rather than relying on the direction the compass is pointing.
displayCoordinates = true
#The maximum radius that will be searched for a structure. Raising this value will increase search accuracy but will potentially make the process more resource intensive.
#Range: 0 ~ 1000000
maxRadius = 10000
#A list of structures that the compass will not display in the GUI and will not be able to search for. Wildcard character * can be used to match any number of characters, and ? can be used to match one character. Ex: ["minecraft:stronghold", "minecraft:endcity", "minecraft:*village*"]
structureBlacklist = []
#The maximum number of samples to be taken when searching for a structure.
#Range: 0 ~ 100000000
maxSamples = 100000

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@@ -0,0 +1,12 @@
type = layout_editor_widget_settings
settings {
offset_x = -212.0
offset_y = 0.0
inner_width = 200.0
inner_height = 300.0
snapping_side = top-right
expanded = true
visible = false
}

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@@ -19,6 +19,7 @@
order_index: 6
quest_links: [ ]
quests: [{
description: ["钥匙必须激活才能使用,激活需要手持钥匙对着末地传送门框架的内部黑色凹槽部位右键"]
id: "0D140D6A5420D013"
tasks: [{
id: "428567B6C3809C86"

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@@ -0,0 +1,98 @@
{
"globalBookmarks": {
"armorer": [
],
"butcher": [
],
"cartographer": [
],
"cleric": [
],
"farmer": [
],
"fisherman": [
],
"fletcher": [
],
"leatherworker": [
],
"librarian": [
],
"mason": [
],
"shepherd": [
],
"toolsmith": [
],
"weaponsmith": [
],
"nitwit": [
],
"none": [
]
},
"globalBookmarks1": {
"armorer": [
],
"butcher": [
],
"cartographer": [
],
"cleric": [
],
"farmer": [
],
"fisherman": [
],
"fletcher": [
],
"leatherworker": [
],
"librarian": [
],
"mason": [
],
"shepherd": [
],
"toolsmith": [
],
"weaponsmith": [
],
"nitwit": [
],
"none": [
]
},
"globalBookmarks2": {
"armorer": [
],
"butcher": [
],
"cartographer": [
],
"cleric": [
],
"farmer": [
],
"fisherman": [
],
"fletcher": [
],
"leatherworker": [
],
"librarian": [
],
"mason": [
],
"shepherd": [
],
"toolsmith": [
],
"weaponsmith": [
],
"nitwit": [
],
"none": [
]
}
}

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@@ -0,0 +1,98 @@
{
"globalBookmarks": {
"armorer": [
],
"butcher": [
],
"cartographer": [
],
"cleric": [
],
"farmer": [
],
"fisherman": [
],
"fletcher": [
],
"leatherworker": [
],
"librarian": [
],
"mason": [
],
"shepherd": [
],
"toolsmith": [
],
"weaponsmith": [
],
"nitwit": [
],
"none": [
]
},
"globalBookmarks1": {
"armorer": [
],
"butcher": [
],
"cartographer": [
],
"cleric": [
],
"farmer": [
],
"fisherman": [
],
"fletcher": [
],
"leatherworker": [
],
"librarian": [
],
"mason": [
],
"shepherd": [
],
"toolsmith": [
],
"weaponsmith": [
],
"nitwit": [
],
"none": [
]
},
"globalBookmarks2": {
"armorer": [
],
"butcher": [
],
"cartographer": [
],
"cleric": [
],
"farmer": [
],
"fisherman": [
],
"fletcher": [
],
"leatherworker": [
],
"librarian": [
],
"mason": [
],
"shepherd": [
],
"toolsmith": [
],
"weaponsmith": [
],
"nitwit": [
],
"none": [
]
}
}

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@@ -7,10 +7,5 @@
},
"GuiSettings": {
"continuous_crafting_saved_value": false
},
"LockedSlotsSettings": {
"locked_slots_empty_hotbar_as_semi_locked": {
"value": false
}
}
}

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@@ -0,0 +1,98 @@
{
"globalBookmarks": {
"armorer": [
],
"butcher": [
],
"cartographer": [
],
"cleric": [
],
"farmer": [
],
"fisherman": [
],
"fletcher": [
],
"leatherworker": [
],
"librarian": [
],
"mason": [
],
"shepherd": [
],
"toolsmith": [
],
"weaponsmith": [
],
"nitwit": [
],
"none": [
]
},
"globalBookmarks1": {
"armorer": [
],
"butcher": [
],
"cartographer": [
],
"cleric": [
],
"farmer": [
],
"fisherman": [
],
"fletcher": [
],
"leatherworker": [
],
"librarian": [
],
"mason": [
],
"shepherd": [
],
"toolsmith": [
],
"weaponsmith": [
],
"nitwit": [
],
"none": [
]
},
"globalBookmarks2": {
"armorer": [
],
"butcher": [
],
"cartographer": [
],
"cleric": [
],
"farmer": [
],
"fisherman": [
],
"fletcher": [
],
"leatherworker": [
],
"librarian": [
],
"mason": [
],
"shepherd": [
],
"toolsmith": [
],
"weaponsmith": [
],
"nitwit": [
],
"none": [
]
}
}

View File

@@ -29,6 +29,8 @@
"nitwit": [
],
"none": [
],
"mca.guard": [
]
},
"globalBookmarks1": {
@@ -61,6 +63,8 @@
"nitwit": [
],
"none": [
],
"mca.guard": [
]
},
"globalBookmarks2": {
@@ -93,6 +97,8 @@
"nitwit": [
],
"none": [
],
"mca.guard": [
]
}
}

View File

@@ -54,9 +54,6 @@
"jadeaddons": {
"equipment_requirement": ""
},
"tombstone": {
"graves": true
},
"touhou_little_maid": {
"maid": true
},
@@ -71,21 +68,13 @@
"registry_name": "OFF",
"mod_name": true
},
"create": {
"filter": true,
"backtank_capacity": true,
"goggles.requires_goggles": true,
"goggles": false,
"blaze_burner": true,
"exact_block": true,
"crafting_blueprint": true,
"goggles.detailed": false,
"placard": true
},
"waystones": {
"waystone": true
},
"lootr": {
"info": true
},
"corpse": {
"corpse": true
}
}

View File

@@ -60,9 +60,10 @@
"touhou_little_maid:maid": null,
"create:backtank_capacity": null,
"minecraft:campfire": null,
"corpse:corpse": null,
"twilightforest:quest_ram_wool": null,
"corpse:corpse": null,
"touhou_little_maid:maid": null,
"tombstone:graves": null,
"lootr:info": null,
"lootr:inventory": null,
"waystones:waystone": null,

View File

@@ -15,7 +15,7 @@
#Range: 0.0 ~ 10.0
health_bar_gui_scale = 1.25
#Allowed Values: BOTTOM_CENTER, OVER_VANILLA, TOP_LEFT
GUI_POSITION = "TOP_LEFT"
GUI_POSITION = "BOTTOM_CENTER"
#Allowed Values: BORDER, FULL
ITEM_RARITY_BACKGROUND_TYPE = "FULL"
#Allowed Values: RPG, NONE

View File

@@ -1,6 +1,6 @@
{
"configVersion": 10,
"animationSmoothingSpeed": 0.1,
"configVersion": 11,
"animationSmoothingSpeed": 0.2,
"holdingItems": [
"minecraft:clock",
"minecraft:recovery_compass",

View File

@@ -1,5 +1,5 @@
#This file stores configuration options for Iris, such as the currently active shaderpack
#Mon Mar 04 00:49:34 CST 2024
#Tue Mar 12 16:11:43 CST 2024
colorSpace=SRGB
disableUpdateMessage=false
enableDebugOptions=false

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@@ -1,16 +1,21 @@
{
"CLASS_POINTS_AT_MAX_LEVEL": 4,
"CLASS_POINTS_AT_MAX_LEVEL": 1000,
"CORE_STAT_SCALING": {
"base_scaling": 1.0,
"cap_to_max_lvl": true,
"per_level_scaling": 0.05
},
"DMG_MOB_BONUS_PER_MAP_TIER": 0.1,
"DMG_REDUCT_PER_CHAIN": 0.2,
"HP_MOB_BONUS_PER_MAP_TIER": 0.1,
"MANA_COST_SCALING": {
"base_scaling": 1.0,
"cap_to_max_lvl": true,
"per_level_scaling": 0.2
},
"MAX_BONUS_SPELL_LEVELS": 5,
"MAX_LEVEL": 1000,
"MIN_CHAIN_DMG": 0.2,
"MOB_DAMAGE_SCALING": {
"base_scaling": 1.0,
"cap_to_max_lvl": false,
@@ -21,6 +26,8 @@
"cap_to_max_lvl": false,
"per_level_scaling": 0.2
},
"PASSIVE_POINTS_AT_MAX_LEVEL": 1000,
"PERCENT_OF_PHYS_AS_BONUS_OF_EACH_ELEMENT_DMG_FOR_MOBS": 20,
"SLOW_STAT_SCALING": {
"base_scaling": 1.0,
"cap_to_max_lvl": true,
@@ -34,5 +41,10 @@
"per_level_scaling": 2.0
},
"TALENT_POINTS_PER_LVL": 1.0,
"id": "game_balance"
"id": "game_balance",
"link_1_lvl": 1,
"link_2_lvl": 5,
"link_3_lvl": 10,
"link_4_lvl": 25,
"link_5_lvl": 50
}

View File

@@ -65,7 +65,8 @@
"shouldFilterDisplays": true,
"filteringRules": [
"{id:\"roughlyenoughitems:manual\",rule:{}}",
"{id:\"roughlyenoughitems:basic\",rule:{}}"
"{id:\"roughlyenoughitems:basic\",rule:{}}",
"{id:\"roughlyenoughitems:hidden_from_recipe_viewers\",rule:{}}"
],
"filteringQuickCraftCategories": { },
"filteredStacks": []

View File

@@ -1,2 +1,2 @@
#Pinyin Options
#Sat Feb 17 18:18:44 CST 2024
#Tue Mar 12 16:13:21 CST 2024

View File

@@ -1,3 +1,3 @@
#Double Pinyin Options
#Sat Feb 17 18:18:44 CST 2024
#Tue Mar 12 16:13:21 CST 2024
Converter=sougou

View File

@@ -0,0 +1,40 @@
#Whether it conflicts with the Vanishing Curse
#是否与消失诅咒冲突
conflictWithVanishingCurse = true
#Whether it is treasure enchantment (i.e. will not appear in the Enchantment Table)
#是否是宝物附魔(即不会出现在附魔台中)
isTreasure = true
#Whether to allow the item to disappear after being damaged
#是否允许物品在损坏后消失
allowBreakItem = false
#Max percentage of damage
#最大损坏百分比
#Range: 0 ~ 100
maxDamagePercent = 20
#Min power of enchantment
#最小附魔权重
#Range: 0 ~ 100
minPower = 25
#Power range of enchantment
#附魔权重范围
#Range: 1 ~ 100
powerRange = 50
#Compatibility Mode
#兼容模式
#Allowed Values: BLACKLIST_AND_DEFAULT, BLACKLIST_ONLY, WHITELIST_AND_DEFAULT, WHITELIST_ONLY, DEFAULT
compatibilityMode = "DEFAULT"
#Example:(Only vanilla items support omitting prefixes)
#例:(仅原版物品支持省略前缀)
#["minecraft:diamond_sword{Damage:0}", "minecraft:diamond_sword", "diamond_sword", "minecraft:diamond_sword*", "diamond_sword*"]
#1.minecraft:diamond_sword{Damage:0}
#2.minecraft:diamond_sword
#3.diamond_sword
#4.minecraft:diamond_sword*
#5.diamond_sword*
#Whitelist
#白名单
whitelist = []
#Blacklist
#黑名单
blacklist = []

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@@ -0,0 +1,12 @@
["Save Settings"]
#Where to save the panoramas
panoramaSaveFolder = ".\\panoramas"
#The resolution of one image in the panorama. Increasing the resolution will lead to higher quality images but at the cost of performance and storage space
#Range: 240 ~ 8192
renderResolution = 1920
["Main menu"]
#Whether to use custom panoramas on the main menu
useCustomPanoramas = true

File diff suppressed because one or more lines are too long

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@@ -1,33 +0,0 @@
[general]
#Whether to display disclaimer GUI
DisclaimerShow = false
#Whether to print animation roulette play message
PrintAnimationRouletteMsg = true
#Prevents rendering of self player's model
DisableSelfModel = false
#Prevents rendering of other player's model
DisableOtherModel = false
#Prevents rendering of self player's hand
DisableSelfHands = false
#The default model ID when a player first enters the game
DefaultModelId = "default"
#The default model texture when a player first enters the game
DefaultModelTexture = "default.png"
[extra_player_render]
#Whether to display player
DisablePlayerRender = false
#Player position x in screen
#Range: > 0
PlayerPosX = 357
#Player position y in screen
#Range: > 0
PlayerPosY = 10
#Player scale in screen
#Range: 8.0 ~ 360.0
PlayerScale = 40.0
#Player yaw offset in screen
#Range: 4.9E-324 ~ 1.7976931348623157E308
PlayerYawOffset = 5.0