0.0.7-alpha
This commit is contained in:
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| { | ||||
|   "text.nea.enable.crawling.tooltip": "Adds an animation for crawling, replacing the vanilla \u0027crawling\u0027(swimming) animation", | ||||
|   "text.nea.enable.showlastusedsword": "[Deprecated]Scabbard Sword", | ||||
|   "text.nea.enable.horseanimation.tooltip": "Adds an animation for riding a horse", | ||||
|   "text.nea.enable.itemSwapAnimation.tooltip": "Adds an animation for swapping items from the main hand to the off hand and vice versa", | ||||
|   "text.nea.smoothingSpeed.tooltip": "The amount of smoothing to apply to the arm/leg animations", | ||||
|   "text.nea.enable.eatdringanimation.tooltip": "Adds an animation for eating and drinking", | ||||
|   "text.nea.enable.crawling": "Crawling Animation", | ||||
|   "text.nea.enable.offhandhiding.tooltip": "Hide offhand items when pulling a bow", | ||||
|   "text.nea.enable.eatdringanimation": "Eat/Drink Animation", | ||||
|   "text.nea.holdUpItemsMode.ALL": "All Items", | ||||
|   "text.nea.enable.rowboatanimation.tooltip": "Adds an animation for rowing a boat", | ||||
|   "text.nea.enable.horseanimation": "Horse Riding Animation", | ||||
|   "text.nea.enable.bowAnimation.tooltip": "The type of bow animation to use", | ||||
|   "text.nea.enable.freezingAnimation.tooltip": "Adds an animation for freezing", | ||||
|   "text.nea.holdUpItemsMode.CONFIG": "Only Config Items", | ||||
|   "text.nea.enable.tweakElytraAnimation.tooltip": "Tweaks the elytra flying animation to make it look more natural", | ||||
|   "text.nea.enable.bowAnimation.CUSTOM_V1": "Custom V1", | ||||
|   "text.nea.rotationlock": "Rotation Lock", | ||||
|   "text.nea.enable.dontholditemsinbed": "No Sleep Items", | ||||
|   "text.nea.enable.enableInWorldBookRendering": "[WIP]In-World Books", | ||||
|   "text.nea.ladderAnimationArmHeight.tooltip": "The height of the arms when climbing a ladder", | ||||
|   "text.nea.enable.narutoRunning.tooltip": "Adds an animation for running in the style of Naruto(easter egg)", | ||||
|   "text.nea.ladderAnimationAmplifier.tooltip": "The amount of movement to apply to the arms when climbing a ladder", | ||||
|   "text.nea.ladderAnimationArmHeight": "Ladder Arm Height", | ||||
|   "text.nea.disableLegSmoothing.tooltip": "Disables the smoothing of the legs", | ||||
|   "text.nea.enable.petAnimation.tooltip": "Adds an animation for petting wolfs and cats. Look at the wolf/cat while sneaking to pet it", | ||||
|   "text.nea.enable.ladderanimation.tooltip": "Adds an animation for climbing ladders(note: only ladders, not vines, scaffolding, etc.)", | ||||
|   "text.nea.holdUpItemsMode.tooltip": "Makes the player to hold up items(like they are looking at them/holding them in front of them)", | ||||
|   "text.nea.enable.freezearmsinbed": "No Sleep Movement", | ||||
|   "text.nea.enable.petAnimation": "Pet Wolfs/Cats", | ||||
|   "text.nea.rotationlock.SMOOTH": "Smooth", | ||||
|   "text.nea.enable.freezearmsinbed.tooltip": "Prevents the player from moving their arms while in bed", | ||||
|   "text.nea.enable.rotationlocking": "Animation Rotation Locking", | ||||
|   "text.nea.enable.rotationlocking.tooltip": "Locks the rotation of the player\u0027s body to the rotation of the player\u0027s head", | ||||
|   "text.nea.enable.fallingAnimation": "[WIP]Falling Animation", | ||||
|   "text.nea.ladderAnimationArmSpeed": "Ladder Arm Speed", | ||||
|   "text.nea.enable.rowboatanimation": "Boat Rowing Animation", | ||||
|   "text.nea.enable.inworldmaprendering.tooltip": "Renders the map in the world instead of just in first person", | ||||
|   "text.nea.ladderAnimationArmSpeed.tooltip": "The speed of the arms when climbing a ladder", | ||||
|   "text.nea.enable.animationsmoothing": "Animation Smoothing", | ||||
|   "text.nea.enable.showlastusedsword.tooltip": "[Deprecated for removal! Use other mods for this feature!] Shows the last used sword on the player. This is just a visual effect without knowledge of the actual inventory. Please don\u0027t report \u0027bugs\u0027 that the sword is still rendered after throwing it away/putting it in a chest/etc.", | ||||
|   "text.nea.enable.freezingAnimation": "Freezing Animation", | ||||
|   "text.nea.rotationlock.tooltip": "The type of rotation locking to use", | ||||
|   "text.nea.enable.huggingAnimation.tooltip": "Adds an animation for hugging. Look at another player while sneaking to \u0027hug\u0027 them", | ||||
|   "text.nea.enable.offhandhiding": "Bow Animation Fixes", | ||||
|   "text.nea.enable.tweakElytraAnimation": "Tweak Elytra Flying", | ||||
|   "text.nea.enable.fallingAnimation.tooltip": "Adds an animation for falling", | ||||
|   "text.nea.enable.dontholditemsinbed.tooltip": "Prevents the player from holding items while in bed", | ||||
|   "text.nea.disableLegSmoothing": "Disable Leg Smoothing", | ||||
|   "text.nea.title": "Not Enough Animations Settings", | ||||
|   "text.nea.enable.ladderanimation": "Ladder Animation", | ||||
|   "text.nea.smoothingSpeed": "Smoothing Amount", | ||||
|   "text.nea.enable.bowAnimation.VANILLA": "Vanilla", | ||||
|   "text.nea.enable.bowAnimation": "Bow Animation", | ||||
|   "text.nea.enable.rotatetoladder": "Snap Body To Ladder", | ||||
|   "text.nea.holdUpItemsMode.NONE": "No Items", | ||||
|   "text.nea.rotationlock.NONE": "None", | ||||
|   "text.nea.holdUpItemsMode": "Holding Up Mode", | ||||
|   "text.nea.enable.inworldmaprendering": "In-World Map Rendering", | ||||
|   "text.nea.enable.itemSwapAnimation": "Item Swap Animation", | ||||
|   "text.nea.rotationlock.FIXED": "Fixed", | ||||
|   "text.nea.holdUpItemOffset.tooltip": "Modify how much the item is held up", | ||||
|   "text.nea.holdUpItemOffset": "Holding Up Offset", | ||||
|   "text.nea.enable.rotatetoladder.tooltip": "Rotates the player\u0027s body to face the ladder when climbing it", | ||||
|   "text.nea.ladderAnimationAmplifier": "Ladder Arm Amplifier", | ||||
|   "text.nea.enable.huggingAnimation": "Simple Hugging Animation", | ||||
|   "text.nea.enable.enableInWorldBookRendering.tooltip": "Renders books in the world with their text. This is still a work in progress and may not work properly", | ||||
|   "text.nea.enable.animationsmoothing.tooltip": "Smooths out the arm/leg animations to make them look more natural and less jumpy" | ||||
| } | ||||
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| { | ||||
|   "text.nea.enable.crawling.tooltip": "添加爬行动画,替换普通的“爬行”(游泳)动画", | ||||
|   "text.nea.enable.showlastusedsword": "[已弃用]带鞘剑", | ||||
|   "text.nea.enable.horseanimation.tooltip": "添加骑马动画", | ||||
|   "text.nea.enable.itemSwapAnimation.tooltip": "添加将物品从主手交换到副手的动画,反之亦然", | ||||
|   "text.nea.smoothingSpeed.tooltip": "应用于手臂/腿部动画的平滑量", | ||||
|   "text.nea.enable.eatdringanimation.tooltip": "添加饮食动画", | ||||
|   "text.nea.enable.crawling": "爬行动画", | ||||
|   "text.nea.enable.offhandhiding.tooltip": "拉弓时隐藏副手物品", | ||||
|   "text.nea.enable.eatdringanimation": "吃/喝动画", | ||||
|   "text.nea.holdUpItemsMode.ALL": "所有项目", | ||||
|   "text.nea.enable.rowboatanimation.tooltip": "添加划船的动画", | ||||
|   "text.nea.enable.horseanimation": "骑马动画", | ||||
|   "text.nea.enable.bowAnimation.tooltip": "要使用的弓动画的类型", | ||||
|   "text.nea.enable.freezingAnimation.tooltip": "添加冻结动画", | ||||
|   "text.nea.holdUpItemsMode.CONFIG": "仅配置项", | ||||
|   "text.nea.enable.tweakElytraAnimation.tooltip": "调整鞘翅飞行动画,使其看起来更自然", | ||||
|   "text.nea.enable.bowAnimation.CUSTOM_V1": "定制V1", | ||||
|   "text.nea.rotationlock": "旋转锁", | ||||
|   "text.nea.enable.dontholditemsinbed": "没有睡眠物品", | ||||
|   "text.nea.enable.enableInWorldBookRendering": "[WIP]世界书籍", | ||||
|   "text.nea.ladderAnimationArmHeight.tooltip": "爬梯子时手臂的高度", | ||||
|   "text.nea.enable.narutoRunning.tooltip": "添加火影忍者(复活节彩蛋)风格的奔跑动画", | ||||
|   "text.nea.ladderAnimationAmplifier.tooltip": "爬梯子时手臂的运动量", | ||||
|   "text.nea.ladderAnimationArmHeight": "梯臂高度", | ||||
|   "text.nea.disableLegSmoothing.tooltip": "禁用腿部平滑", | ||||
|   "text.nea.enable.petAnimation.tooltip": "添加抚摸狼和猫的动画。偷偷抚摸狼/猫时观察它", | ||||
|   "text.nea.enable.ladderanimation.tooltip": "添加爬梯子的动画(注意:只有梯子,没有藤蔓、脚手架等)", | ||||
|   "text.nea.holdUpItemsMode.tooltip": "让玩家举起物品(就像他们正在看着它们/将它们举在面前一样)", | ||||
|   "text.nea.enable.freezearmsinbed": "睡眠时不运动", | ||||
|   "text.nea.enable.petAnimation": "宠物狼/猫", | ||||
|   "text.nea.rotationlock.SMOOTH": "光滑的", | ||||
|   "text.nea.enable.freezearmsinbed.tooltip": "防止玩家在床上移动手臂", | ||||
|   "text.nea.enable.rotationlocking": "动画旋转锁定", | ||||
|   "text.nea.enable.rotationlocking.tooltip": "将玩家身体的旋转锁定为玩家头部的旋转", | ||||
|   "text.nea.enable.fallingAnimation": "[WIP]坠落动画", | ||||
|   "text.nea.ladderAnimationArmSpeed": "梯臂速度", | ||||
|   "text.nea.enable.rowboatanimation": "划船动画", | ||||
|   "text.nea.enable.inworldmaprendering.tooltip": "在世界中渲染地图,而不仅仅是第一人称", | ||||
|   "text.nea.ladderAnimationArmSpeed.tooltip": "爬梯子时手臂的速度", | ||||
|   "text.nea.enable.animationsmoothing": "动画平滑", | ||||
|   "text.nea.enable.showlastusedsword.tooltip": "[已弃用并删除!使用其他模组来实现此功能!] 显示玩家最后使用的剑。这只是视觉效果,不了解实际库存。请不要报告剑在扔掉/放入箱子/等后仍然呈现的“错误”。", | ||||
|   "text.nea.enable.freezingAnimation": "冻结动画", | ||||
|   "text.nea.rotationlock.tooltip": "使用的旋转锁定类型", | ||||
|   "text.nea.enable.huggingAnimation.tooltip": "添加拥抱动画。偷偷“拥抱”另一位玩家时看着他们", | ||||
|   "text.nea.enable.offhandhiding": "弓动画修复", | ||||
|   "text.nea.enable.tweakElytraAnimation": "调整鞘翅飞行", | ||||
|   "text.nea.enable.fallingAnimation.tooltip": "添加坠落动画", | ||||
|   "text.nea.enable.dontholditemsinbed.tooltip": "防止玩家在床上时拿取物品", | ||||
|   "text.nea.disableLegSmoothing": "禁用腿部平滑", | ||||
|   "text.nea.title": "动画设置不够", | ||||
|   "text.nea.enable.ladderanimation": "梯子动画", | ||||
|   "text.nea.smoothingSpeed": "平滑量", | ||||
|   "text.nea.enable.bowAnimation.VANILLA": "香草", | ||||
|   "text.nea.enable.bowAnimation": "弓动画", | ||||
|   "text.nea.enable.rotatetoladder": "将身体卡到梯子上", | ||||
|   "text.nea.holdUpItemsMode.NONE": "没有相关产品", | ||||
|   "text.nea.rotationlock.NONE": "没有任何", | ||||
|   "text.nea.holdUpItemsMode": "保持模式", | ||||
|   "text.nea.enable.inworldmaprendering": "世界地图渲染", | ||||
|   "text.nea.enable.itemSwapAnimation": "物品交换动画", | ||||
|   "text.nea.rotationlock.FIXED": "固定的", | ||||
|   "text.nea.holdUpItemOffset.tooltip": "修改物品的持有量", | ||||
|   "text.nea.holdUpItemOffset": "保持偏移", | ||||
|   "text.nea.enable.rotatetoladder.tooltip": "攀登梯子时旋转玩家的身体以面向梯子", | ||||
|   "text.nea.ladderAnimationAmplifier": "梯臂放大器", | ||||
|   "text.nea.enable.huggingAnimation": "简单的拥抱动画", | ||||
|   "text.nea.enable.enableInWorldBookRendering.tooltip": "用文本渲染世界上的书籍。这仍在进行中,可能无法正常工作", | ||||
|   "text.nea.enable.animationsmoothing.tooltip": "平滑手臂/腿部动画,使它们看起来更自然且不那么跳跃" | ||||
| } | ||||
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