first commit

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ddaodan 2023-09-06 16:21:08 +08:00
parent 85be83d8ae
commit 43e5125cd7
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.minecraft/assets/*
.minecraft/libraries/*
.minecraft/versions/1.20.1/logs/*
.minecraft/versions/1.20.1/saves/*

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{"selectedProfile": "(Default)","profiles": {"(Default)": {"name": "(Default)"}},"clientToken": "88888888-8888-8888-8888-888888888888"}

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Logging started at 2023-09-05T16:30:28.854745533Z
[authlib-injector] [INFO] Version: 1.2.3
[authlib-injector] [INFO] Authentication server: https://skin.ddaodan.cn/api/yggdrasil/
[authlib-injector] [INFO] Transformed [net.minecraft.client.main.Main] with [Main Arguments Transformer]
[authlib-injector] [INFO] Setting accountType to msa
[authlib-injector] [INFO] Transformed [com.mojang.authlib.properties.Property] with [Yggdrasil Public Key Transformer]
[authlib-injector] [INFO] Transformed [net.minecraft.client.main.Main] with [Main Arguments Transformer]
[authlib-injector] [INFO] Httpd is running on port 38949
[authlib-injector] [INFO] Transformed [net.minecraft.client.player.AbstractClientPlayer] with [Constant URL Transformer]
[authlib-injector] [INFO] Transformed [com.mojang.authlib.HttpAuthenticationService] with [ConcatenateURL Workaround]
[authlib-injector] [INFO] Transformed [com.mojang.authlib.yggdrasil.YggdrasilEnvironment] with [Constant URL Transformer]
[authlib-injector] [INFO] Transformed [com.mojang.authlib.yggdrasil.YggdrasilServicesKeyInfo] with [Yggdrasil Public Key Transformer]

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#.
#Client-only settings - If you're looking for general settings, look inside your worlds serverconfig folder!
[client]
#.
#Show item descriptions on Shift and controls on Ctrl.
enableTooltips = true
#.
#Display a tooltip when looking at overstressed components.
enableOverstressedTooltip = true
#.
#Log a stack-trace when rendering issues happen within a moving contraption.
explainRenderErrors = false
#.
#Higher density means more spawned particles.
#Range: 0.0 ~ 1.0
fanParticleDensity = 0.5
#.
#[in Blocks]
#Maximum Distance to the player at which items in Blocks' filter slots will be displayed
#Range: 1.0 ~ 3.4028234663852886E38
filterItemRenderDistance = 10.0
#.
#Show kinetic debug information on blocks while the F3-Menu is open.
enableRainbowDebug = false
#.
#The maximum amount of blocks for which to try and calculate dynamic contraption lighting. Decrease if large contraption cause too much lag
#Range: > 0
maximumContraptionLightVolume = 16384
#.
#Choose the menu row that the Create config button appears on in the main menu
#Set to 0 to disable the button altogether
#Range: 0 ~ 4
mainMenuConfigButtonRow = 2
#.
#Offset the Create config button in the main menu by this many pixels on the X axis
#The sign (-/+) of this value determines what side of the row the button appears on (left/right)
#Range: > -2147483648
mainMenuConfigButtonOffsetX = -4
#.
#Choose the menu row that the Create config button appears on in the in-game menu
#Set to 0 to disable the button altogether
#Range: 0 ~ 5
ingameMenuConfigButtonRow = 3
#.
#Offset the Create config button in the in-game menu by this many pixels on the X axis
#The sign (-/+) of this value determines what side of the row the button appears on (left/right)
#Range: > -2147483648
ingameMenuConfigButtonOffsetX = -4
#.
#Setting this to true will prevent Create from sending you a warning when playing with Fabulous graphics enabled
ignoreFabulousWarning = false
#.
#Configure your vision range when submerged in Create's custom fluids
[client.fluidFogSettings]
#.
#The vision range through honey will be multiplied by this factor
#Range: 0.125 ~ 256.0
honey = 1.0
#.
#The vision range though chocolate will be multiplied by this factor
#Range: 0.125 ~ 256.0
chocolate = 1.0
#.
#Settings for the Goggle Overlay
[client.goggleOverlay]
#.
#Offset the overlay from goggle- and hover- information by this many pixels on the respective axis; Use /create overlay
#Range: > -2147483648
overlayOffsetX = 20
#.
#Offset the overlay from goggle- and hover- information by this many pixels on the respective axis; Use /create overlay
#Range: > -2147483648
overlayOffsetY = 0
#.
#Enable this to use your custom colors for the Goggle- and Hover- Overlay
customColorsOverlay = false
#.
#The custom background color to use for the Goggle- and Hover- Overlays, if enabled
#[in Hex: #AaRrGgBb]
#[@cui:IntDisplay:#]
#Range: > -2147483648
customBackgroundOverlay = -267386864
#.
#The custom top color of the border gradient to use for the Goggle- and Hover- Overlays, if enabled
#[in Hex: #AaRrGgBb]
#[@cui:IntDisplay:#]
#Range: > -2147483648
customBorderTopOverlay = 1347420415
#.
#The custom bot color of the border gradient to use for the Goggle- and Hover- Overlays, if enabled
#[in Hex: #AaRrGgBb]
#[@cui:IntDisplay:#]
#Range: > -2147483648
customBorderBotOverlay = 1344798847
#.
#Settings for the Placement Assist
[client.placementAssist]
#.
#What indicator should be used when showing where the assisted placement ends up relative to your crosshair
#Choose 'NONE' to disable the Indicator altogether
#Allowed Values: TEXTURE, TRIANGLE, NONE
indicatorType = "TEXTURE"
#.
#Change the size of the Indicator by this multiplier
#Range: 0.0 ~ 3.4028234663852886E38
indicatorScale = 1.0
#.
#Ponder settings
[client.ponder]
#.
#Slow down a ponder scene whenever there is text on screen.
comfyReading = false
#.
#Show additional info in the ponder view and reload scene scripts more frequently.
editingMode = false
#.
#Sound settings
[client.sound]
#.
#Make cogs rumble and machines clatter.
enableAmbientSounds = true
#.
#Maximum volume modifier of Ambient noise
#Range: 0.0 ~ 1.0
ambientVolumeCap = 0.10000000149011612
#.
#Railway related settings
[client.trains]
#.
#How far away the Camera should zoom when seated on a train
#Range: 0.0 ~ 3.4028234663852886E38
mountedZoomMultiplier = 3.0
#.
#Display nodes and edges of a Railway Network while f3 debug mode is active
showTrackGraphOnF3 = false
#.
#Additionally display materials of a Rail Network while f3 debug mode is active
showExtendedTrackGraphOnF3 = false

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#.
#Modify Create's impact on your terrain
[worldgen]
#.
#.
#Prevents all worldgen added by Create from taking effect
disableWorldGen = false

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#Client only settings, mostly things related to rendering
[client]
#Set to true to enable rendering curios
renderCurios = true
#The X-Offset for the Curios GUI button
#Range: -100 ~ 100
buttonXOffset = 0
#The Y-Offset for the Curios GUI button
#Range: -100 ~ 100
buttonYOffset = 0
#The X-Offset for the Creative Curios GUI button
#Range: -100 ~ 100
creativeButtonXOffset = 0
#The Y-Offset for the Creative Curios GUI button
#Range: -100 ~ 100
creativeButtonYOffset = 0
#The corner for the Curios GUI button
#Allowed Values: TOP_LEFT, TOP_RIGHT, BOTTOM_LEFT, BOTTOM_RIGHT
buttonCorner = "TOP_LEFT"

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/** EMI Config */
#general {
/**
* Whether EMI is enabled and visible.
*/
enabled: true;
/**
* Whether cheating in items is enabled.
*/
cheat-mode: false;
/**
* How much EMI should use tooltips and popups to show controls and information.
*/
help-level: normal;
/**
* Whether normal search queries should include the tooltip.
*/
search-tooltip-by-default: true;
/**
* Whether normal search queries should include the mod name.
*/
search-mod-name-by-default: false;
/**
* Whether normal search queries should include the stack's tags.
*/
search-tags-by-default: false;
}
#ui {
/**
* Which action should be performed when clicking the recipe book.
*/
recipe-book-action: toggle-craftables;
/**
* Where to display status effects in the inventory.
*/
effect-location: top;
/**
* Whether to display a gray overlay when hovering over a stack.
*/
show-hover-overlay: true;
/**
* Whether to add mod name to tooltips
*/
append-mod-id: true;
/**
* Whether to add mod name to item tooltips, in case another mod provides behavior
*/
append-item-mod-id: true;
/**
* Prevents recipes being quick crafted from shifting around under the cursor.
*/
miscraft-prevention: true;
/**
* The unit to display fluids as.
*/
fluid-unit: millibuckets;
/**
* Whether to use the batched render system. Batching is faster, but may have
* incompatibilities with shaders or other mods.
*/
use-batched-renderer: true;
/**
* Whether to have the search bar in the center of the screen, instead of to the
* side.
*/
center-search-bar: true;
/**
* Which sidebar type to switch to when searching.
*/
search-sidebar-focus: index;
/**
* Which sidebar type to focus when the search is empty.
*/
empty-search-sidebar-focus: none;
/**
* The amount of vertical margin to give in the recipe screen.
*/
vertical-margin: 20;
/**
* The minimum width of the recipe screen in pixels. Controls how many tabs there
* can be, and where the page switching buttons go. The default is 176, the width
* of most screens.
*/
minimum-recipe-screen-width: 176;
/**
* Where to show workstations in the recipe screen
*/
workstation-location: bottom;
/**
* Display cost per batch when hovering a recipe output
*/
show-cost-per-batch: true;
/**
* Whether recipes should have a button to set as default.
*/
recipe-default-button: true;
/**
* Whether recipes should have a button to show the recipe tree.
*/
recipe-tree-button: true;
/**
* Whether recipes should have a button to fill the ingredients in a handler.
*/
recipe-fill-button: true;
/**
* Whether recipes should have a button to take a screenshot of the recipe.
*/
recipe-screenshot-button: false;
/**
* The GUI scale at which recipe screenshots are saved. Use 0 to use the current
* GUI scale.
*/
recipe-screenshot-scale: 0;
/**
* The pages in the left sidebar
*/
left-sidebar-pages: favorites;
/**
* The subpanels in the left sidebar
*/
left-sidebar-subpanels: none;
/**
* How many columns and rows of ingredients to limit the left sidebar to
*/
left-sidebar-size: 12, 100;
/**
* How much space to maintain between the left sidebar and obstructions, in pixels
*/
left-sidebar-margins: 2, 2, 2, 2;
/**
* Where to position the left sidebar
*/
left-sidebar-align: left, top;
/**
* Whether to render the header buttons and page count for the left sidebar
*/
left-sidebar-header: visible;
/**
* Which theme to use for the left sidebar
*/
left-sidebar-theme: transparent;
/**
* The pages in the right sidebar
*/
right-sidebar-pages: index, craftables;
/**
* The subpanels in the right sidebar
*/
right-sidebar-subpanels: none;
/**
* How many columns and rows of ingredients to limit the right sidebar to
*/
right-sidebar-size: 12, 100;
/**
* How much space to maintain between the right sidebar and obstructions, in pixels
*/
right-sidebar-margins: 2, 2, 2, 2;
/**
* Where to position the right sidebar
*/
right-sidebar-align: right, top;
/**
* Whether to render the header buttons and page count for the right sidebar
*/
right-sidebar-header: visible;
/**
* Which theme to use for the right sidebar
*/
right-sidebar-theme: transparent;
/**
* The pages in the top sidebar
*/
top-sidebar-pages: none;
/**
* The subpanels in the top sidebar
*/
top-sidebar-subpanels: none;
/**
* How many columns and rows of ingredients to limit the top sidebar to
*/
top-sidebar-size: 9, 9;
/**
* How much space to maintain between the top sidebar and obstructions, in pixels
*/
top-sidebar-margins: 2, 2, 2, 2;
/**
* Where to position the top sidebar
*/
top-sidebar-align: center, center;
/**
* Whether to render the header buttons and page count for the top sidebar
*/
top-sidebar-header: visible;
/**
* Which theme to use for the top sidebar
*/
top-sidebar-theme: transparent;
/**
* The pages in the bottom sidebar
*/
bottom-sidebar-pages: none;
/**
* The subpanels in the bottom sidebar
*/
bottom-sidebar-subpanels: none;
/**
* How many columns and rows of ingredients to limit the bottom sidebar to
*/
bottom-sidebar-size: 9, 9;
/**
* How much space to maintain between the bottom sidebar and obstructions, in
* pixels
*/
bottom-sidebar-margins: 2, 2, 2, 2;
/**
* Where to position the bottom sidebar
*/
bottom-sidebar-align: center, center;
/**
* Whether to render the header buttons and page count for the bottom sidebar
*/
bottom-sidebar-header: visible;
/**
* Which theme to use for the bottom sidebar
*/
bottom-sidebar-theme: transparent;
}
#binds {
/**
* Toggle the visibility of EMI.
*/
toggle-visibility: "ctrl key.keyboard.o";
/**
* Focuse the search bar.
*/
focus-search: "ctrl key.keyboard.f";
/**
* Clears the search bar.
*/
clear-search: "key.keyboard.unknown";
/**
* Display the recipes for creating a stack.
*/
view-recipes: "key.keyboard.r";
view-recipes: "key.mouse.left";
/**
* Display the recipes that can be created using a stack.
*/
view-uses: "key.keyboard.u";
view-uses: "key.mouse.right";
/**
* Favorite the item to display on the side of the screen opposite of recipies for
* quick access.
*/
favorite: "key.keyboard.a";
/**
* Set the default recipe for a given stack in the output of a recipe to that
* recipe.
*/
default-stack: "ctrl key.mouse.left";
/**
* Display the recipe tree for a given stack.
*/
view-stack-tree: "key.keyboard.unknown";
/**
* Display the recipe tree.
*/
view-tree: "key.keyboard.unknown";
/**
* Return to the previous page in EMI.
*/
back: "key.keyboard.backspace";
/**
* When on a stack with an associated recipe:
* Move ingredients for a single result.
*/
craft-one: "key.mouse.left";
/**
* When on a stack with an associated recipe:
* Move ingredients for as many results as possible.
*/
craft-all: "shift key.mouse.left";
/**
* When on a stack with an associated recipe:
* Move ingredients for a single result and put in inventory if possible.
*/
craft-one-to-inventory: "key.keyboard.unknown";
/**
* When on a stack with an associated recipe:
* Move ingredients for as many results as possible and put in inventory if
* possible.
*/
craft-all-to-inventory: "key.keyboard.unknown";
/**
* When on a stack with an associated recipe:
* Move ingredients for a single result and put in cursor if possible.
*/
craft-one-to-cursor: "ctrl key.mouse.left";
/**
* Display the recipe that will be used to craft on a stack with no recipe context.
*/
show-craft: "key.keyboard.left.shift";
/**
* Cheat in one of an item into the inventory.
*/
cheat-one-to-inventory: "ctrl key.mouse.right";
/**
* Cheat in a stack of an item into the inventory.
*/
cheat-stack-to-inventory: "ctrl key.mouse.left";
/**
* Cheat in one of an item into the cursor.
*/
cheat-one-to-cursor: "ctrl key.mouse.middle";
/**
* Cheat in a stack of an item into the cursor.
*/
cheat-stack-to-cursor: "key.keyboard.unknown";
/**
* Delete the stack in the cursor when hovering the index
*/
delete-cursor-stack: "key.mouse.left";
/**
* In edit mode, hide the hovered stack
*/
hide-stack: "ctrl key.mouse.left";
/**
* In edit mode, hide stacks with the hovered stack's id
*/
hide-stack-by-id: "ctrl shift key.mouse.left";
}
#dev {
/**
* Whether development functions should be enabled. Not recommended for general
* play.
*/
dev-mode: false;
/**
* Whether editing the index is enabled
*/
edit-mode: false;
/**
* Whether to log untranslated tags as warnings.
*/
log-untranslated-tags: false;
/**
* Whether to log ingredients that don't have a representative tag as warnings.
*/
log-non-tag-ingredients: false;
/**
* Whether hovering the output of a recipe should show the recipe's EMI ID.
*/
show-recipe-ids: false;
/**
* Whether stacks in the index should display a highlight if they have a recipe
* default.
*/
highlight-defaulted: false;
/**
* Whether to display exclusion areas
*/
highlight-exclusion-areas: false;
}

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{
"configVersion": 5,
"renderNametagsThroughWalls": true,
"blockEntityWhitelist": [
"create:rope_pulley",
"botania:flame_ring",
"minecraft:beacon",
"create:hose_pulley",
"betterend:eternal_pedestal",
"botania:magic_missile",
"botania:falling_star"
],
"entityWhitelist": [
"botania:mana_burst"
],
"tracingDistance": 128,
"debugMode": false,
"sleepDelay": 10,
"hitboxLimit": 50,
"skipMarkerArmorStands": true,
"tickCulling": true,
"tickCullingWhitelist": [
"create:contraption",
"create:stationary_contraption",
"create:gantry_contraption",
"minecraft:boat",
"minecraft:firework_rocket",
"create:carriage_contraption"
],
"disableF3": false,
"skipEntityCulling": false,
"skipBlockEntityCulling": false
}

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#Use a slightly more compact, but also slightly slower representation for block states
compactFastMap = false
#Replace objects used to detect multi-threaded access to chunks by a much smaller field. This option is disabled by default due to very rare and very hard-to-reproduce crashes, use at your own risk!
useSmallThreadingDetector = false
#Cache the predicate instances used in multipart models
cacheMultipartPredicates = true
#Do not create a new MultipartBakedModel instance for each block state using the same multipartmodel. Requires cacheMultipartPredicates to be enabled
multipartDeduplication = true
#Deduplicate cached data for blockstates, most importantly collision and render shapes
blockstateCacheDeduplication = true
#Avoid creation of new strings when creating ModelResourceLocations
modelResourceLocations = true
#Use smaller data structures for "simple" models, especially models with few side-specific faces
modelSides = true
#Replace the blockstate neighbor table
replaceNeighborLookup = true
#Populate the neighbor table used by vanilla. Enabling this slightly increases memory usage, but can help with issues in the rare case where mods access it directly.
populateNeighborTable = false
#Do not store the properties of a state explicitly and read themfrom the replace neighbor table instead. Requires replaceNeighborLookup to be enabled
replacePropertyMap = true
#Deduplicate vertex data of baked quads in the basic model implementations
bakedQuadDeduplication = true

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#Select the backend to use.
#Allowed Values: OFF, BATCHING, INSTANCING
backend = "OFF"
#Enable or disable a debug overlay that colors pixels by their normal.
debugNormals = false
#Enable or disable instance update limiting with distance.
limitUpdates = true

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#Early window height
earlyWindowHeight = 1080
#Early window framebuffer scale
earlyWindowFBScale = 1
#Enable forge global version checking
versionCheck = true
#Early window provider
earlyWindowProvider = "fmlearlywindow"
#Early window width
earlyWindowWidth = 2160
#Early window starts maximized
earlyWindowMaximized = false
#Default config path for servers
defaultConfigPath = "defaultconfigs"
#Disables Optimized DFU client-side - already disabled on servers
disableOptimizedDFU = true
#Skip specific GL versions, may help with buggy graphics card drivers
earlyWindowSkipGLVersions = []
#Should we control the window. Disabling this disables new GL features and can be bad for mods that rely on them.
earlyWindowControl = true
#Max threads for early initialization parallelism, -1 is based on processor count
maxThreads = -1
#Squir?
earlyWindowSquir = false

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#Client only settings, mostly things related to rendering
[client]
#Enable Forge to queue all chunk updates to the Chunk Update thread.
#May increase FPS significantly, but may also cause weird rendering lag.
#Not recommended for computers without a significant number of cores available.
alwaysSetupTerrainOffThread = false
#EXPERIMENTAL: Enable the Forge block rendering pipeline - fixes the lighting of custom models.
experimentalForgeLightPipelineEnabled = false
#When enabled, Forge will show any warnings that occurred during loading.
showLoadWarnings = true
#Set to true to use a combined DEPTH_STENCIL attachment instead of two separate ones.
useCombinedDepthStencilAttachment = false
#[DEPRECATED] Does nothing anymore, IPv6 addresses will be compressed always
compressLanIPv6Addresses = true
#During block model baking, manually calculates the normal for all faces.
#This was the default behavior of forge between versions 31.0 and 47.1.
#May result in differences between vanilla rendering and forge rendering.
#Will only produce differences for blocks that contain non-axis aligned faces.
#You will need to reload your resources to see results.
calculateAllNormals = false
#When enabled, a slightly biased Direction#getNearest calculation will be used to prevent normal fighting on 45 degree angle faces.
stabilizeDirectionGetNearest = true

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{
"__comment": "This is a blocklist for the target of Jade. You can add registry ids to the \"values\" list. Restart the game to apply changes.",
"values": [
"minecraft:barrier"
],
"version": 1
}

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{
"__comment": "This is a blocklist for the target of Jade. You can add registry ids to the \"values\" list. Restart the game to apply changes.",
"values": [
"minecraft:area_effect_cloud",
"minecraft:firework_rocket",
"minecraft:interaction",
"minecraft:text_display"
],
"version": 1
}

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{
"general": {
"hintOverlayToggle": true,
"hintNarratorToggle": true,
"previewOverlay": true,
"displayTooltip": true,
"displayBlocks": true,
"displayEntities": true,
"displayBosses": true,
"displayMode": "TOGGLE",
"hideFromDebug": true,
"hideFromTabList": true,
"enableTextToSpeech": false,
"ttsMode": "PRESS",
"fluidMode": "ANY",
"reachDistance": 0.0,
"debug": false,
"itemModNameTooltip": true,
"bossBarOverlapMode": "PUSH_DOWN"
},
"overlay": {
"activeTheme": "jade:dark",
"themesHash": -328442023,
"overlayPosX": 0.5,
"overlayPosY": 1.0,
"overlayScale": 1.0,
"overlayAnchorX": 0.5,
"overlayAnchorY": 0.0,
"overlaySquare": false,
"flipMainHand": false,
"autoScaleThreshold": 0.4,
"alpha": 0.7,
"iconMode": "TOP",
"animation": true,
"disappearingDelay": 0.0
},
"formatting": {
"modName": "§9§o%s"
}
}

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{
"minecraft": {
"item_storage.show_name_amount": 5,
"furnace": true,
"harvest_tool.show_unbreakable": false,
"animal_owner": true,
"animal_owner.fetch_names": true,
"harvest_tool.effective_tool": true,
"item_storage.normal_amount": 9,
"item_storage": true,
"harvest_tool": true,
"armor_stand": true,
"fluid_storage.detailed": false,
"energy_storage": true,
"entity_armor.max_for_render": 40,
"breaking_progress": true,
"tnt_stability": true,
"item_storage.items_per_line": 9,
"item_frame": true,
"crop_progress": true,
"command_block": true,
"mob_growth": true,
"harvest_tool.new_line": false,
"entity_health.max_for_render": 40,
"entity_health.show_fractions": false,
"mob_spawner": true,
"redstone": true,
"fluid_storage": true,
"chicken_egg": true,
"jukebox": true,
"brewing_stand": true,
"energy_storage.detailed": false,
"note_block": true,
"beehive": true,
"item_storage.detailed_amount": 54,
"player_head": true,
"block_states": false,
"lectern": true,
"entity_armor": true,
"horse_stats": true,
"item_tooltip": true,
"entity_health": true,
"enchantment_power": true,
"zombie_villager": true,
"villager_profession": true,
"mob_breeding": true,
"entity_health.icons_per_line": 10,
"total_enchantment_power": true,
"potion_effects": true,
"painting": true,
"chiseled_bookshelf": true
},
"jade": {
"coordinates.rel": false,
"distance": false,
"block_face": false,
"coordinates": false,
"registry_name": "OFF",
"mod_name": true
}
}

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{
"minecraft:brewing_stand": null,
"minecraft:beehive": null,
"minecraft:command_block": null,
"minecraft:jukebox": null,
"minecraft:lectern": null,
"minecraft:redstone": null,
"minecraft:furnace": null,
"minecraft:chiseled_bookshelf": null,
"minecraft:animal_owner": null,
"minecraft:potion_effects": null,
"minecraft:mob_growth": null,
"minecraft:mob_breeding": null,
"minecraft:chicken_egg": null,
"minecraft:zombie_villager": null,
"minecraft:block_states": null,
"minecraft:horse_stats": null,
"minecraft:item_frame": null,
"minecraft:tnt_stability": null,
"minecraft:note_block": null,
"minecraft:armor_stand": null,
"minecraft:painting": null,
"minecraft:harvest_tool": null,
"minecraft:enchantment_power": null,
"minecraft:total_enchantment_power": null,
"minecraft:player_head": null,
"minecraft:item_ber": null,
"minecraft:villager_profession": null,
"minecraft:item_tooltip": null,
"minecraft:falling_block": null,
"minecraft:entity_health": null,
"minecraft:entity_armor": null,
"minecraft:crop_progress": null,
"minecraft:mob_spawner": null,
"minecraft:item_display": null,
"minecraft:block_display": null,
"minecraft:item_storage": null,
"minecraft:fluid_storage": null,
"minecraft:energy_storage": null,
"minecraft:progress": null,
"jade:object_name": null,
"jade:registry_name": null,
"jade:mod_name": null,
"jade:distance": null,
"jade:block_face": null,
"minecraft:brewing_stand": null,
"minecraft:beehive": null,
"minecraft:command_block": null,
"minecraft:jukebox": null,
"minecraft:lectern": null,
"minecraft:redstone": null,
"minecraft:furnace": null,
"minecraft:chiseled_bookshelf": null,
"minecraft:animal_owner": null,
"minecraft:potion_effects": null,
"minecraft:mob_growth": null,
"minecraft:mob_breeding": null,
"minecraft:chicken_egg": null,
"minecraft:zombie_villager": null,
"minecraft:block_states": null,
"minecraft:horse_stats": null,
"minecraft:item_frame": null,
"minecraft:tnt_stability": null,
"minecraft:note_block": null,
"minecraft:armor_stand": null,
"minecraft:painting": null,
"minecraft:harvest_tool": null,
"minecraft:enchantment_power": null,
"minecraft:total_enchantment_power": null,
"minecraft:player_head": null,
"minecraft:item_ber": null,
"minecraft:villager_profession": null,
"minecraft:item_tooltip": null,
"minecraft:falling_block": null,
"minecraft:entity_health": null,
"minecraft:entity_armor": null,
"minecraft:crop_progress": null,
"minecraft:mob_spawner": null,
"minecraft:item_display": null,
"minecraft:block_display": null,
"minecraft:item_storage": null,
"minecraft:fluid_storage": null,
"minecraft:energy_storage": null,
"minecraft:progress": null,
"jade:object_name": null,
"jade:registry_name": null,
"jade:mod_name": null,
"jade:distance": null,
"jade:block_face": null
}

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#Client Configs
[general]
show_low_mana_warning = true
render_mob_bar = true
render_death_stats = true
render_item_rarity_background = true
show_durability = true
render_mob_hp_gui = true
use_hotbar_toggle = true
only_render_mob_looked_at = true
render_floating_damage = true
#Range: 0.0 ~ 1.0
ITEM_RARITY_OPACITY = 0.75
#Range: 0.0 ~ 10.0
health_bar_gui_scale = 1.25
#Allowed Values: BOTTOM_CENTER, OVER_VANILLA, TOP_LEFT
GUI_POSITION = "TOP_LEFT"
#Allowed Values: BORDER, FULL
ITEM_RARITY_BACKGROUND_TYPE = "FULL"
#Allowed Values: RPG, NONE
PLAYER_GUI_TYPE = "RPG"

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[general]
"Max Distance" = 12
"Render with Interface Disabled (F1)" = false
"Height Above Mob" = 0.6
"Draw Background" = true
"Background Padding" = 2
"Background Height" = 6
"Health Bar Height" = 4
"Plate Size" = 25
"Plate Size (Boss)" = 50
"Show Attributes" = true
"Show Armor" = true
"Group Armor (condense 5 iron icons into 1 diamond icon)" = true
"Color Health Bar by Type (instead of health percentage)" = false
"HP Text Height" = 14
"Show Max HP" = true
"Show Current HP" = true
"Show HP Percentage" = true
"Display on Players" = true
"Display on Bosses" = true
"Only show the health bar for the entity looked at" = false
"Show entities with full health" = true
"Show Debug Info with F3" = true
#Blacklist uses entity IDs, not their display names. Use F3 to see them in the Neat bar.
Blacklist = ["minecraft:shulker", "minecraft:armor_stand", "minecraft:cod", "minecraft:salmon", "minecraft:pufferfish", "minecraft:tropical_fish"]

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#Common Settings
[common]
#Turns on/off loot added to various vanilla chest loot tables
chestLootEnabled = true

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#Client Settings
[client]
#Positions where sort buttons can display to help with conflicts with controls from other mods
#Allowed Values: TITLE_LINE_RIGHT, BELOW_UPGRADES, BELOW_UPGRADE_TABS, HIDDEN
sortButtonsPosition = "TITLE_LINE_RIGHT"
#Whether click sound should play when custom buttons are clicked in gui
playButtonSound = true

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enabled=false

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@ -0,0 +1,14 @@
{
"favorites": [],
"lookup_history": [
"item:minecraft:birch_stairs"
],
"craft_history": [],
"recipe_defaults": {
"added": [],
"tags": {},
"resolutions": {},
"disabled": []
},
"hidden_stacks": []
}

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<?xml version="1.0" encoding="UTF-8"?>
<Configuration status="WARN">
<Appenders>
<Console name="SysOut" target="SYSTEM_OUT">
<PatternLayout pattern="[%d{HH:mm:ss}] [%t/%level]: %msg{nolookups}%n" />
</Console>
<Queue name="ServerGuiConsole">
<PatternLayout pattern="[%d{HH:mm:ss} %level]: %msg{nolookups}%n" />
</Queue>
<RollingRandomAccessFile name="File" fileName="logs/latest.log" filePattern="logs/%d{yyyy-MM-dd}-%i.log.gz">
<PatternLayout pattern="[%d{HH:mm:ss}] [%t/%level]: %msg{nolookups}%n" />
<Policies>
<TimeBasedTriggeringPolicy />
<OnStartupTriggeringPolicy />
</Policies>
</RollingRandomAccessFile>
</Appenders>
<Loggers>
<Root level="info">
<filters>
<MarkerFilter marker="NETWORK_PACKETS" onMatch="DENY" onMismatch="NEUTRAL" />
</filters>
<AppenderRef ref="SysOut"/>
<AppenderRef ref="File"/>
</Root>
</Loggers>
</Configuration>

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tutorialStep:none
key_key.pickItem:key.mouse.middle
panoramaScrollSpeed:1.0
chatDelay:0.0
chatLinksPrompt:true
operatorItemsTab:false
key_key.playerlist:key.keyboard.tab
key_hub_screen:key.keyboard.h
textBackgroundOpacity:0.5
key_keybind.sophisticatedbackpacks.sort:key.mouse.middle
useNativeTransport:true
key_keybind.sophisticatedbackpacks.toggle_upgrade_2:key.keyboard.x:ALT
chatScale:1.0
key_keybind.sophisticatedbackpacks.toggle_upgrade_1:key.keyboard.z:ALT
notificationDisplayTime:1.0
key_key.jade.show_details:key.keyboard.left.shift
key_key.jade.toggle_liquid:key.keyboard.keypad.2
glintSpeed:0.5
key_keybind.sophisticatedbackpacks.toggle_upgrade_5:key.keyboard.unknown
key_keybind.sophisticatedbackpacks.toggle_upgrade_4:key.keyboard.unknown
key_keybind.sophisticatedbackpacks.toggle_upgrade_3:key.keyboard.unknown
damageTiltStrength:1.0
enableVsync:false
modelPart_cape:true
particles:1
toggleSprint:false
soundDevice:""
mouseSensitivity:0.5
key_key.advancements:key.keyboard.l
advancedItemTooltips:false
key_key.swapOffhand:key.keyboard.f
modelPart_hat:true
entityShadows:true
touchscreen:false
telemetryOptInExtra:false
incompatibleResourcePacks:[]
version:3465
ao:false
mipmapLevels:0
hideMatchedNames:true
key_key.hotbar.5:key.keyboard.5
key_key.hotbar.6:key.keyboard.6
key_key.hotbar.7:key.keyboard.7
key_key.hotbar.8:key.keyboard.8
fullscreen:false
renderDistance:2
key_key.hotbar.1:key.keyboard.1
key_key.hotbar.2:key.keyboard.2
key_key.hotbar.3:key.keyboard.3
key_key.jade.show_overlay:key.keyboard.keypad.1
discrete_mouse_scroll:false
key_key.hotbar.4:key.keyboard.4
modelPart_left_sleeve:true
key_spell_4:key.keyboard.g
key_spell_3:key.keyboard.c
key_spell_2:key.keyboard.v
soundCategory_record:1.0
key_key.sprint:key.keyboard.left.control
key_spell_1:key.keyboard.r
skipRealms32bitWarning:false
key_keybind.sophisticatedbackpacks.tool_swap:key.keyboard.unknown
key_key.curios.open.desc:key.keyboard.g
key_key.forward:key.keyboard.w
skipMultiplayerWarning:false
key_key.drop:key.keyboard.q
prioritizeChunkUpdates:0
key_key.back:key.keyboard.s
soundCategory_music:1.0
onboardAccessibility:false
toggleCrouch:false
key_key.attack:key.mouse.left
soundCategory_master:1.0
onlyShowSecureChat:false
key_key.use:key.mouse.right
chatWidth:1.0
key_key.saveToolbarActivator:key.keyboard.c
chatHeightUnfocused:0.44366196
realmsNotifications:true
key_hotbar_toggle:key.keyboard.caps.lock
showSubtitles:false
showAutosaveIndicator:true
key_key.smoothCamera:key.keyboard.unknown
backgroundForChatOnly:true
chatHeightFocused:1.0
hideServerAddress:false
glDebugVerbosity:1
modelPart_right_pants_leg:true
maxFps:260
renderClouds:"true"
guiScale:0
forceUnicodeFont:false
hideBundleTutorial:false
biomeBlendRadius:2
key_create.keyinfo.toolbelt:key.keyboard.left.alt
simulationDistance:12
entityDistanceScaling:1.0
chatOpacity:1.0
gamma:0.5070422
key_key.right:key.keyboard.d
key_key.jump:key.keyboard.space
resourcePacks:["vanilla","mod_resources","file/Minecraft-Mod-Language-Modpack-Converted-1.20.1.zip"]
darknessEffectScale:1.0
modelPart_left_pants_leg:true
chatLineSpacing:0.0
chatColors:true
soundCategory_weather:1.0
mouseWheelSensitivity:1.0
key_key.jade.narrate:key.keyboard.keypad.5
key_key.sneak:key.keyboard.left.shift
modelPart_jacket:true
key_key.spectatorOutlines:key.keyboard.unknown
screenEffectScale:1.0
key_keybind.sophisticatedbackpacks.open_backpack:key.keyboard.b
autoSuggestions:true
highContrast:false
soundCategory_player:1.0
key_key.left:key.keyboard.a
graphicsMode:0
key_keybind.sophisticatedbackpacks.inventory_interaction:key.keyboard.c
directionalAudio:false
mainHand:"right"
lastServer:
allowServerListing:true
overrideHeight:1080
darkMojangStudiosBackground:false
autoJump:false
chatLinks:true
hideLightningFlashes:false
soundCategory_block:1.0
invertYMouse:false
reducedDebugInfo:false
modelPart_right_sleeve:true
key_key.command:key.keyboard.slash
key_key.screenshot:key.keyboard.f2
fov:0.0
key_key.hotbar.9:key.keyboard.9
soundCategory_neutral:1.0
rawMouseInput:true
attackIndicator:1
key_key.togglePerspective:key.keyboard.f5
soundCategory_ambient:1.0
key_key.entityculling.toggle:key.keyboard.unknown
pauseOnLostFocus:true
lang:zh_cn
key_key.chat:key.keyboard.t
key_create.keyinfo.toolmenu:key.keyboard.left.alt
bobView:false
soundCategory_hostile:1.0
fovEffectScale:1.0
overrideWidth:2160
syncChunkWrites:false
key_key.inventory:key.keyboard.e
key_key.fullscreen:key.keyboard.f11
glintStrength:0.75
key_key.loadToolbarActivator:key.keyboard.x
chatVisibility:0
narrator:0
joinedFirstServer:false
soundCategory_voice:1.0
key_key.socialInteractions:key.keyboard.p
key_key.jade.config:key.keyboard.keypad.0

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[{"name":"ddaodan","uuid":"e3d46296-b344-38ef-bd1b-8215a0721441","expiresOn":"2023-10-06 00:18:30 +0800"}]

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@ -0,0 +1,3 @@
{
"e3d46296-b344-38ef-bd1b-8215a0721441": "ddaodan"
}